1 /* Set current rounding direction.
2    Copyright (C) 1999-2022 Free Software Foundation, Inc.
3    This file is part of the GNU C Library.
4 
5    The GNU C Library is free software; you can redistribute it and/or
6    modify it under the terms of the GNU Lesser General Public
7    License as published by the Free Software Foundation; either
8    version 2.1 of the License, or (at your option) any later version.
9 
10    The GNU C Library is distributed in the hope that it will be useful,
11    but WITHOUT ANY WARRANTY; without even the implied warranty of
12    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13    Lesser General Public License for more details.
14 
15    You should have received a copy of the GNU Lesser General Public
16    License along with the GNU C Library; if not, see
17    <https://www.gnu.org/licenses/>.  */
18 
19 #include <fenv.h>
20 
21 int
__fesetround(int round)22 __fesetround (int round)
23 {
24   fenv_t fpsr;
25 
26   if (round & ~3)
27     return 1;
28 
29   /* Get the current state.  */
30   __asm__ __volatile__ ("mov.m %0=ar.fpsr" : "=r" (fpsr));
31 
32   /* Set the relevant bits.  */
33   fpsr = (fpsr & ~(3UL << 10)) | ((fenv_t) round << 10);
34 
35   /* Put the new state in effect.  */
36   __asm__ __volatile__ ("mov.m ar.fpsr=%0" :: "r" (fpsr) : "memory");
37 
38   return 0;
39 }
40 libm_hidden_def (__fesetround)
41 weak_alias (__fesetround, fesetround)
42 libm_hidden_weak (fesetround)
43