Searched refs:FSG_STATE_TERMINATED (Results 1 – 3 of 3) sorted by relevance
2610 case FSG_STATE_TERMINATED: in handle_exception()2613 common->state = FSG_STATE_TERMINATED; /* Stop the thread */ in handle_exception()2654 while (common->state != FSG_STATE_TERMINATED) { in fsg_main_thread()2938 common->state = FSG_STATE_TERMINATED; /* The thread is dead */ in fsg_common_init()2949 if (common->state != FSG_STATE_TERMINATED) { in fsg_common_release()
3054 case FSG_STATE_TERMINATED: in handle_exception()3057 fsg->state = FSG_STATE_TERMINATED; // Stop the thread in handle_exception()3086 while (fsg->state != FSG_STATE_TERMINATED) { in fsg_main_thread()3188 if (fsg->state != FSG_STATE_TERMINATED) { in fsg_unbind()3559 fsg->state = FSG_STATE_TERMINATED; // The thread is dead in fsg_bind()
315 FSG_STATE_TERMINATED enumerator