1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /*
3 * Budget Fair Queueing (BFQ) I/O scheduler.
4 *
5 * Based on ideas and code from CFQ:
6 * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk>
7 *
8 * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it>
9 * Paolo Valente <paolo.valente@unimore.it>
10 *
11 * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it>
12 * Arianna Avanzini <avanzini@google.com>
13 *
14 * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org>
15 *
16 * BFQ is a proportional-share I/O scheduler, with some extra
17 * low-latency capabilities. BFQ also supports full hierarchical
18 * scheduling through cgroups. Next paragraphs provide an introduction
19 * on BFQ inner workings. Details on BFQ benefits, usage and
20 * limitations can be found in Documentation/block/bfq-iosched.rst.
21 *
22 * BFQ is a proportional-share storage-I/O scheduling algorithm based
23 * on the slice-by-slice service scheme of CFQ. But BFQ assigns
24 * budgets, measured in number of sectors, to processes instead of
25 * time slices. The device is not granted to the in-service process
26 * for a given time slice, but until it has exhausted its assigned
27 * budget. This change from the time to the service domain enables BFQ
28 * to distribute the device throughput among processes as desired,
29 * without any distortion due to throughput fluctuations, or to device
30 * internal queueing. BFQ uses an ad hoc internal scheduler, called
31 * B-WF2Q+, to schedule processes according to their budgets. More
32 * precisely, BFQ schedules queues associated with processes. Each
33 * process/queue is assigned a user-configurable weight, and B-WF2Q+
34 * guarantees that each queue receives a fraction of the throughput
35 * proportional to its weight. Thanks to the accurate policy of
36 * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound
37 * processes issuing sequential requests (to boost the throughput),
38 * and yet guarantee a low latency to interactive and soft real-time
39 * applications.
40 *
41 * In particular, to provide these low-latency guarantees, BFQ
42 * explicitly privileges the I/O of two classes of time-sensitive
43 * applications: interactive and soft real-time. In more detail, BFQ
44 * behaves this way if the low_latency parameter is set (default
45 * configuration). This feature enables BFQ to provide applications in
46 * these classes with a very low latency.
47 *
48 * To implement this feature, BFQ constantly tries to detect whether
49 * the I/O requests in a bfq_queue come from an interactive or a soft
50 * real-time application. For brevity, in these cases, the queue is
51 * said to be interactive or soft real-time. In both cases, BFQ
52 * privileges the service of the queue, over that of non-interactive
53 * and non-soft-real-time queues. This privileging is performed,
54 * mainly, by raising the weight of the queue. So, for brevity, we
55 * call just weight-raising periods the time periods during which a
56 * queue is privileged, because deemed interactive or soft real-time.
57 *
58 * The detection of soft real-time queues/applications is described in
59 * detail in the comments on the function
60 * bfq_bfqq_softrt_next_start. On the other hand, the detection of an
61 * interactive queue works as follows: a queue is deemed interactive
62 * if it is constantly non empty only for a limited time interval,
63 * after which it does become empty. The queue may be deemed
64 * interactive again (for a limited time), if it restarts being
65 * constantly non empty, provided that this happens only after the
66 * queue has remained empty for a given minimum idle time.
67 *
68 * By default, BFQ computes automatically the above maximum time
69 * interval, i.e., the time interval after which a constantly
70 * non-empty queue stops being deemed interactive. Since a queue is
71 * weight-raised while it is deemed interactive, this maximum time
72 * interval happens to coincide with the (maximum) duration of the
73 * weight-raising for interactive queues.
74 *
75 * Finally, BFQ also features additional heuristics for
76 * preserving both a low latency and a high throughput on NCQ-capable,
77 * rotational or flash-based devices, and to get the job done quickly
78 * for applications consisting in many I/O-bound processes.
79 *
80 * NOTE: if the main or only goal, with a given device, is to achieve
81 * the maximum-possible throughput at all times, then do switch off
82 * all low-latency heuristics for that device, by setting low_latency
83 * to 0.
84 *
85 * BFQ is described in [1], where also a reference to the initial,
86 * more theoretical paper on BFQ can be found. The interested reader
87 * can find in the latter paper full details on the main algorithm, as
88 * well as formulas of the guarantees and formal proofs of all the
89 * properties. With respect to the version of BFQ presented in these
90 * papers, this implementation adds a few more heuristics, such as the
91 * ones that guarantee a low latency to interactive and soft real-time
92 * applications, and a hierarchical extension based on H-WF2Q+.
93 *
94 * B-WF2Q+ is based on WF2Q+, which is described in [2], together with
95 * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+
96 * with O(log N) complexity derives from the one introduced with EEVDF
97 * in [3].
98 *
99 * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O
100 * Scheduler", Proceedings of the First Workshop on Mobile System
101 * Technologies (MST-2015), May 2015.
102 * http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf
103 *
104 * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing
105 * Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689,
106 * Oct 1997.
107 *
108 * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz
109 *
110 * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline
111 * First: A Flexible and Accurate Mechanism for Proportional Share
112 * Resource Allocation", technical report.
113 *
114 * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf
115 */
116 #include <linux/module.h>
117 #include <linux/slab.h>
118 #include <linux/blkdev.h>
119 #include <linux/cgroup.h>
120 #include <linux/ktime.h>
121 #include <linux/rbtree.h>
122 #include <linux/ioprio.h>
123 #include <linux/sbitmap.h>
124 #include <linux/delay.h>
125 #include <linux/backing-dev.h>
126
127 #include <trace/events/block.h>
128
129 #include "elevator.h"
130 #include "blk.h"
131 #include "blk-mq.h"
132 #include "blk-mq-tag.h"
133 #include "blk-mq-sched.h"
134 #include "bfq-iosched.h"
135 #include "blk-wbt.h"
136
137 #define BFQ_BFQQ_FNS(name) \
138 void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \
139 { \
140 __set_bit(BFQQF_##name, &(bfqq)->flags); \
141 } \
142 void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \
143 { \
144 __clear_bit(BFQQF_##name, &(bfqq)->flags); \
145 } \
146 int bfq_bfqq_##name(const struct bfq_queue *bfqq) \
147 { \
148 return test_bit(BFQQF_##name, &(bfqq)->flags); \
149 }
150
151 BFQ_BFQQ_FNS(just_created);
152 BFQ_BFQQ_FNS(busy);
153 BFQ_BFQQ_FNS(wait_request);
154 BFQ_BFQQ_FNS(non_blocking_wait_rq);
155 BFQ_BFQQ_FNS(fifo_expire);
156 BFQ_BFQQ_FNS(has_short_ttime);
157 BFQ_BFQQ_FNS(sync);
158 BFQ_BFQQ_FNS(IO_bound);
159 BFQ_BFQQ_FNS(in_large_burst);
160 BFQ_BFQQ_FNS(coop);
161 BFQ_BFQQ_FNS(split_coop);
162 BFQ_BFQQ_FNS(softrt_update);
163 #undef BFQ_BFQQ_FNS \
164
165 /* Expiration time of async (0) and sync (1) requests, in ns. */
166 static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 };
167
168 /* Maximum backwards seek (magic number lifted from CFQ), in KiB. */
169 static const int bfq_back_max = 16 * 1024;
170
171 /* Penalty of a backwards seek, in number of sectors. */
172 static const int bfq_back_penalty = 2;
173
174 /* Idling period duration, in ns. */
175 static u64 bfq_slice_idle = NSEC_PER_SEC / 125;
176
177 /* Minimum number of assigned budgets for which stats are safe to compute. */
178 static const int bfq_stats_min_budgets = 194;
179
180 /* Default maximum budget values, in sectors and number of requests. */
181 static const int bfq_default_max_budget = 16 * 1024;
182
183 /*
184 * When a sync request is dispatched, the queue that contains that
185 * request, and all the ancestor entities of that queue, are charged
186 * with the number of sectors of the request. In contrast, if the
187 * request is async, then the queue and its ancestor entities are
188 * charged with the number of sectors of the request, multiplied by
189 * the factor below. This throttles the bandwidth for async I/O,
190 * w.r.t. to sync I/O, and it is done to counter the tendency of async
191 * writes to steal I/O throughput to reads.
192 *
193 * The current value of this parameter is the result of a tuning with
194 * several hardware and software configurations. We tried to find the
195 * lowest value for which writes do not cause noticeable problems to
196 * reads. In fact, the lower this parameter, the stabler I/O control,
197 * in the following respect. The lower this parameter is, the less
198 * the bandwidth enjoyed by a group decreases
199 * - when the group does writes, w.r.t. to when it does reads;
200 * - when other groups do reads, w.r.t. to when they do writes.
201 */
202 static const int bfq_async_charge_factor = 3;
203
204 /* Default timeout values, in jiffies, approximating CFQ defaults. */
205 const int bfq_timeout = HZ / 8;
206
207 /*
208 * Time limit for merging (see comments in bfq_setup_cooperator). Set
209 * to the slowest value that, in our tests, proved to be effective in
210 * removing false positives, while not causing true positives to miss
211 * queue merging.
212 *
213 * As can be deduced from the low time limit below, queue merging, if
214 * successful, happens at the very beginning of the I/O of the involved
215 * cooperating processes, as a consequence of the arrival of the very
216 * first requests from each cooperator. After that, there is very
217 * little chance to find cooperators.
218 */
219 static const unsigned long bfq_merge_time_limit = HZ/10;
220
221 static struct kmem_cache *bfq_pool;
222
223 /* Below this threshold (in ns), we consider thinktime immediate. */
224 #define BFQ_MIN_TT (2 * NSEC_PER_MSEC)
225
226 /* hw_tag detection: parallel requests threshold and min samples needed. */
227 #define BFQ_HW_QUEUE_THRESHOLD 3
228 #define BFQ_HW_QUEUE_SAMPLES 32
229
230 #define BFQQ_SEEK_THR (sector_t)(8 * 100)
231 #define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32)
232 #define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \
233 (get_sdist(last_pos, rq) > \
234 BFQQ_SEEK_THR && \
235 (!blk_queue_nonrot(bfqd->queue) || \
236 blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT))
237 #define BFQQ_CLOSE_THR (sector_t)(8 * 1024)
238 #define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 19)
239 /*
240 * Sync random I/O is likely to be confused with soft real-time I/O,
241 * because it is characterized by limited throughput and apparently
242 * isochronous arrival pattern. To avoid false positives, queues
243 * containing only random (seeky) I/O are prevented from being tagged
244 * as soft real-time.
245 */
246 #define BFQQ_TOTALLY_SEEKY(bfqq) (bfqq->seek_history == -1)
247
248 /* Min number of samples required to perform peak-rate update */
249 #define BFQ_RATE_MIN_SAMPLES 32
250 /* Min observation time interval required to perform a peak-rate update (ns) */
251 #define BFQ_RATE_MIN_INTERVAL (300*NSEC_PER_MSEC)
252 /* Target observation time interval for a peak-rate update (ns) */
253 #define BFQ_RATE_REF_INTERVAL NSEC_PER_SEC
254
255 /*
256 * Shift used for peak-rate fixed precision calculations.
257 * With
258 * - the current shift: 16 positions
259 * - the current type used to store rate: u32
260 * - the current unit of measure for rate: [sectors/usec], or, more precisely,
261 * [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift,
262 * the range of rates that can be stored is
263 * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec =
264 * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec =
265 * [15, 65G] sectors/sec
266 * Which, assuming a sector size of 512B, corresponds to a range of
267 * [7.5K, 33T] B/sec
268 */
269 #define BFQ_RATE_SHIFT 16
270
271 /*
272 * When configured for computing the duration of the weight-raising
273 * for interactive queues automatically (see the comments at the
274 * beginning of this file), BFQ does it using the following formula:
275 * duration = (ref_rate / r) * ref_wr_duration,
276 * where r is the peak rate of the device, and ref_rate and
277 * ref_wr_duration are two reference parameters. In particular,
278 * ref_rate is the peak rate of the reference storage device (see
279 * below), and ref_wr_duration is about the maximum time needed, with
280 * BFQ and while reading two files in parallel, to load typical large
281 * applications on the reference device (see the comments on
282 * max_service_from_wr below, for more details on how ref_wr_duration
283 * is obtained). In practice, the slower/faster the device at hand
284 * is, the more/less it takes to load applications with respect to the
285 * reference device. Accordingly, the longer/shorter BFQ grants
286 * weight raising to interactive applications.
287 *
288 * BFQ uses two different reference pairs (ref_rate, ref_wr_duration),
289 * depending on whether the device is rotational or non-rotational.
290 *
291 * In the following definitions, ref_rate[0] and ref_wr_duration[0]
292 * are the reference values for a rotational device, whereas
293 * ref_rate[1] and ref_wr_duration[1] are the reference values for a
294 * non-rotational device. The reference rates are not the actual peak
295 * rates of the devices used as a reference, but slightly lower
296 * values. The reason for using slightly lower values is that the
297 * peak-rate estimator tends to yield slightly lower values than the
298 * actual peak rate (it can yield the actual peak rate only if there
299 * is only one process doing I/O, and the process does sequential
300 * I/O).
301 *
302 * The reference peak rates are measured in sectors/usec, left-shifted
303 * by BFQ_RATE_SHIFT.
304 */
305 static int ref_rate[2] = {14000, 33000};
306 /*
307 * To improve readability, a conversion function is used to initialize
308 * the following array, which entails that the array can be
309 * initialized only in a function.
310 */
311 static int ref_wr_duration[2];
312
313 /*
314 * BFQ uses the above-detailed, time-based weight-raising mechanism to
315 * privilege interactive tasks. This mechanism is vulnerable to the
316 * following false positives: I/O-bound applications that will go on
317 * doing I/O for much longer than the duration of weight
318 * raising. These applications have basically no benefit from being
319 * weight-raised at the beginning of their I/O. On the opposite end,
320 * while being weight-raised, these applications
321 * a) unjustly steal throughput to applications that may actually need
322 * low latency;
323 * b) make BFQ uselessly perform device idling; device idling results
324 * in loss of device throughput with most flash-based storage, and may
325 * increase latencies when used purposelessly.
326 *
327 * BFQ tries to reduce these problems, by adopting the following
328 * countermeasure. To introduce this countermeasure, we need first to
329 * finish explaining how the duration of weight-raising for
330 * interactive tasks is computed.
331 *
332 * For a bfq_queue deemed as interactive, the duration of weight
333 * raising is dynamically adjusted, as a function of the estimated
334 * peak rate of the device, so as to be equal to the time needed to
335 * execute the 'largest' interactive task we benchmarked so far. By
336 * largest task, we mean the task for which each involved process has
337 * to do more I/O than for any of the other tasks we benchmarked. This
338 * reference interactive task is the start-up of LibreOffice Writer,
339 * and in this task each process/bfq_queue needs to have at most ~110K
340 * sectors transferred.
341 *
342 * This last piece of information enables BFQ to reduce the actual
343 * duration of weight-raising for at least one class of I/O-bound
344 * applications: those doing sequential or quasi-sequential I/O. An
345 * example is file copy. In fact, once started, the main I/O-bound
346 * processes of these applications usually consume the above 110K
347 * sectors in much less time than the processes of an application that
348 * is starting, because these I/O-bound processes will greedily devote
349 * almost all their CPU cycles only to their target,
350 * throughput-friendly I/O operations. This is even more true if BFQ
351 * happens to be underestimating the device peak rate, and thus
352 * overestimating the duration of weight raising. But, according to
353 * our measurements, once transferred 110K sectors, these processes
354 * have no right to be weight-raised any longer.
355 *
356 * Basing on the last consideration, BFQ ends weight-raising for a
357 * bfq_queue if the latter happens to have received an amount of
358 * service at least equal to the following constant. The constant is
359 * set to slightly more than 110K, to have a minimum safety margin.
360 *
361 * This early ending of weight-raising reduces the amount of time
362 * during which interactive false positives cause the two problems
363 * described at the beginning of these comments.
364 */
365 static const unsigned long max_service_from_wr = 120000;
366
367 /*
368 * Maximum time between the creation of two queues, for stable merge
369 * to be activated (in ms)
370 */
371 static const unsigned long bfq_activation_stable_merging = 600;
372 /*
373 * Minimum time to be waited before evaluating delayed stable merge (in ms)
374 */
375 static const unsigned long bfq_late_stable_merging = 600;
376
377 #define RQ_BIC(rq) ((struct bfq_io_cq *)((rq)->elv.priv[0]))
378 #define RQ_BFQQ(rq) ((rq)->elv.priv[1])
379
bic_to_bfqq(struct bfq_io_cq * bic,bool is_sync)380 struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync)
381 {
382 return bic->bfqq[is_sync];
383 }
384
385 static void bfq_put_stable_ref(struct bfq_queue *bfqq);
386
bic_set_bfqq(struct bfq_io_cq * bic,struct bfq_queue * bfqq,bool is_sync)387 void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool is_sync)
388 {
389 struct bfq_queue *old_bfqq = bic->bfqq[is_sync];
390
391 /* Clear bic pointer if bfqq is detached from this bic */
392 if (old_bfqq && old_bfqq->bic == bic)
393 old_bfqq->bic = NULL;
394
395 /*
396 * If bfqq != NULL, then a non-stable queue merge between
397 * bic->bfqq and bfqq is happening here. This causes troubles
398 * in the following case: bic->bfqq has also been scheduled
399 * for a possible stable merge with bic->stable_merge_bfqq,
400 * and bic->stable_merge_bfqq == bfqq happens to
401 * hold. Troubles occur because bfqq may then undergo a split,
402 * thereby becoming eligible for a stable merge. Yet, if
403 * bic->stable_merge_bfqq points exactly to bfqq, then bfqq
404 * would be stably merged with itself. To avoid this anomaly,
405 * we cancel the stable merge if
406 * bic->stable_merge_bfqq == bfqq.
407 */
408 bic->bfqq[is_sync] = bfqq;
409
410 if (bfqq && bic->stable_merge_bfqq == bfqq) {
411 /*
412 * Actually, these same instructions are executed also
413 * in bfq_setup_cooperator, in case of abort or actual
414 * execution of a stable merge. We could avoid
415 * repeating these instructions there too, but if we
416 * did so, we would nest even more complexity in this
417 * function.
418 */
419 bfq_put_stable_ref(bic->stable_merge_bfqq);
420
421 bic->stable_merge_bfqq = NULL;
422 }
423 }
424
bic_to_bfqd(struct bfq_io_cq * bic)425 struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic)
426 {
427 return bic->icq.q->elevator->elevator_data;
428 }
429
430 /**
431 * icq_to_bic - convert iocontext queue structure to bfq_io_cq.
432 * @icq: the iocontext queue.
433 */
icq_to_bic(struct io_cq * icq)434 static struct bfq_io_cq *icq_to_bic(struct io_cq *icq)
435 {
436 /* bic->icq is the first member, %NULL will convert to %NULL */
437 return container_of(icq, struct bfq_io_cq, icq);
438 }
439
440 /**
441 * bfq_bic_lookup - search into @ioc a bic associated to @bfqd.
442 * @q: the request queue.
443 */
bfq_bic_lookup(struct request_queue * q)444 static struct bfq_io_cq *bfq_bic_lookup(struct request_queue *q)
445 {
446 struct bfq_io_cq *icq;
447 unsigned long flags;
448
449 if (!current->io_context)
450 return NULL;
451
452 spin_lock_irqsave(&q->queue_lock, flags);
453 icq = icq_to_bic(ioc_lookup_icq(q));
454 spin_unlock_irqrestore(&q->queue_lock, flags);
455
456 return icq;
457 }
458
459 /*
460 * Scheduler run of queue, if there are requests pending and no one in the
461 * driver that will restart queueing.
462 */
bfq_schedule_dispatch(struct bfq_data * bfqd)463 void bfq_schedule_dispatch(struct bfq_data *bfqd)
464 {
465 lockdep_assert_held(&bfqd->lock);
466
467 if (bfqd->queued != 0) {
468 bfq_log(bfqd, "schedule dispatch");
469 blk_mq_run_hw_queues(bfqd->queue, true);
470 }
471 }
472
473 #define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE)
474
475 #define bfq_sample_valid(samples) ((samples) > 80)
476
477 /*
478 * Lifted from AS - choose which of rq1 and rq2 that is best served now.
479 * We choose the request that is closer to the head right now. Distance
480 * behind the head is penalized and only allowed to a certain extent.
481 */
bfq_choose_req(struct bfq_data * bfqd,struct request * rq1,struct request * rq2,sector_t last)482 static struct request *bfq_choose_req(struct bfq_data *bfqd,
483 struct request *rq1,
484 struct request *rq2,
485 sector_t last)
486 {
487 sector_t s1, s2, d1 = 0, d2 = 0;
488 unsigned long back_max;
489 #define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */
490 #define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */
491 unsigned int wrap = 0; /* bit mask: requests behind the disk head? */
492
493 if (!rq1 || rq1 == rq2)
494 return rq2;
495 if (!rq2)
496 return rq1;
497
498 if (rq_is_sync(rq1) && !rq_is_sync(rq2))
499 return rq1;
500 else if (rq_is_sync(rq2) && !rq_is_sync(rq1))
501 return rq2;
502 if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META))
503 return rq1;
504 else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META))
505 return rq2;
506
507 s1 = blk_rq_pos(rq1);
508 s2 = blk_rq_pos(rq2);
509
510 /*
511 * By definition, 1KiB is 2 sectors.
512 */
513 back_max = bfqd->bfq_back_max * 2;
514
515 /*
516 * Strict one way elevator _except_ in the case where we allow
517 * short backward seeks which are biased as twice the cost of a
518 * similar forward seek.
519 */
520 if (s1 >= last)
521 d1 = s1 - last;
522 else if (s1 + back_max >= last)
523 d1 = (last - s1) * bfqd->bfq_back_penalty;
524 else
525 wrap |= BFQ_RQ1_WRAP;
526
527 if (s2 >= last)
528 d2 = s2 - last;
529 else if (s2 + back_max >= last)
530 d2 = (last - s2) * bfqd->bfq_back_penalty;
531 else
532 wrap |= BFQ_RQ2_WRAP;
533
534 /* Found required data */
535
536 /*
537 * By doing switch() on the bit mask "wrap" we avoid having to
538 * check two variables for all permutations: --> faster!
539 */
540 switch (wrap) {
541 case 0: /* common case for CFQ: rq1 and rq2 not wrapped */
542 if (d1 < d2)
543 return rq1;
544 else if (d2 < d1)
545 return rq2;
546
547 if (s1 >= s2)
548 return rq1;
549 else
550 return rq2;
551
552 case BFQ_RQ2_WRAP:
553 return rq1;
554 case BFQ_RQ1_WRAP:
555 return rq2;
556 case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */
557 default:
558 /*
559 * Since both rqs are wrapped,
560 * start with the one that's further behind head
561 * (--> only *one* back seek required),
562 * since back seek takes more time than forward.
563 */
564 if (s1 <= s2)
565 return rq1;
566 else
567 return rq2;
568 }
569 }
570
571 #define BFQ_LIMIT_INLINE_DEPTH 16
572
573 #ifdef CONFIG_BFQ_GROUP_IOSCHED
bfqq_request_over_limit(struct bfq_queue * bfqq,int limit)574 static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit)
575 {
576 struct bfq_data *bfqd = bfqq->bfqd;
577 struct bfq_entity *entity = &bfqq->entity;
578 struct bfq_entity *inline_entities[BFQ_LIMIT_INLINE_DEPTH];
579 struct bfq_entity **entities = inline_entities;
580 int depth, level, alloc_depth = BFQ_LIMIT_INLINE_DEPTH;
581 int class_idx = bfqq->ioprio_class - 1;
582 struct bfq_sched_data *sched_data;
583 unsigned long wsum;
584 bool ret = false;
585
586 if (!entity->on_st_or_in_serv)
587 return false;
588
589 retry:
590 spin_lock_irq(&bfqd->lock);
591 /* +1 for bfqq entity, root cgroup not included */
592 depth = bfqg_to_blkg(bfqq_group(bfqq))->blkcg->css.cgroup->level + 1;
593 if (depth > alloc_depth) {
594 spin_unlock_irq(&bfqd->lock);
595 if (entities != inline_entities)
596 kfree(entities);
597 entities = kmalloc_array(depth, sizeof(*entities), GFP_NOIO);
598 if (!entities)
599 return false;
600 alloc_depth = depth;
601 goto retry;
602 }
603
604 sched_data = entity->sched_data;
605 /* Gather our ancestors as we need to traverse them in reverse order */
606 level = 0;
607 for_each_entity(entity) {
608 /*
609 * If at some level entity is not even active, allow request
610 * queueing so that BFQ knows there's work to do and activate
611 * entities.
612 */
613 if (!entity->on_st_or_in_serv)
614 goto out;
615 /* Uh, more parents than cgroup subsystem thinks? */
616 if (WARN_ON_ONCE(level >= depth))
617 break;
618 entities[level++] = entity;
619 }
620 WARN_ON_ONCE(level != depth);
621 for (level--; level >= 0; level--) {
622 entity = entities[level];
623 if (level > 0) {
624 wsum = bfq_entity_service_tree(entity)->wsum;
625 } else {
626 int i;
627 /*
628 * For bfqq itself we take into account service trees
629 * of all higher priority classes and multiply their
630 * weights so that low prio queue from higher class
631 * gets more requests than high prio queue from lower
632 * class.
633 */
634 wsum = 0;
635 for (i = 0; i <= class_idx; i++) {
636 wsum = wsum * IOPRIO_BE_NR +
637 sched_data->service_tree[i].wsum;
638 }
639 }
640 limit = DIV_ROUND_CLOSEST(limit * entity->weight, wsum);
641 if (entity->allocated >= limit) {
642 bfq_log_bfqq(bfqq->bfqd, bfqq,
643 "too many requests: allocated %d limit %d level %d",
644 entity->allocated, limit, level);
645 ret = true;
646 break;
647 }
648 }
649 out:
650 spin_unlock_irq(&bfqd->lock);
651 if (entities != inline_entities)
652 kfree(entities);
653 return ret;
654 }
655 #else
bfqq_request_over_limit(struct bfq_queue * bfqq,int limit)656 static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit)
657 {
658 return false;
659 }
660 #endif
661
662 /*
663 * Async I/O can easily starve sync I/O (both sync reads and sync
664 * writes), by consuming all tags. Similarly, storms of sync writes,
665 * such as those that sync(2) may trigger, can starve sync reads.
666 * Limit depths of async I/O and sync writes so as to counter both
667 * problems.
668 *
669 * Also if a bfq queue or its parent cgroup consume more tags than would be
670 * appropriate for their weight, we trim the available tag depth to 1. This
671 * avoids a situation where one cgroup can starve another cgroup from tags and
672 * thus block service differentiation among cgroups. Note that because the
673 * queue / cgroup already has many requests allocated and queued, this does not
674 * significantly affect service guarantees coming from the BFQ scheduling
675 * algorithm.
676 */
bfq_limit_depth(blk_opf_t opf,struct blk_mq_alloc_data * data)677 static void bfq_limit_depth(blk_opf_t opf, struct blk_mq_alloc_data *data)
678 {
679 struct bfq_data *bfqd = data->q->elevator->elevator_data;
680 struct bfq_io_cq *bic = bfq_bic_lookup(data->q);
681 struct bfq_queue *bfqq = bic ? bic_to_bfqq(bic, op_is_sync(opf)) : NULL;
682 int depth;
683 unsigned limit = data->q->nr_requests;
684
685 /* Sync reads have full depth available */
686 if (op_is_sync(opf) && !op_is_write(opf)) {
687 depth = 0;
688 } else {
689 depth = bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(opf)];
690 limit = (limit * depth) >> bfqd->full_depth_shift;
691 }
692
693 /*
694 * Does queue (or any parent entity) exceed number of requests that
695 * should be available to it? Heavily limit depth so that it cannot
696 * consume more available requests and thus starve other entities.
697 */
698 if (bfqq && bfqq_request_over_limit(bfqq, limit))
699 depth = 1;
700
701 bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u",
702 __func__, bfqd->wr_busy_queues, op_is_sync(opf), depth);
703 if (depth)
704 data->shallow_depth = depth;
705 }
706
707 static struct bfq_queue *
bfq_rq_pos_tree_lookup(struct bfq_data * bfqd,struct rb_root * root,sector_t sector,struct rb_node ** ret_parent,struct rb_node *** rb_link)708 bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root,
709 sector_t sector, struct rb_node **ret_parent,
710 struct rb_node ***rb_link)
711 {
712 struct rb_node **p, *parent;
713 struct bfq_queue *bfqq = NULL;
714
715 parent = NULL;
716 p = &root->rb_node;
717 while (*p) {
718 struct rb_node **n;
719
720 parent = *p;
721 bfqq = rb_entry(parent, struct bfq_queue, pos_node);
722
723 /*
724 * Sort strictly based on sector. Smallest to the left,
725 * largest to the right.
726 */
727 if (sector > blk_rq_pos(bfqq->next_rq))
728 n = &(*p)->rb_right;
729 else if (sector < blk_rq_pos(bfqq->next_rq))
730 n = &(*p)->rb_left;
731 else
732 break;
733 p = n;
734 bfqq = NULL;
735 }
736
737 *ret_parent = parent;
738 if (rb_link)
739 *rb_link = p;
740
741 bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d",
742 (unsigned long long)sector,
743 bfqq ? bfqq->pid : 0);
744
745 return bfqq;
746 }
747
bfq_too_late_for_merging(struct bfq_queue * bfqq)748 static bool bfq_too_late_for_merging(struct bfq_queue *bfqq)
749 {
750 return bfqq->service_from_backlogged > 0 &&
751 time_is_before_jiffies(bfqq->first_IO_time +
752 bfq_merge_time_limit);
753 }
754
755 /*
756 * The following function is not marked as __cold because it is
757 * actually cold, but for the same performance goal described in the
758 * comments on the likely() at the beginning of
759 * bfq_setup_cooperator(). Unexpectedly, to reach an even lower
760 * execution time for the case where this function is not invoked, we
761 * had to add an unlikely() in each involved if().
762 */
763 void __cold
bfq_pos_tree_add_move(struct bfq_data * bfqd,struct bfq_queue * bfqq)764 bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq)
765 {
766 struct rb_node **p, *parent;
767 struct bfq_queue *__bfqq;
768
769 if (bfqq->pos_root) {
770 rb_erase(&bfqq->pos_node, bfqq->pos_root);
771 bfqq->pos_root = NULL;
772 }
773
774 /* oom_bfqq does not participate in queue merging */
775 if (bfqq == &bfqd->oom_bfqq)
776 return;
777
778 /*
779 * bfqq cannot be merged any longer (see comments in
780 * bfq_setup_cooperator): no point in adding bfqq into the
781 * position tree.
