1 /*
2  * SpanDSP - a series of DSP components for telephony
3  *
4  * ec_disable_detector.h - A detector which should eventually meet the
5  *                         G.164/G.165 requirements for detecting the
6  *                         2100Hz echo cancellor disable tone.
7  *
8  * Written by Steve Underwood <steveu@coppice.org>
9  *
10  * Copyright (C) 2001 Steve Underwood
11  *
12  * All rights reserved.
13  *
14  * This program is free software; you can redistribute it and/or modify
15  * it under the terms of the GNU General Public License as published by
16  * the Free Software Foundation; either version 2 of the License, or
17  * (at your option) any later version.
18  *
19  * This program is distributed in the hope that it will be useful,
20  * but WITHOUT ANY WARRANTY; without even the implied warranty of
21  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
22  * GNU General Public License for more details.
23  *
24  * You should have received a copy of the GNU General Public License
25  * along with this program; if not, write to the Free Software
26  * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
27  *
28  */
29 
30 #include "dsp_biquad.h"
31 
32 struct ec_disable_detector_state {
33 	struct biquad2_state notch;
34 	int notch_level;
35 	int channel_level;
36 	int tone_present;
37 	int tone_cycle_duration;
38 	int good_cycles;
39 	int hit;
40 };
41 
42 
43 #define FALSE 0
44 #define TRUE (!FALSE)
45 
46 static inline void
echo_can_disable_detector_init(struct ec_disable_detector_state * det)47 echo_can_disable_detector_init(struct ec_disable_detector_state *det)
48 {
49     /* Elliptic notch */
50     /* This is actually centred at 2095Hz, but gets the balance we want, due
51        to the asymmetric walls of the notch */
52 	biquad2_init(&det->notch,
53 		(int32_t) (-0.7600000*32768.0),
54 		(int32_t) (-0.1183852*32768.0),
55 		(int32_t) (-0.5104039*32768.0),
56 		(int32_t) (0.1567596*32768.0),
57 		(int32_t) (1.0000000*32768.0));
58 
59 	det->channel_level = 0;
60 	det->notch_level = 0;
61 	det->tone_present = FALSE;
62 	det->tone_cycle_duration = 0;
63 	det->good_cycles = 0;
64 	det->hit = 0;
65 }
66 /*- End of function --------------------------------------------------------*/
67 
68 static inline int
echo_can_disable_detector_update(struct ec_disable_detector_state * det,int16_t amp)69 echo_can_disable_detector_update(struct ec_disable_detector_state *det,
70 int16_t amp)
71 {
72 	int16_t notched;
73 
74 	notched = biquad2(&det->notch, amp);
75 	/* Estimate the overall energy in the channel, and the energy in
76 	   the notch (i.e. overall channel energy - tone energy => noise).
77 	   Use abs instead of multiply for speed (is it really faster?).
78 	   Damp the overall energy a little more for a stable result.
79 	   Damp the notch energy a little less, so we don't damp out the
80 	   blip every time the phase reverses */
81 	det->channel_level += ((abs(amp) - det->channel_level) >> 5);
82 	det->notch_level += ((abs(notched) - det->notch_level) >> 4);
83 	if (det->channel_level > 280) {
84 		/* There is adequate energy in the channel.
85 		 Is it mostly at 2100Hz? */
86 		if (det->notch_level*6 < det->channel_level) {
87 			/* The notch says yes, so we have the tone. */
88 			if (!det->tone_present) {
89 				/* Do we get a kick every 450+-25ms? */
90 				if (det->tone_cycle_duration >= 425*8
91 					&& det->tone_cycle_duration <= 475*8) {
92 					det->good_cycles++;
93 					if (det->good_cycles > 2)
94 						det->hit = TRUE;
95 				}
96 				det->tone_cycle_duration = 0;
97 			}
98 			det->tone_present = TRUE;
99 		} else
100 			det->tone_present = FALSE;
101 		det->tone_cycle_duration++;
102 	} else {
103 		det->tone_present = FALSE;
104 		det->tone_cycle_duration = 0;
105 		det->good_cycles = 0;
106 	}
107 	return det->hit;
108 }
109 /*- End of function --------------------------------------------------------*/
110 /*- End of file ------------------------------------------------------------*/
111