Searched refs:repaint0 (Results 1 – 2 of 2) sorted by relevance
479 U032 repaint0; member
1244 state->repaint0 = (((width/8)*pixelDepth) & 0x700) >> 3; in CalcStateExt()1552 VGA_WR08(chip->PCIO, 0x03D5, state->repaint0); in LoadStateExt()1613 state->repaint0 = VGA_RD08(chip->PCIO, 0x03D5); in UnloadStateExt()