782 */
783 if (bfq_too_late_for_merging(bfqq))
784 return;
785
786 if (bfq_class_idle(bfqq))
787 return;
788 if (!bfqq->next_rq)
789 return;
790
791 bfqq->pos_root = &bfqq_group(bfqq)->rq_pos_tree;
792 __bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root,
793 blk_rq_pos(bfqq->next_rq), &parent, &p);
794 if (!__bfqq) {
795 rb_link_node(&bfqq->pos_node, parent, p);
796 rb_insert_color(&bfqq->pos_node, bfqq->pos_root);
797 } else
798 bfqq->pos_root = NULL;
799 }
800
801 /*
802 * The following function returns false either if every active queue
803 * must receive the same share of the throughput (symmetric scenario),
804 * or, as a special case, if bfqq must receive a share of the
805 * throughput lower than or equal to the share that every other active
806 * queue must receive. If bfqq does sync I/O, then these are the only
807 * two cases where bfqq happens to be guaranteed its share of the
808 * throughput even if I/O dispatching is not plugged when bfqq remains
809 * temporarily empty (for more details, see the comments in the
810 * function bfq_better_to_idle()). For this reason, the return value
811 * of this function is used to check whether I/O-dispatch plugging can
812 * be avoided.
813 *
814 * The above first case (symmetric scenario) occurs when:
815 * 1) all active queues have the same weight,
816 * 2) all active queues belong to the same I/O-priority class,
817 * 3) all active groups at the same level in the groups tree have the same
818 * weight,
819 * 4) all active groups at the same level in the groups tree have the same
820 * number of children.
821 *
822 * Unfortunately, keeping the necessary state for evaluating exactly
823 * the last two symmetry sub-conditions above would be quite complex
824 * and time consuming. Therefore this function evaluates, instead,
825 * only the following stronger three sub-conditions, for which it is
826 * much easier to maintain the needed state:
827 * 1) all active queues have the same weight,
828 * 2) all active queues belong to the same I/O-priority class,
829 * 3) there are no active groups.
830 * In particular, the last condition is always true if hierarchical
831 * support or the cgroups interface are not enabled, thus no state
832 * needs to be maintained in this case.
833 */
bfq_asymmetric_scenario(struct bfq_data * bfqd,struct bfq_queue * bfqq)834 static bool bfq_asymmetric_scenario(struct bfq_data *bfqd,
835 struct bfq_queue *bfqq)
836 {
837 bool smallest_weight = bfqq &&
838 bfqq->weight_counter &&
839 bfqq->weight_counter ==
840 container_of(
841 rb_first_cached(&bfqd->queue_weights_tree),
842 struct bfq_weight_counter,
843 weights_node);
844
845 /*
846 * For queue weights to differ, queue_weights_tree must contain
847 * at least two nodes.
848 */
849 bool varied_queue_weights = !smallest_weight &&
850 !RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) &&
851 (bfqd->queue_weights_tree.rb_root.rb_node->rb_left ||
852 bfqd->queue_weights_tree.rb_root.rb_node->rb_right);
853
854 bool multiple_classes_busy =
855 (bfqd->busy_queues[0] && bfqd->busy_queues[1]) ||
856 (bfqd->busy_queues[0] && bfqd->busy_queues[2]) ||
857 (bfqd->busy_queues[1] && bfqd->busy_queues[2]);
858
859 return varied_queue_weights || multiple_classes_busy
860 #ifdef CONFIG_BFQ_GROUP_IOSCHED
861 || bfqd->num_groups_with_pending_reqs > 0
862 #endif
863 ;
864 }
865
866 /*
867 * If the weight-counter tree passed as input contains no counter for
868 * the weight of the input queue, then add that counter; otherwise just
869 * increment the existing counter.
870 *
871 * Note that weight-counter trees contain few nodes in mostly symmetric
872 * scenarios. For example, if all queues have the same weight, then the
873 * weight-counter tree for the queues may contain at most one node.
874 * This holds even if low_latency is on, because weight-raised queues
875 * are not inserted in the tree.
876 * In most scenarios, the rate at which nodes are created/destroyed
877 * should be low too.
878 */
bfq_weights_tree_add(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct rb_root_cached * root)879 void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfqq,
880 struct rb_root_cached *root)
881 {
882 struct bfq_entity *entity = &bfqq->entity;
883 struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL;
884 bool leftmost = true;
885
886 /*
887 * Do not insert if the queue is already associated with a
888 * counter, which happens if:
889 * 1) a request arrival has caused the queue to become both
890 * non-weight-raised, and hence change its weight, and
891 * backlogged; in this respect, each of the two events
892 * causes an invocation of this function,
893 * 2) this is the invocation of this function caused by the
894 * second event. This second invocation is actually useless,
895 * and we handle this fact by exiting immediately. More
896 * efficient or clearer solutions might possibly be adopted.
897 */
898 if (bfqq->weight_counter)
899 return;
900
901 while (*new) {
902 struct bfq_weight_counter *__counter = container_of(*new,
903 struct bfq_weight_counter,
904 weights_node);
905 parent = *new;
906
907 if (entity->weight == __counter->weight) {
908 bfqq->weight_counter = __counter;
909 goto inc_counter;
910 }
911 if (entity->weight < __counter->weight)
912 new = &((*new)->rb_left);
913 else {
914 new = &((*new)->rb_right);
915 leftmost = false;
916 }
917 }
918
919 bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter),
920 GFP_ATOMIC);
921
922 /*
923 * In the unlucky event of an allocation failure, we just
924 * exit. This will cause the weight of queue to not be
925 * considered in bfq_asymmetric_scenario, which, in its turn,
926 * causes the scenario to be deemed wrongly symmetric in case
927 * bfqq's weight would have been the only weight making the
928 * scenario asymmetric. On the bright side, no unbalance will
929 * however occur when bfqq becomes inactive again (the
930 * invocation of this function is triggered by an activation
931 * of queue). In fact, bfq_weights_tree_remove does nothing
932 * if !bfqq->weight_counter.
933 */
934 if (unlikely(!bfqq->weight_counter))
935 return;
936
937 bfqq->weight_counter->weight = entity->weight;
938 rb_link_node(&bfqq->weight_counter->weights_node, parent, new);
939 rb_insert_color_cached(&bfqq->weight_counter->weights_node, root,
940 leftmost);
941
942 inc_counter:
943 bfqq->weight_counter->num_active++;
944 bfqq->ref++;
945 }
946
947 /*
948 * Decrement the weight counter associated with the queue, and, if the
949 * counter reaches 0, remove the counter from the tree.
950 * See the comments to the function bfq_weights_tree_add() for considerations
951 * about overhead.
952 */
__bfq_weights_tree_remove(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct rb_root_cached * root)953 void __bfq_weights_tree_remove(struct bfq_data *bfqd,
954 struct bfq_queue *bfqq,
955 struct rb_root_cached *root)
956 {
957 if (!bfqq->weight_counter)
958 return;
959
960 bfqq->weight_counter->num_active--;
961 if (bfqq->weight_counter->num_active > 0)
962 goto reset_entity_pointer;
963
964 rb_erase_cached(&bfqq->weight_counter->weights_node, root);
965 kfree(bfqq->weight_counter);
966
967 reset_entity_pointer:
968 bfqq->weight_counter = NULL;
969 bfq_put_queue(bfqq);
970 }
971
972 /*
973 * Invoke __bfq_weights_tree_remove on bfqq and decrement the number
974 * of active groups for each queue's inactive parent entity.
975 */
bfq_weights_tree_remove(struct bfq_data * bfqd,struct bfq_queue * bfqq)976 void bfq_weights_tree_remove(struct bfq_data *bfqd,
977 struct bfq_queue *bfqq)
978 {
979 struct bfq_entity *entity = bfqq->entity.parent;
980
981 for_each_entity(entity) {
982 struct bfq_sched_data *sd = entity->my_sched_data;
983
984 if (sd->next_in_service || sd->in_service_entity) {
985 /*
986 * entity is still active, because either
987 * next_in_service or in_service_entity is not
988 * NULL (see the comments on the definition of
989 * next_in_service for details on why
990 * in_service_entity must be checked too).
991 *
992 * As a consequence, its parent entities are
993 * active as well, and thus this loop must
994 * stop here.
995 */
996 break;
997 }
998
999 /*
1000 * The decrement of num_groups_with_pending_reqs is
1001 * not performed immediately upon the deactivation of
1002 * entity, but it is delayed to when it also happens
1003 * that the first leaf descendant bfqq of entity gets
1004 * all its pending requests completed. The following
1005 * instructions perform this delayed decrement, if
1006 * needed. See the comments on
1007 * num_groups_with_pending_reqs for details.
1008 */
1009 if (entity->in_groups_with_pending_reqs) {
1010 entity->in_groups_with_pending_reqs = false;
1011 bfqd->num_groups_with_pending_reqs--;
1012 }
1013 }
1014
1015 /*
1016 * Next function is invoked last, because it causes bfqq to be
1017 * freed if the following holds: bfqq is not in service and
1018 * has no dispatched request. DO NOT use bfqq after the next
1019 * function invocation.
1020 */
1021 __bfq_weights_tree_remove(bfqd, bfqq,
1022 &bfqd->queue_weights_tree);
1023 }
1024
1025 /*
1026 * Return expired entry, or NULL to just start from scratch in rbtree.
1027 */
bfq_check_fifo(struct bfq_queue * bfqq,struct request * last)1028 static struct request *bfq_check_fifo(struct bfq_queue *bfqq,
1029 struct request *last)
1030 {
1031 struct request *rq;
1032
1033 if (bfq_bfqq_fifo_expire(bfqq))
1034 return NULL;
1035
1036 bfq_mark_bfqq_fifo_expire(bfqq);
1037
1038 rq = rq_entry_fifo(bfqq->fifo.next);
1039
1040 if (rq == last || ktime_get_ns() < rq->fifo_time)
1041 return NULL;
1042
1043 bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq);
1044 return rq;
1045 }
1046
bfq_find_next_rq(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct request * last)1047 static struct request *bfq_find_next_rq(struct bfq_data *bfqd,
1048 struct bfq_queue *bfqq,
1049 struct request *last)
1050 {
1051 struct rb_node *rbnext = rb_next(&last->rb_node);
1052 struct rb_node *rbprev = rb_prev(&last->rb_node);
1053 struct request *next, *prev = NULL;
1054
1055 /* Follow expired path, else get first next available. */
1056 next = bfq_check_fifo(bfqq, last);
1057 if (next)
1058 return next;
1059
1060 if (rbprev)
1061 prev = rb_entry_rq(rbprev);
1062
1063 if (rbnext)
1064 next = rb_entry_rq(rbnext);
1065 else {
1066 rbnext = rb_first(&bfqq->sort_list);
1067 if (rbnext && rbnext != &last->rb_node)
1068 next = rb_entry_rq(rbnext);
1069 }
1070
1071 return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last));
1072 }
1073
1074 /* see the definition of bfq_async_charge_factor for details */
bfq_serv_to_charge(struct request * rq,struct bfq_queue * bfqq)1075 static unsigned long bfq_serv_to_charge(struct request *rq,
1076 struct bfq_queue *bfqq)
1077 {
1078 if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 ||
1079 bfq_asymmetric_scenario(bfqq->bfqd, bfqq))
1080 return blk_rq_sectors(rq);
1081
1082 return blk_rq_sectors(rq) * bfq_async_charge_factor;
1083 }
1084
1085 /**
1086 * bfq_updated_next_req - update the queue after a new next_rq selection.
1087 * @bfqd: the device data the queue belongs to.
1088 * @bfqq: the queue to update.
1089 *
1090 * If the first request of a queue changes we make sure that the queue
1091 * has enough budget to serve at least its first request (if the
1092 * request has grown). We do this because if the queue has not enough
1093 * budget for its first request, it has to go through two dispatch
1094 * rounds to actually get it dispatched.
1095 */
bfq_updated_next_req(struct bfq_data * bfqd,struct bfq_queue * bfqq)1096 static void bfq_updated_next_req(struct bfq_data *bfqd,
1097 struct bfq_queue *bfqq)
1098 {
1099 struct bfq_entity *entity = &bfqq->entity;
1100 struct request *next_rq = bfqq->next_rq;
1101 unsigned long new_budget;
1102
1103 if (!next_rq)
1104 return;
1105
1106 if (bfqq == bfqd->in_service_queue)
1107 /*
1108 * In order not to break guarantees, budgets cannot be
1109 * changed after an entity has been selected.
1110 */
1111 return;
1112
1113 new_budget = max_t(unsigned long,
1114 max_t(unsigned long, bfqq->max_budget,
1115 bfq_serv_to_charge(next_rq, bfqq)),
1116 entity->service);
1117 if (entity->budget != new_budget) {
1118 entity->budget = new_budget;
1119 bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu",
1120 new_budget);
1121 bfq_requeue_bfqq(bfqd, bfqq, false);
1122 }
1123 }
1124
bfq_wr_duration(struct bfq_data * bfqd)1125 static unsigned int bfq_wr_duration(struct bfq_data *bfqd)
1126 {
1127 u64 dur;
1128
1129 if (bfqd->bfq_wr_max_time > 0)
1130 return bfqd->bfq_wr_max_time;
1131
1132 dur = bfqd->rate_dur_prod;
1133 do_div(dur, bfqd->peak_rate);
1134
1135 /*
1136 * Limit duration between 3 and 25 seconds. The upper limit
1137 * has been conservatively set after the following worst case:
1138 * on a QEMU/KVM virtual machine
1139 * - running in a slow PC
1140 * - with a virtual disk stacked on a slow low-end 5400rpm HDD
1141 * - serving a heavy I/O workload, such as the sequential reading
1142 * of several files
1143 * mplayer took 23 seconds to start, if constantly weight-raised.
1144 *
1145 * As for higher values than that accommodating the above bad
1146 * scenario, tests show that higher values would often yield
1147 * the opposite of the desired result, i.e., would worsen
1148 * responsiveness by allowing non-interactive applications to
1149 * preserve weight raising for too long.
1150 *
1151 * On the other end, lower values than 3 seconds make it
1152 * difficult for most interactive tasks to complete their jobs
1153 * before weight-raising finishes.
1154 */
1155 return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000));
1156 }
1157
1158 /* switch back from soft real-time to interactive weight raising */
switch_back_to_interactive_wr(struct bfq_queue * bfqq,struct bfq_data * bfqd)1159 static void switch_back_to_interactive_wr(struct bfq_queue *bfqq,
1160 struct bfq_data *bfqd)
1161 {
1162 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1163 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1164 bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt;
1165 }
1166
1167 static void
bfq_bfqq_resume_state(struct bfq_queue * bfqq,struct bfq_data * bfqd,struct bfq_io_cq * bic,bool bfq_already_existing)1168 bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd,
1169 struct bfq_io_cq *bic, bool bfq_already_existing)
1170 {
1171 unsigned int old_wr_coeff = 1;
1172 bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq);
1173
1174 if (bic->saved_has_short_ttime)
1175 bfq_mark_bfqq_has_short_ttime(bfqq);
1176 else
1177 bfq_clear_bfqq_has_short_ttime(bfqq);
1178
1179 if (bic->saved_IO_bound)
1180 bfq_mark_bfqq_IO_bound(bfqq);
1181 else
1182 bfq_clear_bfqq_IO_bound(bfqq);
1183
1184 bfqq->last_serv_time_ns = bic->saved_last_serv_time_ns;
1185 bfqq->inject_limit = bic->saved_inject_limit;
1186 bfqq->decrease_time_jif = bic->saved_decrease_time_jif;
1187
1188 bfqq->entity.new_weight = bic->saved_weight;
1189 bfqq->ttime = bic->saved_ttime;
1190 bfqq->io_start_time = bic->saved_io_start_time;
1191 bfqq->tot_idle_time = bic->saved_tot_idle_time;
1192 /*
1193 * Restore weight coefficient only if low_latency is on
1194 */
1195 if (bfqd->low_latency) {
1196 old_wr_coeff = bfqq->wr_coeff;
1197 bfqq->wr_coeff = bic->saved_wr_coeff;
1198 }
1199 bfqq->service_from_wr = bic->saved_service_from_wr;
1200 bfqq->wr_start_at_switch_to_srt = bic->saved_wr_start_at_switch_to_srt;
1201 bfqq->last_wr_start_finish = bic->saved_last_wr_start_finish;
1202 bfqq->wr_cur_max_time = bic->saved_wr_cur_max_time;
1203
1204 if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) ||
1205 time_is_before_jiffies(bfqq->last_wr_start_finish +
1206 bfqq->wr_cur_max_time))) {
1207 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
1208 !bfq_bfqq_in_large_burst(bfqq) &&
1209 time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt +
1210 bfq_wr_duration(bfqd))) {
1211 switch_back_to_interactive_wr(bfqq, bfqd);
1212 } else {
1213 bfqq->wr_coeff = 1;
1214 bfq_log_bfqq(bfqq->bfqd, bfqq,
1215 "resume state: switching off wr");
1216 }
1217 }
1218
1219 /* make sure weight will be updated, however we got here */
1220 bfqq->entity.prio_changed = 1;
1221
1222 if (likely(!busy))
1223 return;
1224
1225 if (old_wr_coeff == 1 && bfqq->wr_coeff > 1)
1226 bfqd->wr_busy_queues++;
1227 else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1)
1228 bfqd->wr_busy_queues--;
1229 }
1230
bfqq_process_refs(struct bfq_queue * bfqq)1231 static int bfqq_process_refs(struct bfq_queue *bfqq)
1232 {
1233 return bfqq->ref - bfqq->entity.allocated -
1234 bfqq->entity.on_st_or_in_serv -
1235 (bfqq->weight_counter != NULL) - bfqq->stable_ref;
1236 }
1237
1238 /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */
bfq_reset_burst_list(struct bfq_data * bfqd,struct bfq_queue * bfqq)1239 static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1240 {
1241 struct bfq_queue *item;
1242 struct hlist_node *n;
1243
1244 hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node)
1245 hlist_del_init(&item->burst_list_node);
1246
1247 /*
1248 * Start the creation of a new burst list only if there is no
1249 * active queue. See comments on the conditional invocation of
1250 * bfq_handle_burst().
1251 */
1252 if (bfq_tot_busy_queues(bfqd) == 0) {
1253 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
1254 bfqd->burst_size = 1;
1255 } else
1256 bfqd->burst_size = 0;
1257
1258 bfqd->burst_parent_entity = bfqq->entity.parent;
1259 }
1260
1261 /* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */
bfq_add_to_burst(struct bfq_data * bfqd,struct bfq_queue * bfqq)1262 static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1263 {
1264 /* Increment burst size to take into account also bfqq */
1265 bfqd->burst_size++;
1266
1267 if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) {
1268 struct bfq_queue *pos, *bfqq_item;
1269 struct hlist_node *n;
1270
1271 /*
1272 * Enough queues have been activated shortly after each
1273 * other to consider this burst as large.
1274 */
1275 bfqd->large_burst = true;
1276
1277 /*
1278 * We can now mark all queues in the burst list as
1279 * belonging to a large burst.
1280 */
1281 hlist_for_each_entry(bfqq_item, &bfqd->burst_list,
1282 burst_list_node)
1283 bfq_mark_bfqq_in_large_burst(bfqq_item);
1284 bfq_mark_bfqq_in_large_burst(bfqq);
1285
1286 /*
1287 * From now on, and until the current burst finishes, any
1288 * new queue being activated shortly after the last queue
1289 * was inserted in the burst can be immediately marked as
1290 * belonging to a large burst. So the burst list is not
1291 * needed any more. Remove it.
1292 */
1293 hlist_for_each_entry_safe(pos, n, &bfqd->burst_list,
1294 burst_list_node)
1295 hlist_del_init(&pos->burst_list_node);
1296 } else /*
1297 * Burst not yet large: add bfqq to the burst list. Do
1298 * not increment the ref counter for bfqq, because bfqq
1299 * is removed from the burst list before freeing bfqq
1300 * in put_queue.
1301 */
1302 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
1303 }
1304
1305 /*
1306 * If many queues belonging to the same group happen to be created
1307 * shortly after each other, then the processes associated with these
1308 * queues have typically a common goal. In particular, bursts of queue
1309 * creations are usually caused by services or applications that spawn
1310 * many parallel threads/processes. Examples are systemd during boot,
1311 * or git grep. To help these processes get their job done as soon as
1312 * possible, it is usually better to not grant either weight-raising
1313 * or device idling to their queues, unless these queues must be
1314 * protected from the I/O flowing through other active queues.
1315 *
1316 * In this comment we describe, firstly, the reasons why this fact
1317 * holds, and, secondly, the next function, which implements the main
1318 * steps needed to properly mark these queues so that they can then be
1319 * treated in a different way.
1320 *
1321 * The above services or applications benefit mostly from a high
1322 * throughput: the quicker the requests of the activated queues are
1323 * cumulatively served, the sooner the target job of these queues gets
1324 * completed. As a consequence, weight-raising any of these queues,
1325 * which also implies idling the device for it, is almost always
1326 * counterproductive, unless there are other active queues to isolate
1327 * these new queues from. If there no other active queues, then
1328 * weight-raising these new queues just lowers throughput in most
1329 * cases.
1330 *
1331 * On the other hand, a burst of queue creations may be caused also by
1332 * the start of an application that does not consist of a lot of
1333 * parallel I/O-bound threads. In fact, with a complex application,
1334 * several short processes may need to be executed to start-up the
1335 * application. In this respect, to start an application as quickly as
1336 * possible, the best thing to do is in any case to privilege the I/O
1337 * related to the application with respect to all other
1338 * I/O. Therefore, the best strategy to start as quickly as possible
1339 * an application that causes a burst of queue creations is to
1340 * weight-raise all the queues created during the burst. This is the
1341 * exact opposite of the best strategy for the other type of bursts.
1342 *
1343 * In the end, to take the best action for each of the two cases, the
1344 * two types of bursts need to be distinguished. Fortunately, this
1345 * seems relatively easy, by looking at the sizes of the bursts. In
1346 * particular, we found a threshold such that only bursts with a
1347 * larger size than that threshold are apparently caused by
1348 * services or commands such as systemd or git grep. For brevity,
1349 * hereafter we call just 'large' these bursts. BFQ *does not*
1350 * weight-raise queues whose creation occurs in a large burst. In
1351 * addition, for each of these queues BFQ performs or does not perform
1352 * idling depending on which choice boosts the throughput more. The
1353 * exact choice depends on the device and request pattern at
1354 * hand.
1355 *
1356 * Unfortunately, false positives may occur while an interactive task
1357 * is starting (e.g., an application is being started). The
1358 * consequence is that the queues associated with the task do not
1359 * enjoy weight raising as expected. Fortunately these false positives
1360 * are very rare. They typically occur if some service happens to
1361 * start doing I/O exactly when the interactive task starts.
1362 *
1363 * Turning back to the next function, it is invoked only if there are
1364 * no active queues (apart from active queues that would belong to the
1365 * same, possible burst bfqq would belong to), and it implements all
1366 * the steps needed to detect the occurrence of a large burst and to
1367 * properly mark all the queues belonging to it (so that they can then
1368 * be treated in a different way). This goal is achieved by
1369 * maintaining a "burst list" that holds, temporarily, the queues that
1370 * belong to the burst in progress. The list is then used to mark
1371 * these queues as belonging to a large burst if the burst does become
1372 * large. The main steps are the following.
1373 *
1374 * . when the very first queue is created, the queue is inserted into the
1375 * list (as it could be the first queue in a possible burst)
1376 *
1377 * . if the current burst has not yet become large, and a queue Q that does
1378 * not yet belong to the burst is activated shortly after the last time
1379 * at which a new queue entered the burst list, then the function appends
1380 * Q to the burst list
1381 *
1382 * . if, as a consequence of the previous step, the burst size reaches
1383 * the large-burst threshold, then
1384 *
1385 * . all the queues in the burst list are marked as belonging to a
1386 * large burst
1387 *
1388 * . the burst list is deleted; in fact, the burst list already served
1389 * its purpose (keeping temporarily track of the queues in a burst,
1390 * so as to be able to mark them as belonging to a large burst in the
1391 * previous sub-step), and now is not needed any more
1392 *
1393 * . the device enters a large-burst mode
1394 *
1395 * . if a queue Q that does not belong to the burst is created while
1396 * the device is in large-burst mode and shortly after the last time
1397 * at which a queue either entered the burst list or was marked as
1398 * belonging to the current large burst, then Q is immediately marked
1399 * as belonging to a large burst.
1400 *
1401 * . if a queue Q that does not belong to the burst is created a while
1402 * later, i.e., not shortly after, than the last time at which a queue
1403 * either entered the burst list or was marked as belonging to the
1404 * current large burst, then the current burst is deemed as finished and:
1405 *
1406 * . the large-burst mode is reset if set
1407 *
1408 * . the burst list is emptied
1409 *
1410 * . Q is inserted in the burst list, as Q may be the first queue
1411 * in a possible new burst (then the burst list contains just Q
1412 * after this step).
1413 */
bfq_handle_burst(struct bfq_data * bfqd,struct bfq_queue * bfqq)1414 static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1415 {
1416 /*
1417 * If bfqq is already in the burst list or is part of a large
1418 * burst, or finally has just been split, then there is
1419 * nothing else to do.
1420 */
1421 if (!hlist_unhashed(&bfqq->burst_list_node) ||
1422 bfq_bfqq_in_large_burst(bfqq) ||
1423 time_is_after_eq_jiffies(bfqq->split_time +
1424 msecs_to_jiffies(10)))
1425 return;
1426
1427 /*
1428 * If bfqq's creation happens late enough, or bfqq belongs to
1429 * a different group than the burst group, then the current
1430 * burst is finished, and related data structures must be
1431 * reset.
1432 *
1433 * In this respect, consider the special case where bfqq is
1434 * the very first queue created after BFQ is selected for this
1435 * device. In this case, last_ins_in_burst and
1436 * burst_parent_entity are not yet significant when we get
1437 * here. But it is easy to verify that, whether or not the
1438 * following condition is true, bfqq will end up being
1439 * inserted into the burst list. In particular the list will
1440 * happen to contain only bfqq. And this is exactly what has
1441 * to happen, as bfqq may be the first queue of the first
1442 * burst.
1443 */
1444 if (time_is_before_jiffies(bfqd->last_ins_in_burst +
1445 bfqd->bfq_burst_interval) ||
1446 bfqq->entity.parent != bfqd->burst_parent_entity) {
1447 bfqd->large_burst = false;
1448 bfq_reset_burst_list(bfqd, bfqq);
1449 goto end;
1450 }
1451
1452 /*
1453 * If we get here, then bfqq is being activated shortly after the
1454 * last queue. So, if the current burst is also large, we can mark
1455 * bfqq as belonging to this large burst immediately.
1456 */
1457 if (bfqd->large_burst) {
1458 bfq_mark_bfqq_in_large_burst(bfqq);
1459 goto end;
1460 }
1461
1462 /*
1463 * If we get here, then a large-burst state has not yet been
1464 * reached, but bfqq is being activated shortly after the last
1465 * queue. Then we add bfqq to the burst.
1466 */
1467 bfq_add_to_burst(bfqd, bfqq);
1468 end:
1469 /*
1470 * At this point, bfqq either has been added to the current
1471 * burst or has caused the current burst to terminate and a
1472 * possible new burst to start. In particular, in the second
1473 * case, bfqq has become the first queue in the possible new
1474 * burst. In both cases last_ins_in_burst needs to be moved
1475 * forward.
1476 */
1477 bfqd->last_ins_in_burst = jiffies;
1478 }
1479
bfq_bfqq_budget_left(struct bfq_queue * bfqq)1480 static int bfq_bfqq_budget_left(struct bfq_queue *bfqq)
1481 {
1482 struct bfq_entity *entity = &bfqq->entity;
1483
1484 return entity->budget - entity->service;
1485 }
1486
1487 /*
1488 * If enough samples have been computed, return the current max budget
1489 * stored in bfqd, which is dynamically updated according to the
1490 * estimated disk peak rate; otherwise return the default max budget
1491 */
bfq_max_budget(struct bfq_data * bfqd)1492 static int bfq_max_budget(struct bfq_data *bfqd)
1493 {
1494 if (bfqd->budgets_assigned < bfq_stats_min_budgets)
1495 return bfq_default_max_budget;
1496 else
1497 return bfqd->bfq_max_budget;
1498 }
1499
1500 /*
1501 * Return min budget, which is a fraction of the current or default
1502 * max budget (trying with 1/32)
1503 */
bfq_min_budget(struct bfq_data * bfqd)1504 static int bfq_min_budget(struct bfq_data *bfqd)
1505 {
1506 if (bfqd->budgets_assigned < bfq_stats_min_budgets)
1507 return bfq_default_max_budget / 32;
1508 else
1509 return bfqd->bfq_max_budget / 32;
1510 }
1511
1512 /*
1513 * The next function, invoked after the input queue bfqq switches from
1514 * idle to busy, updates the budget of bfqq. The function also tells
1515 * whether the in-service queue should be expired, by returning
1516 * true. The purpose of expiring the in-service queue is to give bfqq
1517 * the chance to possibly preempt the in-service queue, and the reason
1518 * for preempting the in-service queue is to achieve one of the two
1519 * goals below.
1520 *
1521 * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has
1522 * expired because it has remained idle. In particular, bfqq may have
1523 * expired for one of the following two reasons:
1524 *
1525 * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling
1526 * and did not make it to issue a new request before its last
1527 * request was served;
1528 *
1529 * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue
1530 * a new request before the expiration of the idling-time.
1531 *
1532 * Even if bfqq has expired for one of the above reasons, the process
1533 * associated with the queue may be however issuing requests greedily,
1534 * and thus be sensitive to the bandwidth it receives (bfqq may have
1535 * remained idle for other reasons: CPU high load, bfqq not enjoying
1536 * idling, I/O throttling somewhere in the path from the process to
1537 * the I/O scheduler, ...). But if, after every expiration for one of
1538 * the above two reasons, bfqq has to wait for the service of at least
1539 * one full budget of another queue before being served again, then
1540 * bfqq is likely to get a much lower bandwidth or resource time than
1541 * its reserved ones. To address this issue, two countermeasures need
1542 * to be taken.
1543 *
1544 * First, the budget and the timestamps of bfqq need to be updated in
1545 * a special way on bfqq reactivation: they need to be updated as if
1546 * bfqq did not remain idle and did not expire. In fact, if they are
1547 * computed as if bfqq expired and remained idle until reactivation,
1548 * then the process associated with bfqq is treated as if, instead of
1549 * being greedy, it stopped issuing requests when bfqq remained idle,
1550 * and restarts issuing requests only on this reactivation. In other
1551 * words, the scheduler does not help the process recover the "service
1552 * hole" between bfqq expiration and reactivation. As a consequence,
1553 * the process receives a lower bandwidth than its reserved one. In
1554 * contrast, to recover this hole, the budget must be updated as if
1555 * bfqq was not expired at all before this reactivation, i.e., it must
1556 * be set to the value of the remaining budget when bfqq was
1557 * expired. Along the same line, timestamps need to be assigned the
1558 * value they had the last time bfqq was selected for service, i.e.,
1559 * before last expiration. Thus timestamps need to be back-shifted
1560 * with respect to their normal computation (see [1] for more details
1561 * on this tricky aspect).
