Searched refs:draw (Results 1 – 4 of 4) sorted by relevance
54 pub fn draw(&mut self, app: &mut App) -> AppResult<()> { in draw() method55 self.terminal.draw(|frame| ui::render(app, frame))?; in draw()
82 tui.draw(&mut app)?; in start_tui_app()
1556 draw: &mut DrawRegion, in console_write_normal()1589 self.flush(draw); in console_write_normal()1596 self.flush(draw); in console_write_normal()1625 if draw.x.is_none() { in console_write_normal()1627 draw.x = Some(self.state.x as u32); in console_write_normal()1628 draw.offset = self.pos; in console_write_normal()1634 draw.size += 1; in console_write_normal()1638 draw.size += 1; in console_write_normal()1650 self.flush(draw); in console_write_normal()1771 pub(super) fn flush(&self, draw: &mut DrawRegion) { in flush()[all …]
130 let mut draw = DrawRegion::default(); in do_write() localVariable152 vc_data.flush(&mut draw); in do_write()157 if !vc_data.console_write_normal(tc, ch, &mut draw) { in do_write()162 vc_data.flush(&mut draw); in do_write()