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Searched refs:BA0_JSPT (Results 1 – 3 of 3) sorted by relevance

/linux-2.6.39/sound/pci/
Dcs4281.c280 #define BA0_JSPT 0x0480 /* Joystick poll/trigger */ macro
1206 snd_cs4281_pokeBA0(chip, BA0_JSPT, 0xff); in snd_cs4281_gameport_trigger()
1215 return snd_cs4281_peekBA0(chip, BA0_JSPT); in snd_cs4281_gameport_read()
1230 jst = snd_cs4281_peekBA0(chip, BA0_JSPT); in snd_cs4281_gameport_cooked_read()
/linux-2.6.39/include/sound/
Dcs46xx.h99 #define BA0_JSPT 0x00000480 macro
/linux-2.6.39/sound/pci/cs46xx/
Dcs46xx_lib.c2566 snd_cs46xx_pokeBA0(chip, BA0_JSPT, 0xFF); //outb(gameport->io, 0xFF); in snd_cs46xx_gameport_trigger()
2575 return snd_cs46xx_peekBA0(chip, BA0_JSPT); //inb(gameport->io); in snd_cs46xx_gameport_read()
2588 jst = snd_cs46xx_peekBA0(chip, BA0_JSPT); in snd_cs46xx_gameport_cooked_read()