1 // SPDX-License-Identifier: GPL-2.0-only
2 /*
3 * Copyright (C) 2016 Facebook
4 * Copyright (C) 2013-2014 Jens Axboe
5 */
6
7 #include <linux/sched.h>
8 #include <linux/random.h>
9 #include <linux/sbitmap.h>
10 #include <linux/seq_file.h>
11
init_alloc_hint(struct sbitmap * sb,gfp_t flags)12 static int init_alloc_hint(struct sbitmap *sb, gfp_t flags)
13 {
14 unsigned depth = sb->depth;
15
16 sb->alloc_hint = alloc_percpu_gfp(unsigned int, flags);
17 if (!sb->alloc_hint)
18 return -ENOMEM;
19
20 if (depth && !sb->round_robin) {
21 int i;
22
23 for_each_possible_cpu(i)
24 *per_cpu_ptr(sb->alloc_hint, i) = prandom_u32_max(depth);
25 }
26 return 0;
27 }
28
update_alloc_hint_before_get(struct sbitmap * sb,unsigned int depth)29 static inline unsigned update_alloc_hint_before_get(struct sbitmap *sb,
30 unsigned int depth)
31 {
32 unsigned hint;
33
34 hint = this_cpu_read(*sb->alloc_hint);
35 if (unlikely(hint >= depth)) {
36 hint = depth ? prandom_u32_max(depth) : 0;
37 this_cpu_write(*sb->alloc_hint, hint);
38 }
39
40 return hint;
41 }
42
update_alloc_hint_after_get(struct sbitmap * sb,unsigned int depth,unsigned int hint,unsigned int nr)43 static inline void update_alloc_hint_after_get(struct sbitmap *sb,
44 unsigned int depth,
45 unsigned int hint,
46 unsigned int nr)
47 {
48 if (nr == -1) {
49 /* If the map is full, a hint won't do us much good. */
50 this_cpu_write(*sb->alloc_hint, 0);
51 } else if (nr == hint || unlikely(sb->round_robin)) {
52 /* Only update the hint if we used it. */
53 hint = nr + 1;
54 if (hint >= depth - 1)
55 hint = 0;
56 this_cpu_write(*sb->alloc_hint, hint);
57 }
58 }
59
60 /*
61 * See if we have deferred clears that we can batch move
62 */
sbitmap_deferred_clear(struct sbitmap_word * map)63 static inline bool sbitmap_deferred_clear(struct sbitmap_word *map)
64 {
65 unsigned long mask;
66
67 if (!READ_ONCE(map->cleared))
68 return false;
69
70 /*
71 * First get a stable cleared mask, setting the old mask to 0.
72 */
73 mask = xchg(&map->cleared, 0);
74
75 /*
76 * Now clear the masked bits in our free word
77 */
78 atomic_long_andnot(mask, (atomic_long_t *)&map->word);
79 BUILD_BUG_ON(sizeof(atomic_long_t) != sizeof(map->word));
80 return true;
81 }
82
sbitmap_init_node(struct sbitmap * sb,unsigned int depth,int shift,gfp_t flags,int node,bool round_robin,bool alloc_hint)83 int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,
84 gfp_t flags, int node, bool round_robin,
85 bool alloc_hint)
86 {
87 unsigned int bits_per_word;
88
89 if (shift < 0)
90 shift = sbitmap_calculate_shift(depth);
91
92 bits_per_word = 1U << shift;
93 if (bits_per_word > BITS_PER_LONG)
94 return -EINVAL;
95
96 sb->shift = shift;
97 sb->depth = depth;
98 sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);
99 sb->round_robin = round_robin;
100
101 if (depth == 0) {
102 sb->map = NULL;
103 return 0;
104 }
105
106 if (alloc_hint) {
107 if (init_alloc_hint(sb, flags))
108 return -ENOMEM;
109 } else {
110 sb->alloc_hint = NULL;
111 }
112
113 sb->map = kvzalloc_node(sb->map_nr * sizeof(*sb->map), flags, node);
114 if (!sb->map) {
115 free_percpu(sb->alloc_hint);
116 return -ENOMEM;
117 }
118
119 return 0;
120 }
121 EXPORT_SYMBOL_GPL(sbitmap_init_node);
122
sbitmap_resize(struct sbitmap * sb,unsigned int depth)123 void sbitmap_resize(struct sbitmap *sb, unsigned int depth)
124 {
125 unsigned int bits_per_word = 1U << sb->shift;
126 unsigned int i;
127
128 for (i = 0; i < sb->map_nr; i++)
129 sbitmap_deferred_clear(&sb->map[i]);
130
131 sb->depth = depth;
132 sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);
133 }
134 EXPORT_SYMBOL_GPL(sbitmap_resize);
135
__sbitmap_get_word(unsigned long * word,unsigned long depth,unsigned int hint,bool wrap)136 static int __sbitmap_get_word(unsigned long *word, unsigned long depth,
137 unsigned int hint, bool wrap)
138 {
139 int nr;
140
141 /* don't wrap if starting from 0 */
142 wrap = wrap && hint;
143
144 while (1) {
145 nr = find_next_zero_bit(word, depth, hint);
146 if (unlikely(nr >= depth)) {
147 /*
148 * We started with an offset, and we didn't reset the
149 * offset to 0 in a failure case, so start from 0 to
150 * exhaust the map.