1562 *
1563 * Secondly, to allow the process to recover the hole, the in-service
1564 * queue must be expired too, to give bfqq the chance to preempt it
1565 * immediately. In fact, if bfqq has to wait for a full budget of the
1566 * in-service queue to be completed, then it may become impossible to
1567 * let the process recover the hole, even if the back-shifted
1568 * timestamps of bfqq are lower than those of the in-service queue. If
1569 * this happens for most or all of the holes, then the process may not
1570 * receive its reserved bandwidth. In this respect, it is worth noting
1571 * that, being the service of outstanding requests unpreemptible, a
1572 * little fraction of the holes may however be unrecoverable, thereby
1573 * causing a little loss of bandwidth.
1574 *
1575 * The last important point is detecting whether bfqq does need this
1576 * bandwidth recovery. In this respect, the next function deems the
1577 * process associated with bfqq greedy, and thus allows it to recover
1578 * the hole, if: 1) the process is waiting for the arrival of a new
1579 * request (which implies that bfqq expired for one of the above two
1580 * reasons), and 2) such a request has arrived soon. The first
1581 * condition is controlled through the flag non_blocking_wait_rq,
1582 * while the second through the flag arrived_in_time. If both
1583 * conditions hold, then the function computes the budget in the
1584 * above-described special way, and signals that the in-service queue
1585 * should be expired. Timestamp back-shifting is done later in
1586 * __bfq_activate_entity.
1587 *
1588 * 2. Reduce latency. Even if timestamps are not backshifted to let
1589 * the process associated with bfqq recover a service hole, bfqq may
1590 * however happen to have, after being (re)activated, a lower finish
1591 * timestamp than the in-service queue. That is, the next budget of
1592 * bfqq may have to be completed before the one of the in-service
1593 * queue. If this is the case, then preempting the in-service queue
1594 * allows this goal to be achieved, apart from the unpreemptible,
1595 * outstanding requests mentioned above.
1596 *
1597 * Unfortunately, regardless of which of the above two goals one wants
1598 * to achieve, service trees need first to be updated to know whether
1599 * the in-service queue must be preempted. To have service trees
1600 * correctly updated, the in-service queue must be expired and
1601 * rescheduled, and bfqq must be scheduled too. This is one of the
1602 * most costly operations (in future versions, the scheduling
1603 * mechanism may be re-designed in such a way to make it possible to
1604 * know whether preemption is needed without needing to update service
1605 * trees). In addition, queue preemptions almost always cause random
1606 * I/O, which may in turn cause loss of throughput. Finally, there may
1607 * even be no in-service queue when the next function is invoked (so,
1608 * no queue to compare timestamps with). Because of these facts, the
1609 * next function adopts the following simple scheme to avoid costly
1610 * operations, too frequent preemptions and too many dependencies on
1611 * the state of the scheduler: it requests the expiration of the
1612 * in-service queue (unconditionally) only for queues that need to
1613 * recover a hole. Then it delegates to other parts of the code the
1614 * responsibility of handling the above case 2.
1615 */
bfq_bfqq_update_budg_for_activation(struct bfq_data * bfqd,struct bfq_queue * bfqq,bool arrived_in_time)1616 static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd,
1617 struct bfq_queue *bfqq,
1618 bool arrived_in_time)
1619 {
1620 struct bfq_entity *entity = &bfqq->entity;
1621
1622 /*
1623 * In the next compound condition, we check also whether there
1624 * is some budget left, because otherwise there is no point in
1625 * trying to go on serving bfqq with this same budget: bfqq
1626 * would be expired immediately after being selected for
1627 * service. This would only cause useless overhead.
1628 */
1629 if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time &&
1630 bfq_bfqq_budget_left(bfqq) > 0) {
1631 /*
1632 * We do not clear the flag non_blocking_wait_rq here, as
1633 * the latter is used in bfq_activate_bfqq to signal
1634 * that timestamps need to be back-shifted (and is
1635 * cleared right after).
1636 */
1637
1638 /*
1639 * In next assignment we rely on that either
1640 * entity->service or entity->budget are not updated
1641 * on expiration if bfqq is empty (see
1642 * __bfq_bfqq_recalc_budget). Thus both quantities
1643 * remain unchanged after such an expiration, and the
1644 * following statement therefore assigns to
1645 * entity->budget the remaining budget on such an
1646 * expiration.
1647 */
1648 entity->budget = min_t(unsigned long,
1649 bfq_bfqq_budget_left(bfqq),
1650 bfqq->max_budget);
1651
1652 /*
1653 * At this point, we have used entity->service to get
1654 * the budget left (needed for updating
1655 * entity->budget). Thus we finally can, and have to,
1656 * reset entity->service. The latter must be reset
1657 * because bfqq would otherwise be charged again for
1658 * the service it has received during its previous
1659 * service slot(s).
1660 */
1661 entity->service = 0;
1662
1663 return true;
1664 }
1665
1666 /*
1667 * We can finally complete expiration, by setting service to 0.
1668 */
1669 entity->service = 0;
1670 entity->budget = max_t(unsigned long, bfqq->max_budget,
1671 bfq_serv_to_charge(bfqq->next_rq, bfqq));
1672 bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
1673 return false;
1674 }
1675
1676 /*
1677 * Return the farthest past time instant according to jiffies
1678 * macros.
1679 */
bfq_smallest_from_now(void)1680 static unsigned long bfq_smallest_from_now(void)
1681 {
1682 return jiffies - MAX_JIFFY_OFFSET;
1683 }
1684
bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data * bfqd,struct bfq_queue * bfqq,unsigned int old_wr_coeff,bool wr_or_deserves_wr,bool interactive,bool in_burst,bool soft_rt)1685 static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd,
1686 struct bfq_queue *bfqq,
1687 unsigned int old_wr_coeff,
1688 bool wr_or_deserves_wr,
1689 bool interactive,
1690 bool in_burst,
1691 bool soft_rt)
1692 {
1693 if (old_wr_coeff == 1 && wr_or_deserves_wr) {
1694 /* start a weight-raising period */
1695 if (interactive) {
1696 bfqq->service_from_wr = 0;
1697 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1698 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1699 } else {
1700 /*
1701 * No interactive weight raising in progress
1702 * here: assign minus infinity to
1703 * wr_start_at_switch_to_srt, to make sure
1704 * that, at the end of the soft-real-time
1705 * weight raising periods that is starting
1706 * now, no interactive weight-raising period
1707 * may be wrongly considered as still in
1708 * progress (and thus actually started by
1709 * mistake).
1710 */
1711 bfqq->wr_start_at_switch_to_srt =
1712 bfq_smallest_from_now();
1713 bfqq->wr_coeff = bfqd->bfq_wr_coeff *
1714 BFQ_SOFTRT_WEIGHT_FACTOR;
1715 bfqq->wr_cur_max_time =
1716 bfqd->bfq_wr_rt_max_time;
1717 }
1718
1719 /*
1720 * If needed, further reduce budget to make sure it is
1721 * close to bfqq's backlog, so as to reduce the
1722 * scheduling-error component due to a too large
1723 * budget. Do not care about throughput consequences,
1724 * but only about latency. Finally, do not assign a
1725 * too small budget either, to avoid increasing
1726 * latency by causing too frequent expirations.
1727 */
1728 bfqq->entity.budget = min_t(unsigned long,
1729 bfqq->entity.budget,
1730 2 * bfq_min_budget(bfqd));
1731 } else if (old_wr_coeff > 1) {
1732 if (interactive) { /* update wr coeff and duration */
1733 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1734 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1735 } else if (in_burst)
1736 bfqq->wr_coeff = 1;
1737 else if (soft_rt) {
1738 /*
1739 * The application is now or still meeting the
1740 * requirements for being deemed soft rt. We
1741 * can then correctly and safely (re)charge
1742 * the weight-raising duration for the
1743 * application with the weight-raising
1744 * duration for soft rt applications.
1745 *
1746 * In particular, doing this recharge now, i.e.,
1747 * before the weight-raising period for the
1748 * application finishes, reduces the probability
1749 * of the following negative scenario:
1750 * 1) the weight of a soft rt application is
1751 * raised at startup (as for any newly
1752 * created application),
1753 * 2) since the application is not interactive,
1754 * at a certain time weight-raising is
1755 * stopped for the application,
1756 * 3) at that time the application happens to
1757 * still have pending requests, and hence
1758 * is destined to not have a chance to be
1759 * deemed soft rt before these requests are
1760 * completed (see the comments to the
1761 * function bfq_bfqq_softrt_next_start()
1762 * for details on soft rt detection),
1763 * 4) these pending requests experience a high
1764 * latency because the application is not
1765 * weight-raised while they are pending.
1766 */
1767 if (bfqq->wr_cur_max_time !=
1768 bfqd->bfq_wr_rt_max_time) {
1769 bfqq->wr_start_at_switch_to_srt =
1770 bfqq->last_wr_start_finish;
1771
1772 bfqq->wr_cur_max_time =
1773 bfqd->bfq_wr_rt_max_time;
1774 bfqq->wr_coeff = bfqd->bfq_wr_coeff *
1775 BFQ_SOFTRT_WEIGHT_FACTOR;
1776 }
1777 bfqq->last_wr_start_finish = jiffies;
1778 }
1779 }
1780 }
1781
bfq_bfqq_idle_for_long_time(struct bfq_data * bfqd,struct bfq_queue * bfqq)1782 static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd,
1783 struct bfq_queue *bfqq)
1784 {
1785 return bfqq->dispatched == 0 &&
1786 time_is_before_jiffies(
1787 bfqq->budget_timeout +
1788 bfqd->bfq_wr_min_idle_time);
1789 }
1790
1791
1792 /*
1793 * Return true if bfqq is in a higher priority class, or has a higher
1794 * weight than the in-service queue.
1795 */
bfq_bfqq_higher_class_or_weight(struct bfq_queue * bfqq,struct bfq_queue * in_serv_bfqq)1796 static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq,
1797 struct bfq_queue *in_serv_bfqq)
1798 {
1799 int bfqq_weight, in_serv_weight;
1800
1801 if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class)
1802 return true;
1803
1804 if (in_serv_bfqq->entity.parent == bfqq->entity.parent) {
1805 bfqq_weight = bfqq->entity.weight;
1806 in_serv_weight = in_serv_bfqq->entity.weight;
1807 } else {
1808 if (bfqq->entity.parent)
1809 bfqq_weight = bfqq->entity.parent->weight;
1810 else
1811 bfqq_weight = bfqq->entity.weight;
1812 if (in_serv_bfqq->entity.parent)
1813 in_serv_weight = in_serv_bfqq->entity.parent->weight;
1814 else
1815 in_serv_weight = in_serv_bfqq->entity.weight;
1816 }
1817
1818 return bfqq_weight > in_serv_weight;
1819 }
1820
1821 static bool bfq_better_to_idle(struct bfq_queue *bfqq);
1822
bfq_bfqq_handle_idle_busy_switch(struct bfq_data * bfqd,struct bfq_queue * bfqq,int old_wr_coeff,struct request * rq,bool * interactive)1823 static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd,
1824 struct bfq_queue *bfqq,
1825 int old_wr_coeff,
1826 struct request *rq,
1827 bool *interactive)
1828 {
1829 bool soft_rt, in_burst, wr_or_deserves_wr,
1830 bfqq_wants_to_preempt,
1831 idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq),
1832 /*
1833 * See the comments on
1834 * bfq_bfqq_update_budg_for_activation for
1835 * details on the usage of the next variable.
1836 */
1837 arrived_in_time = ktime_get_ns() <=
1838 bfqq->ttime.last_end_request +
1839 bfqd->bfq_slice_idle * 3;
1840
1841
1842 /*
1843 * bfqq deserves to be weight-raised if:
1844 * - it is sync,
1845 * - it does not belong to a large burst,
1846 * - it has been idle for enough time or is soft real-time,
1847 * - is linked to a bfq_io_cq (it is not shared in any sense),
1848 * - has a default weight (otherwise we assume the user wanted
1849 * to control its weight explicitly)
1850 */
1851 in_burst = bfq_bfqq_in_large_burst(bfqq);
1852 soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 &&
1853 !BFQQ_TOTALLY_SEEKY(bfqq) &&
1854 !in_burst &&
1855 time_is_before_jiffies(bfqq->soft_rt_next_start) &&
1856 bfqq->dispatched == 0 &&
1857 bfqq->entity.new_weight == 40;
1858 *interactive = !in_burst && idle_for_long_time &&
1859 bfqq->entity.new_weight == 40;
1860 /*
1861 * Merged bfq_queues are kept out of weight-raising
1862 * (low-latency) mechanisms. The reason is that these queues
1863 * are usually created for non-interactive and
1864 * non-soft-real-time tasks. Yet this is not the case for
1865 * stably-merged queues. These queues are merged just because
1866 * they are created shortly after each other. So they may
1867 * easily serve the I/O of an interactive or soft-real time
1868 * application, if the application happens to spawn multiple
1869 * processes. So let also stably-merged queued enjoy weight
1870 * raising.
1871 */
1872 wr_or_deserves_wr = bfqd->low_latency &&
1873 (bfqq->wr_coeff > 1 ||
1874 (bfq_bfqq_sync(bfqq) &&
1875 (bfqq->bic || RQ_BIC(rq)->stably_merged) &&
1876 (*interactive || soft_rt)));
1877
1878 /*
1879 * Using the last flag, update budget and check whether bfqq
1880 * may want to preempt the in-service queue.
1881 */
1882 bfqq_wants_to_preempt =
1883 bfq_bfqq_update_budg_for_activation(bfqd, bfqq,
1884 arrived_in_time);
1885
1886 /*
1887 * If bfqq happened to be activated in a burst, but has been
1888 * idle for much more than an interactive queue, then we
1889 * assume that, in the overall I/O initiated in the burst, the
1890 * I/O associated with bfqq is finished. So bfqq does not need
1891 * to be treated as a queue belonging to a burst
1892 * anymore. Accordingly, we reset bfqq's in_large_burst flag
1893 * if set, and remove bfqq from the burst list if it's
1894 * there. We do not decrement burst_size, because the fact
1895 * that bfqq does not need to belong to the burst list any
1896 * more does not invalidate the fact that bfqq was created in
1897 * a burst.
1898 */
1899 if (likely(!bfq_bfqq_just_created(bfqq)) &&
1900 idle_for_long_time &&
1901 time_is_before_jiffies(
1902 bfqq->budget_timeout +
1903 msecs_to_jiffies(10000))) {
1904 hlist_del_init(&bfqq->burst_list_node);
1905 bfq_clear_bfqq_in_large_burst(bfqq);
1906 }
1907
1908 bfq_clear_bfqq_just_created(bfqq);
1909
1910 if (bfqd->low_latency) {
1911 if (unlikely(time_is_after_jiffies(bfqq->split_time)))
1912 /* wraparound */
1913 bfqq->split_time =
1914 jiffies - bfqd->bfq_wr_min_idle_time - 1;
1915
1916 if (time_is_before_jiffies(bfqq->split_time +
1917 bfqd->bfq_wr_min_idle_time)) {
1918 bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq,
1919 old_wr_coeff,
1920 wr_or_deserves_wr,
1921 *interactive,
1922 in_burst,
1923 soft_rt);
1924
1925 if (old_wr_coeff != bfqq->wr_coeff)
1926 bfqq->entity.prio_changed = 1;
1927 }
1928 }
1929
1930 bfqq->last_idle_bklogged = jiffies;
1931 bfqq->service_from_backlogged = 0;
1932 bfq_clear_bfqq_softrt_update(bfqq);
1933
1934 bfq_add_bfqq_busy(bfqq);
1935
1936 /*
1937 * Expire in-service queue if preemption may be needed for
1938 * guarantees or throughput. As for guarantees, we care
1939 * explicitly about two cases. The first is that bfqq has to
1940 * recover a service hole, as explained in the comments on
1941 * bfq_bfqq_update_budg_for_activation(), i.e., that
1942 * bfqq_wants_to_preempt is true. However, if bfqq does not
1943 * carry time-critical I/O, then bfqq's bandwidth is less
1944 * important than that of queues that carry time-critical I/O.
1945 * So, as a further constraint, we consider this case only if
1946 * bfqq is at least as weight-raised, i.e., at least as time
1947 * critical, as the in-service queue.
1948 *
1949 * The second case is that bfqq is in a higher priority class,
1950 * or has a higher weight than the in-service queue. If this
1951 * condition does not hold, we don't care because, even if
1952 * bfqq does not start to be served immediately, the resulting
1953 * delay for bfqq's I/O is however lower or much lower than
1954 * the ideal completion time to be guaranteed to bfqq's I/O.
1955 *
1956 * In both cases, preemption is needed only if, according to
1957 * the timestamps of both bfqq and of the in-service queue,
1958 * bfqq actually is the next queue to serve. So, to reduce
1959 * useless preemptions, the return value of
1960 * next_queue_may_preempt() is considered in the next compound
1961 * condition too. Yet next_queue_may_preempt() just checks a
1962 * simple, necessary condition for bfqq to be the next queue
1963 * to serve. In fact, to evaluate a sufficient condition, the
1964 * timestamps of the in-service queue would need to be
1965 * updated, and this operation is quite costly (see the
1966 * comments on bfq_bfqq_update_budg_for_activation()).
1967 *
1968 * As for throughput, we ask bfq_better_to_idle() whether we
1969 * still need to plug I/O dispatching. If bfq_better_to_idle()
1970 * says no, then plugging is not needed any longer, either to
1971 * boost throughput or to perserve service guarantees. Then
1972 * the best option is to stop plugging I/O, as not doing so
1973 * would certainly lower throughput. We may end up in this
1974 * case if: (1) upon a dispatch attempt, we detected that it
1975 * was better to plug I/O dispatch, and to wait for a new
1976 * request to arrive for the currently in-service queue, but
1977 * (2) this switch of bfqq to busy changes the scenario.
1978 */
1979 if (bfqd->in_service_queue &&
1980 ((bfqq_wants_to_preempt &&
1981 bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) ||
1982 bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue) ||
1983 !bfq_better_to_idle(bfqd->in_service_queue)) &&
1984 next_queue_may_preempt(bfqd))
1985 bfq_bfqq_expire(bfqd, bfqd->in_service_queue,
1986 false, BFQQE_PREEMPTED);
1987 }
1988
bfq_reset_inject_limit(struct bfq_data * bfqd,struct bfq_queue * bfqq)1989 static void bfq_reset_inject_limit(struct bfq_data *bfqd,
1990 struct bfq_queue *bfqq)
1991 {
1992 /* invalidate baseline total service time */
1993 bfqq->last_serv_time_ns = 0;
1994
1995 /*
1996 * Reset pointer in case we are waiting for
1997 * some request completion.
1998 */
1999 bfqd->waited_rq = NULL;
2000
2001 /*
2002 * If bfqq has a short think time, then start by setting the
2003 * inject limit to 0 prudentially, because the service time of
2004 * an injected I/O request may be higher than the think time
2005 * of bfqq, and therefore, if one request was injected when
2006 * bfqq remains empty, this injected request might delay the
2007 * service of the next I/O request for bfqq significantly. In
2008 * case bfqq can actually tolerate some injection, then the
2009 * adaptive update will however raise the limit soon. This
2010 * lucky circumstance holds exactly because bfqq has a short
2011 * think time, and thus, after remaining empty, is likely to
2012 * get new I/O enqueued---and then completed---before being
2013 * expired. This is the very pattern that gives the
2014 * limit-update algorithm the chance to measure the effect of
2015 * injection on request service times, and then to update the
2016 * limit accordingly.
2017 *
2018 * However, in the following special case, the inject limit is
2019 * left to 1 even if the think time is short: bfqq's I/O is
2020 * synchronized with that of some other queue, i.e., bfqq may
2021 * receive new I/O only after the I/O of the other queue is
2022 * completed. Keeping the inject limit to 1 allows the
2023 * blocking I/O to be served while bfqq is in service. And
2024 * this is very convenient both for bfqq and for overall
2025 * throughput, as explained in detail in the comments in
2026 * bfq_update_has_short_ttime().
2027 *
2028 * On the opposite end, if bfqq has a long think time, then
2029 * start directly by 1, because:
2030 * a) on the bright side, keeping at most one request in
2031 * service in the drive is unlikely to cause any harm to the
2032 * latency of bfqq's requests, as the service time of a single
2033 * request is likely to be lower than the think time of bfqq;
2034 * b) on the downside, after becoming empty, bfqq is likely to
2035 * expire before getting its next request. With this request
2036 * arrival pattern, it is very hard to sample total service
2037 * times and update the inject limit accordingly (see comments
2038 * on bfq_update_inject_limit()). So the limit is likely to be
2039 * never, or at least seldom, updated. As a consequence, by
2040 * setting the limit to 1, we avoid that no injection ever
2041 * occurs with bfqq. On the downside, this proactive step
2042 * further reduces chances to actually compute the baseline
2043 * total service time. Thus it reduces chances to execute the
2044 * limit-update algorithm and possibly raise the limit to more
2045 * than 1.
2046 */
2047 if (bfq_bfqq_has_short_ttime(bfqq))
2048 bfqq->inject_limit = 0;
2049 else
2050 bfqq->inject_limit = 1;
2051
2052 bfqq->decrease_time_jif = jiffies;
2053 }
2054
bfq_update_io_intensity(struct bfq_queue * bfqq,u64 now_ns)2055 static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns)
2056 {
2057 u64 tot_io_time = now_ns - bfqq->io_start_time;
2058
2059 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfqq->dispatched == 0)
2060 bfqq->tot_idle_time +=
2061 now_ns - bfqq->ttime.last_end_request;
2062
2063 if (unlikely(bfq_bfqq_just_created(bfqq)))
2064 return;
2065
2066 /*
2067 * Must be busy for at least about 80% of the time to be
2068 * considered I/O bound.
2069 */
2070 if (bfqq->tot_idle_time * 5 > tot_io_time)
2071 bfq_clear_bfqq_IO_bound(bfqq);
2072 else
2073 bfq_mark_bfqq_IO_bound(bfqq);
2074
2075 /*
2076 * Keep an observation window of at most 200 ms in the past
2077 * from now.
2078 */
2079 if (tot_io_time > 200 * NSEC_PER_MSEC) {
2080 bfqq->io_start_time = now_ns - (tot_io_time>>1);
2081 bfqq->tot_idle_time >>= 1;
2082 }
2083 }
2084
2085 /*
2086 * Detect whether bfqq's I/O seems synchronized with that of some
2087 * other queue, i.e., whether bfqq, after remaining empty, happens to
2088 * receive new I/O only right after some I/O request of the other
2089 * queue has been completed. We call waker queue the other queue, and
2090 * we assume, for simplicity, that bfqq may have at most one waker
2091 * queue.
2092 *
2093 * A remarkable throughput boost can be reached by unconditionally
2094 * injecting the I/O of the waker queue, every time a new
2095 * bfq_dispatch_request happens to be invoked while I/O is being
2096 * plugged for bfqq. In addition to boosting throughput, this
2097 * unblocks bfqq's I/O, thereby improving bandwidth and latency for
2098 * bfqq. Note that these same results may be achieved with the general
2099 * injection mechanism, but less effectively. For details on this
2100 * aspect, see the comments on the choice of the queue for injection
2101 * in bfq_select_queue().
2102 *
2103 * Turning back to the detection of a waker queue, a queue Q is deemed as a
2104 * waker queue for bfqq if, for three consecutive times, bfqq happens to become
2105 * non empty right after a request of Q has been completed within given
2106 * timeout. In this respect, even if bfqq is empty, we do not check for a waker
2107 * if it still has some in-flight I/O. In fact, in this case bfqq is actually
2108 * still being served by the drive, and may receive new I/O on the completion
2109 * of some of the in-flight requests. In particular, on the first time, Q is
2110 * tentatively set as a candidate waker queue, while on the third consecutive
2111 * time that Q is detected, the field waker_bfqq is set to Q, to confirm that Q
2112 * is a waker queue for bfqq. These detection steps are performed only if bfqq
2113 * has a long think time, so as to make it more likely that bfqq's I/O is
2114 * actually being blocked by a synchronization. This last filter, plus the
2115 * above three-times requirement and time limit for detection, make false
2116 * positives less likely.
2117 *
2118 * NOTE
2119 *
2120 * The sooner a waker queue is detected, the sooner throughput can be
2121 * boosted by injecting I/O from the waker queue. Fortunately,
2122 * detection is likely to be actually fast, for the following
2123 * reasons. While blocked by synchronization, bfqq has a long think
2124 * time. This implies that bfqq's inject limit is at least equal to 1
2125 * (see the comments in bfq_update_inject_limit()). So, thanks to
2126 * injection, the waker queue is likely to be served during the very
2127 * first I/O-plugging time interval for bfqq. This triggers the first
2128 * step of the detection mechanism. Thanks again to injection, the
2129 * candidate waker queue is then likely to be confirmed no later than
2130 * during the next I/O-plugging interval for bfqq.
2131 *
2132 * ISSUE
2133 *
2134 * On queue merging all waker information is lost.
2135 */
bfq_check_waker(struct bfq_data * bfqd,struct bfq_queue * bfqq,u64 now_ns)2136 static void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2137 u64 now_ns)
2138 {
2139 char waker_name[MAX_BFQQ_NAME_LENGTH];
2140
2141 if (!bfqd->last_completed_rq_bfqq ||
2142 bfqd->last_completed_rq_bfqq == bfqq ||
2143 bfq_bfqq_has_short_ttime(bfqq) ||
2144 now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC)
2145 return;
2146
2147 /*
2148 * We reset waker detection logic also if too much time has passed
2149 * since the first detection. If wakeups are rare, pointless idling
2150 * doesn't hurt throughput that much. The condition below makes sure
2151 * we do not uselessly idle blocking waker in more than 1/64 cases.
2152 */
2153 if (bfqd->last_completed_rq_bfqq !=
2154 bfqq->tentative_waker_bfqq ||
2155 now_ns > bfqq->waker_detection_started +
2156 128 * (u64)bfqd->bfq_slice_idle) {
2157 /*
2158 * First synchronization detected with a
2159 * candidate waker queue, or with a different
2160 * candidate waker queue from the current one.
2161 */
2162 bfqq->tentative_waker_bfqq =
2163 bfqd->last_completed_rq_bfqq;
2164 bfqq->num_waker_detections = 1;
2165 bfqq->waker_detection_started = now_ns;
2166 bfq_bfqq_name(bfqq->tentative_waker_bfqq, waker_name,
2167 MAX_BFQQ_NAME_LENGTH);
2168 bfq_log_bfqq(bfqd, bfqq, "set tentative waker %s", waker_name);
2169 } else /* Same tentative waker queue detected again */
2170 bfqq->num_waker_detections++;
2171
2172 if (bfqq->num_waker_detections == 3) {
2173 bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq;
2174 bfqq->tentative_waker_bfqq = NULL;
2175 bfq_bfqq_name(bfqq->waker_bfqq, waker_name,
2176 MAX_BFQQ_NAME_LENGTH);
2177 bfq_log_bfqq(bfqd, bfqq, "set waker %s", waker_name);
2178
2179 /*
2180 * If the waker queue disappears, then
2181 * bfqq->waker_bfqq must be reset. To
2182 * this goal, we maintain in each
2183 * waker queue a list, woken_list, of
2184 * all the queues that reference the
2185 * waker queue through their
2186 * waker_bfqq pointer. When the waker
2187 * queue exits, the waker_bfqq pointer
2188 * of all the queues in the woken_list
2189 * is reset.
2190 *
2191 * In addition, if bfqq is already in
2192 * the woken_list of a waker queue,
2193 * then, before being inserted into
2194 * the woken_list of a new waker
2195 * queue, bfqq must be removed from
2196 * the woken_list of the old waker
2197 * queue.
2198 */
2199 if (!hlist_unhashed(&bfqq->woken_list_node))
2200 hlist_del_init(&bfqq->woken_list_node);
2201 hlist_add_head(&bfqq->woken_list_node,
2202 &bfqd->last_completed_rq_bfqq->woken_list);
2203 }
2204 }
2205
bfq_add_request(struct request * rq)2206 static void bfq_add_request(struct request *rq)
2207 {
2208 struct bfq_queue *bfqq = RQ_BFQQ(rq);
2209 struct bfq_data *bfqd = bfqq->bfqd;
2210 struct request *next_rq, *prev;
2211 unsigned int old_wr_coeff = bfqq->wr_coeff;
2212 bool interactive = false;
2213 u64 now_ns = ktime_get_ns();
2214
2215 bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq));
2216 bfqq->queued[rq_is_sync(rq)]++;
2217 /*
2218 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it
2219 * may be read without holding the lock in bfq_has_work().
2220 */
2221 WRITE_ONCE(bfqd->queued, bfqd->queued + 1);
2222
2223 if (bfq_bfqq_sync(bfqq) && RQ_BIC(rq)->requests <= 1) {
2224 bfq_check_waker(bfqd, bfqq, now_ns);
2225
2226 /*
2227 * Periodically reset inject limit, to make sure that
2228 * the latter eventually drops in case workload
2229 * changes, see step (3) in the comments on
2230 * bfq_update_inject_limit().
2231 */
2232 if (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
2233 msecs_to_jiffies(1000)))
2234 bfq_reset_inject_limit(bfqd, bfqq);
2235
2236 /*
2237 * The following conditions must hold to setup a new
2238 * sampling of total service time, and then a new
2239 * update of the inject limit:
2240 * - bfqq is in service, because the total service
2241 * time is evaluated only for the I/O requests of
2242 * the queues in service;
2243 * - this is the right occasion to compute or to
2244 * lower the baseline total service time, because
2245 * there are actually no requests in the drive,
2246 * or
2247 * the baseline total service time is available, and
2248 * this is the right occasion to compute the other
2249 * quantity needed to update the inject limit, i.e.,
2250 * the total service time caused by the amount of
2251 * injection allowed by the current value of the
2252 * limit. It is the right occasion because injection
2253 * has actually been performed during the service
2254 * hole, and there are still in-flight requests,
2255 * which are very likely to be exactly the injected
2256 * requests, or part of them;
2257 * - the minimum interval for sampling the total
2258 * service time and updating the inject limit has
2259 * elapsed.
2260 */
2261 if (bfqq == bfqd->in_service_queue &&
2262 (bfqd->rq_in_driver == 0 ||
2263 (bfqq->last_serv_time_ns > 0 &&
2264 bfqd->rqs_injected && bfqd->rq_in_driver > 0)) &&
2265 time_is_before_eq_jiffies(bfqq->decrease_time_jif +
2266 msecs_to_jiffies(10))) {
2267 bfqd->last_empty_occupied_ns = ktime_get_ns();
2268 /*
2269 * Start the state machine for measuring the
2270 * total service time of rq: setting
2271 * wait_dispatch will cause bfqd->waited_rq to
2272 * be set when rq will be dispatched.
