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43 let mut t: f32 = 0.0; in quadratic_bezier_curve_to() localVariable51 while t < 1.0 { in quadratic_bezier_curve_to()52 u = 1.0 - t; in quadratic_bezier_curve_to()54 tt = t * t; in quadratic_bezier_curve_to()59 x += 2.0 * u * t * (argx1 as f32); in quadratic_bezier_curve_to()60 y += 2.0 * u * t * (argy1 as f32); in quadratic_bezier_curve_to()65 t += 0.01; in quadratic_bezier_curve_to()83 let mut t: f32 = 0.0; in cubic_bezier_curve_to() localVariable93 while t < 1.0 { in cubic_bezier_curve_to()94 u = 1.0 - t; in cubic_bezier_curve_to()[all …]