1 /* Software floating-point emulation: division.
2    Copyright (C) 1997-2022 Free Software Foundation, Inc.
3    This file is part of the GNU C Library.
4 
5    The GNU C Library is free software; you can redistribute it and/or
6    modify it under the terms of the GNU Lesser General Public
7    License as published by the Free Software Foundation; either
8    version 2.1 of the License, or (at your option) any later version.
9 
10    The GNU C Library is distributed in the hope that it will be useful,
11    but WITHOUT ANY WARRANTY; without even the implied warranty of
12    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13    Lesser General Public License for more details.
14 
15    You should have received a copy of the GNU Lesser General Public
16    License along with the GNU C Library.  If not, see
17    <https://www.gnu.org/licenses/>.  */
18 
19 #include "local-soft-fp.h"
20 
21 void
_OtsDivX(long al,long ah,long bl,long bh,long _round)22 _OtsDivX(long al, long ah, long bl, long bh, long _round)
23 {
24   FP_DECL_EX;
25   FP_DECL_Q(A); FP_DECL_Q(B); FP_DECL_Q(C);
26   AXP_DECL_RETURN_Q(c);
27 
28   FP_INIT_ROUNDMODE;
29   AXP_UNPACK_Q(A, a);
30   AXP_UNPACK_Q(B, b);
31   FP_DIV_Q(C, A, B);
32   AXP_PACK_Q(c, C);
33   FP_HANDLE_EXCEPTIONS;
34 
35   AXP_RETURN_Q(c);
36 }
37