2273 */
2274 bfqd->wait_dispatch = true;
2275 /*
2276 * If there is no I/O in service in the drive,
2277 * then possible injection occurred before the
2278 * arrival of rq will not affect the total
2279 * service time of rq. So the injection limit
2280 * must not be updated as a function of such
2281 * total service time, unless new injection
2282 * occurs before rq is completed. To have the
2283 * injection limit updated only in the latter
2284 * case, reset rqs_injected here (rqs_injected
2285 * will be set in case injection is performed
2286 * on bfqq before rq is completed).
2287 */
2288 if (bfqd->rq_in_driver == 0)
2289 bfqd->rqs_injected = false;
2290 }
2291 }
2292
2293 if (bfq_bfqq_sync(bfqq))
2294 bfq_update_io_intensity(bfqq, now_ns);
2295
2296 elv_rb_add(&bfqq->sort_list, rq);
2297
2298 /*
2299 * Check if this request is a better next-serve candidate.
2300 */
2301 prev = bfqq->next_rq;
2302 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position);
2303 bfqq->next_rq = next_rq;
2304
2305 /*
2306 * Adjust priority tree position, if next_rq changes.
2307 * See comments on bfq_pos_tree_add_move() for the unlikely().
2308 */
2309 if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq))
2310 bfq_pos_tree_add_move(bfqd, bfqq);
2311
2312 if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */
2313 bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff,
2314 rq, &interactive);
2315 else {
2316 if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) &&
2317 time_is_before_jiffies(
2318 bfqq->last_wr_start_finish +
2319 bfqd->bfq_wr_min_inter_arr_async)) {
2320 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
2321 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
2322
2323 bfqd->wr_busy_queues++;
2324 bfqq->entity.prio_changed = 1;
2325 }
2326 if (prev != bfqq->next_rq)
2327 bfq_updated_next_req(bfqd, bfqq);
2328 }
2329
2330 /*
2331 * Assign jiffies to last_wr_start_finish in the following
2332 * cases:
2333 *
2334 * . if bfqq is not going to be weight-raised, because, for
2335 * non weight-raised queues, last_wr_start_finish stores the
2336 * arrival time of the last request; as of now, this piece
2337 * of information is used only for deciding whether to
2338 * weight-raise async queues
2339 *
2340 * . if bfqq is not weight-raised, because, if bfqq is now
2341 * switching to weight-raised, then last_wr_start_finish
2342 * stores the time when weight-raising starts
2343 *
2344 * . if bfqq is interactive, because, regardless of whether
2345 * bfqq is currently weight-raised, the weight-raising
2346 * period must start or restart (this case is considered
2347 * separately because it is not detected by the above
2348 * conditions, if bfqq is already weight-raised)
2349 *
2350 * last_wr_start_finish has to be updated also if bfqq is soft
2351 * real-time, because the weight-raising period is constantly
2352 * restarted on idle-to-busy transitions for these queues, but
2353 * this is already done in bfq_bfqq_handle_idle_busy_switch if
2354 * needed.
2355 */
2356 if (bfqd->low_latency &&
2357 (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive))
2358 bfqq->last_wr_start_finish = jiffies;
2359 }
2360
bfq_find_rq_fmerge(struct bfq_data * bfqd,struct bio * bio,struct request_queue * q)2361 static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd,
2362 struct bio *bio,
2363 struct request_queue *q)
2364 {
2365 struct bfq_queue *bfqq = bfqd->bio_bfqq;
2366
2367
2368 if (bfqq)
2369 return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio));
2370
2371 return NULL;
2372 }
2373
get_sdist(sector_t last_pos,struct request * rq)2374 static sector_t get_sdist(sector_t last_pos, struct request *rq)
2375 {
2376 if (last_pos)
2377 return abs(blk_rq_pos(rq) - last_pos);
2378
2379 return 0;
2380 }
2381
2382 #if 0 /* Still not clear if we can do without next two functions */
2383 static void bfq_activate_request(struct request_queue *q, struct request *rq)
2384 {
2385 struct bfq_data *bfqd = q->elevator->elevator_data;
2386
2387 bfqd->rq_in_driver++;
2388 }
2389
2390 static void bfq_deactivate_request(struct request_queue *q, struct request *rq)
2391 {
2392 struct bfq_data *bfqd = q->elevator->elevator_data;
2393
2394 bfqd->rq_in_driver--;
2395 }
2396 #endif
2397
bfq_remove_request(struct request_queue * q,struct request * rq)2398 static void bfq_remove_request(struct request_queue *q,
2399 struct request *rq)
2400 {
2401 struct bfq_queue *bfqq = RQ_BFQQ(rq);
2402 struct bfq_data *bfqd = bfqq->bfqd;
2403 const int sync = rq_is_sync(rq);
2404
2405 if (bfqq->next_rq == rq) {
2406 bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq);
2407 bfq_updated_next_req(bfqd, bfqq);
2408 }
2409
2410 if (rq->queuelist.prev != &rq->queuelist)
2411 list_del_init(&rq->queuelist);
2412 bfqq->queued[sync]--;
2413 /*
2414 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it
2415 * may be read without holding the lock in bfq_has_work().
2416 */
2417 WRITE_ONCE(bfqd->queued, bfqd->queued - 1);
2418 elv_rb_del(&bfqq->sort_list, rq);
2419
2420 elv_rqhash_del(q, rq);
2421 if (q->last_merge == rq)
2422 q->last_merge = NULL;
2423
2424 if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
2425 bfqq->next_rq = NULL;
2426
2427 if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) {
2428 bfq_del_bfqq_busy(bfqq, false);
2429 /*
2430 * bfqq emptied. In normal operation, when
2431 * bfqq is empty, bfqq->entity.service and
2432 * bfqq->entity.budget must contain,
2433 * respectively, the service received and the
2434 * budget used last time bfqq emptied. These
2435 * facts do not hold in this case, as at least
2436 * this last removal occurred while bfqq is
2437 * not in service. To avoid inconsistencies,
2438 * reset both bfqq->entity.service and
2439 * bfqq->entity.budget, if bfqq has still a
2440 * process that may issue I/O requests to it.
2441 */
2442 bfqq->entity.budget = bfqq->entity.service = 0;
2443 }
2444
2445 /*
2446 * Remove queue from request-position tree as it is empty.
2447 */
2448 if (bfqq->pos_root) {
2449 rb_erase(&bfqq->pos_node, bfqq->pos_root);
2450 bfqq->pos_root = NULL;
2451 }
2452 } else {
2453 /* see comments on bfq_pos_tree_add_move() for the unlikely() */
2454 if (unlikely(!bfqd->nonrot_with_queueing))
2455 bfq_pos_tree_add_move(bfqd, bfqq);
2456 }
2457
2458 if (rq->cmd_flags & REQ_META)
2459 bfqq->meta_pending--;
2460
2461 }
2462
bfq_bio_merge(struct request_queue * q,struct bio * bio,unsigned int nr_segs)2463 static bool bfq_bio_merge(struct request_queue *q, struct bio *bio,
2464 unsigned int nr_segs)
2465 {
2466 struct bfq_data *bfqd = q->elevator->elevator_data;
2467 struct request *free = NULL;
2468 /*
2469 * bfq_bic_lookup grabs the queue_lock: invoke it now and
2470 * store its return value for later use, to avoid nesting
2471 * queue_lock inside the bfqd->lock. We assume that the bic
2472 * returned by bfq_bic_lookup does not go away before
2473 * bfqd->lock is taken.
2474 */
2475 struct bfq_io_cq *bic = bfq_bic_lookup(q);
2476 bool ret;
2477
2478 spin_lock_irq(&bfqd->lock);
2479
2480 if (bic) {
2481 /*
2482 * Make sure cgroup info is uptodate for current process before
2483 * considering the merge.
2484 */
2485 bfq_bic_update_cgroup(bic, bio);
2486
2487 bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf));
2488 } else {
2489 bfqd->bio_bfqq = NULL;
2490 }
2491 bfqd->bio_bic = bic;
2492
2493 ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free);
2494
2495 spin_unlock_irq(&bfqd->lock);
2496 if (free)
2497 blk_mq_free_request(free);
2498
2499 return ret;
2500 }
2501
bfq_request_merge(struct request_queue * q,struct request ** req,struct bio * bio)2502 static int bfq_request_merge(struct request_queue *q, struct request **req,
2503 struct bio *bio)
2504 {
2505 struct bfq_data *bfqd = q->elevator->elevator_data;
2506 struct request *__rq;
2507
2508 __rq = bfq_find_rq_fmerge(bfqd, bio, q);
2509 if (__rq && elv_bio_merge_ok(__rq, bio)) {
2510 *req = __rq;
2511
2512 if (blk_discard_mergable(__rq))
2513 return ELEVATOR_DISCARD_MERGE;
2514 return ELEVATOR_FRONT_MERGE;
2515 }
2516
2517 return ELEVATOR_NO_MERGE;
2518 }
2519
bfq_request_merged(struct request_queue * q,struct request * req,enum elv_merge type)2520 static void bfq_request_merged(struct request_queue *q, struct request *req,
2521 enum elv_merge type)
2522 {
2523 if (type == ELEVATOR_FRONT_MERGE &&
2524 rb_prev(&req->rb_node) &&
2525 blk_rq_pos(req) <
2526 blk_rq_pos(container_of(rb_prev(&req->rb_node),
2527 struct request, rb_node))) {
2528 struct bfq_queue *bfqq = RQ_BFQQ(req);
2529 struct bfq_data *bfqd;
2530 struct request *prev, *next_rq;
2531
2532 if (!bfqq)
2533 return;
2534
2535 bfqd = bfqq->bfqd;
2536
2537 /* Reposition request in its sort_list */
2538 elv_rb_del(&bfqq->sort_list, req);
2539 elv_rb_add(&bfqq->sort_list, req);
2540
2541 /* Choose next request to be served for bfqq */
2542 prev = bfqq->next_rq;
2543 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req,
2544 bfqd->last_position);
2545 bfqq->next_rq = next_rq;
2546 /*
2547 * If next_rq changes, update both the queue's budget to
2548 * fit the new request and the queue's position in its
2549 * rq_pos_tree.
2550 */
2551 if (prev != bfqq->next_rq) {
2552 bfq_updated_next_req(bfqd, bfqq);
2553 /*
2554 * See comments on bfq_pos_tree_add_move() for
2555 * the unlikely().
2556 */
2557 if (unlikely(!bfqd->nonrot_with_queueing))
2558 bfq_pos_tree_add_move(bfqd, bfqq);
2559 }
2560 }
2561 }
2562
2563 /*
2564 * This function is called to notify the scheduler that the requests
2565 * rq and 'next' have been merged, with 'next' going away. BFQ
2566 * exploits this hook to address the following issue: if 'next' has a
2567 * fifo_time lower that rq, then the fifo_time of rq must be set to
2568 * the value of 'next', to not forget the greater age of 'next'.
2569 *
2570 * NOTE: in this function we assume that rq is in a bfq_queue, basing
2571 * on that rq is picked from the hash table q->elevator->hash, which,
2572 * in its turn, is filled only with I/O requests present in
2573 * bfq_queues, while BFQ is in use for the request queue q. In fact,
2574 * the function that fills this hash table (elv_rqhash_add) is called
2575 * only by bfq_insert_request.
2576 */
bfq_requests_merged(struct request_queue * q,struct request * rq,struct request * next)2577 static void bfq_requests_merged(struct request_queue *q, struct request *rq,
2578 struct request *next)
2579 {
2580 struct bfq_queue *bfqq = RQ_BFQQ(rq),
2581 *next_bfqq = RQ_BFQQ(next);
2582
2583 if (!bfqq)
2584 goto remove;
2585
2586 /*
2587 * If next and rq belong to the same bfq_queue and next is older
2588 * than rq, then reposition rq in the fifo (by substituting next
2589 * with rq). Otherwise, if next and rq belong to different
2590 * bfq_queues, never reposition rq: in fact, we would have to
2591 * reposition it with respect to next's position in its own fifo,
2592 * which would most certainly be too expensive with respect to
2593 * the benefits.
2594 */
2595 if (bfqq == next_bfqq &&
2596 !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) &&
2597 next->fifo_time < rq->fifo_time) {
2598 list_del_init(&rq->queuelist);
2599 list_replace_init(&next->queuelist, &rq->queuelist);
2600 rq->fifo_time = next->fifo_time;
2601 }
2602
2603 if (bfqq->next_rq == next)
2604 bfqq->next_rq = rq;
2605
2606 bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags);
2607 remove:
2608 /* Merged request may be in the IO scheduler. Remove it. */
2609 if (!RB_EMPTY_NODE(&next->rb_node)) {
2610 bfq_remove_request(next->q, next);
2611 if (next_bfqq)
2612 bfqg_stats_update_io_remove(bfqq_group(next_bfqq),
2613 next->cmd_flags);
2614 }
2615 }
2616
2617 /* Must be called with bfqq != NULL */
bfq_bfqq_end_wr(struct bfq_queue * bfqq)2618 static void bfq_bfqq_end_wr(struct bfq_queue *bfqq)
2619 {
2620 /*
2621 * If bfqq has been enjoying interactive weight-raising, then
2622 * reset soft_rt_next_start. We do it for the following
2623 * reason. bfqq may have been conveying the I/O needed to load
2624 * a soft real-time application. Such an application actually
2625 * exhibits a soft real-time I/O pattern after it finishes
2626 * loading, and finally starts doing its job. But, if bfqq has
2627 * been receiving a lot of bandwidth so far (likely to happen
2628 * on a fast device), then soft_rt_next_start now contains a
2629 * high value that. So, without this reset, bfqq would be
2630 * prevented from being possibly considered as soft_rt for a
2631 * very long time.
2632 */
2633
2634 if (bfqq->wr_cur_max_time !=
2635 bfqq->bfqd->bfq_wr_rt_max_time)
2636 bfqq->soft_rt_next_start = jiffies;
2637
2638 if (bfq_bfqq_busy(bfqq))
2639 bfqq->bfqd->wr_busy_queues--;
2640 bfqq->wr_coeff = 1;
2641 bfqq->wr_cur_max_time = 0;
2642 bfqq->last_wr_start_finish = jiffies;
2643 /*
2644 * Trigger a weight change on the next invocation of
2645 * __bfq_entity_update_weight_prio.
2646 */
2647 bfqq->entity.prio_changed = 1;
2648 }
2649
bfq_end_wr_async_queues(struct bfq_data * bfqd,struct bfq_group * bfqg)2650 void bfq_end_wr_async_queues(struct bfq_data *bfqd,
2651 struct bfq_group *bfqg)
2652 {
2653 int i, j;
2654
2655 for (i = 0; i < 2; i++)
2656 for (j = 0; j < IOPRIO_NR_LEVELS; j++)
2657 if (bfqg->async_bfqq[i][j])
2658 bfq_bfqq_end_wr(bfqg->async_bfqq[i][j]);
2659 if (bfqg->async_idle_bfqq)
2660 bfq_bfqq_end_wr(bfqg->async_idle_bfqq);
2661 }
2662
bfq_end_wr(struct bfq_data * bfqd)2663 static void bfq_end_wr(struct bfq_data *bfqd)
2664 {
2665 struct bfq_queue *bfqq;
2666
2667 spin_lock_irq(&bfqd->lock);
2668
2669 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list)
2670 bfq_bfqq_end_wr(bfqq);
2671 list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list)
2672 bfq_bfqq_end_wr(bfqq);
2673 bfq_end_wr_async(bfqd);
2674
2675 spin_unlock_irq(&bfqd->lock);
2676 }
2677
bfq_io_struct_pos(void * io_struct,bool request)2678 static sector_t bfq_io_struct_pos(void *io_struct, bool request)
2679 {
2680 if (request)
2681 return blk_rq_pos(io_struct);
2682 else
2683 return ((struct bio *)io_struct)->bi_iter.bi_sector;
2684 }
2685
bfq_rq_close_to_sector(void * io_struct,bool request,sector_t sector)2686 static int bfq_rq_close_to_sector(void *io_struct, bool request,
2687 sector_t sector)
2688 {
2689 return abs(bfq_io_struct_pos(io_struct, request) - sector) <=
2690 BFQQ_CLOSE_THR;
2691 }
2692
bfqq_find_close(struct bfq_data * bfqd,struct bfq_queue * bfqq,sector_t sector)2693 static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd,
2694 struct bfq_queue *bfqq,
2695 sector_t sector)
2696 {
2697 struct rb_root *root = &bfqq_group(bfqq)->rq_pos_tree;
2698 struct rb_node *parent, *node;
2699 struct bfq_queue *__bfqq;
2700
2701 if (RB_EMPTY_ROOT(root))
2702 return NULL;
2703
2704 /*
2705 * First, if we find a request starting at the end of the last
2706 * request, choose it.
2707 */
2708 __bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL);
2709 if (__bfqq)
2710 return __bfqq;
2711
2712 /*
2713 * If the exact sector wasn't found, the parent of the NULL leaf
2714 * will contain the closest sector (rq_pos_tree sorted by
2715 * next_request position).
2716 */
2717 __bfqq = rb_entry(parent, struct bfq_queue, pos_node);
2718 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
2719 return __bfqq;
2720
2721 if (blk_rq_pos(__bfqq->next_rq) < sector)
2722 node = rb_next(&__bfqq->pos_node);
2723 else
2724 node = rb_prev(&__bfqq->pos_node);
2725 if (!node)
2726 return NULL;
2727
2728 __bfqq = rb_entry(node, struct bfq_queue, pos_node);
2729 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
2730 return __bfqq;
2731
2732 return NULL;
2733 }
2734
bfq_find_close_cooperator(struct bfq_data * bfqd,struct bfq_queue * cur_bfqq,sector_t sector)2735 static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd,
2736 struct bfq_queue *cur_bfqq,
2737 sector_t sector)
2738 {
2739 struct bfq_queue *bfqq;
2740
2741 /*
2742 * We shall notice if some of the queues are cooperating,
2743 * e.g., working closely on the same area of the device. In
2744 * that case, we can group them together and: 1) don't waste
2745 * time idling, and 2) serve the union of their requests in
2746 * the best possible order for throughput.
2747 */
2748 bfqq = bfqq_find_close(bfqd, cur_bfqq, sector);
2749 if (!bfqq || bfqq == cur_bfqq)
2750 return NULL;
2751
2752 return bfqq;
2753 }
2754
2755 static struct bfq_queue *
bfq_setup_merge(struct bfq_queue * bfqq,struct bfq_queue * new_bfqq)2756 bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
2757 {
2758 int process_refs, new_process_refs;
2759 struct bfq_queue *__bfqq;
2760
2761 /*
2762 * If there are no process references on the new_bfqq, then it is
2763 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain
2764 * may have dropped their last reference (not just their last process
2765 * reference).
2766 */
2767 if (!bfqq_process_refs(new_bfqq))
2768 return NULL;
2769
2770 /* Avoid a circular list and skip interim queue merges. */
2771 while ((__bfqq = new_bfqq->new_bfqq)) {
2772 if (__bfqq == bfqq)
2773 return NULL;
2774 new_bfqq = __bfqq;
2775 }
2776
2777 process_refs = bfqq_process_refs(bfqq);
2778 new_process_refs = bfqq_process_refs(new_bfqq);
2779 /*
2780 * If the process for the bfqq has gone away, there is no
2781 * sense in merging the queues.
2782 */
2783 if (process_refs == 0 || new_process_refs == 0)
2784 return NULL;
2785
2786 /*
2787 * Make sure merged queues belong to the same parent. Parents could
2788 * have changed since the time we decided the two queues are suitable
2789 * for merging.
2790 */
2791 if (new_bfqq->entity.parent != bfqq->entity.parent)
2792 return NULL;
2793
2794 bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d",
2795 new_bfqq->pid);
2796
2797 /*
2798 * Merging is just a redirection: the requests of the process
2799 * owning one of the two queues are redirected to the other queue.
2800 * The latter queue, in its turn, is set as shared if this is the
2801 * first time that the requests of some process are redirected to
2802 * it.
2803 *
2804 * We redirect bfqq to new_bfqq and not the opposite, because
2805 * we are in the context of the process owning bfqq, thus we
2806 * have the io_cq of this process. So we can immediately
2807 * configure this io_cq to redirect the requests of the
2808 * process to new_bfqq. In contrast, the io_cq of new_bfqq is
2809 * not available any more (new_bfqq->bic == NULL).
2810 *
2811 * Anyway, even in case new_bfqq coincides with the in-service
2812 * queue, redirecting requests the in-service queue is the
2813 * best option, as we feed the in-service queue with new
2814 * requests close to the last request served and, by doing so,
2815 * are likely to increase the throughput.
2816 */
2817 bfqq->new_bfqq = new_bfqq;
2818 /*
2819 * The above assignment schedules the following redirections:
2820 * each time some I/O for bfqq arrives, the process that
2821 * generated that I/O is disassociated from bfqq and
2822 * associated with new_bfqq. Here we increases new_bfqq->ref
2823 * in advance, adding the number of processes that are
2824 * expected to be associated with new_bfqq as they happen to
2825 * issue I/O.
2826 */
2827 new_bfqq->ref += process_refs;
2828 return new_bfqq;
2829 }
2830
bfq_may_be_close_cooperator(struct bfq_queue * bfqq,struct bfq_queue * new_bfqq)2831 static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq,
2832 struct bfq_queue *new_bfqq)
2833 {
2834 if (bfq_too_late_for_merging(new_bfqq))
2835 return false;
2836
2837 if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) ||
2838 (bfqq->ioprio_class != new_bfqq->ioprio_class))
2839 return false;
2840
2841 /*
2842 * If either of the queues has already been detected as seeky,
2843 * then merging it with the other queue is unlikely to lead to
2844 * sequential I/O.
2845 */
2846 if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq))
2847 return false;
2848
2849 /*
2850 * Interleaved I/O is known to be done by (some) applications
2851 * only for reads, so it does not make sense to merge async
2852 * queues.
2853 */
2854 if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq))
2855 return false;
2856
2857 return true;
2858 }
2859
2860 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd,
2861 struct bfq_queue *bfqq);
2862
2863 /*
2864 * Attempt to schedule a merge of bfqq with the currently in-service
2865 * queue or with a close queue among the scheduled queues. Return
2866 * NULL if no merge was scheduled, a pointer to the shared bfq_queue
2867 * structure otherwise.
2868 *
2869 * The OOM queue is not allowed to participate to cooperation: in fact, since
2870 * the requests temporarily redirected to the OOM queue could be redirected
2871 * again to dedicated queues at any time, the state needed to correctly
2872 * handle merging with the OOM queue would be quite complex and expensive
2873 * to maintain. Besides, in such a critical condition as an out of memory,
2874 * the benefits of queue merging may be little relevant, or even negligible.
2875 *
2876 * WARNING: queue merging may impair fairness among non-weight raised
2877 * queues, for at least two reasons: 1) the original weight of a
2878 * merged queue may change during the merged state, 2) even being the
2879 * weight the same, a merged queue may be bloated with many more
2880 * requests than the ones produced by its originally-associated
2881 * process.
2882 */
2883 static struct bfq_queue *
bfq_setup_cooperator(struct bfq_data * bfqd,struct bfq_queue * bfqq,void * io_struct,bool request,struct bfq_io_cq * bic)2884 bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2885 void *io_struct, bool request, struct bfq_io_cq *bic)
2886 {
2887 struct bfq_queue *in_service_bfqq, *new_bfqq;
2888
2889 /* if a merge has already been setup, then proceed with that first */
2890 if (bfqq->new_bfqq)
2891 return bfqq->new_bfqq;
2892
2893 /*
2894 * Check delayed stable merge for rotational or non-queueing
2895 * devs. For this branch to be executed, bfqq must not be
2896 * currently merged with some other queue (i.e., bfqq->bic
2897 * must be non null). If we considered also merged queues,
2898 * then we should also check whether bfqq has already been
2899 * merged with bic->stable_merge_bfqq. But this would be
2900 * costly and complicated.
2901 */
2902 if (unlikely(!bfqd->nonrot_with_queueing)) {
2903 /*
2904 * Make sure also that bfqq is sync, because
2905 * bic->stable_merge_bfqq may point to some queue (for
2906 * stable merging) also if bic is associated with a
2907 * sync queue, but this bfqq is async
2908 */
2909 if (bfq_bfqq_sync(bfqq) && bic->stable_merge_bfqq &&
2910 !bfq_bfqq_just_created(bfqq) &&
2911 time_is_before_jiffies(bfqq->split_time +
2912 msecs_to_jiffies(bfq_late_stable_merging)) &&
2913 time_is_before_jiffies(bfqq->creation_time +
2914 msecs_to_jiffies(bfq_late_stable_merging))) {
2915 struct bfq_queue *stable_merge_bfqq =
2916 bic->stable_merge_bfqq;
2917 int proc_ref = min(bfqq_process_refs(bfqq),
2918 bfqq_process_refs(stable_merge_bfqq));
2919
2920 /* deschedule stable merge, because done or aborted here */
2921 bfq_put_stable_ref(stable_merge_bfqq);
2922
2923 bic->stable_merge_bfqq = NULL;
2924
2925 if (!idling_boosts_thr_without_issues(bfqd, bfqq) &&
2926 proc_ref > 0) {
2927 /* next function will take at least one ref */
2928 struct bfq_queue *new_bfqq =
2929 bfq_setup_merge(bfqq, stable_merge_bfqq);
2930
2931 if (new_bfqq) {
2932 bic->stably_merged = true;
2933 if (new_bfqq->bic)
2934 new_bfqq->bic->stably_merged =
2935 true;
2936 }
2937 return new_bfqq;
2938 } else
2939 return NULL;
2940 }
2941 }
2942
2943 /*
2944 * Do not perform queue merging if the device is non
2945 * rotational and performs internal queueing. In fact, such a
2946 * device reaches a high speed through internal parallelism
2947 * and pipelining. This means that, to reach a high
2948 * throughput, it must have many requests enqueued at the same
2949 * time. But, in this configuration, the internal scheduling
2950 * algorithm of the device does exactly the job of queue
2951 * merging: it reorders requests so as to obtain as much as
2952 * possible a sequential I/O pattern. As a consequence, with
2953 * the workload generated by processes doing interleaved I/O,
2954 * the throughput reached by the device is likely to be the
2955 * same, with and without queue merging.
2956 *
2957 * Disabling merging also provides a remarkable benefit in
2958 * terms of throughput. Merging tends to make many workloads
2959 * artificially more uneven, because of shared queues
2960 * remaining non empty for incomparably more time than
2961 * non-merged queues. This may accentuate workload
2962 * asymmetries. For example, if one of the queues in a set of
2963 * merged queues has a higher weight than a normal queue, then
2964 * the shared queue may inherit such a high weight and, by
2965 * staying almost always active, may force BFQ to perform I/O
2966 * plugging most of the time. This evidently makes it harder
2967 * for BFQ to let the device reach a high throughput.
2968 *
2969 * Finally, the likely() macro below is not used because one
2970 * of the two branches is more likely than the other, but to
2971 * have the code path after the following if() executed as
2972 * fast as possible for the case of a non rotational device
2973 * with queueing. We want it because this is the fastest kind
2974 * of device. On the opposite end, the likely() may lengthen
2975 * the execution time of BFQ for the case of slower devices
2976 * (rotational or at least without queueing). But in this case
2977 * the execution time of BFQ matters very little, if not at
2978 * all.
2979 */
2980 if (likely(bfqd->nonrot_with_queueing))
2981 return NULL;
2982
2983 /*
2984 * Prevent bfqq from being merged if it has been created too
2985 * long ago. The idea is that true cooperating processes, and
2986 * thus their associated bfq_queues, are supposed to be
2987 * created shortly after each other. This is the case, e.g.,
2988 * for KVM/QEMU and dump I/O threads. Basing on this
2989 * assumption, the following filtering greatly reduces the
2990 * probability that two non-cooperating processes, which just
2991 * happen to do close I/O for some short time interval, have
2992 * their queues merged by mistake.
2993 */
2994 if (bfq_too_late_for_merging(bfqq))
2995 return NULL;
2996
2997 if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq))
2998 return NULL;
2999
3000 /* If there is only one backlogged queue, don't search. */
3001 if (bfq_tot_busy_queues(bfqd) == 1)
3002 return NULL;
3003
3004 in_service_bfqq = bfqd->in_service_queue;
3005
3006 if (in_service_bfqq && in_service_bfqq != bfqq &&
3007 likely(in_service_bfqq != &bfqd->oom_bfqq) &&
3008 bfq_rq_close_to_sector(io_struct, request,
3009 bfqd->in_serv_last_pos) &&
3010 bfqq->entity.parent == in_service_bfqq->entity.parent &&
3011 bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) {
3012 new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq);
3013 if (new_bfqq)
3014 return new_bfqq;
3015 }
3016 /*
3017 * Check whether there is a cooperator among currently scheduled
3018 * queues. The only thing we need is that the bio/request is not
3019 * NULL, as we need it to establish whether a cooperator exists.
3020 */
3021 new_bfqq = bfq_find_close_cooperator(bfqd, bfqq,
3022 bfq_io_struct_pos(io_struct, request));
3023
3024 if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) &&
3025 bfq_may_be_close_cooperator(bfqq, new_bfqq))
3026 return bfq_setup_merge(bfqq, new_bfqq);
3027
3028 return NULL;
3029 }
3030
bfq_bfqq_save_state(struct bfq_queue * bfqq)3031 static void bfq_bfqq_save_state(struct bfq_queue *bfqq)
3032 {
3033 struct bfq_io_cq *bic = bfqq->bic;
3034
3035 /*
3036 * If !bfqq->bic, the queue is already shared or its requests
3037 * have already been redirected to a shared queue; both idle window
3038 * and weight raising state have already been saved. Do nothing.
3039 */
3040 if (!bic)
3041 return;
3042
3043 bic->saved_last_serv_time_ns = bfqq->last_serv_time_ns;
3044 bic->saved_inject_limit = bfqq->inject_limit;
3045 bic->saved_decrease_time_jif = bfqq->decrease_time_jif;
3046
3047 bic->saved_weight = bfqq->entity.orig_weight;
3048 bic->saved_ttime = bfqq->ttime;
3049 bic->saved_has_short_ttime = bfq_bfqq_has_short_ttime(bfqq);
3050 bic->saved_IO_bound = bfq_bfqq_IO_bound(bfqq);
3051 bic->saved_io_start_time = bfqq->io_start_time;
3052 bic->saved_tot_idle_time = bfqq->tot_idle_time;
3053 bic->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq);
3054 bic->was_in_burst_list = !hlist_unhashed(&bfqq->burst_list_node);
3055 if (unlikely(bfq_bfqq_just_created(bfqq) &&
3056 !bfq_bfqq_in_large_burst(bfqq) &&
3057 bfqq->bfqd->low_latency)) {
3058 /*
3059 * bfqq being merged right after being created: bfqq
3060 * would have deserved interactive weight raising, but
3061 * did not make it to be set in a weight-raised state,
3062 * because of this early merge. Store directly the
3063 * weight-raising state that would have been assigned
3064 * to bfqq, so that to avoid that bfqq unjustly fails
3065 * to enjoy weight raising if split soon.