151 */
152 if (hint && wrap) {
153 hint = 0;
154 continue;
155 }
156 return -1;
157 }
158
159 if (!test_and_set_bit_lock(nr, word))
160 break;
161
162 hint = nr + 1;
163 if (hint >= depth - 1)
164 hint = 0;
165 }
166
167 return nr;
168 }
169
sbitmap_find_bit_in_index(struct sbitmap * sb,int index,unsigned int alloc_hint)170 static int sbitmap_find_bit_in_index(struct sbitmap *sb, int index,
171 unsigned int alloc_hint)
172 {
173 struct sbitmap_word *map = &sb->map[index];
174 int nr;
175
176 do {
177 nr = __sbitmap_get_word(&map->word, __map_depth(sb, index),
178 alloc_hint, !sb->round_robin);
179 if (nr != -1)
180 break;
181 if (!sbitmap_deferred_clear(map))
182 break;
183 } while (1);
184
185 return nr;
186 }
187
__sbitmap_get(struct sbitmap * sb,unsigned int alloc_hint)188 static int __sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint)
189 {
190 unsigned int i, index;
191 int nr = -1;
192
193 index = SB_NR_TO_INDEX(sb, alloc_hint);
194
195 /*
196 * Unless we're doing round robin tag allocation, just use the
197 * alloc_hint to find the right word index. No point in looping
198 * twice in find_next_zero_bit() for that case.
199 */
200 if (sb->round_robin)
201 alloc_hint = SB_NR_TO_BIT(sb, alloc_hint);
202 else
203 alloc_hint = 0;
204
205 for (i = 0; i < sb->map_nr; i++) {
206 nr = sbitmap_find_bit_in_index(sb, index, alloc_hint);
207 if (nr != -1) {
208 nr += index << sb->shift;
209 break;
210 }
211
212 /* Jump to next index. */
213 alloc_hint = 0;
214 if (++index >= sb->map_nr)
215 index = 0;
216 }
217
218 return nr;
219 }
220
sbitmap_get(struct sbitmap * sb)221 int sbitmap_get(struct sbitmap *sb)
222 {
223 int nr;
224 unsigned int hint, depth;
225
226 if (WARN_ON_ONCE(unlikely(!sb->alloc_hint)))
227 return -1;
228
229 depth = READ_ONCE(sb->depth);
230 hint = update_alloc_hint_before_get(sb, depth);
231 nr = __sbitmap_get(sb, hint);
232 update_alloc_hint_after_get(sb, depth, hint, nr);
233
234 return nr;
235 }
236 EXPORT_SYMBOL_GPL(sbitmap_get);
237
__sbitmap_get_shallow(struct sbitmap * sb,unsigned int alloc_hint,unsigned long shallow_depth)238 static int __sbitmap_get_shallow(struct sbitmap *sb,
239 unsigned int alloc_hint,
240 unsigned long shallow_depth)
241 {
242 unsigned int i, index;
243 int nr = -1;
244
245 index = SB_NR_TO_INDEX(sb, alloc_hint);
246
247 for (i = 0; i < sb->map_nr; i++) {
248 again:
249 nr = __sbitmap_get_word(&sb->map[index].word,
250 min_t(unsigned int,
251 __map_depth(sb, index),
252 shallow_depth),
253 SB_NR_TO_BIT(sb, alloc_hint), true);
254 if (nr != -1) {
255 nr += index << sb->shift;
256 break;
257 }
258
259 if (sbitmap_deferred_clear(&sb->map[index]))
260 goto again;
261
262 /* Jump to next index. */
263 index++;
264 alloc_hint = index << sb->shift;
265
266 if (index >= sb->map_nr) {
267 index = 0;
268 alloc_hint = 0;
269 }
270 }
271
272 return nr;
273 }
274
sbitmap_get_shallow(struct sbitmap * sb,unsigned long shallow_depth)275 int sbitmap_get_shallow(struct sbitmap *sb, unsigned long shallow_depth)
