Searched refs:GF2K_ID_MAX (Results 1 – 1 of 1) sorted by relevance
60 #define GF2K_ID_MAX 7 macro289 if (gf2k->id > GF2K_ID_MAX || !gf2k_axes[gf2k->id]) { in gf2k_connect()291 gameport->phys, gf2k->id, gf2k->id > GF2K_ID_MAX ? "Unknown" : gf2k_names[gf2k->id]); in gf2k_connect()