3066 */
3067 bic->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff;
3068 bic->saved_wr_start_at_switch_to_srt = bfq_smallest_from_now();
3069 bic->saved_wr_cur_max_time = bfq_wr_duration(bfqq->bfqd);
3070 bic->saved_last_wr_start_finish = jiffies;
3071 } else {
3072 bic->saved_wr_coeff = bfqq->wr_coeff;
3073 bic->saved_wr_start_at_switch_to_srt =
3074 bfqq->wr_start_at_switch_to_srt;
3075 bic->saved_service_from_wr = bfqq->service_from_wr;
3076 bic->saved_last_wr_start_finish = bfqq->last_wr_start_finish;
3077 bic->saved_wr_cur_max_time = bfqq->wr_cur_max_time;
3078 }
3079 }
3080
3081
3082 static void
bfq_reassign_last_bfqq(struct bfq_queue * cur_bfqq,struct bfq_queue * new_bfqq)3083 bfq_reassign_last_bfqq(struct bfq_queue *cur_bfqq, struct bfq_queue *new_bfqq)
3084 {
3085 if (cur_bfqq->entity.parent &&
3086 cur_bfqq->entity.parent->last_bfqq_created == cur_bfqq)
3087 cur_bfqq->entity.parent->last_bfqq_created = new_bfqq;
3088 else if (cur_bfqq->bfqd && cur_bfqq->bfqd->last_bfqq_created == cur_bfqq)
3089 cur_bfqq->bfqd->last_bfqq_created = new_bfqq;
3090 }
3091
bfq_release_process_ref(struct bfq_data * bfqd,struct bfq_queue * bfqq)3092 void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq)
3093 {
3094 /*
3095 * To prevent bfqq's service guarantees from being violated,
3096 * bfqq may be left busy, i.e., queued for service, even if
3097 * empty (see comments in __bfq_bfqq_expire() for
3098 * details). But, if no process will send requests to bfqq any
3099 * longer, then there is no point in keeping bfqq queued for
3100 * service. In addition, keeping bfqq queued for service, but
3101 * with no process ref any longer, may have caused bfqq to be
3102 * freed when dequeued from service. But this is assumed to
3103 * never happen.
3104 */
3105 if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) &&
3106 bfqq != bfqd->in_service_queue)
3107 bfq_del_bfqq_busy(bfqq, false);
3108
3109 bfq_reassign_last_bfqq(bfqq, NULL);
3110
3111 bfq_put_queue(bfqq);
3112 }
3113
3114 static void
bfq_merge_bfqqs(struct bfq_data * bfqd,struct bfq_io_cq * bic,struct bfq_queue * bfqq,struct bfq_queue * new_bfqq)3115 bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic,
3116 struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
3117 {
3118 bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu",
3119 (unsigned long)new_bfqq->pid);
3120 /* Save weight raising and idle window of the merged queues */
3121 bfq_bfqq_save_state(bfqq);
3122 bfq_bfqq_save_state(new_bfqq);
3123 if (bfq_bfqq_IO_bound(bfqq))
3124 bfq_mark_bfqq_IO_bound(new_bfqq);
3125 bfq_clear_bfqq_IO_bound(bfqq);
3126
3127 /*
3128 * The processes associated with bfqq are cooperators of the
3129 * processes associated with new_bfqq. So, if bfqq has a
3130 * waker, then assume that all these processes will be happy
3131 * to let bfqq's waker freely inject I/O when they have no
3132 * I/O.
3133 */
3134 if (bfqq->waker_bfqq && !new_bfqq->waker_bfqq &&
3135 bfqq->waker_bfqq != new_bfqq) {
3136 new_bfqq->waker_bfqq = bfqq->waker_bfqq;
3137 new_bfqq->tentative_waker_bfqq = NULL;
3138
3139 /*
3140 * If the waker queue disappears, then
3141 * new_bfqq->waker_bfqq must be reset. So insert
3142 * new_bfqq into the woken_list of the waker. See
3143 * bfq_check_waker for details.
3144 */
3145 hlist_add_head(&new_bfqq->woken_list_node,
3146 &new_bfqq->waker_bfqq->woken_list);
3147
3148 }
3149
3150 /*
3151 * If bfqq is weight-raised, then let new_bfqq inherit
3152 * weight-raising. To reduce false positives, neglect the case
3153 * where bfqq has just been created, but has not yet made it
3154 * to be weight-raised (which may happen because EQM may merge
3155 * bfqq even before bfq_add_request is executed for the first
3156 * time for bfqq). Handling this case would however be very
3157 * easy, thanks to the flag just_created.
3158 */
3159 if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) {
3160 new_bfqq->wr_coeff = bfqq->wr_coeff;
3161 new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time;
3162 new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish;
3163 new_bfqq->wr_start_at_switch_to_srt =
3164 bfqq->wr_start_at_switch_to_srt;
3165 if (bfq_bfqq_busy(new_bfqq))
3166 bfqd->wr_busy_queues++;
3167 new_bfqq->entity.prio_changed = 1;
3168 }
3169
3170 if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */
3171 bfqq->wr_coeff = 1;
3172 bfqq->entity.prio_changed = 1;
3173 if (bfq_bfqq_busy(bfqq))
3174 bfqd->wr_busy_queues--;
3175 }
3176
3177 bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d",
3178 bfqd->wr_busy_queues);
3179
3180 /*
3181 * Merge queues (that is, let bic redirect its requests to new_bfqq)
3182 */
3183 bic_set_bfqq(bic, new_bfqq, 1);
3184 bfq_mark_bfqq_coop(new_bfqq);
3185 /*
3186 * new_bfqq now belongs to at least two bics (it is a shared queue):
3187 * set new_bfqq->bic to NULL. bfqq either:
3188 * - does not belong to any bic any more, and hence bfqq->bic must
3189 * be set to NULL, or
3190 * - is a queue whose owning bics have already been redirected to a
3191 * different queue, hence the queue is destined to not belong to
3192 * any bic soon and bfqq->bic is already NULL (therefore the next
3193 * assignment causes no harm).
3194 */
3195 new_bfqq->bic = NULL;
3196 /*
3197 * If the queue is shared, the pid is the pid of one of the associated
3198 * processes. Which pid depends on the exact sequence of merge events
3199 * the queue underwent. So printing such a pid is useless and confusing
3200 * because it reports a random pid between those of the associated
3201 * processes.
3202 * We mark such a queue with a pid -1, and then print SHARED instead of
3203 * a pid in logging messages.
3204 */
3205 new_bfqq->pid = -1;
3206 bfqq->bic = NULL;
3207
3208 bfq_reassign_last_bfqq(bfqq, new_bfqq);
3209
3210 bfq_release_process_ref(bfqd, bfqq);
3211 }
3212
bfq_allow_bio_merge(struct request_queue * q,struct request * rq,struct bio * bio)3213 static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq,
3214 struct bio *bio)
3215 {
3216 struct bfq_data *bfqd = q->elevator->elevator_data;
3217 bool is_sync = op_is_sync(bio->bi_opf);
3218 struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq;
3219
3220 /*
3221 * Disallow merge of a sync bio into an async request.
3222 */
3223 if (is_sync && !rq_is_sync(rq))
3224 return false;
3225
3226 /*
3227 * Lookup the bfqq that this bio will be queued with. Allow
3228 * merge only if rq is queued there.
3229 */
3230 if (!bfqq)
3231 return false;
3232
3233 /*
3234 * We take advantage of this function to perform an early merge
3235 * of the queues of possible cooperating processes.
3236 */
3237 new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false, bfqd->bio_bic);
3238 if (new_bfqq) {
3239 /*
3240 * bic still points to bfqq, then it has not yet been
3241 * redirected to some other bfq_queue, and a queue
3242 * merge between bfqq and new_bfqq can be safely
3243 * fulfilled, i.e., bic can be redirected to new_bfqq
3244 * and bfqq can be put.
3245 */
3246 bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq,
3247 new_bfqq);
3248 /*
3249 * If we get here, bio will be queued into new_queue,
3250 * so use new_bfqq to decide whether bio and rq can be
3251 * merged.
3252 */
3253 bfqq = new_bfqq;
3254
3255 /*
3256 * Change also bqfd->bio_bfqq, as
3257 * bfqd->bio_bic now points to new_bfqq, and
3258 * this function may be invoked again (and then may
3259 * use again bqfd->bio_bfqq).
3260 */
3261 bfqd->bio_bfqq = bfqq;
3262 }
3263
3264 return bfqq == RQ_BFQQ(rq);
3265 }
3266
3267 /*
3268 * Set the maximum time for the in-service queue to consume its
3269 * budget. This prevents seeky processes from lowering the throughput.
3270 * In practice, a time-slice service scheme is used with seeky
3271 * processes.
3272 */
bfq_set_budget_timeout(struct bfq_data * bfqd,struct bfq_queue * bfqq)3273 static void bfq_set_budget_timeout(struct bfq_data *bfqd,
3274 struct bfq_queue *bfqq)
3275 {
3276 unsigned int timeout_coeff;
3277
3278 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time)
3279 timeout_coeff = 1;
3280 else
3281 timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight;
3282
3283 bfqd->last_budget_start = ktime_get();
3284
3285 bfqq->budget_timeout = jiffies +
3286 bfqd->bfq_timeout * timeout_coeff;
3287 }
3288
__bfq_set_in_service_queue(struct bfq_data * bfqd,struct bfq_queue * bfqq)3289 static void __bfq_set_in_service_queue(struct bfq_data *bfqd,
3290 struct bfq_queue *bfqq)
3291 {
3292 if (bfqq) {
3293 bfq_clear_bfqq_fifo_expire(bfqq);
3294
3295 bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8;
3296
3297 if (time_is_before_jiffies(bfqq->last_wr_start_finish) &&
3298 bfqq->wr_coeff > 1 &&
3299 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
3300 time_is_before_jiffies(bfqq->budget_timeout)) {
3301 /*
3302 * For soft real-time queues, move the start
3303 * of the weight-raising period forward by the
3304 * time the queue has not received any
3305 * service. Otherwise, a relatively long
3306 * service delay is likely to cause the
3307 * weight-raising period of the queue to end,
3308 * because of the short duration of the
3309 * weight-raising period of a soft real-time
3310 * queue. It is worth noting that this move
3311 * is not so dangerous for the other queues,
3312 * because soft real-time queues are not
3313 * greedy.
3314 *
3315 * To not add a further variable, we use the
3316 * overloaded field budget_timeout to
3317 * determine for how long the queue has not
3318 * received service, i.e., how much time has
3319 * elapsed since the queue expired. However,
3320 * this is a little imprecise, because
3321 * budget_timeout is set to jiffies if bfqq
3322 * not only expires, but also remains with no
3323 * request.
3324 */
3325 if (time_after(bfqq->budget_timeout,
3326 bfqq->last_wr_start_finish))
3327 bfqq->last_wr_start_finish +=
3328 jiffies - bfqq->budget_timeout;
3329 else
3330 bfqq->last_wr_start_finish = jiffies;
3331 }
3332
3333 bfq_set_budget_timeout(bfqd, bfqq);
3334 bfq_log_bfqq(bfqd, bfqq,
3335 "set_in_service_queue, cur-budget = %d",
3336 bfqq->entity.budget);
3337 }
3338
3339 bfqd->in_service_queue = bfqq;
3340 bfqd->in_serv_last_pos = 0;
3341 }
3342
3343 /*
3344 * Get and set a new queue for service.
3345 */
bfq_set_in_service_queue(struct bfq_data * bfqd)3346 static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd)
3347 {
3348 struct bfq_queue *bfqq = bfq_get_next_queue(bfqd);
3349
3350 __bfq_set_in_service_queue(bfqd, bfqq);
3351 return bfqq;
3352 }
3353
bfq_arm_slice_timer(struct bfq_data * bfqd)3354 static void bfq_arm_slice_timer(struct bfq_data *bfqd)
3355 {
3356 struct bfq_queue *bfqq = bfqd->in_service_queue;
3357 u32 sl;
3358
3359 bfq_mark_bfqq_wait_request(bfqq);
3360
3361 /*
3362 * We don't want to idle for seeks, but we do want to allow
3363 * fair distribution of slice time for a process doing back-to-back
3364 * seeks. So allow a little bit of time for him to submit a new rq.
3365 */
3366 sl = bfqd->bfq_slice_idle;
3367 /*
3368 * Unless the queue is being weight-raised or the scenario is
3369 * asymmetric, grant only minimum idle time if the queue
3370 * is seeky. A long idling is preserved for a weight-raised
3371 * queue, or, more in general, in an asymmetric scenario,
3372 * because a long idling is needed for guaranteeing to a queue
3373 * its reserved share of the throughput (in particular, it is
3374 * needed if the queue has a higher weight than some other
3375 * queue).
3376 */
3377 if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 &&
3378 !bfq_asymmetric_scenario(bfqd, bfqq))
3379 sl = min_t(u64, sl, BFQ_MIN_TT);
3380 else if (bfqq->wr_coeff > 1)
3381 sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC);
3382
3383 bfqd->last_idling_start = ktime_get();
3384 bfqd->last_idling_start_jiffies = jiffies;
3385
3386 hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl),
3387 HRTIMER_MODE_REL);
3388 bfqg_stats_set_start_idle_time(bfqq_group(bfqq));
3389 }
3390
3391 /*
3392 * In autotuning mode, max_budget is dynamically recomputed as the
3393 * amount of sectors transferred in timeout at the estimated peak
3394 * rate. This enables BFQ to utilize a full timeslice with a full
3395 * budget, even if the in-service queue is served at peak rate. And
3396 * this maximises throughput with sequential workloads.
3397 */
bfq_calc_max_budget(struct bfq_data * bfqd)3398 static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd)
3399 {
3400 return (u64)bfqd->peak_rate * USEC_PER_MSEC *
3401 jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT;
3402 }
3403
3404 /*
3405 * Update parameters related to throughput and responsiveness, as a
3406 * function of the estimated peak rate. See comments on
3407 * bfq_calc_max_budget(), and on the ref_wr_duration array.
3408 */
update_thr_responsiveness_params(struct bfq_data * bfqd)3409 static void update_thr_responsiveness_params(struct bfq_data *bfqd)
3410 {
3411 if (bfqd->bfq_user_max_budget == 0) {
3412 bfqd->bfq_max_budget =
3413 bfq_calc_max_budget(bfqd);
3414 bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget);
3415 }
3416 }
3417
bfq_reset_rate_computation(struct bfq_data * bfqd,struct request * rq)3418 static void bfq_reset_rate_computation(struct bfq_data *bfqd,
3419 struct request *rq)
3420 {
3421 if (rq != NULL) { /* new rq dispatch now, reset accordingly */
3422 bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns();
3423 bfqd->peak_rate_samples = 1;
3424 bfqd->sequential_samples = 0;
3425 bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size =
3426 blk_rq_sectors(rq);
3427 } else /* no new rq dispatched, just reset the number of samples */
3428 bfqd->peak_rate_samples = 0; /* full re-init on next disp. */
3429
3430 bfq_log(bfqd,
3431 "reset_rate_computation at end, sample %u/%u tot_sects %llu",
3432 bfqd->peak_rate_samples, bfqd->sequential_samples,
3433 bfqd->tot_sectors_dispatched);
3434 }
3435
bfq_update_rate_reset(struct bfq_data * bfqd,struct request * rq)3436 static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq)
3437 {
3438 u32 rate, weight, divisor;
3439
3440 /*
3441 * For the convergence property to hold (see comments on
3442 * bfq_update_peak_rate()) and for the assessment to be
3443 * reliable, a minimum number of samples must be present, and
3444 * a minimum amount of time must have elapsed. If not so, do
3445 * not compute new rate. Just reset parameters, to get ready
3446 * for a new evaluation attempt.
3447 */
3448 if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES ||
3449 bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL)
3450 goto reset_computation;
3451
3452 /*
3453 * If a new request completion has occurred after last
3454 * dispatch, then, to approximate the rate at which requests
3455 * have been served by the device, it is more precise to
3456 * extend the observation interval to the last completion.
3457 */
3458 bfqd->delta_from_first =
3459 max_t(u64, bfqd->delta_from_first,
3460 bfqd->last_completion - bfqd->first_dispatch);
3461
3462 /*
3463 * Rate computed in sects/usec, and not sects/nsec, for
3464 * precision issues.
3465 */
3466 rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT,
3467 div_u64(bfqd->delta_from_first, NSEC_PER_USEC));
3468
3469 /*
3470 * Peak rate not updated if:
3471 * - the percentage of sequential dispatches is below 3/4 of the
3472 * total, and rate is below the current estimated peak rate
3473 * - rate is unreasonably high (> 20M sectors/sec)
3474 */
3475 if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 &&
3476 rate <= bfqd->peak_rate) ||
3477 rate > 20<<BFQ_RATE_SHIFT)
3478 goto reset_computation;
3479
3480 /*
3481 * We have to update the peak rate, at last! To this purpose,
3482 * we use a low-pass filter. We compute the smoothing constant
3483 * of the filter as a function of the 'weight' of the new
3484 * measured rate.
3485 *
3486 * As can be seen in next formulas, we define this weight as a
3487 * quantity proportional to how sequential the workload is,
3488 * and to how long the observation time interval is.
3489 *
3490 * The weight runs from 0 to 8. The maximum value of the
3491 * weight, 8, yields the minimum value for the smoothing
3492 * constant. At this minimum value for the smoothing constant,
3493 * the measured rate contributes for half of the next value of
3494 * the estimated peak rate.
3495 *
3496 * So, the first step is to compute the weight as a function
3497 * of how sequential the workload is. Note that the weight
3498 * cannot reach 9, because bfqd->sequential_samples cannot
3499 * become equal to bfqd->peak_rate_samples, which, in its
3500 * turn, holds true because bfqd->sequential_samples is not
3501 * incremented for the first sample.
3502 */
3503 weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples;
3504
3505 /*
3506 * Second step: further refine the weight as a function of the
3507 * duration of the observation interval.
3508 */
3509 weight = min_t(u32, 8,
3510 div_u64(weight * bfqd->delta_from_first,
3511 BFQ_RATE_REF_INTERVAL));
3512
3513 /*
3514 * Divisor ranging from 10, for minimum weight, to 2, for
3515 * maximum weight.
3516 */
3517 divisor = 10 - weight;
3518
3519 /*
3520 * Finally, update peak rate:
3521 *
3522 * peak_rate = peak_rate * (divisor-1) / divisor + rate / divisor
3523 */
3524 bfqd->peak_rate *= divisor-1;
3525 bfqd->peak_rate /= divisor;
3526 rate /= divisor; /* smoothing constant alpha = 1/divisor */
3527
3528 bfqd->peak_rate += rate;
3529
3530 /*
3531 * For a very slow device, bfqd->peak_rate can reach 0 (see
3532 * the minimum representable values reported in the comments
3533 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid
3534 * divisions by zero where bfqd->peak_rate is used as a
3535 * divisor.
3536 */
3537 bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate);
3538
3539 update_thr_responsiveness_params(bfqd);
3540
3541 reset_computation:
3542 bfq_reset_rate_computation(bfqd, rq);
3543 }
3544
3545 /*
3546 * Update the read/write peak rate (the main quantity used for
3547 * auto-tuning, see update_thr_responsiveness_params()).
3548 *
3549 * It is not trivial to estimate the peak rate (correctly): because of
3550 * the presence of sw and hw queues between the scheduler and the
3551 * device components that finally serve I/O requests, it is hard to
3552 * say exactly when a given dispatched request is served inside the
3553 * device, and for how long. As a consequence, it is hard to know
3554 * precisely at what rate a given set of requests is actually served
3555 * by the device.
3556 *
3557 * On the opposite end, the dispatch time of any request is trivially
3558 * available, and, from this piece of information, the "dispatch rate"
3559 * of requests can be immediately computed. So, the idea in the next
3560 * function is to use what is known, namely request dispatch times
3561 * (plus, when useful, request completion times), to estimate what is
3562 * unknown, namely in-device request service rate.
3563 *
3564 * The main issue is that, because of the above facts, the rate at
3565 * which a certain set of requests is dispatched over a certain time
3566 * interval can vary greatly with respect to the rate at which the
3567 * same requests are then served. But, since the size of any
3568 * intermediate queue is limited, and the service scheme is lossless
3569 * (no request is silently dropped), the following obvious convergence
3570 * property holds: the number of requests dispatched MUST become
3571 * closer and closer to the number of requests completed as the
3572 * observation interval grows. This is the key property used in
3573 * the next function to estimate the peak service rate as a function
3574 * of the observed dispatch rate. The function assumes to be invoked
3575 * on every request dispatch.
3576 */
bfq_update_peak_rate(struct bfq_data * bfqd,struct request * rq)3577 static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq)
3578 {
3579 u64 now_ns = ktime_get_ns();
3580
3581 if (bfqd->peak_rate_samples == 0) { /* first dispatch */
3582 bfq_log(bfqd, "update_peak_rate: goto reset, samples %d",
3583 bfqd->peak_rate_samples);
3584 bfq_reset_rate_computation(bfqd, rq);
3585 goto update_last_values; /* will add one sample */
3586 }
3587
3588 /*
3589 * Device idle for very long: the observation interval lasting
3590 * up to this dispatch cannot be a valid observation interval
3591 * for computing a new peak rate (similarly to the late-
3592 * completion event in bfq_completed_request()). Go to
3593 * update_rate_and_reset to have the following three steps
3594 * taken:
3595 * - close the observation interval at the last (previous)
3596 * request dispatch or completion
3597 * - compute rate, if possible, for that observation interval
3598 * - start a new observation interval with this dispatch
3599 */
3600 if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC &&
3601 bfqd->rq_in_driver == 0)
3602 goto update_rate_and_reset;
3603
3604 /* Update sampling information */
3605 bfqd->peak_rate_samples++;
3606
3607 if ((bfqd->rq_in_driver > 0 ||
3608 now_ns - bfqd->last_completion < BFQ_MIN_TT)
3609 && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq))
3610 bfqd->sequential_samples++;
3611
3612 bfqd->tot_sectors_dispatched += blk_rq_sectors(rq);
3613
3614 /* Reset max observed rq size every 32 dispatches */
3615 if (likely(bfqd->peak_rate_samples % 32))
3616 bfqd->last_rq_max_size =
3617 max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size);
3618 else
3619 bfqd->last_rq_max_size = blk_rq_sectors(rq);
3620
3621 bfqd->delta_from_first = now_ns - bfqd->first_dispatch;
3622
3623 /* Target observation interval not yet reached, go on sampling */
3624 if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL)
3625 goto update_last_values;
3626
3627 update_rate_and_reset:
3628 bfq_update_rate_reset(bfqd, rq);
3629 update_last_values:
3630 bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq);
3631 if (RQ_BFQQ(rq) == bfqd->in_service_queue)
3632 bfqd->in_serv_last_pos = bfqd->last_position;
3633 bfqd->last_dispatch = now_ns;
3634 }
3635
3636 /*
3637 * Remove request from internal lists.
3638 */
bfq_dispatch_remove(struct request_queue * q,struct request * rq)3639 static void bfq_dispatch_remove(struct request_queue *q, struct request *rq)
3640 {
3641 struct bfq_queue *bfqq = RQ_BFQQ(rq);
3642
3643 /*
3644 * For consistency, the next instruction should have been
3645 * executed after removing the request from the queue and
3646 * dispatching it. We execute instead this instruction before
3647 * bfq_remove_request() (and hence introduce a temporary
3648 * inconsistency), for efficiency. In fact, should this
3649 * dispatch occur for a non in-service bfqq, this anticipated
3650 * increment prevents two counters related to bfqq->dispatched
3651 * from risking to be, first, uselessly decremented, and then
3652 * incremented again when the (new) value of bfqq->dispatched
3653 * happens to be taken into account.
3654 */
3655 bfqq->dispatched++;
3656 bfq_update_peak_rate(q->elevator->elevator_data, rq);
3657
3658 bfq_remove_request(q, rq);
3659 }
3660
3661 /*
3662 * There is a case where idling does not have to be performed for
3663 * throughput concerns, but to preserve the throughput share of
3664 * the process associated with bfqq.
3665 *
3666 * To introduce this case, we can note that allowing the drive
3667 * to enqueue more than one request at a time, and hence
3668 * delegating de facto final scheduling decisions to the
3669 * drive's internal scheduler, entails loss of control on the
3670 * actual request service order. In particular, the critical
3671 * situation is when requests from different processes happen
3672 * to be present, at the same time, in the internal queue(s)
3673 * of the drive. In such a situation, the drive, by deciding
3674 * the service order of the internally-queued requests, does
3675 * determine also the actual throughput distribution among
3676 * these processes. But the drive typically has no notion or
3677 * concern about per-process throughput distribution, and
3678 * makes its decisions only on a per-request basis. Therefore,
3679 * the service distribution enforced by the drive's internal
3680 * scheduler is likely to coincide with the desired throughput
3681 * distribution only in a completely symmetric, or favorably
3682 * skewed scenario where:
3683 * (i-a) each of these processes must get the same throughput as
3684 * the others,
3685 * (i-b) in case (i-a) does not hold, it holds that the process
3686 * associated with bfqq must receive a lower or equal
3687 * throughput than any of the other processes;
3688 * (ii) the I/O of each process has the same properties, in
3689 * terms of locality (sequential or random), direction
3690 * (reads or writes), request sizes, greediness
3691 * (from I/O-bound to sporadic), and so on;
3692
3693 * In fact, in such a scenario, the drive tends to treat the requests
3694 * of each process in about the same way as the requests of the
3695 * others, and thus to provide each of these processes with about the
3696 * same throughput. This is exactly the desired throughput
3697 * distribution if (i-a) holds, or, if (i-b) holds instead, this is an
3698 * even more convenient distribution for (the process associated with)
3699 * bfqq.
3700 *
3701 * In contrast, in any asymmetric or unfavorable scenario, device
3702 * idling (I/O-dispatch plugging) is certainly needed to guarantee
3703 * that bfqq receives its assigned fraction of the device throughput
3704 * (see [1] for details).
3705 *
3706 * The problem is that idling may significantly reduce throughput with
3707 * certain combinations of types of I/O and devices. An important
3708 * example is sync random I/O on flash storage with command
3709 * queueing. So, unless bfqq falls in cases where idling also boosts
3710 * throughput, it is important to check conditions (i-a), i(-b) and
3711 * (ii) accurately, so as to avoid idling when not strictly needed for
3712 * service guarantees.
3713 *
3714 * Unfortunately, it is extremely difficult to thoroughly check
3715 * condition (ii). And, in case there are active groups, it becomes
3716 * very difficult to check conditions (i-a) and (i-b) too. In fact,
3717 * if there are active groups, then, for conditions (i-a) or (i-b) to
3718 * become false 'indirectly', it is enough that an active group
3719 * contains more active processes or sub-groups than some other active
3720 * group. More precisely, for conditions (i-a) or (i-b) to become
3721 * false because of such a group, it is not even necessary that the
3722 * group is (still) active: it is sufficient that, even if the group
3723 * has become inactive, some of its descendant processes still have
3724 * some request already dispatched but still waiting for
3725 * completion. In fact, requests have still to be guaranteed their
3726 * share of the throughput even after being dispatched. In this
3727 * respect, it is easy to show that, if a group frequently becomes
3728 * inactive while still having in-flight requests, and if, when this
3729 * happens, the group is not considered in the calculation of whether
3730 * the scenario is asymmetric, then the group may fail to be
3731 * guaranteed its fair share of the throughput (basically because
3732 * idling may not be performed for the descendant processes of the
3733 * group, but it had to be). We address this issue with the following
3734 * bi-modal behavior, implemented in the function
3735 * bfq_asymmetric_scenario().
3736 *
3737 * If there are groups with requests waiting for completion
3738 * (as commented above, some of these groups may even be
3739 * already inactive), then the scenario is tagged as
3740 * asymmetric, conservatively, without checking any of the
3741 * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq.
3742 * This behavior matches also the fact that groups are created
3743 * exactly if controlling I/O is a primary concern (to
3744 * preserve bandwidth and latency guarantees).
3745 *
3746 * On the opposite end, if there are no groups with requests waiting
3747 * for completion, then only conditions (i-a) and (i-b) are actually
3748 * controlled, i.e., provided that conditions (i-a) or (i-b) holds,
3749 * idling is not performed, regardless of whether condition (ii)
3750 * holds. In other words, only if conditions (i-a) and (i-b) do not
3751 * hold, then idling is allowed, and the device tends to be prevented
3752 * from queueing many requests, possibly of several processes. Since
3753 * there are no groups with requests waiting for completion, then, to
3754 * control conditions (i-a) and (i-b) it is enough to check just
3755 * whether all the queues with requests waiting for completion also
3756 * have the same weight.
3757 *
3758 * Not checking condition (ii) evidently exposes bfqq to the
3759 * risk of getting less throughput than its fair share.
3760 * However, for queues with the same weight, a further
3761 * mechanism, preemption, mitigates or even eliminates this
3762 * problem. And it does so without consequences on overall
3763 * throughput. This mechanism and its benefits are explained
3764 * in the next three paragraphs.
3765 *
3766 * Even if a queue, say Q, is expired when it remains idle, Q
3767 * can still preempt the new in-service queue if the next
3768 * request of Q arrives soon (see the comments on
3769 * bfq_bfqq_update_budg_for_activation). If all queues and
3770 * groups have the same weight, this form of preemption,
3771 * combined with the hole-recovery heuristic described in the
3772 * comments on function bfq_bfqq_update_budg_for_activation,
3773 * are enough to preserve a correct bandwidth distribution in
3774 * the mid term, even without idling. In fact, even if not
3775 * idling allows the internal queues of the device to contain
3776 * many requests, and thus to reorder requests, we can rather
3777 * safely assume that the internal scheduler still preserves a
3778 * minimum of mid-term fairness.
3779 *
3780 * More precisely, this preemption-based, idleless approach
3781 * provides fairness in terms of IOPS, and not sectors per
3782 * second. This can be seen with a simple example. Suppose
3783 * that there are two queues with the same weight, but that
3784 * the first queue receives requests of 8 sectors, while the
3785 * second queue receives requests of 1024 sectors. In
3786 * addition, suppose that each of the two queues contains at
3787 * most one request at a time, which implies that each queue
3788 * always remains idle after it is served. Finally, after
3789 * remaining idle, each queue receives very quickly a new
3790 * request. It follows that the two queues are served
3791 * alternatively, preempting each other if needed. This
3792 * implies that, although both queues have the same weight,
3793 * the queue with large requests receives a service that is
3794 * 1024/8 times as high as the service received by the other
3795 * queue.
3796 *
3797 * The motivation for using preemption instead of idling (for
3798 * queues with the same weight) is that, by not idling,
3799 * service guarantees are preserved (completely or at least in
3800 * part) without minimally sacrificing throughput. And, if
3801 * there is no active group, then the primary expectation for
3802 * this device is probably a high throughput.