276 {
277 int nr;
278 unsigned int hint, depth;
279
280 if (WARN_ON_ONCE(unlikely(!sb->alloc_hint)))
281 return -1;
282
283 depth = READ_ONCE(sb->depth);
284 hint = update_alloc_hint_before_get(sb, depth);
285 nr = __sbitmap_get_shallow(sb, hint, shallow_depth);
286 update_alloc_hint_after_get(sb, depth, hint, nr);
287
288 return nr;
289 }
290 EXPORT_SYMBOL_GPL(sbitmap_get_shallow);
291
sbitmap_any_bit_set(const struct sbitmap * sb)292 bool sbitmap_any_bit_set(const struct sbitmap *sb)
293 {
294 unsigned int i;
295
296 for (i = 0; i < sb->map_nr; i++) {
297 if (sb->map[i].word & ~sb->map[i].cleared)
298 return true;
299 }
300 return false;
301 }
302 EXPORT_SYMBOL_GPL(sbitmap_any_bit_set);
303
__sbitmap_weight(const struct sbitmap * sb,bool set)304 static unsigned int __sbitmap_weight(const struct sbitmap *sb, bool set)
305 {
306 unsigned int i, weight = 0;
307
308 for (i = 0; i < sb->map_nr; i++) {
309 const struct sbitmap_word *word = &sb->map[i];
310 unsigned int word_depth = __map_depth(sb, i);
311
312 if (set)
313 weight += bitmap_weight(&word->word, word_depth);
314 else
315 weight += bitmap_weight(&word->cleared, word_depth);
316 }
317 return weight;
318 }
319
sbitmap_cleared(const struct sbitmap * sb)320 static unsigned int sbitmap_cleared(const struct sbitmap *sb)
321 {
322 return __sbitmap_weight(sb, false);
323 }
324
sbitmap_weight(const struct sbitmap * sb)325 unsigned int sbitmap_weight(const struct sbitmap *sb)
326 {
327 return __sbitmap_weight(sb, true) - sbitmap_cleared(sb);
328 }
329 EXPORT_SYMBOL_GPL(sbitmap_weight);
330
sbitmap_show(struct sbitmap * sb,struct seq_file * m)331 void sbitmap_show(struct sbitmap *sb, struct seq_file *m)
332 {
333 seq_printf(m, "depth=%u\n", sb->depth);
334 seq_printf(m, "busy=%u\n", sbitmap_weight(sb));
335 seq_printf(m, "cleared=%u\n", sbitmap_cleared(sb));
336 seq_printf(m, "bits_per_word=%u\n", 1U << sb->shift);
337 seq_printf(m, "map_nr=%u\n", sb->map_nr);
338 }
339 EXPORT_SYMBOL_GPL(sbitmap_show);
340
emit_byte(struct seq_file * m,unsigned int offset,u8 byte)341 static inline void emit_byte(struct seq_file *m, unsigned int offset, u8 byte)
342 {
343 if ((offset & 0xf) == 0) {
344 if (offset != 0)
345 seq_putc(m, '\n');
346 seq_printf(m, "%08x:", offset);
347 }
348 if ((offset & 0x1) == 0)
349 seq_putc(m, ' ');
350 seq_printf(m, "%02x", byte);
351 }
352
sbitmap_bitmap_show(struct sbitmap * sb,struct seq_file * m)353 void sbitmap_bitmap_show(struct sbitmap *sb, struct seq_file *m)
354 {
355 u8 byte = 0;
356 unsigned int byte_bits = 0;
357 unsigned int offset = 0;
358 int i;
359
360 for (i = 0; i < sb->map_nr; i++) {
361 unsigned long word = READ_ONCE(sb->map[i].word);
362 unsigned long cleared = READ_ONCE(sb->map[i].cleared);
363 unsigned int word_bits = __map_depth(sb, i);
364
365 word &= ~cleared;
366
367 while (word_bits > 0) {
368 unsigned int bits = min(8 - byte_bits, word_bits);
369
370 byte |= (word & (BIT(bits) - 1)) << byte_bits;
371 byte_bits += bits;
