1 /*
2     Aureal Advantage Soundcard driver.
3  */
4 
5 #define CHIP_AU8810
6 
7 #define CARD_NAME "Aureal Advantage 3D Sound Processor"
8 #define CARD_NAME_SHORT "au8810"
9 
10 #define NR_ADB		0x10
11 #define NR_WT		0x00
12 #define NR_SRC		0x10
13 #define NR_A3D		0x10
14 #define NR_MIXIN	0x20
15 #define NR_MIXOUT	0x10
16 
17 
18 /* ADBDMA */
19 #define VORTEX_ADBDMA_STAT 0x27e00	/* read only, subbuffer, DMA pos */
20 #define		POS_MASK 0x00000fff
21 #define     POS_SHIFT 0x0
22 #define 	ADB_SUBBUF_MASK 0x00003000	/* ADB only. */
23 #define     ADB_SUBBUF_SHIFT 0xc	/* ADB only. */
24 #define VORTEX_ADBDMA_CTRL 0x27180	/* write only; format, flags, DMA pos */
25 #define		OFFSET_MASK 0x00000fff
26 #define     OFFSET_SHIFT 0x0
27 #define		IE_MASK 0x00001000	/* interrupt enable. */
28 #define     IE_SHIFT 0xc
29 #define     DIR_MASK 0x00002000	/* Direction */
30 #define     DIR_SHIFT 0xd
31 #define		FMT_MASK 0x0003c000
32 #define		FMT_SHIFT 0xe
33 // The ADB masks and shift also are valid for the wtdma, except if specified otherwise.
34 #define VORTEX_ADBDMA_BUFCFG0 0x27100
35 #define VORTEX_ADBDMA_BUFCFG1 0x27104
36 #define VORTEX_ADBDMA_BUFBASE 0x27000
37 #define VORTEX_ADBDMA_START 0x27c00	/* Which subbuffer starts */
38 
39 #define VORTEX_ADBDMA_STATUS 0x27A90	/* stored at AdbDma->this_10 / 2 DWORD in size. */
40 
41 /* WTDMA */
42 #define VORTEX_WTDMA_CTRL 0x27fd8	/* format, DMA pos */
43 #define VORTEX_WTDMA_STAT 0x27fe8	/* DMA subbuf, DMA pos */
44 #define     WT_SUBBUF_MASK 0x3
45 #define     WT_SUBBUF_SHIFT 0xc
46 #define VORTEX_WTDMA_BUFBASE 0x27fc0
47 #define VORTEX_WTDMA_BUFCFG0 0x27fd0
48 #define VORTEX_WTDMA_BUFCFG1 0x27fd4
49 #define VORTEX_WTDMA_START 0x27fe4	/* which subbuffer is first */
50 
51 /* ADB */
52 #define VORTEX_ADB_SR 0x28400	/* Samplerates enable/disable */
53 #define VORTEX_ADB_RTBASE 0x28000
54 #define VORTEX_ADB_RTBASE_COUNT 173
55 #define VORTEX_ADB_CHNBASE 0x282b4
56 #define VORTEX_ADB_CHNBASE_COUNT 24
57 #define 	ROUTE_MASK	0xffff
58 #define		SOURCE_MASK	0xff00
59 #define     ADB_MASK   0xff
60 #define		ADB_SHIFT 0x8
61 
62 /* ADB address */
63 #define		OFFSET_ADBDMA	0x00
64 #define		OFFSET_SRCIN	0x40
65 #define		OFFSET_SRCOUT	0x20
66 #define		OFFSET_MIXIN	0x50
67 #define		OFFSET_MIXOUT	0x30
68 #define		OFFSET_CODECIN	0x70
69 #define		OFFSET_CODECOUT	0x88
70 #define		OFFSET_SPORTIN	0x78	/* ch 0x13 */
71 #define		OFFSET_SPORTOUT	0x90
72 #define		OFFSET_SPDIFOUT	0x92	/* ch 0x14 check this! */
73 #define		OFFSET_EQIN	0xa0
74 #define		OFFSET_EQOUT	0x7e	/* 2 routes on ch 0x11 */
75 #define		OFFSET_XTALKOUT	0x66	/* crosstalk canceller (source) */
