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46 let mut uu: f32; in quadratic_bezier_curve_to() localVariable53 uu = u * u; in quadratic_bezier_curve_to()56 x = (self.x as f32) * uu; in quadratic_bezier_curve_to()57 y = (self.y as f32) * uu; in quadratic_bezier_curve_to()86 let mut uu: f32; in cubic_bezier_curve_to() localVariable96 uu = u * u; in cubic_bezier_curve_to()97 uuu = uu * u; in cubic_bezier_curve_to()103 x += 3.0 * uu * t * (argx1 as f32); in cubic_bezier_curve_to()104 y += 3.0 * uu * t * (argy1 as f32); in cubic_bezier_curve_to()