1 /*
2  *     SUCS NET3:
3  *
4  *     Generic stream handling routines. These are generic for most
5  *     protocols. Even IP. Tonight 8-).
6  *     This is used because TCP, LLC (others too) layer all have mostly
7  *     identical sendmsg() and recvmsg() code.
8  *     So we (will) share it here.
9  *
10  *     Authors:        Arnaldo Carvalho de Melo <acme@conectiva.com.br>
11  *                     (from old tcp.c code)
12  *                     Alan Cox <alan@lxorguk.ukuu.org.uk> (Borrowed comments 8-))
13  */
14 
15 #include <linux/module.h>
16 #include <linux/net.h>
17 #include <linux/signal.h>
18 #include <linux/tcp.h>
19 #include <linux/wait.h>
20 #include <net/sock.h>
21 
22 /**
23  * sk_stream_write_space - stream socket write_space callback.
24  * @sk: socket
25  *
26  * FIXME: write proper description
27  */
sk_stream_write_space(struct sock * sk)28 void sk_stream_write_space(struct sock *sk)
29 {
30 	struct socket *sock = sk->sk_socket;
31 	struct socket_wq *wq;
32 
33 	if (sk_stream_wspace(sk) >= sk_stream_min_wspace(sk) && sock) {
34 		clear_bit(SOCK_NOSPACE, &sock->flags);
35 
36 		rcu_read_lock();
37 		wq = rcu_dereference(sk->sk_wq);
38 		if (wq_has_sleeper(wq))
39 			wake_up_interruptible_poll(&wq->wait, POLLOUT |
40 						POLLWRNORM | POLLWRBAND);
41 		if (wq && wq->fasync_list && !(sk->sk_shutdown & SEND_SHUTDOWN))
42 			sock_wake_async(sock, SOCK_WAKE_SPACE, POLL_OUT);
43 		rcu_read_unlock();
44 	}
45 }
46 EXPORT_SYMBOL(sk_stream_write_space);
47 
48 /**
49  * sk_stream_wait_connect - Wait for a socket to get into the connected state
50  * @sk: sock to wait on
51  * @timeo_p: for how long to wait
52  *
53  * Must be called with the socket locked.
54  */
sk_stream_wait_connect(struct sock * sk,long * timeo_p)55 int sk_stream_wait_connect(struct sock *sk, long *timeo_p)
56 {
57 	struct task_struct *tsk = current;
58 	DEFINE_WAIT(wait);
59 	int done;
60 
61 	do {
62 		int err = sock_error(sk);
63 		if (err)
64 			return err;
65 		if ((1 << sk->sk_state) & ~(TCPF_SYN_SENT | TCPF_SYN_RECV))
66 			return -EPIPE;
67 		if (!*timeo_p)
68 			return -EAGAIN;
69 		if (signal_pending(tsk))
70 			return sock_intr_errno(*timeo_p);
71 
72 		prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
73 		sk->sk_write_pending++;
74 		done = sk_wait_event(sk, timeo_p,
75 				     !sk->sk_err &&
76 				     !((1 << sk->sk_state) &
77 				       ~(TCPF_ESTABLISHED | TCPF_CLOSE_WAIT)));
78 		finish_wait(sk_sleep(sk), &wait);
79 		sk->sk_write_pending--;
80 	} while (!done);
81 	return 0;
82 }
83 EXPORT_SYMBOL(sk_stream_wait_connect);
84 
85 /**
86  * sk_stream_closing - Return 1 if we still have things to send in our buffers.