372 if (byte_bits == 8) {
373 emit_byte(m, offset, byte);
374 byte = 0;
375 byte_bits = 0;
376 offset++;
377 }
378 word >>= bits;
379 word_bits -= bits;
380 }
381 }
382 if (byte_bits) {
383 emit_byte(m, offset, byte);
384 offset++;
385 }
386 if (offset)
387 seq_putc(m, '\n');
388 }
389 EXPORT_SYMBOL_GPL(sbitmap_bitmap_show);
390
sbq_calc_wake_batch(struct sbitmap_queue * sbq,unsigned int depth)391 static unsigned int sbq_calc_wake_batch(struct sbitmap_queue *sbq,
392 unsigned int depth)
393 {
394 unsigned int wake_batch;
395 unsigned int shallow_depth;
396
397 /*
398 * For each batch, we wake up one queue. We need to make sure that our
399 * batch size is small enough that the full depth of the bitmap,
400 * potentially limited by a shallow depth, is enough to wake up all of
401 * the queues.
402 *
403 * Each full word of the bitmap has bits_per_word bits, and there might
404 * be a partial word. There are depth / bits_per_word full words and
405 * depth % bits_per_word bits left over. In bitwise arithmetic:
406 *
407 * bits_per_word = 1 << shift
408 * depth / bits_per_word = depth >> shift
409 * depth % bits_per_word = depth & ((1 << shift) - 1)
410 *
411 * Each word can be limited to sbq->min_shallow_depth bits.
412 */
413 shallow_depth = min(1U << sbq->sb.shift, sbq->min_shallow_depth);
414 depth = ((depth >> sbq->sb.shift) * shallow_depth +
415 min(depth & ((1U << sbq->sb.shift) - 1), shallow_depth));
416 wake_batch = clamp_t(unsigned int, depth / SBQ_WAIT_QUEUES, 1,
417 SBQ_WAKE_BATCH);
418
419 return wake_batch;
420 }
421
sbitmap_queue_init_node(struct sbitmap_queue * sbq,unsigned int depth,int shift,bool round_robin,gfp_t flags,int node)422 int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
423 int shift, bool round_robin, gfp_t flags, int node)
424 {
425 int ret;
426 int i;
427
428 ret = sbitmap_init_node(&sbq->sb, depth, shift, flags, node,
429 round_robin, true);
430 if (ret)
431 return ret;
432
433 sbq->min_shallow_depth = UINT_MAX;
434 sbq->wake_batch = sbq_calc_wake_batch(sbq, depth);
435 atomic_set(&sbq->wake_index, 0);
436 atomic_set(&sbq->ws_active, 0);
437
438 sbq->ws = kzalloc_node(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags, node);
439 if (!sbq->ws) {
440 sbitmap_free(&sbq->sb);
441 return -ENOMEM;
442 }
443
444 for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
445 init_waitqueue_head(&sbq->ws[i].wait);
446 atomic_set(&sbq->ws[i].wait_cnt, sbq->wake_batch);
447 }
448
449 return 0;
450 }
451 EXPORT_SYMBOL_GPL(sbitmap_queue_init_node);
452
__sbitmap_queue_update_wake_batch(struct sbitmap_queue * sbq,unsigned int wake_batch)453 static inline void __sbitmap_queue_update_wake_batch(struct sbitmap_queue *sbq,
454 unsigned int wake_batch)
455 {
456 int i;
457
458 if (sbq->wake_batch != wake_batch) {
459 WRITE_ONCE(sbq->wake_batch, wake_batch);
460 /*
461 * Pairs with the memory barrier in sbitmap_queue_wake_up()
462 * to ensure that the batch size is updated before the wait
463 * counts.
