Searched refs:Stuff_Same (Results 1 – 1 of 1) sorted by relevance
600 Stuff_Same = 0x80, enumerator661 code = Stuff_Same; in StuffData()684 case Stuff_Same: in StuffData()696 StuffData_FinishBlock(Stuff_Same + count); in StuffData()726 code = Stuff_Same + 0; in StuffData()732 code = Stuff_Same; in StuffData()804 *src = Stuff_Same ^ Stuff_Magic; in UnStuffData()822 case Stuff_Same: in UnStuffData()833 *src = (Stuff_Same + count) ^ Stuff_Magic; in UnStuffData()