76 #define		OFFSET_XTALKIN	0x96	/* crosstalk canceller (sink) */
77 #define		OFFSET_A3DIN	0x70	/* ADB sink. */
78 #define		OFFSET_A3DOUT	0xA6	/* ADB source. 2 routes per slice = 8 */
79 #define		OFFSET_EFXIN	0x80	/* ADB sink. */
80 #define		OFFSET_EFXOUT	0x68	/* ADB source. */
81 
82 /* ADB route translate helper */
83 #define ADB_DMA(x) (x)
84 #define ADB_SRCOUT(x) (x + OFFSET_SRCOUT)
85 #define ADB_SRCIN(x) (x + OFFSET_SRCIN)
86 #define ADB_MIXOUT(x) (x + OFFSET_MIXOUT)
87 #define ADB_MIXIN(x) (x + OFFSET_MIXIN)
88 #define ADB_CODECIN(x) (x + OFFSET_CODECIN)
89 #define ADB_CODECOUT(x) (x + OFFSET_CODECOUT)
90 #define ADB_SPORTIN(x) (x + OFFSET_SPORTIN)
91 #define ADB_SPORTOUT(x) (x + OFFSET_SPORTOUT)
92 #define ADB_SPDIFOUT(x)	(x + OFFSET_SPDIFOUT)
93 #define ADB_EQIN(x) (x + OFFSET_EQIN)
94 #define ADB_EQOUT(x) (x + OFFSET_EQOUT)
95 #define ADB_A3DOUT(x) (x + OFFSET_A3DOUT)	/* 0x10 A3D blocks */
96 #define ADB_A3DIN(x) (x + OFFSET_A3DIN)
97 #define ADB_XTALKIN(x) (x + OFFSET_XTALKIN)
98 #define ADB_XTALKOUT(x) (x + OFFSET_XTALKOUT)
99 
100 #define MIX_OUTL    0xe
101 #define MIX_OUTR    0xf
102 #define MIX_INL     0x1e
103 #define MIX_INR     0x1f
104 #define MIX_DEFIGAIN 0x08	/* 0x8 => 6dB */
105 #define MIX_DEFOGAIN 0x08
106 
107 /* MIXER */
108 #define VORTEX_MIXER_SR 0x21f00
109 #define VORTEX_MIXER_CLIP 0x21f80
110 #define VORTEX_MIXER_CHNBASE 0x21e40
111 #define VORTEX_MIXER_RTBASE 0x21e00
112 #define 	MIXER_RTBASE_SIZE 0x38
113 #define VORTEX_MIX_ENIN 0x21a00	/* Input enable bits. 4 bits wide. */
114 #define VORTEX_MIX_SMP 0x21c00	/* AU8820: 0x9c00 */
115 
116 /* MIX */
117 #define VORTEX_MIX_INVOL_A 0x21000	/* in? */
118 #define VORTEX_MIX_INVOL_B 0x20000	/* out? */
119 #define VORTEX_MIX_VOL_A 0x21800
120 #define VORTEX_MIX_VOL_B 0x20800
121 
122 #define 	VOL_MIN 0x80	/* Input volume when muted. */
123 #define		VOL_MAX 0x7f	/* FIXME: Not confirmed! Just guessed. */
124 
125 /* SRC */
126 #define VORTEX_SRC_CHNBASE		0x26c40
127 #define VORTEX_SRC_RTBASE		0x26c00
128 #define VORTEX_SRCBLOCK_SR		0x26cc0
129 #define VORTEX_SRC_SOURCE		0x26cc4
130 #define VORTEX_SRC_SOURCESIZE	0x26cc8
131 /* Params
132 	0x26e00	: 1 U0
133 	0x26e40	: 2 CR
134 	0x26e80	: 3 U3
135 	0x26ec0	: 4 DRIFT1
136 	0x26f00 : 5 U1
137 	0x26f40	: 6 DRIFT2
138 	0x26f80	: 7 U2 : Target rate, direction
139 */
140 
141 #define VORTEX_SRC_CONVRATIO	0x26e40
142 #define VORTEX_SRC_DRIFT0		0x26e80
143 #define VORTEX_SRC_DRIFT1		0x26ec0
144 #define VORTEX_SRC_DRIFT2		0x26f40
145 #define VORTEX_SRC_U0			0x26e00
146 #define		U0_SLOWLOCK		0x200
147 #define VORTEX_SRC_U1			0x26f00