87  * @sk: socket to verify
88  */
sk_stream_closing(struct sock * sk)89 static inline int sk_stream_closing(struct sock *sk)
90 {
91 	return (1 << sk->sk_state) &
92 	       (TCPF_FIN_WAIT1 | TCPF_CLOSING | TCPF_LAST_ACK);
93 }
94 
sk_stream_wait_close(struct sock * sk,long timeout)95 void sk_stream_wait_close(struct sock *sk, long timeout)
96 {
97 	if (timeout) {
98 		DEFINE_WAIT(wait);
99 
100 		do {
101 			prepare_to_wait(sk_sleep(sk), &wait,
102 					TASK_INTERRUPTIBLE);
103 			if (sk_wait_event(sk, &timeout, !sk_stream_closing(sk)))
104 				break;
105 		} while (!signal_pending(current) && timeout);
106 
107 		finish_wait(sk_sleep(sk), &wait);
108 	}
109 }
110 EXPORT_SYMBOL(sk_stream_wait_close);
111 
112 /**
113  * sk_stream_wait_memory - Wait for more memory for a socket
114  * @sk: socket to wait for memory
115  * @timeo_p: for how long
116  */
sk_stream_wait_memory(struct sock * sk,long * timeo_p)117 int sk_stream_wait_memory(struct sock *sk, long *timeo_p)
118 {
119 	int err = 0;
120 	long vm_wait = 0;
121 	long current_timeo = *timeo_p;
122 	DEFINE_WAIT(wait);
123 
124 	if (sk_stream_memory_free(sk))
125 		current_timeo = vm_wait = (net_random() % (HZ / 5)) + 2;
126 
127 	while (1) {
128 		set_bit(SOCK_ASYNC_NOSPACE, &sk->sk_socket->flags);
129 
130 		prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
131 
132 		if (sk->sk_err || (sk->sk_shutdown & SEND_SHUTDOWN))
133 			goto do_error;
134 		if (!*timeo_p)
135 			goto do_nonblock;
136 		if (signal_pending(current))
137 			goto do_interrupted;
138 		clear_bit(SOCK_ASYNC_NOSPACE, &sk->sk_socket->flags);
139 		if (sk_stream_memory_free(sk) && !vm_wait)
140 			break;
141 
142 		set_bit(SOCK_NOSPACE, &sk->sk_socket->flags);
143 		sk->sk_write_pending++;
144 		sk_wait_event(sk, &current_timeo, sk->sk_err ||
145 						  (sk->sk_shutdown & SEND_SHUTDOWN) ||
146 						  (sk_stream_memory_free(sk) &&
147 						  !vm_wait));
148 		sk->sk_write_pending--;
149 
150 		if (vm_wait) {
151 			vm_wait -= current_timeo;
152 			current_timeo = *timeo_p;
153 			if (current_timeo != MAX_SCHEDULE_TIMEOUT &&
154 			    (current_timeo -= vm_wait) < 0)
155 				current_timeo = 0;
156 			vm_wait = 0;
157 		}
158 		*timeo_p = current_timeo;
159 	}
160 out:
161 	finish_wait(sk_sleep(sk), &wait);
162 	return err;
163 
164 do_error:
165 	err = -EPIPE;
166 	goto out;
167 do_nonblock:
168 	err = -EAGAIN;
169 	goto out;
170 do_interrupted:
171 	err = sock_intr_errno(*timeo_p);
172 	goto out;
173 }
174 EXPORT_SYMBOL(sk_stream_wait_memory);
175 
sk_stream_error(struct sock * sk,int flags,int err)176 int sk_stream_error(struct sock *sk, int flags, int err)
177 {
178 	if (err == -EPIPE)
179 		err = sock_error(sk) ? : -EPIPE;
180 	if (err == -EPIPE && !(flags & MSG_NOSIGNAL))
181 		send_sig(SIGPIPE, current, 0);
182 	return err;
183 }
184 EXPORT_SYMBOL(sk_stream_error);
185 
sk_stream_kill_queues(struct sock * sk)186 void sk_stream_kill_queues(struct sock *sk)
187 {
188 	/* First the read buffer. */
189 	__skb_queue_purge(&sk->sk_receive_queue);
190 
191 	/* Next, the error queue. */
192 	__skb_queue_purge(&sk->sk_error_queue);
193 
194 	/* Next, the write queue. */
195 	WARN_ON(!skb_queue_empty(&sk->sk_write_queue));
196 
197 	/* Account for returned memory. */
198 	sk_mem_reclaim(sk);
199 
200 	WARN_ON(sk->sk_wmem_queued);
201 	WARN_ON(sk->sk_forward_alloc);
202 
203 	/* It is _impossible_ for the backlog to contain anything
204 	 * when we get here.  All user references to this socket
205 	 * have gone away, only the net layer knows can touch it.
206 	 */
207 }
208 EXPORT_SYMBOL(sk_stream_kill_queues);
209