464 */
465 smp_mb();
466 for (i = 0; i < SBQ_WAIT_QUEUES; i++)
467 atomic_set(&sbq->ws[i].wait_cnt, 1);
468 }
469 }
470
sbitmap_queue_update_wake_batch(struct sbitmap_queue * sbq,unsigned int depth)471 static void sbitmap_queue_update_wake_batch(struct sbitmap_queue *sbq,
472 unsigned int depth)
473 {
474 unsigned int wake_batch;
475
476 wake_batch = sbq_calc_wake_batch(sbq, depth);
477 __sbitmap_queue_update_wake_batch(sbq, wake_batch);
478 }
479
sbitmap_queue_recalculate_wake_batch(struct sbitmap_queue * sbq,unsigned int users)480 void sbitmap_queue_recalculate_wake_batch(struct sbitmap_queue *sbq,
481 unsigned int users)
482 {
483 unsigned int wake_batch;
484 unsigned int min_batch;
485 unsigned int depth = (sbq->sb.depth + users - 1) / users;
486
487 min_batch = sbq->sb.depth >= (4 * SBQ_WAIT_QUEUES) ? 4 : 1;
488
489 wake_batch = clamp_val(depth / SBQ_WAIT_QUEUES,
490 min_batch, SBQ_WAKE_BATCH);
491 __sbitmap_queue_update_wake_batch(sbq, wake_batch);
492 }
493 EXPORT_SYMBOL_GPL(sbitmap_queue_recalculate_wake_batch);
494
sbitmap_queue_resize(struct sbitmap_queue * sbq,unsigned int depth)495 void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth)
496 {
497 sbitmap_queue_update_wake_batch(sbq, depth);
498 sbitmap_resize(&sbq->sb, depth);
499 }
500 EXPORT_SYMBOL_GPL(sbitmap_queue_resize);
501
__sbitmap_queue_get(struct sbitmap_queue * sbq)502 int __sbitmap_queue_get(struct sbitmap_queue *sbq)
503 {
504 return sbitmap_get(&sbq->sb);
505 }
506 EXPORT_SYMBOL_GPL(__sbitmap_queue_get);
507
__sbitmap_queue_get_batch(struct sbitmap_queue * sbq,int nr_tags,unsigned int * offset)508 unsigned long __sbitmap_queue_get_batch(struct sbitmap_queue *sbq, int nr_tags,
509 unsigned int *offset)
510 {
511 struct sbitmap *sb = &sbq->sb;
512 unsigned int hint, depth;
513 unsigned long index, nr;
514 int i;
515
516 if (unlikely(sb->round_robin))
517 return 0;
518
519 depth = READ_ONCE(sb->depth);
520 hint = update_alloc_hint_before_get(sb, depth);
521
522 index = SB_NR_TO_INDEX(sb, hint);
523
524 for (i = 0; i < sb->map_nr; i++) {
525 struct sbitmap_word *map = &sb->map[index];
526 unsigned long get_mask;
527 unsigned int map_depth = __map_depth(sb, index);
528
529 sbitmap_deferred_clear(map);
530 if (map->word == (1UL << (map_depth - 1)) - 1)
531 goto next;
532
533 nr = find_first_zero_bit(&map->word, map_depth);
534 if (nr + nr_tags <= map_depth) {
535 atomic_long_t *ptr = (atomic_long_t *) &map->word;
536 unsigned long val;
537
538 get_mask = ((1UL << nr_tags) - 1) << nr;
539 val = READ_ONCE(map->word);
540 do {
541 if ((val & ~get_mask) != val)
542 goto next;
543 } while (!atomic_long_try_cmpxchg(ptr, &val,
544 get_mask | val));
545 get_mask = (get_mask & ~val) >> nr;
546 if (get_mask) {
547 *offset = nr + (index << sb->shift);
548 update_alloc_hint_after_get(sb, depth, hint,
549 *offset + nr_tags - 1);
550 return get_mask;
551 }
552 }
553 next:
554 /* Jump to next index. */
555 if (++index >= sb->map_nr)
556 index = 0;
557 }
558
559 return 0;
560 }
561
sbitmap_queue_get_shallow(struct sbitmap_queue * sbq,unsigned int shallow_depth)562 int sbitmap_queue_get_shallow(struct sbitmap_queue *sbq,
563 unsigned int shallow_depth)
564 {
