1Programming input drivers 2~~~~~~~~~~~~~~~~~~~~~~~~~ 3 41. Creating an input device driver 5~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 6 71.0 The simplest example 8~~~~~~~~~~~~~~~~~~~~~~~~ 9 10Here comes a very simple example of an input device driver. The device has 11just one button and the button is accessible at i/o port BUTTON_PORT. When 12pressed or released a BUTTON_IRQ happens. The driver could look like: 13 14#include <linux/input.h> 15#include <linux/module.h> 16#include <linux/init.h> 17 18#include <asm/irq.h> 19#include <asm/io.h> 20 21static struct input_dev *button_dev; 22 23static irqreturn_t button_interrupt(int irq, void *dummy) 24{ 25 input_report_key(button_dev, BTN_0, inb(BUTTON_PORT) & 1); 26 input_sync(button_dev); 27 return IRQ_HANDLED; 28} 29 30static int __init button_init(void) 31{ 32 int error; 33 34 if (request_irq(BUTTON_IRQ, button_interrupt, 0, "button", NULL)) { 35 printk(KERN_ERR "button.c: Can't allocate irq %d\n", button_irq); 36 return -EBUSY; 37 } 38 39 button_dev = input_allocate_device(); 40 if (!button_dev) { 41 printk(KERN_ERR "button.c: Not enough memory\n"); 42 error = -ENOMEM; 43 goto err_free_irq; 44 } 45 46 button_dev->evbit[0] = BIT_MASK(EV_KEY); 47 button_dev->keybit[BIT_WORD(BTN_0)] = BIT_MASK(BTN_0); 48 49 error = input_register_device(button_dev); 50 if (error) { 51 printk(KERN_ERR "button.c: Failed to register device\n"); 52 goto err_free_dev; 53 } 54 55 return 0; 56 57 err_free_dev: 58 input_free_device(button_dev); 59 err_free_irq: 60 free_irq(BUTTON_IRQ, button_interrupt); 61 return error; 62} 63 64static void __exit button_exit(void) 65{ 66 input_unregister_device(button_dev); 67 free_irq(BUTTON_IRQ, button_interrupt); 68} 69 70module_init(button_init); 71module_exit(button_exit); 72 731.1 What the example does 74~~~~~~~~~~~~~~~~~~~~~~~~~ 75 76First it has to include the <linux/input.h> file, which interfaces to the 77input subsystem. This provides all the definitions needed. 78 79In the _init function, which is called either upon module load or when 80booting the kernel, it grabs the required resources (it should also check 81for the presence of the device). 82 83Then it allocates a new input device structure with input_allocate_device() 84and sets up input bitfields. This way the device driver tells the other 85parts of the input systems what it is - what events can be generated or 86accepted by this input device. Our example device can only generate EV_KEY 87type events, and from those only BTN_0 event code. Thus we only set these 88two bits. We could have used 89 90 set_bit(EV_KEY, button_dev.evbit); 91 set_bit(BTN_0, button_dev.keybit); 92 93as well, but with more than single bits the first approach tends to be 94shorter. 95 96Then the example driver registers the input device structure by calling 97 98 input_register_device(&button_dev); 99 100This adds the button_dev structure to linked lists of the input driver and 101calls device handler modules _connect functions to tell them a new input 102device has appeared. input_register_device() may sleep and therefore must 103not be called from an interrupt or with a spinlock held. 104 105While in use, the only used function of the driver is 106 107 button_interrupt() 108 109which upon every interrupt from the button checks its state and reports it 110via the 111 112 input_report_key() 113 114call to the input system. There is no need to check whether the interrupt 115routine isn't reporting two same value events (press, press for example) to 116the input system, because the input_report_* functions check that 117themselves. 118 119Then there is the 120 121 input_sync() 122 123call to tell those who receive the events that we've sent a complete report. 124This doesn't seem important in the one button case, but is quite important 125for for example mouse movement, where you don't want the X and Y values 126to be interpreted separately, because that'd result in a different movement. 127 1281.2 dev->open() and dev->close() 129~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 130 131In case the driver has to repeatedly poll the device, because it doesn't 132have an interrupt coming from it and the polling is too expensive to be done 133all the time, or if the device uses a valuable resource (eg. interrupt), it 134can use the open and close callback to know when it can stop polling or 135release the interrupt and when it must resume polling or grab the interrupt 136again. To do that, we would add this to our example driver: 137 138static int button_open(struct input_dev *dev) 139{ 140 if (request_irq(BUTTON_IRQ, button_interrupt, 0, "button", NULL)) { 141 printk(KERN_ERR "button.c: Can't allocate irq %d\n", button_irq); 142 return -EBUSY; 143 } 144 145 return 0; 146} 147 148static void button_close(struct input_dev *dev) 149{ 150 free_irq(IRQ_AMIGA_VERTB, button_interrupt); 151} 152 153static int __init button_init(void) 154{ 155 ... 156 button_dev->open = button_open; 157 button_dev->close = button_close; 158 ... 159} 160 161Note that input core keeps track of number of users for the device and 162makes sure that dev->open() is called only when the first user connects 163to the device and that dev->close() is called when the very last user 164disconnects. Calls to both callbacks are serialized. 165 166The open() callback should return a 0 in case of success or any nonzero value 167in case of failure. The close() callback (which is void) must always succeed. 168 1691.3 Basic event types 170~~~~~~~~~~~~~~~~~~~~~ 171 172The most simple event type is EV_KEY, which is used for keys and buttons. 