3803 *
3804 * We are now left only with explaining the two sub-conditions in the
3805 * additional compound condition that is checked below for deciding
3806 * whether the scenario is asymmetric. To explain the first
3807 * sub-condition, we need to add that the function
3808 * bfq_asymmetric_scenario checks the weights of only
3809 * non-weight-raised queues, for efficiency reasons (see comments on
3810 * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised
3811 * is checked explicitly here. More precisely, the compound condition
3812 * below takes into account also the fact that, even if bfqq is being
3813 * weight-raised, the scenario is still symmetric if all queues with
3814 * requests waiting for completion happen to be
3815 * weight-raised. Actually, we should be even more precise here, and
3816 * differentiate between interactive weight raising and soft real-time
3817 * weight raising.
3818 *
3819 * The second sub-condition checked in the compound condition is
3820 * whether there is a fair amount of already in-flight I/O not
3821 * belonging to bfqq. If so, I/O dispatching is to be plugged, for the
3822 * following reason. The drive may decide to serve in-flight
3823 * non-bfqq's I/O requests before bfqq's ones, thereby delaying the
3824 * arrival of new I/O requests for bfqq (recall that bfqq is sync). If
3825 * I/O-dispatching is not plugged, then, while bfqq remains empty, a
3826 * basically uncontrolled amount of I/O from other queues may be
3827 * dispatched too, possibly causing the service of bfqq's I/O to be
3828 * delayed even longer in the drive. This problem gets more and more
3829 * serious as the speed and the queue depth of the drive grow,
3830 * because, as these two quantities grow, the probability to find no
3831 * queue busy but many requests in flight grows too. By contrast,
3832 * plugging I/O dispatching minimizes the delay induced by already
3833 * in-flight I/O, and enables bfqq to recover the bandwidth it may
3834 * lose because of this delay.
3835 *
3836 * As a side note, it is worth considering that the above
3837 * device-idling countermeasures may however fail in the following
3838 * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled
3839 * in a time period during which all symmetry sub-conditions hold, and
3840 * therefore the device is allowed to enqueue many requests, but at
3841 * some later point in time some sub-condition stops to hold, then it
3842 * may become impossible to make requests be served in the desired
3843 * order until all the requests already queued in the device have been
3844 * served. The last sub-condition commented above somewhat mitigates
3845 * this problem for weight-raised queues.
3846 *
3847 * However, as an additional mitigation for this problem, we preserve
3848 * plugging for a special symmetric case that may suddenly turn into
3849 * asymmetric: the case where only bfqq is busy. In this case, not
3850 * expiring bfqq does not cause any harm to any other queues in terms
3851 * of service guarantees. In contrast, it avoids the following unlucky
3852 * sequence of events: (1) bfqq is expired, (2) a new queue with a
3853 * lower weight than bfqq becomes busy (or more queues), (3) the new
3854 * queue is served until a new request arrives for bfqq, (4) when bfqq
3855 * is finally served, there are so many requests of the new queue in
3856 * the drive that the pending requests for bfqq take a lot of time to
3857 * be served. In particular, event (2) may case even already
3858 * dispatched requests of bfqq to be delayed, inside the drive. So, to
3859 * avoid this series of events, the scenario is preventively declared
3860 * as asymmetric also if bfqq is the only busy queues
3861 */
idling_needed_for_service_guarantees(struct bfq_data * bfqd,struct bfq_queue * bfqq)3862 static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd,
3863 struct bfq_queue *bfqq)
3864 {
3865 int tot_busy_queues = bfq_tot_busy_queues(bfqd);
3866
3867 /* No point in idling for bfqq if it won't get requests any longer */
3868 if (unlikely(!bfqq_process_refs(bfqq)))
3869 return false;
3870
3871 return (bfqq->wr_coeff > 1 &&
3872 (bfqd->wr_busy_queues <
3873 tot_busy_queues ||
3874 bfqd->rq_in_driver >=
3875 bfqq->dispatched + 4)) ||
3876 bfq_asymmetric_scenario(bfqd, bfqq) ||
3877 tot_busy_queues == 1;
3878 }
3879
__bfq_bfqq_expire(struct bfq_data * bfqd,struct bfq_queue * bfqq,enum bfqq_expiration reason)3880 static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq,
3881 enum bfqq_expiration reason)
3882 {
3883 /*
3884 * If this bfqq is shared between multiple processes, check
3885 * to make sure that those processes are still issuing I/Os
3886 * within the mean seek distance. If not, it may be time to
3887 * break the queues apart again.
3888 */
3889 if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq))
3890 bfq_mark_bfqq_split_coop(bfqq);
3891
3892 /*
3893 * Consider queues with a higher finish virtual time than
3894 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns
3895 * true, then bfqq's bandwidth would be violated if an
3896 * uncontrolled amount of I/O from these queues were
3897 * dispatched while bfqq is waiting for its new I/O to
3898 * arrive. This is exactly what may happen if this is a forced
3899 * expiration caused by a preemption attempt, and if bfqq is
3900 * not re-scheduled. To prevent this from happening, re-queue
3901 * bfqq if it needs I/O-dispatch plugging, even if it is
3902 * empty. By doing so, bfqq is granted to be served before the
3903 * above queues (provided that bfqq is of course eligible).
3904 */
3905 if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
3906 !(reason == BFQQE_PREEMPTED &&
3907 idling_needed_for_service_guarantees(bfqd, bfqq))) {
3908 if (bfqq->dispatched == 0)
3909 /*
3910 * Overloading budget_timeout field to store
3911 * the time at which the queue remains with no
3912 * backlog and no outstanding request; used by
3913 * the weight-raising mechanism.
3914 */
3915 bfqq->budget_timeout = jiffies;
3916
3917 bfq_del_bfqq_busy(bfqq, true);
3918 } else {
3919 bfq_requeue_bfqq(bfqd, bfqq, true);
3920 /*
3921 * Resort priority tree of potential close cooperators.
3922 * See comments on bfq_pos_tree_add_move() for the unlikely().
3923 */
3924 if (unlikely(!bfqd->nonrot_with_queueing &&
3925 !RB_EMPTY_ROOT(&bfqq->sort_list)))
3926 bfq_pos_tree_add_move(bfqd, bfqq);
3927 }
3928
3929 /*
3930 * All in-service entities must have been properly deactivated
3931 * or requeued before executing the next function, which
3932 * resets all in-service entities as no more in service. This
3933 * may cause bfqq to be freed. If this happens, the next
3934 * function returns true.
3935 */
3936 return __bfq_bfqd_reset_in_service(bfqd);
3937 }
3938
3939 /**
3940 * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior.
3941 * @bfqd: device data.
3942 * @bfqq: queue to update.
3943 * @reason: reason for expiration.
3944 *
3945 * Handle the feedback on @bfqq budget at queue expiration.
3946 * See the body for detailed comments.
3947 */
__bfq_bfqq_recalc_budget(struct bfq_data * bfqd,struct bfq_queue * bfqq,enum bfqq_expiration reason)3948 static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd,
3949 struct bfq_queue *bfqq,
3950 enum bfqq_expiration reason)
3951 {
3952 struct request *next_rq;
3953 int budget, min_budget;
3954
3955 min_budget = bfq_min_budget(bfqd);
3956
3957 if (bfqq->wr_coeff == 1)
3958 budget = bfqq->max_budget;
3959 else /*
3960 * Use a constant, low budget for weight-raised queues,
3961 * to help achieve a low latency. Keep it slightly higher
3962 * than the minimum possible budget, to cause a little
3963 * bit fewer expirations.
3964 */
3965 budget = 2 * min_budget;
3966
3967 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d",
3968 bfqq->entity.budget, bfq_bfqq_budget_left(bfqq));
3969 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d",
3970 budget, bfq_min_budget(bfqd));
3971 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d",
3972 bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue));
3973
3974 if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) {
3975 switch (reason) {
3976 /*
3977 * Caveat: in all the following cases we trade latency
3978 * for throughput.
3979 */
3980 case BFQQE_TOO_IDLE:
3981 /*
3982 * This is the only case where we may reduce
3983 * the budget: if there is no request of the
3984 * process still waiting for completion, then
3985 * we assume (tentatively) that the timer has
3986 * expired because the batch of requests of
3987 * the process could have been served with a
3988 * smaller budget. Hence, betting that
3989 * process will behave in the same way when it
3990 * becomes backlogged again, we reduce its
3991 * next budget. As long as we guess right,
3992 * this budget cut reduces the latency
3993 * experienced by the process.
3994 *
3995 * However, if there are still outstanding
3996 * requests, then the process may have not yet
3997 * issued its next request just because it is
3998 * still waiting for the completion of some of
3999 * the still outstanding ones. So in this
4000 * subcase we do not reduce its budget, on the
4001 * contrary we increase it to possibly boost
4002 * the throughput, as discussed in the
4003 * comments to the BUDGET_TIMEOUT case.
4004 */
4005 if (bfqq->dispatched > 0) /* still outstanding reqs */
4006 budget = min(budget * 2, bfqd->bfq_max_budget);
4007 else {
4008 if (budget > 5 * min_budget)
4009 budget -= 4 * min_budget;
4010 else
4011 budget = min_budget;
4012 }
4013 break;
4014 case BFQQE_BUDGET_TIMEOUT:
4015 /*
4016 * We double the budget here because it gives
4017 * the chance to boost the throughput if this
4018 * is not a seeky process (and has bumped into
4019 * this timeout because of, e.g., ZBR).
4020 */
4021 budget = min(budget * 2, bfqd->bfq_max_budget);
4022 break;
4023 case BFQQE_BUDGET_EXHAUSTED:
4024 /*
4025 * The process still has backlog, and did not
4026 * let either the budget timeout or the disk
4027 * idling timeout expire. Hence it is not
4028 * seeky, has a short thinktime and may be
4029 * happy with a higher budget too. So
4030 * definitely increase the budget of this good
4031 * candidate to boost the disk throughput.
4032 */
4033 budget = min(budget * 4, bfqd->bfq_max_budget);
4034 break;
4035 case BFQQE_NO_MORE_REQUESTS:
4036 /*
4037 * For queues that expire for this reason, it
4038 * is particularly important to keep the
4039 * budget close to the actual service they
4040 * need. Doing so reduces the timestamp
4041 * misalignment problem described in the
4042 * comments in the body of
4043 * __bfq_activate_entity. In fact, suppose
4044 * that a queue systematically expires for
4045 * BFQQE_NO_MORE_REQUESTS and presents a
4046 * new request in time to enjoy timestamp
4047 * back-shifting. The larger the budget of the
4048 * queue is with respect to the service the
4049 * queue actually requests in each service
4050 * slot, the more times the queue can be
4051 * reactivated with the same virtual finish
4052 * time. It follows that, even if this finish
4053 * time is pushed to the system virtual time
4054 * to reduce the consequent timestamp
4055 * misalignment, the queue unjustly enjoys for
4056 * many re-activations a lower finish time
4057 * than all newly activated queues.
4058 *
4059 * The service needed by bfqq is measured
4060 * quite precisely by bfqq->entity.service.
4061 * Since bfqq does not enjoy device idling,
4062 * bfqq->entity.service is equal to the number
4063 * of sectors that the process associated with
4064 * bfqq requested to read/write before waiting
4065 * for request completions, or blocking for
4066 * other reasons.
4067 */
4068 budget = max_t(int, bfqq->entity.service, min_budget);
4069 break;
4070 default:
4071 return;
4072 }
4073 } else if (!bfq_bfqq_sync(bfqq)) {
4074 /*
4075 * Async queues get always the maximum possible
4076 * budget, as for them we do not care about latency
4077 * (in addition, their ability to dispatch is limited
4078 * by the charging factor).
4079 */
4080 budget = bfqd->bfq_max_budget;
4081 }
4082
4083 bfqq->max_budget = budget;
4084
4085 if (bfqd->budgets_assigned >= bfq_stats_min_budgets &&
4086 !bfqd->bfq_user_max_budget)
4087 bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget);
4088
4089 /*
4090 * If there is still backlog, then assign a new budget, making
4091 * sure that it is large enough for the next request. Since
4092 * the finish time of bfqq must be kept in sync with the
4093 * budget, be sure to call __bfq_bfqq_expire() *after* this
4094 * update.
4095 *
4096 * If there is no backlog, then no need to update the budget;
4097 * it will be updated on the arrival of a new request.
4098 */
4099 next_rq = bfqq->next_rq;
4100 if (next_rq)
4101 bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget,
4102 bfq_serv_to_charge(next_rq, bfqq));
4103
4104 bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d",
4105 next_rq ? blk_rq_sectors(next_rq) : 0,
4106 bfqq->entity.budget);
4107 }
4108
4109 /*
4110 * Return true if the process associated with bfqq is "slow". The slow
4111 * flag is used, in addition to the budget timeout, to reduce the
4112 * amount of service provided to seeky processes, and thus reduce
4113 * their chances to lower the throughput. More details in the comments
4114 * on the function bfq_bfqq_expire().
4115 *
4116 * An important observation is in order: as discussed in the comments
4117 * on the function bfq_update_peak_rate(), with devices with internal
4118 * queues, it is hard if ever possible to know when and for how long
4119 * an I/O request is processed by the device (apart from the trivial
4120 * I/O pattern where a new request is dispatched only after the
4121 * previous one has been completed). This makes it hard to evaluate
4122 * the real rate at which the I/O requests of each bfq_queue are
4123 * served. In fact, for an I/O scheduler like BFQ, serving a
4124 * bfq_queue means just dispatching its requests during its service
4125 * slot (i.e., until the budget of the queue is exhausted, or the
4126 * queue remains idle, or, finally, a timeout fires). But, during the
4127 * service slot of a bfq_queue, around 100 ms at most, the device may
4128 * be even still processing requests of bfq_queues served in previous
4129 * service slots. On the opposite end, the requests of the in-service
4130 * bfq_queue may be completed after the service slot of the queue
4131 * finishes.
4132 *
4133 * Anyway, unless more sophisticated solutions are used
4134 * (where possible), the sum of the sizes of the requests dispatched
4135 * during the service slot of a bfq_queue is probably the only
4136 * approximation available for the service received by the bfq_queue
4137 * during its service slot. And this sum is the quantity used in this
4138 * function to evaluate the I/O speed of a process.
4139 */
bfq_bfqq_is_slow(struct bfq_data * bfqd,struct bfq_queue * bfqq,bool compensate,enum bfqq_expiration reason,unsigned long * delta_ms)4140 static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq,
4141 bool compensate, enum bfqq_expiration reason,
4142 unsigned long *delta_ms)
4143 {
4144 ktime_t delta_ktime;
4145 u32 delta_usecs;
4146 bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */
4147
4148 if (!bfq_bfqq_sync(bfqq))
4149 return false;
4150
4151 if (compensate)
4152 delta_ktime = bfqd->last_idling_start;
4153 else
4154 delta_ktime = ktime_get();
4155 delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start);
4156 delta_usecs = ktime_to_us(delta_ktime);
4157
4158 /* don't use too short time intervals */
4159 if (delta_usecs < 1000) {
4160 if (blk_queue_nonrot(bfqd->queue))
4161 /*
4162 * give same worst-case guarantees as idling
4163 * for seeky
4164 */
4165 *delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC;
4166 else /* charge at least one seek */
4167 *delta_ms = bfq_slice_idle / NSEC_PER_MSEC;
4168
4169 return slow;
4170 }
4171
4172 *delta_ms = delta_usecs / USEC_PER_MSEC;
4173
4174 /*
4175 * Use only long (> 20ms) intervals to filter out excessive
4176 * spikes in service rate estimation.
4177 */
4178 if (delta_usecs > 20000) {
4179 /*
4180 * Caveat for rotational devices: processes doing I/O
4181 * in the slower disk zones tend to be slow(er) even
4182 * if not seeky. In this respect, the estimated peak
4183 * rate is likely to be an average over the disk
4184 * surface. Accordingly, to not be too harsh with
4185 * unlucky processes, a process is deemed slow only if
4186 * its rate has been lower than half of the estimated
4187 * peak rate.
4188 */
4189 slow = bfqq->entity.service < bfqd->bfq_max_budget / 2;
4190 }
4191
4192 bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow);
4193
4194 return slow;
4195 }
4196
4197 /*
4198 * To be deemed as soft real-time, an application must meet two
4199 * requirements. First, the application must not require an average
4200 * bandwidth higher than the approximate bandwidth required to playback or
4201 * record a compressed high-definition video.
4202 * The next function is invoked on the completion of the last request of a
4203 * batch, to compute the next-start time instant, soft_rt_next_start, such
4204 * that, if the next request of the application does not arrive before
4205 * soft_rt_next_start, then the above requirement on the bandwidth is met.
4206 *
4207 * The second requirement is that the request pattern of the application is
4208 * isochronous, i.e., that, after issuing a request or a batch of requests,
4209 * the application stops issuing new requests until all its pending requests
4210 * have been completed. After that, the application may issue a new batch,
4211 * and so on.
4212 * For this reason the next function is invoked to compute
4213 * soft_rt_next_start only for applications that meet this requirement,
4214 * whereas soft_rt_next_start is set to infinity for applications that do
4215 * not.
4216 *
4217 * Unfortunately, even a greedy (i.e., I/O-bound) application may
4218 * happen to meet, occasionally or systematically, both the above
4219 * bandwidth and isochrony requirements. This may happen at least in
4220 * the following circumstances. First, if the CPU load is high. The
4221 * application may stop issuing requests while the CPUs are busy
4222 * serving other processes, then restart, then stop again for a while,
4223 * and so on. The other circumstances are related to the storage
4224 * device: the storage device is highly loaded or reaches a low-enough
4225 * throughput with the I/O of the application (e.g., because the I/O
4226 * is random and/or the device is slow). In all these cases, the
4227 * I/O of the application may be simply slowed down enough to meet
4228 * the bandwidth and isochrony requirements. To reduce the probability
4229 * that greedy applications are deemed as soft real-time in these
4230 * corner cases, a further rule is used in the computation of
4231 * soft_rt_next_start: the return value of this function is forced to
4232 * be higher than the maximum between the following two quantities.
4233 *
4234 * (a) Current time plus: (1) the maximum time for which the arrival
4235 * of a request is waited for when a sync queue becomes idle,
4236 * namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We
4237 * postpone for a moment the reason for adding a few extra
4238 * jiffies; we get back to it after next item (b). Lower-bounding
4239 * the return value of this function with the current time plus
4240 * bfqd->bfq_slice_idle tends to filter out greedy applications,
4241 * because the latter issue their next request as soon as possible
4242 * after the last one has been completed. In contrast, a soft
4243 * real-time application spends some time processing data, after a
4244 * batch of its requests has been completed.
4245 *
4246 * (b) Current value of bfqq->soft_rt_next_start. As pointed out
4247 * above, greedy applications may happen to meet both the
4248 * bandwidth and isochrony requirements under heavy CPU or
4249 * storage-device load. In more detail, in these scenarios, these
4250 * applications happen, only for limited time periods, to do I/O
4251 * slowly enough to meet all the requirements described so far,
4252 * including the filtering in above item (a). These slow-speed
4253 * time intervals are usually interspersed between other time
4254 * intervals during which these applications do I/O at a very high
4255 * speed. Fortunately, exactly because of the high speed of the
4256 * I/O in the high-speed intervals, the values returned by this
4257 * function happen to be so high, near the end of any such
4258 * high-speed interval, to be likely to fall *after* the end of
4259 * the low-speed time interval that follows. These high values are
4260 * stored in bfqq->soft_rt_next_start after each invocation of
4261 * this function. As a consequence, if the last value of
4262 * bfqq->soft_rt_next_start is constantly used to lower-bound the
4263 * next value that this function may return, then, from the very
4264 * beginning of a low-speed interval, bfqq->soft_rt_next_start is
4265 * likely to be constantly kept so high that any I/O request
4266 * issued during the low-speed interval is considered as arriving
4267 * to soon for the application to be deemed as soft
4268 * real-time. Then, in the high-speed interval that follows, the
4269 * application will not be deemed as soft real-time, just because
4270 * it will do I/O at a high speed. And so on.
4271 *
4272 * Getting back to the filtering in item (a), in the following two
4273 * cases this filtering might be easily passed by a greedy
4274 * application, if the reference quantity was just
4275 * bfqd->bfq_slice_idle:
4276 * 1) HZ is so low that the duration of a jiffy is comparable to or
4277 * higher than bfqd->bfq_slice_idle. This happens, e.g., on slow
4278 * devices with HZ=100. The time granularity may be so coarse
4279 * that the approximation, in jiffies, of bfqd->bfq_slice_idle
4280 * is rather lower than the exact value.
4281 * 2) jiffies, instead of increasing at a constant rate, may stop increasing
4282 * for a while, then suddenly 'jump' by several units to recover the lost
4283 * increments. This seems to happen, e.g., inside virtual machines.
4284 * To address this issue, in the filtering in (a) we do not use as a
4285 * reference time interval just bfqd->bfq_slice_idle, but
4286 * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the
4287 * minimum number of jiffies for which the filter seems to be quite
4288 * precise also in embedded systems and KVM/QEMU virtual machines.
4289 */
bfq_bfqq_softrt_next_start(struct bfq_data * bfqd,struct bfq_queue * bfqq)4290 static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd,
4291 struct bfq_queue *bfqq)
4292 {
4293 return max3(bfqq->soft_rt_next_start,
4294 bfqq->last_idle_bklogged +
4295 HZ * bfqq->service_from_backlogged /
4296 bfqd->bfq_wr_max_softrt_rate,
4297 jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4);
4298 }
4299
4300 /**
4301 * bfq_bfqq_expire - expire a queue.
4302 * @bfqd: device owning the queue.
4303 * @bfqq: the queue to expire.
4304 * @compensate: if true, compensate for the time spent idling.
4305 * @reason: the reason causing the expiration.
4306 *
4307 * If the process associated with bfqq does slow I/O (e.g., because it
4308 * issues random requests), we charge bfqq with the time it has been
4309 * in service instead of the service it has received (see
4310 * bfq_bfqq_charge_time for details on how this goal is achieved). As
4311 * a consequence, bfqq will typically get higher timestamps upon
4312 * reactivation, and hence it will be rescheduled as if it had
4313 * received more service than what it has actually received. In the
4314 * end, bfqq receives less service in proportion to how slowly its
4315 * associated process consumes its budgets (and hence how seriously it
4316 * tends to lower the throughput). In addition, this time-charging
4317 * strategy guarantees time fairness among slow processes. In
4318 * contrast, if the process associated with bfqq is not slow, we
4319 * charge bfqq exactly with the service it has received.
4320 *
4321 * Charging time to the first type of queues and the exact service to
4322 * the other has the effect of using the WF2Q+ policy to schedule the
4323 * former on a timeslice basis, without violating service domain
4324 * guarantees among the latter.
4325 */
bfq_bfqq_expire(struct bfq_data * bfqd,struct bfq_queue * bfqq,bool compensate,enum bfqq_expiration reason)4326 void bfq_bfqq_expire(struct bfq_data *bfqd,
4327 struct bfq_queue *bfqq,
4328 bool compensate,
4329 enum bfqq_expiration reason)
4330 {
4331 bool slow;
4332 unsigned long delta = 0;
4333 struct bfq_entity *entity = &bfqq->entity;
4334
4335 /*
4336 * Check whether the process is slow (see bfq_bfqq_is_slow).
4337 */
4338 slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, reason, &delta);
4339
4340 /*
4341 * As above explained, charge slow (typically seeky) and
4342 * timed-out queues with the time and not the service
4343 * received, to favor sequential workloads.
4344 *
4345 * Processes doing I/O in the slower disk zones will tend to
4346 * be slow(er) even if not seeky. Therefore, since the
4347 * estimated peak rate is actually an average over the disk
4348 * surface, these processes may timeout just for bad luck. To
4349 * avoid punishing them, do not charge time to processes that
4350 * succeeded in consuming at least 2/3 of their budget. This
4351 * allows BFQ to preserve enough elasticity to still perform
4352 * bandwidth, and not time, distribution with little unlucky
4353 * or quasi-sequential processes.
4354 */
4355 if (bfqq->wr_coeff == 1 &&
4356 (slow ||
4357 (reason == BFQQE_BUDGET_TIMEOUT &&
4358 bfq_bfqq_budget_left(bfqq) >= entity->budget / 3)))
4359 bfq_bfqq_charge_time(bfqd, bfqq, delta);
4360
4361 if (bfqd->low_latency && bfqq->wr_coeff == 1)
4362 bfqq->last_wr_start_finish = jiffies;
4363
4364 if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 &&
4365 RB_EMPTY_ROOT(&bfqq->sort_list)) {
4366 /*
4367 * If we get here, and there are no outstanding
4368 * requests, then the request pattern is isochronous
4369 * (see the comments on the function
4370 * bfq_bfqq_softrt_next_start()). Therefore we can
4371 * compute soft_rt_next_start.
4372 *
4373 * If, instead, the queue still has outstanding
4374 * requests, then we have to wait for the completion
4375 * of all the outstanding requests to discover whether
4376 * the request pattern is actually isochronous.
4377 */
4378 if (bfqq->dispatched == 0)
4379 bfqq->soft_rt_next_start =
4380 bfq_bfqq_softrt_next_start(bfqd, bfqq);
4381 else if (bfqq->dispatched > 0) {
4382 /*
4383 * Schedule an update of soft_rt_next_start to when
4384 * the task may be discovered to be isochronous.
4385 */
4386 bfq_mark_bfqq_softrt_update(bfqq);
4387 }
4388 }
4389
4390 bfq_log_bfqq(bfqd, bfqq,
4391 "expire (%d, slow %d, num_disp %d, short_ttime %d)", reason,
4392 slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq));
4393
4394 /*
4395 * bfqq expired, so no total service time needs to be computed
4396 * any longer: reset state machine for measuring total service
4397 * times.
4398 */
4399 bfqd->rqs_injected = bfqd->wait_dispatch = false;
4400 bfqd->waited_rq = NULL;
4401
4402 /*
4403 * Increase, decrease or leave budget unchanged according to
4404 * reason.
4405 */
4406 __bfq_bfqq_recalc_budget(bfqd, bfqq, reason);
4407 if (__bfq_bfqq_expire(bfqd, bfqq, reason))
4408 /* bfqq is gone, no more actions on it */
4409 return;
4410
4411 /* mark bfqq as waiting a request only if a bic still points to it */
4412 if (!bfq_bfqq_busy(bfqq) &&
4413 reason != BFQQE_BUDGET_TIMEOUT &&
4414 reason != BFQQE_BUDGET_EXHAUSTED) {
4415 bfq_mark_bfqq_non_blocking_wait_rq(bfqq);
4416 /*
4417 * Not setting service to 0, because, if the next rq
4418 * arrives in time, the queue will go on receiving
4419 * service with this same budget (as if it never expired)
4420 */
4421 } else
4422 entity->service = 0;
4423
4424 /*
4425 * Reset the received-service counter for every parent entity.
4426 * Differently from what happens with bfqq->entity.service,
4427 * the resetting of this counter never needs to be postponed
4428 * for parent entities. In fact, in case bfqq may have a
4429 * chance to go on being served using the last, partially
4430 * consumed budget, bfqq->entity.service needs to be kept,
4431 * because if bfqq then actually goes on being served using
4432 * the same budget, the last value of bfqq->entity.service is
4433 * needed to properly decrement bfqq->entity.budget by the
4434 * portion already consumed. In contrast, it is not necessary
4435 * to keep entity->service for parent entities too, because
4436 * the bubble up of the new value of bfqq->entity.budget will
4437 * make sure that the budgets of parent entities are correct,
4438 * even in case bfqq and thus parent entities go on receiving
4439 * service with the same budget.
4440 */
4441 entity = entity->parent;
4442 for_each_entity(entity)
4443 entity->service = 0;
4444 }
4445
4446 /*
4447 * Budget timeout is not implemented through a dedicated timer, but
4448 * just checked on request arrivals and completions, as well as on
4449 * idle timer expirations.
4450 */
bfq_bfqq_budget_timeout(struct bfq_queue * bfqq)4451 static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq)
4452 {
4453 return time_is_before_eq_jiffies(bfqq->budget_timeout);
4454 }
4455
4456 /*
4457 * If we expire a queue that is actively waiting (i.e., with the
4458 * device idled) for the arrival of a new request, then we may incur
4459 * the timestamp misalignment problem described in the body of the
4460 * function __bfq_activate_entity. Hence we return true only if this
4461 * condition does not hold, or if the queue is slow enough to deserve
4462 * only to be kicked off for preserving a high throughput.
4463 */
bfq_may_expire_for_budg_timeout(struct bfq_queue * bfqq)4464 static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq)
4465 {
4466 bfq_log_bfqq(bfqq->bfqd, bfqq,
4467 "may_budget_timeout: wait_request %d left %d timeout %d",
4468 bfq_bfqq_wait_request(bfqq),
4469 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3,
4470 bfq_bfqq_budget_timeout(bfqq));
4471
4472 return (!bfq_bfqq_wait_request(bfqq) ||
4473 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3)
4474 &&
4475 bfq_bfqq_budget_timeout(bfqq);
4476 }
4477
idling_boosts_thr_without_issues(struct bfq_data * bfqd,struct bfq_queue * bfqq)4478 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd,
4479 struct bfq_queue *bfqq)
4480 {
4481 bool rot_without_queueing =
4482 !blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag,
4483 bfqq_sequential_and_IO_bound,
4484 idling_boosts_thr;
4485
4486 /* No point in idling for bfqq if it won't get requests any longer */
4487 if (unlikely(!bfqq_process_refs(bfqq)))
4488 return false;
4489
4490 bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) &&
4491 bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq);
4492
4493 /*
4494 * The next variable takes into account the cases where idling
4495 * boosts the throughput.
4496 *
4497 * The value of the variable is computed considering, first, that
4498 * idling is virtually always beneficial for the throughput if:
4499 * (a) the device is not NCQ-capable and rotational, or
4500 * (b) regardless of the presence of NCQ, the device is rotational and
4501 * the request pattern for bfqq is I/O-bound and sequential, or
4502 * (c) regardless of whether it is rotational, the device is
4503 * not NCQ-capable and the request pattern for bfqq is
4504 * I/O-bound and sequential.
4505 *
4506 * Secondly, and in contrast to the above item (b), idling an
4507 * NCQ-capable flash-based device would not boost the
4508 * throughput even with sequential I/O; rather it would lower
4509 * the throughput in proportion to how fast the device
4510 * is. Accordingly, the next variable is true if any of the
4511 * above conditions (a), (b) or (c) is true, and, in
4512 * particular, happens to be false if bfqd is an NCQ-capable
4513 * flash-based device.
4514 */
4515 idling_boosts_thr = rot_without_queueing ||
4516 ((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) &&
4517 bfqq_sequential_and_IO_bound);
4518
4519 /*
4520 * The return value of this function is equal to that of
4521 * idling_boosts_thr, unless a special case holds. In this
4522 * special case, described below, idling may cause problems to
4523 * weight-raised queues.