565 WARN_ON_ONCE(shallow_depth < sbq->min_shallow_depth);
566
567 return sbitmap_get_shallow(&sbq->sb, shallow_depth);
568 }
569 EXPORT_SYMBOL_GPL(sbitmap_queue_get_shallow);
570
sbitmap_queue_min_shallow_depth(struct sbitmap_queue * sbq,unsigned int min_shallow_depth)571 void sbitmap_queue_min_shallow_depth(struct sbitmap_queue *sbq,
572 unsigned int min_shallow_depth)
573 {
574 sbq->min_shallow_depth = min_shallow_depth;
575 sbitmap_queue_update_wake_batch(sbq, sbq->sb.depth);
576 }
577 EXPORT_SYMBOL_GPL(sbitmap_queue_min_shallow_depth);
578
sbq_wake_ptr(struct sbitmap_queue * sbq)579 static struct sbq_wait_state *sbq_wake_ptr(struct sbitmap_queue *sbq)
580 {
581 int i, wake_index;
582
583 if (!atomic_read(&sbq->ws_active))
584 return NULL;
585
586 wake_index = atomic_read(&sbq->wake_index);
587 for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
588 struct sbq_wait_state *ws = &sbq->ws[wake_index];
589
590 if (waitqueue_active(&ws->wait) && atomic_read(&ws->wait_cnt)) {
591 if (wake_index != atomic_read(&sbq->wake_index))
592 atomic_set(&sbq->wake_index, wake_index);
593 return ws;
594 }
595
596 wake_index = sbq_index_inc(wake_index);
597 }
598
599 return NULL;
600 }
601
__sbq_wake_up(struct sbitmap_queue * sbq,int * nr)602 static bool __sbq_wake_up(struct sbitmap_queue *sbq, int *nr)
603 {
604 struct sbq_wait_state *ws;
605 unsigned int wake_batch;
606 int wait_cnt, cur, sub;
607 bool ret;
608
609 if (*nr <= 0)
610 return false;
611
612 ws = sbq_wake_ptr(sbq);
613 if (!ws)
614 return false;
615
616 cur = atomic_read(&ws->wait_cnt);
617 do {
618 /*
619 * For concurrent callers of this, callers should call this
620 * function again to wakeup a new batch on a different 'ws'.
621 */
622 if (cur == 0)
623 return true;
624 sub = min(*nr, cur);
625 wait_cnt = cur - sub;
626 } while (!atomic_try_cmpxchg(&ws->wait_cnt, &cur, wait_cnt));
627
628 /*
629 * If we decremented queue without waiters, retry to avoid lost
630 * wakeups.
631 */
632 if (wait_cnt > 0)
633 return !waitqueue_active(&ws->wait);
634
635 *nr -= sub;
636
637 /*
638 * When wait_cnt == 0, we have to be particularly careful as we are
639 * responsible to reset wait_cnt regardless whether we've actually
640 * woken up anybody. But in case we didn't wakeup anybody, we still
641 * need to retry.
642 */
643 ret = !waitqueue_active(&ws->wait);
644 wake_batch = READ_ONCE(sbq->wake_batch);
645
646 /*
647 * Wake up first in case that concurrent callers decrease wait_cnt
648 * while waitqueue is empty.
649 */
650 wake_up_nr(&ws->wait, wake_batch);
651
652 /*
653 * Pairs with the memory barrier in sbitmap_queue_resize() to
654 * ensure that we see the batch size update before the wait
655 * count is reset.
656 *
657 * Also pairs with the implicit barrier between decrementing wait_cnt
658 * and checking for waitqueue_active() to make sure waitqueue_active()
659 * sees result of the wakeup if atomic_dec_return() has seen the result
660 * of atomic_set().
661 */
662 smp_mb__before_atomic();
663
664 /*
665 * Increase wake_index before updating wait_cnt, otherwise concurrent
666 * callers can see valid wait_cnt in old waitqueue, which can cause
667 * invalid wakeup on the old waitqueue.