148 #define VORTEX_SRC_U2			0x26f80
149 #define VORTEX_SRC_DATA			0x26800	/* 0xc800 */
150 #define VORTEX_SRC_DATA0		0x26000
151 
152 /* FIFO */
153 #define VORTEX_FIFO_ADBCTRL 0x16100	/* Control bits. */
154 #define VORTEX_FIFO_WTCTRL 0x16000
155 #define		FIFO_RDONLY	0x00000001
156 #define		FIFO_CTRL	0x00000002	/* Allow ctrl. ? */
157 #define		FIFO_VALID	0x00000010
158 #define 	FIFO_EMPTY	0x00000020
159 #define		FIFO_U0		0x00001000	/* Unknown. */
160 #define		FIFO_U1		0x00010000
161 #define		FIFO_SIZE_BITS 5
162 #define		FIFO_SIZE	(1<<FIFO_SIZE_BITS)	// 0x20
163 #define 	FIFO_MASK	(FIFO_SIZE-1)	//0x1f    /* at shift left 0xc */
164 //#define       FIFO_MASK       0x1f    /* at shift left 0xb */
165 //#define               FIFO_SIZE       0x20
166 #define 	FIFO_BITS	0x03880000
167 #define VORTEX_FIFO_ADBDATA	0x14000
168 #define VORTEX_FIFO_WTDATA	0x10000
169 
170 /* CODEC */
171 #define VORTEX_CODEC_CTRL	0x29184
172 #define VORTEX_CODEC_EN		0x29190
173 #define		EN_CODEC0	0x00000300
174 #define 	EN_AC98		0x00000c00 /* Modem AC98 slots. */
175 #define		EN_CODEC1	0x00003000
176 #define		EN_CODEC	(EN_CODEC0 | EN_CODEC1)
177 #define		EN_SPORT	0x00030000
178 #define		EN_SPDIF	0x000c0000
179 
180 #define VORTEX_CODEC_CHN 	0x29080
181 #define VORTEX_CODEC_IO		0x29188
182 
183 /* SPDIF */
184 #define VORTEX_SPDIF_FLAGS	0x2205c
185 #define VORTEX_SPDIF_CFG0	0x291D0
186 #define VORTEX_SPDIF_CFG1	0x291D4
187 #define VORTEX_SPDIF_SMPRATE	0x29194
188 
189 /* Sample timer */
190 #define VORTEX_SMP_TIME		0x29198
191 
192 #define VORTEX_MODEM_CTRL	0x291ac
193 
194 /* IRQ */
195 #define VORTEX_IRQ_SOURCE 0x2a000	/* Interrupt source flags. */
196 #define VORTEX_IRQ_CTRL 0x2a004	/* Interrupt source mask. */
197 
198 #define VORTEX_STAT	0x2a008	/* Status */
199 
200 #define VORTEX_CTRL		0x2a00c
201 #define 	CTRL_MIDI_EN	0x00000001
202 #define 	CTRL_MIDI_PORT	0x00000060
203 #define 	CTRL_GAME_EN	0x00000008
204 #define 	CTRL_GAME_PORT	0x00000e00
205 //#define       CTRL_IRQ_ENABLE 0x01004000
206 #define 	CTRL_IRQ_ENABLE	0x00004000
207 
208 /* write: Timer period config / read: TIMER IRQ ack. */
209 #define VORTEX_IRQ_STAT		0x2919c
210 
211 /* DMA */
212 #define VORTEX_ENGINE_CTRL	0x27ae8
213 #define 	ENGINE_INIT	0x1380000
214 
215 /* MIDI *//* GAME. */
216 #define VORTEX_MIDI_DATA	0x28800
217 #define VORTEX_MIDI_CMD		0x28804	/* Write command / Read status */
218 
219 #define VORTEX_CTRL2		0x2880c
220 #define		CTRL2_GAME_ADCMODE 0x40
221 #define VORTEX_GAME_LEGACY	0x28808
222 #define VORTEX_GAME_AXIS	0x28810
223 #define		AXIS_SIZE 4
224 #define		AXIS_RANGE 0x1fff
225