4524 *
4525 * When the request pool is saturated (e.g., in the presence
4526 * of write hogs), if the processes associated with
4527 * non-weight-raised queues ask for requests at a lower rate,
4528 * then processes associated with weight-raised queues have a
4529 * higher probability to get a request from the pool
4530 * immediately (or at least soon) when they need one. Thus
4531 * they have a higher probability to actually get a fraction
4532 * of the device throughput proportional to their high
4533 * weight. This is especially true with NCQ-capable drives,
4534 * which enqueue several requests in advance, and further
4535 * reorder internally-queued requests.
4536 *
4537 * For this reason, we force to false the return value if
4538 * there are weight-raised busy queues. In this case, and if
4539 * bfqq is not weight-raised, this guarantees that the device
4540 * is not idled for bfqq (if, instead, bfqq is weight-raised,
4541 * then idling will be guaranteed by another variable, see
4542 * below). Combined with the timestamping rules of BFQ (see
4543 * [1] for details), this behavior causes bfqq, and hence any
4544 * sync non-weight-raised queue, to get a lower number of
4545 * requests served, and thus to ask for a lower number of
4546 * requests from the request pool, before the busy
4547 * weight-raised queues get served again. This often mitigates
4548 * starvation problems in the presence of heavy write
4549 * workloads and NCQ, thereby guaranteeing a higher
4550 * application and system responsiveness in these hostile
4551 * scenarios.
4552 */
4553 return idling_boosts_thr &&
4554 bfqd->wr_busy_queues == 0;
4555 }
4556
4557 /*
4558 * For a queue that becomes empty, device idling is allowed only if
4559 * this function returns true for that queue. As a consequence, since
4560 * device idling plays a critical role for both throughput boosting
4561 * and service guarantees, the return value of this function plays a
4562 * critical role as well.
4563 *
4564 * In a nutshell, this function returns true only if idling is
4565 * beneficial for throughput or, even if detrimental for throughput,
4566 * idling is however necessary to preserve service guarantees (low
4567 * latency, desired throughput distribution, ...). In particular, on
4568 * NCQ-capable devices, this function tries to return false, so as to
4569 * help keep the drives' internal queues full, whenever this helps the
4570 * device boost the throughput without causing any service-guarantee
4571 * issue.
4572 *
4573 * Most of the issues taken into account to get the return value of
4574 * this function are not trivial. We discuss these issues in the two
4575 * functions providing the main pieces of information needed by this
4576 * function.
4577 */
bfq_better_to_idle(struct bfq_queue * bfqq)4578 static bool bfq_better_to_idle(struct bfq_queue *bfqq)
4579 {
4580 struct bfq_data *bfqd = bfqq->bfqd;
4581 bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar;
4582
4583 /* No point in idling for bfqq if it won't get requests any longer */
4584 if (unlikely(!bfqq_process_refs(bfqq)))
4585 return false;
4586
4587 if (unlikely(bfqd->strict_guarantees))
4588 return true;
4589
4590 /*
4591 * Idling is performed only if slice_idle > 0. In addition, we
4592 * do not idle if
4593 * (a) bfqq is async
4594 * (b) bfqq is in the idle io prio class: in this case we do
4595 * not idle because we want to minimize the bandwidth that
4596 * queues in this class can steal to higher-priority queues
4597 */
4598 if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) ||
4599 bfq_class_idle(bfqq))
4600 return false;
4601
4602 idling_boosts_thr_with_no_issue =
4603 idling_boosts_thr_without_issues(bfqd, bfqq);
4604
4605 idling_needed_for_service_guar =
4606 idling_needed_for_service_guarantees(bfqd, bfqq);
4607
4608 /*
4609 * We have now the two components we need to compute the
4610 * return value of the function, which is true only if idling
4611 * either boosts the throughput (without issues), or is
4612 * necessary to preserve service guarantees.
4613 */
4614 return idling_boosts_thr_with_no_issue ||
4615 idling_needed_for_service_guar;
4616 }
4617
4618 /*
4619 * If the in-service queue is empty but the function bfq_better_to_idle
4620 * returns true, then:
4621 * 1) the queue must remain in service and cannot be expired, and
4622 * 2) the device must be idled to wait for the possible arrival of a new
4623 * request for the queue.
4624 * See the comments on the function bfq_better_to_idle for the reasons
4625 * why performing device idling is the best choice to boost the throughput
4626 * and preserve service guarantees when bfq_better_to_idle itself
4627 * returns true.
4628 */
bfq_bfqq_must_idle(struct bfq_queue * bfqq)4629 static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq)
4630 {
4631 return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq);
4632 }
4633
4634 /*
4635 * This function chooses the queue from which to pick the next extra
4636 * I/O request to inject, if it finds a compatible queue. See the
4637 * comments on bfq_update_inject_limit() for details on the injection
4638 * mechanism, and for the definitions of the quantities mentioned
4639 * below.
4640 */
4641 static struct bfq_queue *
bfq_choose_bfqq_for_injection(struct bfq_data * bfqd)4642 bfq_choose_bfqq_for_injection(struct bfq_data *bfqd)
4643 {
4644 struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue;
4645 unsigned int limit = in_serv_bfqq->inject_limit;
4646 /*
4647 * If
4648 * - bfqq is not weight-raised and therefore does not carry
4649 * time-critical I/O,
4650 * or
4651 * - regardless of whether bfqq is weight-raised, bfqq has
4652 * however a long think time, during which it can absorb the
4653 * effect of an appropriate number of extra I/O requests
4654 * from other queues (see bfq_update_inject_limit for
4655 * details on the computation of this number);
4656 * then injection can be performed without restrictions.
4657 */
4658 bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 ||
4659 !bfq_bfqq_has_short_ttime(in_serv_bfqq);
4660
4661 /*
4662 * If
4663 * - the baseline total service time could not be sampled yet,
4664 * so the inject limit happens to be still 0, and
4665 * - a lot of time has elapsed since the plugging of I/O
4666 * dispatching started, so drive speed is being wasted
4667 * significantly;
4668 * then temporarily raise inject limit to one request.
4669 */
4670 if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 &&
4671 bfq_bfqq_wait_request(in_serv_bfqq) &&
4672 time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies +
4673 bfqd->bfq_slice_idle)
4674 )
4675 limit = 1;
4676
4677 if (bfqd->rq_in_driver >= limit)
4678 return NULL;
4679
4680 /*
4681 * Linear search of the source queue for injection; but, with
4682 * a high probability, very few steps are needed to find a
4683 * candidate queue, i.e., a queue with enough budget left for
4684 * its next request. In fact:
4685 * - BFQ dynamically updates the budget of every queue so as
4686 * to accommodate the expected backlog of the queue;
4687 * - if a queue gets all its requests dispatched as injected
4688 * service, then the queue is removed from the active list
4689 * (and re-added only if it gets new requests, but then it
4690 * is assigned again enough budget for its new backlog).
4691 */
4692 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list)
4693 if (!RB_EMPTY_ROOT(&bfqq->sort_list) &&
4694 (in_serv_always_inject || bfqq->wr_coeff > 1) &&
4695 bfq_serv_to_charge(bfqq->next_rq, bfqq) <=
4696 bfq_bfqq_budget_left(bfqq)) {
4697 /*
4698 * Allow for only one large in-flight request
4699 * on non-rotational devices, for the
4700 * following reason. On non-rotationl drives,
4701 * large requests take much longer than
4702 * smaller requests to be served. In addition,
4703 * the drive prefers to serve large requests
4704 * w.r.t. to small ones, if it can choose. So,
4705 * having more than one large requests queued
4706 * in the drive may easily make the next first
4707 * request of the in-service queue wait for so
4708 * long to break bfqq's service guarantees. On
4709 * the bright side, large requests let the
4710 * drive reach a very high throughput, even if
4711 * there is only one in-flight large request
4712 * at a time.
4713 */
4714 if (blk_queue_nonrot(bfqd->queue) &&
4715 blk_rq_sectors(bfqq->next_rq) >=
4716 BFQQ_SECT_THR_NONROT)
4717 limit = min_t(unsigned int, 1, limit);
4718 else
4719 limit = in_serv_bfqq->inject_limit;
4720
4721 if (bfqd->rq_in_driver < limit) {
4722 bfqd->rqs_injected = true;
4723 return bfqq;
4724 }
4725 }
4726
4727 return NULL;
4728 }
4729
4730 /*
4731 * Select a queue for service. If we have a current queue in service,
4732 * check whether to continue servicing it, or retrieve and set a new one.
4733 */
bfq_select_queue(struct bfq_data * bfqd)4734 static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd)
4735 {
4736 struct bfq_queue *bfqq;
4737 struct request *next_rq;
4738 enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT;
4739
4740 bfqq = bfqd->in_service_queue;
4741 if (!bfqq)
4742 goto new_queue;
4743
4744 bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue");
4745
4746 /*
4747 * Do not expire bfqq for budget timeout if bfqq may be about
4748 * to enjoy device idling. The reason why, in this case, we
4749 * prevent bfqq from expiring is the same as in the comments
4750 * on the case where bfq_bfqq_must_idle() returns true, in
4751 * bfq_completed_request().
4752 */
4753 if (bfq_may_expire_for_budg_timeout(bfqq) &&
4754 !bfq_bfqq_must_idle(bfqq))
4755 goto expire;
4756
4757 check_queue:
4758 /*
4759 * This loop is rarely executed more than once. Even when it
4760 * happens, it is much more convenient to re-execute this loop
4761 * than to return NULL and trigger a new dispatch to get a
4762 * request served.
4763 */
4764 next_rq = bfqq->next_rq;
4765 /*
4766 * If bfqq has requests queued and it has enough budget left to
4767 * serve them, keep the queue, otherwise expire it.
4768 */
4769 if (next_rq) {
4770 if (bfq_serv_to_charge(next_rq, bfqq) >
4771 bfq_bfqq_budget_left(bfqq)) {
4772 /*
4773 * Expire the queue for budget exhaustion,
4774 * which makes sure that the next budget is
4775 * enough to serve the next request, even if
4776 * it comes from the fifo expired path.
4777 */
4778 reason = BFQQE_BUDGET_EXHAUSTED;
4779 goto expire;
4780 } else {
4781 /*
4782 * The idle timer may be pending because we may
4783 * not disable disk idling even when a new request
4784 * arrives.
4785 */
4786 if (bfq_bfqq_wait_request(bfqq)) {
4787 /*
4788 * If we get here: 1) at least a new request
4789 * has arrived but we have not disabled the
4790 * timer because the request was too small,
4791 * 2) then the block layer has unplugged
4792 * the device, causing the dispatch to be
4793 * invoked.
4794 *
4795 * Since the device is unplugged, now the
4796 * requests are probably large enough to
4797 * provide a reasonable throughput.
4798 * So we disable idling.
4799 */
4800 bfq_clear_bfqq_wait_request(bfqq);
4801 hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
4802 }
4803 goto keep_queue;
4804 }
4805 }
4806
4807 /*
4808 * No requests pending. However, if the in-service queue is idling
4809 * for a new request, or has requests waiting for a completion and
4810 * may idle after their completion, then keep it anyway.
4811 *
4812 * Yet, inject service from other queues if it boosts
4813 * throughput and is possible.
4814 */
4815 if (bfq_bfqq_wait_request(bfqq) ||
4816 (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) {
4817 struct bfq_queue *async_bfqq =
4818 bfqq->bic && bfqq->bic->bfqq[0] &&
4819 bfq_bfqq_busy(bfqq->bic->bfqq[0]) &&
4820 bfqq->bic->bfqq[0]->next_rq ?
4821 bfqq->bic->bfqq[0] : NULL;
4822 struct bfq_queue *blocked_bfqq =
4823 !hlist_empty(&bfqq->woken_list) ?
4824 container_of(bfqq->woken_list.first,
4825 struct bfq_queue,
4826 woken_list_node)
4827 : NULL;
4828
4829 /*
4830 * The next four mutually-exclusive ifs decide
4831 * whether to try injection, and choose the queue to
4832 * pick an I/O request from.
4833 *
4834 * The first if checks whether the process associated
4835 * with bfqq has also async I/O pending. If so, it
4836 * injects such I/O unconditionally. Injecting async
4837 * I/O from the same process can cause no harm to the
4838 * process. On the contrary, it can only increase
4839 * bandwidth and reduce latency for the process.
4840 *
4841 * The second if checks whether there happens to be a
4842 * non-empty waker queue for bfqq, i.e., a queue whose
4843 * I/O needs to be completed for bfqq to receive new
4844 * I/O. This happens, e.g., if bfqq is associated with
4845 * a process that does some sync. A sync generates
4846 * extra blocking I/O, which must be completed before
4847 * the process associated with bfqq can go on with its
4848 * I/O. If the I/O of the waker queue is not served,
4849 * then bfqq remains empty, and no I/O is dispatched,
4850 * until the idle timeout fires for bfqq. This is
4851 * likely to result in lower bandwidth and higher
4852 * latencies for bfqq, and in a severe loss of total
4853 * throughput. The best action to take is therefore to
4854 * serve the waker queue as soon as possible. So do it
4855 * (without relying on the third alternative below for
4856 * eventually serving waker_bfqq's I/O; see the last
4857 * paragraph for further details). This systematic
4858 * injection of I/O from the waker queue does not
4859 * cause any delay to bfqq's I/O. On the contrary,
4860 * next bfqq's I/O is brought forward dramatically,
4861 * for it is not blocked for milliseconds.
4862 *
4863 * The third if checks whether there is a queue woken
4864 * by bfqq, and currently with pending I/O. Such a
4865 * woken queue does not steal bandwidth from bfqq,
4866 * because it remains soon without I/O if bfqq is not
4867 * served. So there is virtually no risk of loss of
4868 * bandwidth for bfqq if this woken queue has I/O
4869 * dispatched while bfqq is waiting for new I/O.
4870 *
4871 * The fourth if checks whether bfqq is a queue for
4872 * which it is better to avoid injection. It is so if
4873 * bfqq delivers more throughput when served without
4874 * any further I/O from other queues in the middle, or
4875 * if the service times of bfqq's I/O requests both
4876 * count more than overall throughput, and may be
4877 * easily increased by injection (this happens if bfqq
4878 * has a short think time). If none of these
4879 * conditions holds, then a candidate queue for
4880 * injection is looked for through
4881 * bfq_choose_bfqq_for_injection(). Note that the
4882 * latter may return NULL (for example if the inject
4883 * limit for bfqq is currently 0).
4884 *
4885 * NOTE: motivation for the second alternative
4886 *
4887 * Thanks to the way the inject limit is updated in
4888 * bfq_update_has_short_ttime(), it is rather likely
4889 * that, if I/O is being plugged for bfqq and the
4890 * waker queue has pending I/O requests that are
4891 * blocking bfqq's I/O, then the fourth alternative
4892 * above lets the waker queue get served before the
4893 * I/O-plugging timeout fires. So one may deem the
4894 * second alternative superfluous. It is not, because
4895 * the fourth alternative may be way less effective in
4896 * case of a synchronization. For two main
4897 * reasons. First, throughput may be low because the
4898 * inject limit may be too low to guarantee the same
4899 * amount of injected I/O, from the waker queue or
4900 * other queues, that the second alternative
4901 * guarantees (the second alternative unconditionally
4902 * injects a pending I/O request of the waker queue
4903 * for each bfq_dispatch_request()). Second, with the
4904 * fourth alternative, the duration of the plugging,
4905 * i.e., the time before bfqq finally receives new I/O,
4906 * may not be minimized, because the waker queue may
4907 * happen to be served only after other queues.
4908 */
4909 if (async_bfqq &&
4910 icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic &&
4911 bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <=
4912 bfq_bfqq_budget_left(async_bfqq))
4913 bfqq = bfqq->bic->bfqq[0];
4914 else if (bfqq->waker_bfqq &&
4915 bfq_bfqq_busy(bfqq->waker_bfqq) &&
4916 bfqq->waker_bfqq->next_rq &&
4917 bfq_serv_to_charge(bfqq->waker_bfqq->next_rq,
4918 bfqq->waker_bfqq) <=
4919 bfq_bfqq_budget_left(bfqq->waker_bfqq)
4920 )
4921 bfqq = bfqq->waker_bfqq;
4922 else if (blocked_bfqq &&
4923 bfq_bfqq_busy(blocked_bfqq) &&
4924 blocked_bfqq->next_rq &&
4925 bfq_serv_to_charge(blocked_bfqq->next_rq,
4926 blocked_bfqq) <=
4927 bfq_bfqq_budget_left(blocked_bfqq)
4928 )
4929 bfqq = blocked_bfqq;
4930 else if (!idling_boosts_thr_without_issues(bfqd, bfqq) &&
4931 (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 ||
4932 !bfq_bfqq_has_short_ttime(bfqq)))
4933 bfqq = bfq_choose_bfqq_for_injection(bfqd);
4934 else
4935 bfqq = NULL;
4936
4937 goto keep_queue;
4938 }
4939
4940 reason = BFQQE_NO_MORE_REQUESTS;
4941 expire:
4942 bfq_bfqq_expire(bfqd, bfqq, false, reason);
4943 new_queue:
4944 bfqq = bfq_set_in_service_queue(bfqd);
4945 if (bfqq) {
4946 bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue");
4947 goto check_queue;
4948 }
4949 keep_queue:
4950 if (bfqq)
4951 bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue");
4952 else
4953 bfq_log(bfqd, "select_queue: no queue returned");
4954
4955 return bfqq;
4956 }
4957
bfq_update_wr_data(struct bfq_data * bfqd,struct bfq_queue * bfqq)4958 static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq)
4959 {
4960 struct bfq_entity *entity = &bfqq->entity;
4961
4962 if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */
4963 bfq_log_bfqq(bfqd, bfqq,
4964 "raising period dur %u/%u msec, old coeff %u, w %d(%d)",
4965 jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish),
4966 jiffies_to_msecs(bfqq->wr_cur_max_time),
4967 bfqq->wr_coeff,
4968 bfqq->entity.weight, bfqq->entity.orig_weight);
4969
4970 if (entity->prio_changed)
4971 bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change");
4972
4973 /*
4974 * If the queue was activated in a burst, or too much
4975 * time has elapsed from the beginning of this
4976 * weight-raising period, then end weight raising.
4977 */
4978 if (bfq_bfqq_in_large_burst(bfqq))
4979 bfq_bfqq_end_wr(bfqq);
4980 else if (time_is_before_jiffies(bfqq->last_wr_start_finish +
4981 bfqq->wr_cur_max_time)) {
4982 if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time ||
4983 time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
4984 bfq_wr_duration(bfqd))) {
4985 /*
4986 * Either in interactive weight
4987 * raising, or in soft_rt weight
4988 * raising with the
4989 * interactive-weight-raising period
4990 * elapsed (so no switch back to
4991 * interactive weight raising).
4992 */
4993 bfq_bfqq_end_wr(bfqq);
4994 } else { /*
4995 * soft_rt finishing while still in
4996 * interactive period, switch back to
4997 * interactive weight raising
4998 */
4999 switch_back_to_interactive_wr(bfqq, bfqd);
5000 bfqq->entity.prio_changed = 1;
5001 }
5002 }
5003 if (bfqq->wr_coeff > 1 &&
5004 bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time &&
5005 bfqq->service_from_wr > max_service_from_wr) {
5006 /* see comments on max_service_from_wr */
5007 bfq_bfqq_end_wr(bfqq);
5008 }
5009 }
5010 /*
5011 * To improve latency (for this or other queues), immediately
5012 * update weight both if it must be raised and if it must be
5013 * lowered. Since, entity may be on some active tree here, and
5014 * might have a pending change of its ioprio class, invoke
5015 * next function with the last parameter unset (see the
5016 * comments on the function).
5017 */
5018 if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1))
5019 __bfq_entity_update_weight_prio(bfq_entity_service_tree(entity),
5020 entity, false);
5021 }
5022
5023 /*
5024 * Dispatch next request from bfqq.
5025 */
bfq_dispatch_rq_from_bfqq(struct bfq_data * bfqd,struct bfq_queue * bfqq)5026 static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd,
5027 struct bfq_queue *bfqq)
5028 {
5029 struct request *rq = bfqq->next_rq;
5030 unsigned long service_to_charge;
5031
5032 service_to_charge = bfq_serv_to_charge(rq, bfqq);
5033
5034 bfq_bfqq_served(bfqq, service_to_charge);
5035
5036 if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) {
5037 bfqd->wait_dispatch = false;
5038 bfqd->waited_rq = rq;
5039 }
5040
5041 bfq_dispatch_remove(bfqd->queue, rq);
5042
5043 if (bfqq != bfqd->in_service_queue)
5044 goto return_rq;
5045
5046 /*
5047 * If weight raising has to terminate for bfqq, then next
5048 * function causes an immediate update of bfqq's weight,
5049 * without waiting for next activation. As a consequence, on
5050 * expiration, bfqq will be timestamped as if has never been
5051 * weight-raised during this service slot, even if it has
5052 * received part or even most of the service as a
5053 * weight-raised queue. This inflates bfqq's timestamps, which
5054 * is beneficial, as bfqq is then more willing to leave the
5055 * device immediately to possible other weight-raised queues.
5056 */
5057 bfq_update_wr_data(bfqd, bfqq);
5058
5059 /*
5060 * Expire bfqq, pretending that its budget expired, if bfqq
5061 * belongs to CLASS_IDLE and other queues are waiting for
5062 * service.
5063 */
5064 if (!(bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq)))
5065 goto return_rq;
5066
5067 bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED);
5068
5069 return_rq:
5070 return rq;
5071 }
5072
bfq_has_work(struct blk_mq_hw_ctx * hctx)5073 static bool bfq_has_work(struct blk_mq_hw_ctx *hctx)
5074 {
5075 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
5076
5077 /*
5078 * Avoiding lock: a race on bfqd->queued should cause at
5079 * most a call to dispatch for nothing
5080 */
5081 return !list_empty_careful(&bfqd->dispatch) ||
5082 READ_ONCE(bfqd->queued);
5083 }
5084
__bfq_dispatch_request(struct blk_mq_hw_ctx * hctx)5085 static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
5086 {
5087 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
5088 struct request *rq = NULL;
5089 struct bfq_queue *bfqq = NULL;
5090
5091 if (!list_empty(&bfqd->dispatch)) {
5092 rq = list_first_entry(&bfqd->dispatch, struct request,
5093 queuelist);
5094 list_del_init(&rq->queuelist);
5095
5096 bfqq = RQ_BFQQ(rq);
5097
5098 if (bfqq) {
5099 /*
5100 * Increment counters here, because this
5101 * dispatch does not follow the standard
5102 * dispatch flow (where counters are
5103 * incremented)
5104 */
5105 bfqq->dispatched++;
5106
5107 goto inc_in_driver_start_rq;
5108 }
5109
5110 /*
5111 * We exploit the bfq_finish_requeue_request hook to
5112 * decrement rq_in_driver, but
5113 * bfq_finish_requeue_request will not be invoked on
5114 * this request. So, to avoid unbalance, just start
5115 * this request, without incrementing rq_in_driver. As
5116 * a negative consequence, rq_in_driver is deceptively
5117 * lower than it should be while this request is in
5118 * service. This may cause bfq_schedule_dispatch to be
5119 * invoked uselessly.
5120 *
5121 * As for implementing an exact solution, the
5122 * bfq_finish_requeue_request hook, if defined, is
5123 * probably invoked also on this request. So, by
5124 * exploiting this hook, we could 1) increment
5125 * rq_in_driver here, and 2) decrement it in
5126 * bfq_finish_requeue_request. Such a solution would
5127 * let the value of the counter be always accurate,
5128 * but it would entail using an extra interface
5129 * function. This cost seems higher than the benefit,
5130 * being the frequency of non-elevator-private
5131 * requests very low.
5132 */
5133 goto start_rq;
5134 }
5135
5136 bfq_log(bfqd, "dispatch requests: %d busy queues",
5137 bfq_tot_busy_queues(bfqd));
5138
5139 if (bfq_tot_busy_queues(bfqd) == 0)
5140 goto exit;
5141
5142 /*
5143 * Force device to serve one request at a time if
5144 * strict_guarantees is true. Forcing this service scheme is
5145 * currently the ONLY way to guarantee that the request
5146 * service order enforced by the scheduler is respected by a
5147 * queueing device. Otherwise the device is free even to make
5148 * some unlucky request wait for as long as the device
5149 * wishes.
5150 *
5151 * Of course, serving one request at a time may cause loss of
5152 * throughput.
5153 */
5154 if (bfqd->strict_guarantees && bfqd->rq_in_driver > 0)
5155 goto exit;
5156
5157 bfqq = bfq_select_queue(bfqd);
5158 if (!bfqq)
5159 goto exit;
5160
5161 rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq);
5162
5163 if (rq) {
5164 inc_in_driver_start_rq:
5165 bfqd->rq_in_driver++;
5166 start_rq:
5167 rq->rq_flags |= RQF_STARTED;
5168 }
5169 exit:
5170 return rq;
5171 }
5172
5173 #ifdef CONFIG_BFQ_CGROUP_DEBUG
bfq_update_dispatch_stats(struct request_queue * q,struct request * rq,struct bfq_queue * in_serv_queue,bool idle_timer_disabled)5174 static void bfq_update_dispatch_stats(struct request_queue *q,
5175 struct request *rq,
5176 struct bfq_queue *in_serv_queue,
5177 bool idle_timer_disabled)
5178 {
5179 struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL;
5180
5181 if (!idle_timer_disabled && !bfqq)
5182 return;
5183
5184 /*
5185 * rq and bfqq are guaranteed to exist until this function
5186 * ends, for the following reasons. First, rq can be
5187 * dispatched to the device, and then can be completed and
5188 * freed, only after this function ends. Second, rq cannot be
5189 * merged (and thus freed because of a merge) any longer,
5190 * because it has already started. Thus rq cannot be freed
5191 * before this function ends, and, since rq has a reference to
5192 * bfqq, the same guarantee holds for bfqq too.
5193 *
5194 * In addition, the following queue lock guarantees that
5195 * bfqq_group(bfqq) exists as well.
5196 */
5197 spin_lock_irq(&q->queue_lock);
5198 if (idle_timer_disabled)
5199 /*
5200 * Since the idle timer has been disabled,
5201 * in_serv_queue contained some request when
5202 * __bfq_dispatch_request was invoked above, which
5203 * implies that rq was picked exactly from
5204 * in_serv_queue. Thus in_serv_queue == bfqq, and is
5205 * therefore guaranteed to exist because of the above
5206 * arguments.
5207 */
5208 bfqg_stats_update_idle_time(bfqq_group(in_serv_queue));
5209 if (bfqq) {
5210 struct bfq_group *bfqg = bfqq_group(bfqq);
5211
5212 bfqg_stats_update_avg_queue_size(bfqg);
5213 bfqg_stats_set_start_empty_time(bfqg);
5214 bfqg_stats_update_io_remove(bfqg, rq->cmd_flags);
5215 }
5216 spin_unlock_irq(&q->queue_lock);
5217 }
5218 #else
bfq_update_dispatch_stats(struct request_queue * q,struct request * rq,struct bfq_queue * in_serv_queue,bool idle_timer_disabled)5219 static inline void bfq_update_dispatch_stats(struct request_queue *q,
5220 struct request *rq,
5221 struct bfq_queue *in_serv_queue,
5222 bool idle_timer_disabled) {}
5223 #endif /* CONFIG_BFQ_CGROUP_DEBUG */
5224
bfq_dispatch_request(struct blk_mq_hw_ctx * hctx)5225 static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
5226 {
5227 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
5228 struct request *rq;
5229 struct bfq_queue *in_serv_queue;
5230 bool waiting_rq, idle_timer_disabled = false;
5231
5232 spin_lock_irq(&bfqd->lock);
5233
5234 in_serv_queue = bfqd->in_service_queue;
5235 waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue);
5236
5237 rq = __bfq_dispatch_request(hctx);
5238 if (in_serv_queue == bfqd->in_service_queue) {
5239 idle_timer_disabled =
5240 waiting_rq && !bfq_bfqq_wait_request(in_serv_queue);
5241 }
5242
5243 spin_unlock_irq(&bfqd->lock);
5244 bfq_update_dispatch_stats(hctx->queue, rq,
5245 idle_timer_disabled ? in_serv_queue : NULL,
5246 idle_timer_disabled);
5247
5248 return rq;
5249 }
5250
5251 /*
5252 * Task holds one reference to the queue, dropped when task exits. Each rq
5253 * in-flight on this queue also holds a reference, dropped when rq is freed.
5254 *
5255 * Scheduler lock must be held here. Recall not to use bfqq after calling
5256 * this function on it.
5257 */
bfq_put_queue(struct bfq_queue * bfqq)5258 void bfq_put_queue(struct bfq_queue *bfqq)
5259 {
5260 struct bfq_queue *item;
5261 struct hlist_node *n;
5262 struct bfq_group *bfqg = bfqq_group(bfqq);
5263
5264 bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d", bfqq, bfqq->ref);
5265
5266 bfqq->ref--;
5267 if (bfqq->ref)
5268 return;
5269
5270 if (!hlist_unhashed(&bfqq->burst_list_node)) {
5271 hlist_del_init(&bfqq->burst_list_node);
5272 /*
5273 * Decrement also burst size after the removal, if the
5274 * process associated with bfqq is exiting, and thus
5275 * does not contribute to the burst any longer. This
5276 * decrement helps filter out false positives of large
5277 * bursts, when some short-lived process (often due to
5278 * the execution of commands by some service) happens
5279 * to start and exit while a complex application is
5280 * starting, and thus spawning several processes that
5281 * do I/O (and that *must not* be treated as a large
5282 * burst, see comments on bfq_handle_burst).
5283 *
5284 * In particular, the decrement is performed only if:
5285 * 1) bfqq is not a merged queue, because, if it is,
5286 * then this free of bfqq is not triggered by the exit
5287 * of the process bfqq is associated with, but exactly
5288 * by the fact that bfqq has just been merged.
5289 * 2) burst_size is greater than 0, to handle
5290 * unbalanced decrements. Unbalanced decrements may
5291 * happen in te following case: bfqq is inserted into
5292 * the current burst list--without incrementing
5293 * bust_size--because of a split, but the current
5294 * burst list is not the burst list bfqq belonged to
5295 * (see comments on the case of a split in
5296 * bfq_set_request).
5297 */
5298 if (bfqq->bic && bfqq->bfqd->burst_size > 0)
5299 bfqq->bfqd->burst_size--;
5300 }
5301
5302 /*
5303 * bfqq does not exist any longer, so it cannot be woken by
5304 * any other queue, and cannot wake any other queue. Then bfqq
5305 * must be removed from the woken list of its possible waker
5306 * queue, and all queues in the woken list of bfqq must stop
5307 * having a waker queue. Strictly speaking, these updates
5308 * should be performed when bfqq remains with no I/O source
5309 * attached to it, which happens before bfqq gets freed. In
5310 * particular, this happens when the last process associated
5311 * with bfqq exits or gets associated with a different
5312 * queue. However, both events lead to bfqq being freed soon,
5313 * and dangling references would come out only after bfqq gets
5314 * freed. So these updates are done here, as a simple and safe
5315 * way to handle all cases.
