1 /*
2  * Copyright (C) 2006 Sony Computer Entertainment Inc.
3  * Copyright 2006, 2007 Sony Corporation
4  *
5  * This program is free software; you can redistribute it and/or modify it
6  * under the terms of the GNU General Public License as published
7  * by the Free Software Foundation; version 2 of the License.
8  *
9  * This program is distributed in the hope that it will be useful, but
10  * WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License along
15  * with this program; if not, write to the Free Software Foundation, Inc.,
16  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
17  */
18 
19 #ifndef _ASM_POWERPC_PS3FB_H_
20 #define _ASM_POWERPC_PS3FB_H_
21 
22 #include <linux/types.h>
23 #include <linux/ioctl.h>
24 
25 /* ioctl */
26 #define PS3FB_IOCTL_SETMODE       _IOW('r',  1, int) /* set video mode */
27 #define PS3FB_IOCTL_GETMODE       _IOR('r',  2, int) /* get video mode */
28 #define PS3FB_IOCTL_SCREENINFO    _IOR('r',  3, int) /* get screen info */
29 #define PS3FB_IOCTL_ON            _IO('r', 4)        /* use IOCTL_FSEL */
30 #define PS3FB_IOCTL_OFF           _IO('r', 5)        /* return to normal-flip */
31 #define PS3FB_IOCTL_FSEL          _IOW('r', 6, int)  /* blit and flip request */
32 
33 #ifndef FBIO_WAITFORVSYNC
34 #define FBIO_WAITFORVSYNC         _IOW('F', 0x20, __u32) /* wait for vsync */
35 #endif
36 
37 struct ps3fb_ioctl_res {
38 	__u32 xres; /* frame buffer x_size */
39 	__u32 yres; /* frame buffer y_size */
40 	__u32 xoff; /* margine x  */
41 	__u32 yoff; /* margine y */
42 	__u32 num_frames; /* num of frame buffers */
43 };
44 
45 #endif /* _ASM_POWERPC_PS3FB_H_ */
46