668 */
669 sbq_index_atomic_inc(&sbq->wake_index);
670 atomic_set(&ws->wait_cnt, wake_batch);
671
672 return ret || *nr;
673 }
674
sbitmap_queue_wake_up(struct sbitmap_queue * sbq,int nr)675 void sbitmap_queue_wake_up(struct sbitmap_queue *sbq, int nr)
676 {
677 while (__sbq_wake_up(sbq, &nr))
678 ;
679 }
680 EXPORT_SYMBOL_GPL(sbitmap_queue_wake_up);
681
sbitmap_update_cpu_hint(struct sbitmap * sb,int cpu,int tag)682 static inline void sbitmap_update_cpu_hint(struct sbitmap *sb, int cpu, int tag)
683 {
684 if (likely(!sb->round_robin && tag < sb->depth))
685 data_race(*per_cpu_ptr(sb->alloc_hint, cpu) = tag);
686 }
687
sbitmap_queue_clear_batch(struct sbitmap_queue * sbq,int offset,int * tags,int nr_tags)688 void sbitmap_queue_clear_batch(struct sbitmap_queue *sbq, int offset,
689 int *tags, int nr_tags)
690 {
691 struct sbitmap *sb = &sbq->sb;
692 unsigned long *addr = NULL;
693 unsigned long mask = 0;
694 int i;
695
696 smp_mb__before_atomic();
697 for (i = 0; i < nr_tags; i++) {
698 const int tag = tags[i] - offset;
699 unsigned long *this_addr;
700
701 /* since we're clearing a batch, skip the deferred map */
702 this_addr = &sb->map[SB_NR_TO_INDEX(sb, tag)].word;
703 if (!addr) {
704 addr = this_addr;
705 } else if (addr != this_addr) {
706 atomic_long_andnot(mask, (atomic_long_t *) addr);
707 mask = 0;
708 addr = this_addr;
709 }
710 mask |= (1UL << SB_NR_TO_BIT(sb, tag));
711 }
712
713 if (mask)
714 atomic_long_andnot(mask, (atomic_long_t *) addr);
715
716 smp_mb__after_atomic();
717 sbitmap_queue_wake_up(sbq, nr_tags);
718 sbitmap_update_cpu_hint(&sbq->sb, raw_smp_processor_id(),
719 tags[nr_tags - 1] - offset);
720 }
721
sbitmap_queue_clear(struct sbitmap_queue * sbq,unsigned int nr,unsigned int cpu)722 void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr,
723 unsigned int cpu)
724 {
725 /*
726 * Once the clear bit is set, the bit may be allocated out.
727 *
728 * Orders READ/WRITE on the associated instance(such as request
729 * of blk_mq) by this bit for avoiding race with re-allocation,
730 * and its pair is the memory barrier implied in __sbitmap_get_word.
731 *
732 * One invariant is that the clear bit has to be zero when the bit
733 * is in use.
734 */
735 smp_mb__before_atomic();
736 sbitmap_deferred_clear_bit(&sbq->sb, nr);
737
738 /*
739 * Pairs with the memory barrier in set_current_state() to ensure the
740 * proper ordering of clear_bit_unlock()/waitqueue_active() in the waker
741 * and test_and_set_bit_lock()/prepare_to_wait()/finish_wait() in the
742 * waiter. See the comment on waitqueue_active().
743 */
744 smp_mb__after_atomic();
745 sbitmap_queue_wake_up(sbq, 1);
746 sbitmap_update_cpu_hint(&sbq->sb, cpu, nr);
747 }
748 EXPORT_SYMBOL_GPL(sbitmap_queue_clear);
749
sbitmap_queue_wake_all(struct sbitmap_queue * sbq)750 void sbitmap_queue_wake_all(struct sbitmap_queue *sbq)
751 {
752 int i, wake_index;
753
754 /*
755 * Pairs with the memory barrier in set_current_state() like in
756 * sbitmap_queue_wake_up().
