1Linux Magic System Request Key Hacks
2Documentation for sysrq.c version 1.15
3Last update: $Date: 2001/01/28 10:15:59 $
4
5*  What is the magic SysRq key?
6~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
7It is a 'magical' key combo you can hit which the kernel will respond to
8regardless of whatever else it is doing, unless it is completely locked up.
9
10*  How do I enable the magic SysRq key?
11~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
12You need to say "yes" to 'Magic SysRq key (CONFIG_MAGIC_SYSRQ)' when
13configuring the kernel. When running on a kernel with SysRq compiled in, it
14may be DISABLED at run-time using following command:
15
16        echo "0" > /proc/sys/kernel/sysrq
17
18Note that previous versions disabled sysrq by default, and you were required
19to specifically enable it at run-time. That is not the case any longer.
20
21*  How do I use the magic SysRq key?
22~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
23On x86   - You press the key combo 'ALT-SysRq-<command key>'. Note - Some
24           keyboards may not have a key labeled 'SysRq'. The 'SysRq' key is
25           also known as the 'Print Screen' key.
26
27On SPARC - You press 'ALT-STOP-<command key>', I believe.
28
29On the serial console (PC style standard serial ports only) -
30           You send a BREAK, then within 5 seconds a command key. Sending
31           BREAK twice is interpreted as a normal BREAK.
32
33On PowerPC - Press 'ALT - Print Screen (or F13) - <command key>,
34             Print Screen (or F13) - <command key> may suffice.
35
36On other - If you know of the key combos for other architectures, please
37           let me know so I can add them to this section.
38
39On all -  write a character to /proc/sysrq-trigger.  eg:
40
41		echo t > /proc/sysrq-trigger
42
43*  What are the 'command' keys?
44~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
45'r'     - Turns off keyboard raw mode and sets it to XLATE.
46
47'k'     - Secure Access Key (SAK) Kills all programs on the current virtual
48          console. NOTE: See important comments below in SAK section.
49
50'b'     - Will immediately reboot the system without syncing or unmounting
51          your disks.
52
53'o'     - Will shut your system off (if configured and supported).
54
55's'     - Will attempt to sync all mounted filesystems.
56
57'u'     - Will attempt to remount all mounted filesystems read-only.
58
59'p'     - Will dump the current registers and flags to your console.
60
61't'     - Will dump a list of current tasks and their information to your
62          console.
63
64'm'     - Will dump current memory info to your console.
65
66'0'-'9' - Sets the console log level, controlling which kernel messages
67          will be printed to your console. ('0', for example would make
68          it so that only emergency messages like PANICs or OOPSes would
69          make it to your console.)
70
71'e'     - Send a SIGTERM to all processes, except for init.
72
73'i'     - Send a SIGKILL to all processes, except for init.
74
75'l'     - Send a SIGKILL to all processes, INCLUDING init. (Your system
76          will be non-functional after this.)
77
78'h'     - Will display help ( actually any other key than those listed
79          above will display help. but 'h' is easy to remember :-)
80
81*  Okay, so what can I use them for?
82~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
83Well, un'R'aw is very handy when your X server or a svgalib program crashes.
84
85sa'K' (Secure Access Key) is useful when you want to be sure there are no
86trojan program is running at console and which could grab your password
87when you would try to login. It will kill all programs on given console
88and thus letting you make sure that the login prompt you see is actually
89the one from init, not some trojan program.
90IMPORTANT:In its true form it is not a true SAK like the one in   :IMPORTANT
91IMPORTANT:c2 compliant systems, and it should be mistook as such. :IMPORTANT
92       It seems other find it useful as (System Attention Key) which is
93useful when you want to exit a program that will not let you switch consoles.
94(For example, X or a svgalib program.)
95
96re'B'oot is good when you're unable to shut down. But you should also 'S'ync
97and 'U'mount first.
98
99'S'ync is great when your system is locked up, it allows you to sync your
100disks and will certainly lessen the chance of data loss and fscking. Note
101that the sync hasn't taken place until you see the "OK" and "Done" appear
102on the screen. (If the kernel is really in strife, you may not ever get the
103OK or Done message...)
