1 /* 2 * Copyright (C) 2006 Sony Computer Entertainment Inc. 3 * Copyright 2006, 2007 Sony Corporation 4 * 5 * This program is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License as published 7 * by the Free Software Foundation; version 2 of the License. 8 * 9 * This program is distributed in the hope that it will be useful, but 10 * WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * General Public License for more details. 13 * 14 * You should have received a copy of the GNU General Public License along 15 * with this program; if not, write to the Free Software Foundation, Inc., 16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 17 */ 18 19 #ifndef _ASM_POWERPC_PS3FB_H_ 20 #define _ASM_POWERPC_PS3FB_H_ 21 22 #include <linux/types.h> 23 #include <linux/ioctl.h> 24 25 /* ioctl */ 26 #define PS3FB_IOCTL_SETMODE _IOW('r', 1, int) /* set video mode */ 27 #define PS3FB_IOCTL_GETMODE _IOR('r', 2, int) /* get video mode */ 28 #define PS3FB_IOCTL_SCREENINFO _IOR('r', 3, int) /* get screen info */ 29 #define PS3FB_IOCTL_ON _IO('r', 4) /* use IOCTL_FSEL */ 30 #define PS3FB_IOCTL_OFF _IO('r', 5) /* return to normal-flip */ 31 #define PS3FB_IOCTL_FSEL _IOW('r', 6, int) /* blit and flip request */ 32 33 #ifndef FBIO_WAITFORVSYNC 34 #define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32) /* wait for vsync */ 35 #endif 36 37 struct ps3fb_ioctl_res { 38 __u32 xres; /* frame buffer x_size */ 39 __u32 yres; /* frame buffer y_size */ 40 __u32 xoff; /* margine x */ 41 __u32 yoff; /* margine y */ 42 __u32 num_frames; /* num of frame buffers */ 43 }; 44 45 #endif /* _ASM_POWERPC_PS3FB_H_ */ 46