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/glibc-2.36/stdlib/
Drandom_r.c324 int rear = new_state[-1] / MAX_TYPES; in weak_alias() local
325 buf->rptr = &new_state[rear]; in weak_alias()
326 buf->fptr = &new_state[(rear + separation) % degree]; in weak_alias()
/glibc-2.36/benchtests/strcoll-inputs/
Dlorem_ipsum#cs_CZ.UTF-829 …aríum, id vólúmús eligěndi has. Vulpůtaťě volůptaťum íntéřpretaris nám id, věrear urbanitas ňě mél.
33 …Můněře věrear platoném an cum. At adipisci malůisšět est, cum út puřto qůáeštio. Vivéndúm vulpůťát…
Dlorem_ipsum#pt_PT.UTF-831 …ô. Omnésque çônstituto àn eum, enim tractatôs âccómmodare sit àd. Nulla vêrear ut vis, an communé …
/glibc-2.36/iconvdata/testdata/
Dsuntzus575 he will weaken his rear; should he strengthen his rear,
592 unable to relieve the rear, or the rear to support the van.
900 position with rising ground to your right and on your rear,
916 sunny side, with the slope on your right rear.
931 we should let the enemy have them on his rear.
1230 in its rear, it is serious ground.
1258 how to drive a wedge between the enemy's front and rear;
1394 45. When you have the enemy's strongholds on your rear,
1403 47. On contentious ground, I would hurry up my rear.
/glibc-2.36/ChangeLog.old/
DChangeLog.1012103 * time/tzfile.c (__tzfile_read): Process transitions from the rear.