Searched refs:bstate (Results 1 – 2 of 2) sorted by relevance
91 #define bstate sunmouse.button_state macro348 d = bstate ^ pstate; in sun_mouse_inbyte()349 pstate = bstate; in sun_mouse_inbyte()353 ev.value = bstate & BUTTON_LEFT; in sun_mouse_inbyte()357 ev.value = bstate & BUTTON_RIGHT; in sun_mouse_inbyte()361 ev.value = bstate & BUTTON_MIDDLE; in sun_mouse_inbyte()
484 block_state bstate; local486 bstate = (*(configuration_table[s->level].func))(s, flush);488 if (bstate == finish_started || bstate == finish_done) {491 if (bstate == need_more || bstate == finish_started) {504 if (bstate == block_done) {