Searched refs:num64 (Results 1 – 2 of 2) sorted by relevance
330 unsigned long num64, mxcsr; in restore_ia32_fpstate_live() local356 num64 = mxcsr & 0xff10; in restore_ia32_fpstate_live()357 num64 = (num64 << 32) | (lo & 0x1f3f); in restore_ia32_fpstate_live()358 fcr = (fcr & (~0xff1000001f3f)) | num64; in restore_ia32_fpstate_live()366 num64 = mxcsr & 0x3f; in restore_ia32_fpstate_live()367 num64 = (num64 << 16) | (hi & 0xffff); in restore_ia32_fpstate_live()368 num64 = (num64 << 16) | (lo & 0xffff); in restore_ia32_fpstate_live()369 fsr = (fsr & (~0x3fffffffff)) | num64; in restore_ia32_fpstate_live()374 num64 = hi & 0xffff; in restore_ia32_fpstate_live()375 num64 = (num64 << 32) | lo; in restore_ia32_fpstate_live()[all …]
3076 unsigned long num64; in restore_ia32_fpxstate() local3103 num64 = mxcsr & 0xff10; in restore_ia32_fpxstate()3104 tsk->thread.fcr = (tsk->thread.fcr & (~0xff1000000000)) | (num64<<32); in restore_ia32_fpxstate()3105 num64 = mxcsr & 0x3f; in restore_ia32_fpxstate()3106 tsk->thread.fsr = (tsk->thread.fsr & (~0x3f00000000)) | (num64<<32); in restore_ia32_fpxstate()