104
105'U'mount is basically useful in the same ways as 'S'ync. I generally 'S'ync,
106'U'mount, then re'B'oot when my system locks. It's saved me many a fsck.
107Again, the unmount (remount read-only) hasn't taken place until you see the
108"OK" and "Done" message appear on the screen.
109
110The loglevel'0'-'9' is useful when your console is being flooded with
111kernel messages you do not want to see. Setting '0' will prevent all but
112the most urgent kernel messages from reaching your console. (They will
113still be logged if syslogd/klogd are alive, though.)
114
115t'E'rm and k'I'll are useful if you have some sort of runaway process you
116are unable to kill any other way, especially if it's spawning other
117processes.
118
119*  Sometimes SysRq seems to get 'stuck' after using it, what can I do?
120~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
121That happens to me, also. I've found that tapping shift, alt, and control
122on both sides of the keyboard, and hitting an invalid sysrq sequence again
123will fix the problem. (ie, something like alt-sysrq-z). Switching to another
124virtual console (ALT+Fn) and then back again should also help.
125
126*  I hit SysRq, but nothing seems to happen, what's wrong?
127~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
128There are some keyboards that send different scancodes for SysRq than the
129pre-defined 0x54. So if SysRq doesn't work out of the box for a certain
130keyboard, run 'showkey -s' to find out the proper scancode sequence. Then
131use 'setkeycodes <sequence> 84' to define this sequence to the usual SysRq
132code (84 is decimal for 0x54). It's probably best to put this command in a
133boot script. Oh, and by the way, you exit 'showkey' by not typing anything
134for ten seconds.
135
136*  I want to add SysRQ key events to a module, how does it work?
137~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
138In order to register a basic function with the table, you must first include
139the header 'include/linux/sysrq.h', this will define everything else you need.
140Next, you must create a sysrq_key_op struct, and populate it with A) the key
141handler function you will use, B) a help_msg string, that will print when SysRQ
142prints help, and C) an action_msg string, that will print right before your
143handler is called. Your handler must conform to the protoype in 'sysrq.h'.
144
145After the sysrq_key_op is created, you can call the macro
146register_sysrq_key(int key, struct sysrq_key_op *op_p) that is defined in
147sysrq.h, this will register the operation pointed to by 'op_p' at table
148key 'key', if that slot in the table is blank. At module unload time, you must
149call the macro unregister_sysrq_key(int key, struct sysrq_key_op *op_p), which
150will remove the key op pointed to by 'op_p' from the key 'key', if and only if
151it is currently registered in that slot. This is in case the slot has been
152overwritten since you registered it.
153
154The Magic SysRQ system works by registering key operations against a key op
155lookup table, which is defined in 'drivers/char/sysrq.c'. This key table has
156a number of operations registered into it at compile time, but is mutable,
157and 4 functions are exported for interface to it: __sysrq_lock_table,
158__sysrq_unlock_table, __sysrq_get_key_op, and __sysrq_put_key_op. The
159functions __sysrq_swap_key_ops and __sysrq_swap_key_ops_nolock are defined
160in the header itself, and the REGISTER and UNREGISTER macros are built from
161these. More complex (and dangerous!) manipulations of the table are possible
162using these functions, but you must be careful to always lock the table before
163you read or write from it, and to unlock it again when you are done. (And of
164course, to never ever leave an invalid pointer in the table). Null pointers in
165the table are always safe :)
166
167If for some reason you feel the need to call the handle_sysrq function from
168within a function called by handle_sysrq, you must be aware that you are in
169a lock (you are also in an interupt handler, which means don't sleep!), so
170you must call __handle_sysrq_nolock instead.
171
172*  I have more questions, who can I ask?
173~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
174You may feel free to send email to myrdraal@deathsdoor.com, and I will
175respond as soon as possible.
176 -Myrdraal
177
178And I'll answer any questions about the registration system you got, also
179responding as soon as possible.
180 -Crutcher
181
182*  Credits
183~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
184Written by Mydraal <myrdraal@deathsdoor.com>
185Updated by Adam Sulmicki <adam@cfar.umd.edu>
186Updated by Jeremy M. Dolan <jmd@turbogeek.org> 2001/01/28 10:15:59
187Added to by Crutcher Dunnavant <crutcher+kernel@datastacks.com>
188