173It's reported to the input system via: 174 175 input_report_key(struct input_dev *dev, int code, int value) 176 177See linux/input.h for the allowable values of code (from 0 to KEY_MAX). 178Value is interpreted as a truth value, ie any nonzero value means key 179pressed, zero value means key released. The input code generates events only 180in case the value is different from before. 181 182In addition to EV_KEY, there are two more basic event types: EV_REL and 183EV_ABS. They are used for relative and absolute values supplied by the 184device. A relative value may be for example a mouse movement in the X axis. 185The mouse reports it as a relative difference from the last position, 186because it doesn't have any absolute coordinate system to work in. Absolute 187events are namely for joysticks and digitizers - devices that do work in an 188absolute coordinate systems. 189 190Having the device report EV_REL buttons is as simple as with EV_KEY, simply 191set the corresponding bits and call the 192 193 input_report_rel(struct input_dev *dev, int code, int value) 194 195function. Events are generated only for nonzero value. 196 197However EV_ABS requires a little special care. Before calling 198input_register_device, you have to fill additional fields in the input_dev 199struct for each absolute axis your device has. If our button device had also 200the ABS_X axis: 201 202 button_dev.absmin[ABS_X] = 0; 203 button_dev.absmax[ABS_X] = 255; 204 button_dev.absfuzz[ABS_X] = 4; 205 button_dev.absflat[ABS_X] = 8; 206 207Or, you can just say: 208 209 input_set_abs_params(button_dev, ABS_X, 0, 255, 4, 8); 210 211This setting would be appropriate for a joystick X axis, with the minimum of 2120, maximum of 255 (which the joystick *must* be able to reach, no problem if 213it sometimes reports more, but it must be able to always reach the min and 214max values), with noise in the data up to +- 4, and with a center flat 215position of size 8. 216 217If you don't need absfuzz and absflat, you can set them to zero, which mean 218that the thing is precise and always returns to exactly the center position 219(if it has any). 220 2211.4 BITS_TO_LONGS(), BIT_WORD(), BIT_MASK() 222~~~~~~~~~~~~~~~~~~~~~~~~~~ 223 224These three macros from bitops.h help some bitfield computations: 225 226 BITS_TO_LONGS(x) - returns the length of a bitfield array in longs for 227 x bits 228 BIT_WORD(x) - returns the index in the array in longs for bit x 229 BIT_MASK(x) - returns the index in a long for bit x 230 2311.5 The id* and name fields 232~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 233 234The dev->name should be set before registering the input device by the input 235device driver. It's a string like 'Generic button device' containing a 236user friendly name of the device. 237 238The id* fields contain the bus ID (PCI, USB, ...), vendor ID and device ID 239of the device. The bus IDs are defined in input.h. The vendor and device ids 240are defined in pci_ids.h, usb_ids.h and similar include files. These fields 241should be set by the input device driver before registering it. 242 243The idtype field can be used for specific information for the input device 244driver. 245 246The id and name fields can be passed to userland via the evdev interface. 247 2481.6 The keycode, keycodemax, keycodesize fields 249~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 250 251These three fields should be used by input devices that have dense keymaps. 252The keycode is an array used to map from scancodes to input system keycodes. 253The keycode max should contain the size of the array and keycodesize the 254size of each entry in it (in bytes). 255 256Userspace can query and alter current scancode to keycode mappings using 257EVIOCGKEYCODE and EVIOCSKEYCODE ioctls on corresponding evdev interface. 258When a device has all 3 aforementioned fields filled in, the driver may 259rely on kernel's default implementation of setting and querying keycode 260mappings. 261 2621.7 dev->getkeycode() and dev->setkeycode() 263~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 264getkeycode() and setkeycode() callbacks allow drivers to override default 265keycode/keycodesize/keycodemax mapping mechanism provided by input core 266and implement sparse keycode maps. 267 2681.8 Key autorepeat 269~~~~~~~~~~~~~~~~~~ 270 271... is simple. It is handled by the input.c module. Hardware autorepeat is 272not used, because it's not present in many devices and even where it is 273present, it is broken sometimes (at keyboards: Toshiba notebooks). To enable 274autorepeat for your device, just set EV_REP in dev->evbit. All will be 275handled by the input system. 276 2771.9 Other event types, handling output events 278~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 279 280The other event types up to now are: 281 282EV_LED - used for the keyboard LEDs. 283EV_SND - used for keyboard beeps. 284 285They are very similar to for example key events, but they go in the other 286direction - from the system to the input device driver. If your input device 287driver can handle these events, it has to set the respective bits in evbit, 288*and* also the callback routine: 289 290 button_dev->event = button_event; 291 292int button_event(struct input_dev *dev, unsigned int type, unsigned int code, int value); 293{ 294 if (type == EV_SND && code == SND_BELL) { 295 outb(value, BUTTON_BELL); 296 return 0; 297 } 298 return -1; 299} 300 301This callback routine can be called from an interrupt or a BH (although that 302isn't a rule), and thus must not sleep, and must not take too long to finish. 303