757 */
758 smp_mb();
759 wake_index = atomic_read(&sbq->wake_index);
760 for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
761 struct sbq_wait_state *ws = &sbq->ws[wake_index];
762
763 if (waitqueue_active(&ws->wait))
764 wake_up(&ws->wait);
765
766 wake_index = sbq_index_inc(wake_index);
767 }
768 }
769 EXPORT_SYMBOL_GPL(sbitmap_queue_wake_all);
770
sbitmap_queue_show(struct sbitmap_queue * sbq,struct seq_file * m)771 void sbitmap_queue_show(struct sbitmap_queue *sbq, struct seq_file *m)
772 {
773 bool first;
774 int i;
775
776 sbitmap_show(&sbq->sb, m);
777
778 seq_puts(m, "alloc_hint={");
779 first = true;
780 for_each_possible_cpu(i) {
781 if (!first)
782 seq_puts(m, ", ");
783 first = false;
784 seq_printf(m, "%u", *per_cpu_ptr(sbq->sb.alloc_hint, i));
785 }
786 seq_puts(m, "}\n");
787
788 seq_printf(m, "wake_batch=%u\n", sbq->wake_batch);
789 seq_printf(m, "wake_index=%d\n", atomic_read(&sbq->wake_index));
790 seq_printf(m, "ws_active=%d\n", atomic_read(&sbq->ws_active));
791
792 seq_puts(m, "ws={\n");
793 for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
794 struct sbq_wait_state *ws = &sbq->ws[i];
795
796 seq_printf(m, "\t{.wait_cnt=%d, .wait=%s},\n",
797 atomic_read(&ws->wait_cnt),
798 waitqueue_active(&ws->wait) ? "active" : "inactive");
799 }
800 seq_puts(m, "}\n");
801
802 seq_printf(m, "round_robin=%d\n", sbq->sb.round_robin);
803 seq_printf(m, "min_shallow_depth=%u\n", sbq->min_shallow_depth);
804 }
805 EXPORT_SYMBOL_GPL(sbitmap_queue_show);
806
sbitmap_add_wait_queue(struct sbitmap_queue * sbq,struct sbq_wait_state * ws,struct sbq_wait * sbq_wait)807 void sbitmap_add_wait_queue(struct sbitmap_queue *sbq,
808 struct sbq_wait_state *ws,
809 struct sbq_wait *sbq_wait)
810 {
811 if (!sbq_wait->sbq) {
812 sbq_wait->sbq = sbq;
813 atomic_inc(&sbq->ws_active);
814 add_wait_queue(&ws->wait, &sbq_wait->wait);
815 }
816 }
817 EXPORT_SYMBOL_GPL(sbitmap_add_wait_queue);
818
sbitmap_del_wait_queue(struct sbq_wait * sbq_wait)819 void sbitmap_del_wait_queue(struct sbq_wait *sbq_wait)
820 {
821 list_del_init(&sbq_wait->wait.entry);
822 if (sbq_wait->sbq) {
823 atomic_dec(&sbq_wait->sbq->ws_active);
824 sbq_wait->sbq = NULL;
825 }
826 }
827 EXPORT_SYMBOL_GPL(sbitmap_del_wait_queue);
828
sbitmap_prepare_to_wait(struct sbitmap_queue * sbq,struct sbq_wait_state * ws,struct sbq_wait * sbq_wait,int state)829 void sbitmap_prepare_to_wait(struct sbitmap_queue *sbq,
830 struct sbq_wait_state *ws,
831 struct sbq_wait *sbq_wait, int state)
832 {
833 if (!sbq_wait->sbq) {
834 atomic_inc(&sbq->ws_active);
835 sbq_wait->sbq = sbq;
836 }
837 prepare_to_wait_exclusive(&ws->wait, &sbq_wait->wait, state);
838 }
839 EXPORT_SYMBOL_GPL(sbitmap_prepare_to_wait);
840
sbitmap_finish_wait(struct sbitmap_queue * sbq,struct sbq_wait_state * ws,struct sbq_wait * sbq_wait)841 void sbitmap_finish_wait(struct sbitmap_queue *sbq, struct sbq_wait_state *ws,
842 struct sbq_wait *sbq_wait)
843 {
844 finish_wait(&ws->wait, &sbq_wait->wait);
845 if (sbq_wait->sbq) {
846 atomic_dec(&sbq->ws_active);
847 sbq_wait->sbq = NULL;
848 }
849 }
850 EXPORT_SYMBOL_GPL(sbitmap_finish_wait);
851