5316 */
5317 /* remove bfqq from woken list */
5318 if (!hlist_unhashed(&bfqq->woken_list_node))
5319 hlist_del_init(&bfqq->woken_list_node);
5320
5321 /* reset waker for all queues in woken list */
5322 hlist_for_each_entry_safe(item, n, &bfqq->woken_list,
5323 woken_list_node) {
5324 item->waker_bfqq = NULL;
5325 hlist_del_init(&item->woken_list_node);
5326 }
5327
5328 if (bfqq->bfqd->last_completed_rq_bfqq == bfqq)
5329 bfqq->bfqd->last_completed_rq_bfqq = NULL;
5330
5331 kmem_cache_free(bfq_pool, bfqq);
5332 bfqg_and_blkg_put(bfqg);
5333 }
5334
bfq_put_stable_ref(struct bfq_queue * bfqq)5335 static void bfq_put_stable_ref(struct bfq_queue *bfqq)
5336 {
5337 bfqq->stable_ref--;
5338 bfq_put_queue(bfqq);
5339 }
5340
bfq_put_cooperator(struct bfq_queue * bfqq)5341 void bfq_put_cooperator(struct bfq_queue *bfqq)
5342 {
5343 struct bfq_queue *__bfqq, *next;
5344
5345 /*
5346 * If this queue was scheduled to merge with another queue, be
5347 * sure to drop the reference taken on that queue (and others in
5348 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs.
5349 */
5350 __bfqq = bfqq->new_bfqq;
5351 while (__bfqq) {
5352 if (__bfqq == bfqq)
5353 break;
5354 next = __bfqq->new_bfqq;
5355 bfq_put_queue(__bfqq);
5356 __bfqq = next;
5357 }
5358 }
5359
bfq_exit_bfqq(struct bfq_data * bfqd,struct bfq_queue * bfqq)5360 static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
5361 {
5362 if (bfqq == bfqd->in_service_queue) {
5363 __bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT);
5364 bfq_schedule_dispatch(bfqd);
5365 }
5366
5367 bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref);
5368
5369 bfq_put_cooperator(bfqq);
5370
5371 bfq_release_process_ref(bfqd, bfqq);
5372 }
5373
bfq_exit_icq_bfqq(struct bfq_io_cq * bic,bool is_sync)5374 static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync)
5375 {
5376 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync);
5377 struct bfq_data *bfqd;
5378
5379 if (bfqq)
5380 bfqd = bfqq->bfqd; /* NULL if scheduler already exited */
5381
5382 if (bfqq && bfqd) {
5383 unsigned long flags;
5384
5385 spin_lock_irqsave(&bfqd->lock, flags);
5386 bic_set_bfqq(bic, NULL, is_sync);
5387 bfq_exit_bfqq(bfqd, bfqq);
5388 spin_unlock_irqrestore(&bfqd->lock, flags);
5389 }
5390 }
5391
bfq_exit_icq(struct io_cq * icq)5392 static void bfq_exit_icq(struct io_cq *icq)
5393 {
5394 struct bfq_io_cq *bic = icq_to_bic(icq);
5395
5396 if (bic->stable_merge_bfqq) {
5397 struct bfq_data *bfqd = bic->stable_merge_bfqq->bfqd;
5398
5399 /*
5400 * bfqd is NULL if scheduler already exited, and in
5401 * that case this is the last time bfqq is accessed.
5402 */
5403 if (bfqd) {
5404 unsigned long flags;
5405
5406 spin_lock_irqsave(&bfqd->lock, flags);
5407 bfq_put_stable_ref(bic->stable_merge_bfqq);
5408 spin_unlock_irqrestore(&bfqd->lock, flags);
5409 } else {
5410 bfq_put_stable_ref(bic->stable_merge_bfqq);
5411 }
5412 }
5413
5414 bfq_exit_icq_bfqq(bic, true);
5415 bfq_exit_icq_bfqq(bic, false);
5416 }
5417
5418 /*
5419 * Update the entity prio values; note that the new values will not
5420 * be used until the next (re)activation.
5421 */
5422 static void
bfq_set_next_ioprio_data(struct bfq_queue * bfqq,struct bfq_io_cq * bic)5423 bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic)
5424 {
5425 struct task_struct *tsk = current;
5426 int ioprio_class;
5427 struct bfq_data *bfqd = bfqq->bfqd;
5428
5429 if (!bfqd)
5430 return;
5431
5432 ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
5433 switch (ioprio_class) {
5434 default:
5435 pr_err("bdi %s: bfq: bad prio class %d\n",
5436 bdi_dev_name(bfqq->bfqd->queue->disk->bdi),
5437 ioprio_class);
5438 fallthrough;
5439 case IOPRIO_CLASS_NONE:
5440 /*
5441 * No prio set, inherit CPU scheduling settings.
5442 */
5443 bfqq->new_ioprio = task_nice_ioprio(tsk);
5444 bfqq->new_ioprio_class = task_nice_ioclass(tsk);
5445 break;
5446 case IOPRIO_CLASS_RT:
5447 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
5448 bfqq->new_ioprio_class = IOPRIO_CLASS_RT;
5449 break;
5450 case IOPRIO_CLASS_BE:
5451 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
5452 bfqq->new_ioprio_class = IOPRIO_CLASS_BE;
5453 break;
5454 case IOPRIO_CLASS_IDLE:
5455 bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE;
5456 bfqq->new_ioprio = 7;
5457 break;
5458 }
5459
5460 if (bfqq->new_ioprio >= IOPRIO_NR_LEVELS) {
5461 pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n",
5462 bfqq->new_ioprio);
5463 bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1;
5464 }
5465
5466 bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio);
5467 bfq_log_bfqq(bfqd, bfqq, "new_ioprio %d new_weight %d",
5468 bfqq->new_ioprio, bfqq->entity.new_weight);
5469 bfqq->entity.prio_changed = 1;
5470 }
5471
5472 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
5473 struct bio *bio, bool is_sync,
5474 struct bfq_io_cq *bic,
5475 bool respawn);
5476
bfq_check_ioprio_change(struct bfq_io_cq * bic,struct bio * bio)5477 static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio)
5478 {
5479 struct bfq_data *bfqd = bic_to_bfqd(bic);
5480 struct bfq_queue *bfqq;
5481 int ioprio = bic->icq.ioc->ioprio;
5482
5483 /*
5484 * This condition may trigger on a newly created bic, be sure to
5485 * drop the lock before returning.
5486 */
5487 if (unlikely(!bfqd) || likely(bic->ioprio == ioprio))
5488 return;
5489
5490 bic->ioprio = ioprio;
5491
5492 bfqq = bic_to_bfqq(bic, false);
5493 if (bfqq) {
5494 bfq_release_process_ref(bfqd, bfqq);
5495 bfqq = bfq_get_queue(bfqd, bio, false, bic, true);
5496 bic_set_bfqq(bic, bfqq, false);
5497 }
5498
5499 bfqq = bic_to_bfqq(bic, true);
5500 if (bfqq)
5501 bfq_set_next_ioprio_data(bfqq, bic);
5502 }
5503
bfq_init_bfqq(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct bfq_io_cq * bic,pid_t pid,int is_sync)5504 static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5505 struct bfq_io_cq *bic, pid_t pid, int is_sync)
5506 {
5507 u64 now_ns = ktime_get_ns();
5508
5509 RB_CLEAR_NODE(&bfqq->entity.rb_node);
5510 INIT_LIST_HEAD(&bfqq->fifo);
5511 INIT_HLIST_NODE(&bfqq->burst_list_node);
5512 INIT_HLIST_NODE(&bfqq->woken_list_node);
5513 INIT_HLIST_HEAD(&bfqq->woken_list);
5514
5515 bfqq->ref = 0;
5516 bfqq->bfqd = bfqd;
5517
5518 if (bic)
5519 bfq_set_next_ioprio_data(bfqq, bic);
5520
5521 if (is_sync) {
5522 /*
5523 * No need to mark as has_short_ttime if in
5524 * idle_class, because no device idling is performed
5525 * for queues in idle class
5526 */
5527 if (!bfq_class_idle(bfqq))
5528 /* tentatively mark as has_short_ttime */
5529 bfq_mark_bfqq_has_short_ttime(bfqq);
5530 bfq_mark_bfqq_sync(bfqq);
5531 bfq_mark_bfqq_just_created(bfqq);
5532 } else
5533 bfq_clear_bfqq_sync(bfqq);
5534
5535 /* set end request to minus infinity from now */
5536 bfqq->ttime.last_end_request = now_ns + 1;
5537
5538 bfqq->creation_time = jiffies;
5539
5540 bfqq->io_start_time = now_ns;
5541
5542 bfq_mark_bfqq_IO_bound(bfqq);
5543
5544 bfqq->pid = pid;
5545
5546 /* Tentative initial value to trade off between thr and lat */
5547 bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3;
5548 bfqq->budget_timeout = bfq_smallest_from_now();
5549
5550 bfqq->wr_coeff = 1;
5551 bfqq->last_wr_start_finish = jiffies;
5552 bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now();
5553 bfqq->split_time = bfq_smallest_from_now();
5554
5555 /*
5556 * To not forget the possibly high bandwidth consumed by a
5557 * process/queue in the recent past,
5558 * bfq_bfqq_softrt_next_start() returns a value at least equal
5559 * to the current value of bfqq->soft_rt_next_start (see
5560 * comments on bfq_bfqq_softrt_next_start). Set
5561 * soft_rt_next_start to now, to mean that bfqq has consumed
5562 * no bandwidth so far.
5563 */
5564 bfqq->soft_rt_next_start = jiffies;
5565
5566 /* first request is almost certainly seeky */
5567 bfqq->seek_history = 1;
5568 }
5569
bfq_async_queue_prio(struct bfq_data * bfqd,struct bfq_group * bfqg,int ioprio_class,int ioprio)5570 static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd,
5571 struct bfq_group *bfqg,
5572 int ioprio_class, int ioprio)
5573 {
5574 switch (ioprio_class) {
5575 case IOPRIO_CLASS_RT:
5576 return &bfqg->async_bfqq[0][ioprio];
5577 case IOPRIO_CLASS_NONE:
5578 ioprio = IOPRIO_BE_NORM;
5579 fallthrough;
5580 case IOPRIO_CLASS_BE:
5581 return &bfqg->async_bfqq[1][ioprio];
5582 case IOPRIO_CLASS_IDLE:
5583 return &bfqg->async_idle_bfqq;
5584 default:
5585 return NULL;
5586 }
5587 }
5588
5589 static struct bfq_queue *
bfq_do_early_stable_merge(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct bfq_io_cq * bic,struct bfq_queue * last_bfqq_created)5590 bfq_do_early_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5591 struct bfq_io_cq *bic,
5592 struct bfq_queue *last_bfqq_created)
5593 {
5594 struct bfq_queue *new_bfqq =
5595 bfq_setup_merge(bfqq, last_bfqq_created);
5596
5597 if (!new_bfqq)
5598 return bfqq;
5599
5600 if (new_bfqq->bic)
5601 new_bfqq->bic->stably_merged = true;
5602 bic->stably_merged = true;
5603
5604 /*
5605 * Reusing merge functions. This implies that
5606 * bfqq->bic must be set too, for
5607 * bfq_merge_bfqqs to correctly save bfqq's
5608 * state before killing it.
5609 */
5610 bfqq->bic = bic;
5611 bfq_merge_bfqqs(bfqd, bic, bfqq, new_bfqq);
5612
5613 return new_bfqq;
5614 }
5615
5616 /*
5617 * Many throughput-sensitive workloads are made of several parallel
5618 * I/O flows, with all flows generated by the same application, or
5619 * more generically by the same task (e.g., system boot). The most
5620 * counterproductive action with these workloads is plugging I/O
5621 * dispatch when one of the bfq_queues associated with these flows
5622 * remains temporarily empty.
5623 *
5624 * To avoid this plugging, BFQ has been using a burst-handling
5625 * mechanism for years now. This mechanism has proven effective for
5626 * throughput, and not detrimental for service guarantees. The
5627 * following function pushes this mechanism a little bit further,
5628 * basing on the following two facts.
5629 *
5630 * First, all the I/O flows of a the same application or task
5631 * contribute to the execution/completion of that common application
5632 * or task. So the performance figures that matter are total
5633 * throughput of the flows and task-wide I/O latency. In particular,
5634 * these flows do not need to be protected from each other, in terms
5635 * of individual bandwidth or latency.
5636 *
5637 * Second, the above fact holds regardless of the number of flows.
5638 *
5639 * Putting these two facts together, this commits merges stably the
5640 * bfq_queues associated with these I/O flows, i.e., with the
5641 * processes that generate these IO/ flows, regardless of how many the
5642 * involved processes are.
5643 *
5644 * To decide whether a set of bfq_queues is actually associated with
5645 * the I/O flows of a common application or task, and to merge these
5646 * queues stably, this function operates as follows: given a bfq_queue,
5647 * say Q2, currently being created, and the last bfq_queue, say Q1,
5648 * created before Q2, Q2 is merged stably with Q1 if
5649 * - very little time has elapsed since when Q1 was created
5650 * - Q2 has the same ioprio as Q1
5651 * - Q2 belongs to the same group as Q1
5652 *
5653 * Merging bfq_queues also reduces scheduling overhead. A fio test
5654 * with ten random readers on /dev/nullb shows a throughput boost of
5655 * 40%, with a quadcore. Since BFQ's execution time amounts to ~50% of
5656 * the total per-request processing time, the above throughput boost
5657 * implies that BFQ's overhead is reduced by more than 50%.
5658 *
5659 * This new mechanism most certainly obsoletes the current
5660 * burst-handling heuristics. We keep those heuristics for the moment.
5661 */
bfq_do_or_sched_stable_merge(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct bfq_io_cq * bic)5662 static struct bfq_queue *bfq_do_or_sched_stable_merge(struct bfq_data *bfqd,
5663 struct bfq_queue *bfqq,
5664 struct bfq_io_cq *bic)
5665 {
5666 struct bfq_queue **source_bfqq = bfqq->entity.parent ?
5667 &bfqq->entity.parent->last_bfqq_created :
5668 &bfqd->last_bfqq_created;
5669
5670 struct bfq_queue *last_bfqq_created = *source_bfqq;
5671
5672 /*
5673 * If last_bfqq_created has not been set yet, then init it. If
5674 * it has been set already, but too long ago, then move it
5675 * forward to bfqq. Finally, move also if bfqq belongs to a
5676 * different group than last_bfqq_created, or if bfqq has a
5677 * different ioprio or ioprio_class. If none of these
5678 * conditions holds true, then try an early stable merge or
5679 * schedule a delayed stable merge.
5680 *
5681 * A delayed merge is scheduled (instead of performing an
5682 * early merge), in case bfqq might soon prove to be more
5683 * throughput-beneficial if not merged. Currently this is
5684 * possible only if bfqd is rotational with no queueing. For
5685 * such a drive, not merging bfqq is better for throughput if
5686 * bfqq happens to contain sequential I/O. So, we wait a
5687 * little bit for enough I/O to flow through bfqq. After that,
5688 * if such an I/O is sequential, then the merge is
5689 * canceled. Otherwise the merge is finally performed.
5690 */
5691 if (!last_bfqq_created ||
5692 time_before(last_bfqq_created->creation_time +
5693 msecs_to_jiffies(bfq_activation_stable_merging),
5694 bfqq->creation_time) ||
5695 bfqq->entity.parent != last_bfqq_created->entity.parent ||
5696 bfqq->ioprio != last_bfqq_created->ioprio ||
5697 bfqq->ioprio_class != last_bfqq_created->ioprio_class)
5698 *source_bfqq = bfqq;
5699 else if (time_after_eq(last_bfqq_created->creation_time +
5700 bfqd->bfq_burst_interval,
5701 bfqq->creation_time)) {
5702 if (likely(bfqd->nonrot_with_queueing))
5703 /*
5704 * With this type of drive, leaving
5705 * bfqq alone may provide no
5706 * throughput benefits compared with
5707 * merging bfqq. So merge bfqq now.
5708 */
5709 bfqq = bfq_do_early_stable_merge(bfqd, bfqq,
5710 bic,
5711 last_bfqq_created);
5712 else { /* schedule tentative stable merge */
5713 /*
5714 * get reference on last_bfqq_created,
5715 * to prevent it from being freed,
5716 * until we decide whether to merge
5717 */
5718 last_bfqq_created->ref++;
5719 /*
5720 * need to keep track of stable refs, to
5721 * compute process refs correctly
5722 */
5723 last_bfqq_created->stable_ref++;
5724 /*
5725 * Record the bfqq to merge to.
5726 */
5727 bic->stable_merge_bfqq = last_bfqq_created;
5728 }
5729 }
5730
5731 return bfqq;
5732 }
5733
5734
bfq_get_queue(struct bfq_data * bfqd,struct bio * bio,bool is_sync,struct bfq_io_cq * bic,bool respawn)5735 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
5736 struct bio *bio, bool is_sync,
5737 struct bfq_io_cq *bic,
5738 bool respawn)
5739 {
5740 const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
5741 const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
5742 struct bfq_queue **async_bfqq = NULL;
5743 struct bfq_queue *bfqq;
5744 struct bfq_group *bfqg;
5745
5746 bfqg = bfq_bio_bfqg(bfqd, bio);
5747 if (!is_sync) {
5748 async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class,
5749 ioprio);
5750 bfqq = *async_bfqq;
5751 if (bfqq)
5752 goto out;
5753 }
5754
5755 bfqq = kmem_cache_alloc_node(bfq_pool,
5756 GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN,
5757 bfqd->queue->node);
5758
5759 if (bfqq) {
5760 bfq_init_bfqq(bfqd, bfqq, bic, current->pid,
5761 is_sync);
5762 bfq_init_entity(&bfqq->entity, bfqg);
5763 bfq_log_bfqq(bfqd, bfqq, "allocated");
5764 } else {
5765 bfqq = &bfqd->oom_bfqq;
5766 bfq_log_bfqq(bfqd, bfqq, "using oom bfqq");
5767 goto out;
5768 }
5769
5770 /*
5771 * Pin the queue now that it's allocated, scheduler exit will
5772 * prune it.
5773 */
5774 if (async_bfqq) {
5775 bfqq->ref++; /*
5776 * Extra group reference, w.r.t. sync
5777 * queue. This extra reference is removed
5778 * only if bfqq->bfqg disappears, to
5779 * guarantee that this queue is not freed
5780 * until its group goes away.
5781 */
5782 bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d",
5783 bfqq, bfqq->ref);
5784 *async_bfqq = bfqq;
5785 }
5786
5787 out:
5788 bfqq->ref++; /* get a process reference to this queue */
5789
5790 if (bfqq != &bfqd->oom_bfqq && is_sync && !respawn)
5791 bfqq = bfq_do_or_sched_stable_merge(bfqd, bfqq, bic);
5792 return bfqq;
5793 }
5794
bfq_update_io_thinktime(struct bfq_data * bfqd,struct bfq_queue * bfqq)5795 static void bfq_update_io_thinktime(struct bfq_data *bfqd,
5796 struct bfq_queue *bfqq)
5797 {
5798 struct bfq_ttime *ttime = &bfqq->ttime;
5799 u64 elapsed;
5800
5801 /*
5802 * We are really interested in how long it takes for the queue to
5803 * become busy when there is no outstanding IO for this queue. So
5804 * ignore cases when the bfq queue has already IO queued.
5805 */
5806 if (bfqq->dispatched || bfq_bfqq_busy(bfqq))
5807 return;
5808 elapsed = ktime_get_ns() - bfqq->ttime.last_end_request;
5809 elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle);
5810
5811 ttime->ttime_samples = (7*ttime->ttime_samples + 256) / 8;
5812 ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed, 8);
5813 ttime->ttime_mean = div64_ul(ttime->ttime_total + 128,
5814 ttime->ttime_samples);
5815 }
5816
5817 static void
bfq_update_io_seektime(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct request * rq)5818 bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5819 struct request *rq)
5820 {
5821 bfqq->seek_history <<= 1;
5822 bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq);
5823
5824 if (bfqq->wr_coeff > 1 &&
5825 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
5826 BFQQ_TOTALLY_SEEKY(bfqq)) {
5827 if (time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
5828 bfq_wr_duration(bfqd))) {
5829 /*
5830 * In soft_rt weight raising with the
5831 * interactive-weight-raising period
5832 * elapsed (so no switch back to
5833 * interactive weight raising).
5834 */
5835 bfq_bfqq_end_wr(bfqq);
5836 } else { /*
5837 * stopping soft_rt weight raising
5838 * while still in interactive period,
5839 * switch back to interactive weight
5840 * raising
5841 */
5842 switch_back_to_interactive_wr(bfqq, bfqd);
5843 bfqq->entity.prio_changed = 1;
5844 }
5845 }
5846 }
5847
bfq_update_has_short_ttime(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct bfq_io_cq * bic)5848 static void bfq_update_has_short_ttime(struct bfq_data *bfqd,
5849 struct bfq_queue *bfqq,
5850 struct bfq_io_cq *bic)
5851 {
5852 bool has_short_ttime = true, state_changed;
5853
5854 /*
5855 * No need to update has_short_ttime if bfqq is async or in
5856 * idle io prio class, or if bfq_slice_idle is zero, because
5857 * no device idling is performed for bfqq in this case.
5858 */
5859 if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) ||
5860 bfqd->bfq_slice_idle == 0)
5861 return;
5862
5863 /* Idle window just restored, statistics are meaningless. */
5864 if (time_is_after_eq_jiffies(bfqq->split_time +
5865 bfqd->bfq_wr_min_idle_time))
5866 return;
5867
5868 /* Think time is infinite if no process is linked to
5869 * bfqq. Otherwise check average think time to decide whether
5870 * to mark as has_short_ttime. To this goal, compare average
5871 * think time with half the I/O-plugging timeout.
5872 */
5873 if (atomic_read(&bic->icq.ioc->active_ref) == 0 ||
5874 (bfq_sample_valid(bfqq->ttime.ttime_samples) &&
5875 bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle>>1))
5876 has_short_ttime = false;
5877
5878 state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq);
5879
5880 if (has_short_ttime)
5881 bfq_mark_bfqq_has_short_ttime(bfqq);
5882 else
5883 bfq_clear_bfqq_has_short_ttime(bfqq);
5884
5885 /*
5886 * Until the base value for the total service time gets
5887 * finally computed for bfqq, the inject limit does depend on
5888 * the think-time state (short|long). In particular, the limit
5889 * is 0 or 1 if the think time is deemed, respectively, as
5890 * short or long (details in the comments in
5891 * bfq_update_inject_limit()). Accordingly, the next
5892 * instructions reset the inject limit if the think-time state
5893 * has changed and the above base value is still to be
5894 * computed.
5895 *
5896 * However, the reset is performed only if more than 100 ms
5897 * have elapsed since the last update of the inject limit, or
5898 * (inclusive) if the change is from short to long think
5899 * time. The reason for this waiting is as follows.
5900 *
5901 * bfqq may have a long think time because of a
5902 * synchronization with some other queue, i.e., because the
5903 * I/O of some other queue may need to be completed for bfqq
5904 * to receive new I/O. Details in the comments on the choice
5905 * of the queue for injection in bfq_select_queue().
5906 *
5907 * As stressed in those comments, if such a synchronization is
5908 * actually in place, then, without injection on bfqq, the
5909 * blocking I/O cannot happen to served while bfqq is in
5910 * service. As a consequence, if bfqq is granted
5911 * I/O-dispatch-plugging, then bfqq remains empty, and no I/O
5912 * is dispatched, until the idle timeout fires. This is likely
5913 * to result in lower bandwidth and higher latencies for bfqq,
5914 * and in a severe loss of total throughput.
5915 *
5916 * On the opposite end, a non-zero inject limit may allow the
5917 * I/O that blocks bfqq to be executed soon, and therefore
5918 * bfqq to receive new I/O soon.
5919 *
5920 * But, if the blocking gets actually eliminated, then the
5921 * next think-time sample for bfqq may be very low. This in
5922 * turn may cause bfqq's think time to be deemed
5923 * short. Without the 100 ms barrier, this new state change
5924 * would cause the body of the next if to be executed
5925 * immediately. But this would set to 0 the inject
5926 * limit. Without injection, the blocking I/O would cause the
5927 * think time of bfqq to become long again, and therefore the
5928 * inject limit to be raised again, and so on. The only effect
5929 * of such a steady oscillation between the two think-time
5930 * states would be to prevent effective injection on bfqq.
5931 *
5932 * In contrast, if the inject limit is not reset during such a
5933 * long time interval as 100 ms, then the number of short
5934 * think time samples can grow significantly before the reset
5935 * is performed. As a consequence, the think time state can
5936 * become stable before the reset. Therefore there will be no
5937 * state change when the 100 ms elapse, and no reset of the
5938 * inject limit. The inject limit remains steadily equal to 1
5939 * both during and after the 100 ms. So injection can be
5940 * performed at all times, and throughput gets boosted.
5941 *
5942 * An inject limit equal to 1 is however in conflict, in
5943 * general, with the fact that the think time of bfqq is
5944 * short, because injection may be likely to delay bfqq's I/O
5945 * (as explained in the comments in
5946 * bfq_update_inject_limit()). But this does not happen in
5947 * this special case, because bfqq's low think time is due to
5948 * an effective handling of a synchronization, through
5949 * injection. In this special case, bfqq's I/O does not get
5950 * delayed by injection; on the contrary, bfqq's I/O is
5951 * brought forward, because it is not blocked for
5952 * milliseconds.
5953 *
5954 * In addition, serving the blocking I/O much sooner, and much
5955 * more frequently than once per I/O-plugging timeout, makes
5956 * it much quicker to detect a waker queue (the concept of
5957 * waker queue is defined in the comments in
5958 * bfq_add_request()). This makes it possible to start sooner
5959 * to boost throughput more effectively, by injecting the I/O
5960 * of the waker queue unconditionally on every
5961 * bfq_dispatch_request().
5962 *
5963 * One last, important benefit of not resetting the inject
5964 * limit before 100 ms is that, during this time interval, the
5965 * base value for the total service time is likely to get
5966 * finally computed for bfqq, freeing the inject limit from
5967 * its relation with the think time.
5968 */
5969 if (state_changed && bfqq->last_serv_time_ns == 0 &&
5970 (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
5971 msecs_to_jiffies(100)) ||
5972 !has_short_ttime))
5973 bfq_reset_inject_limit(bfqd, bfqq);
5974 }
5975
5976 /*
5977 * Called when a new fs request (rq) is added to bfqq. Check if there's
5978 * something we should do about it.
5979 */
bfq_rq_enqueued(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct request * rq)5980 static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5981 struct request *rq)
5982 {
5983 if (rq->cmd_flags & REQ_META)
5984 bfqq->meta_pending++;
5985
5986 bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq);
5987
5988 if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) {
5989 bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 &&
5990 blk_rq_sectors(rq) < 32;
5991 bool budget_timeout = bfq_bfqq_budget_timeout(bfqq);
5992
5993 /*
5994 * There is just this request queued: if
5995 * - the request is small, and
5996 * - we are idling to boost throughput, and
5997 * - the queue is not to be expired,
5998 * then just exit.
5999 *
6000 * In this way, if the device is being idled to wait
6001 * for a new request from the in-service queue, we
6002 * avoid unplugging the device and committing the
6003 * device to serve just a small request. In contrast
6004 * we wait for the block layer to decide when to
6005 * unplug the device: hopefully, new requests will be
6006 * merged to this one quickly, then the device will be
6007 * unplugged and larger requests will be dispatched.
6008 */
6009 if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) &&
6010 !budget_timeout)
6011 return;
6012
6013 /*
6014 * A large enough request arrived, or idling is being
6015 * performed to preserve service guarantees, or
6016 * finally the queue is to be expired: in all these
6017 * cases disk idling is to be stopped, so clear
6018 * wait_request flag and reset timer.
6019 */
6020 bfq_clear_bfqq_wait_request(bfqq);
6021 hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
6022
6023 /*
6024 * The queue is not empty, because a new request just
6025 * arrived. Hence we can safely expire the queue, in
6026 * case of budget timeout, without risking that the
6027 * timestamps of the queue are not updated correctly.
6028 * See [1] for more details.
6029 */
6030 if (budget_timeout)
6031 bfq_bfqq_expire(bfqd, bfqq, false,
6032 BFQQE_BUDGET_TIMEOUT);
6033 }
6034 }
6035
bfqq_request_allocated(struct bfq_queue * bfqq)6036 static void bfqq_request_allocated(struct bfq_queue *bfqq)
6037 {
6038 struct bfq_entity *entity = &bfqq->entity;
6039
6040 for_each_entity(entity)
6041 entity->allocated++;
6042 }
6043
bfqq_request_freed(struct bfq_queue * bfqq)6044 static void bfqq_request_freed(struct bfq_queue *bfqq)
6045 {
6046 struct bfq_entity *entity = &bfqq->entity;
6047
6048 for_each_entity(entity)
6049 entity->allocated--;
6050 }
6051
6052 /* returns true if it causes the idle timer to be disabled */
__bfq_insert_request(struct bfq_data * bfqd,struct request * rq)6053 static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq)
6054 {
6055 struct bfq_queue *bfqq = RQ_BFQQ(rq),
6056 *new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true,
6057 RQ_BIC(rq));
6058 bool waiting, idle_timer_disabled = false;
6059
6060 if (new_bfqq) {
6061 /*
6062 * Release the request's reference to the old bfqq
6063 * and make sure one is taken to the shared queue.
6064 */
6065 bfqq_request_allocated(new_bfqq);
6066 bfqq_request_freed(bfqq);
6067 new_bfqq->ref++;
6068 /*
6069 * If the bic associated with the process
6070 * issuing this request still points to bfqq
6071 * (and thus has not been already redirected
6072 * to new_bfqq or even some other bfq_queue),
6073 * then complete the merge and redirect it to
6074 * new_bfqq.
6075 */
6076 if (bic_to_bfqq(RQ_BIC(rq), 1) == bfqq)
6077 bfq_merge_bfqqs(bfqd, RQ_BIC(rq),
6078 bfqq, new_bfqq);
6079
6080 bfq_clear_bfqq_just_created(bfqq);
6081 /*
6082 * rq is about to be enqueued into new_bfqq,
6083 * release rq reference on bfqq
6084 */
6085 bfq_put_queue(bfqq);
6086 rq->elv.priv[1] = new_bfqq;
6087 bfqq = new_bfqq;
6088 }
6089
6090 bfq_update_io_thinktime(bfqd, bfqq);
6091 bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq));
6092 bfq_update_io_seektime(bfqd, bfqq, rq);
6093
6094 waiting = bfqq && bfq_bfqq_wait_request(bfqq);
6095 bfq_add_request(rq);
6096 idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq);
6097
6098 rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)];
6099 list_add_tail(&rq->queuelist, &bfqq->fifo);
6100
6101 bfq_rq_enqueued(bfqd, bfqq, rq);
6102
6103 return idle_timer_disabled;
6104 }
6105
6106 #ifdef CONFIG_BFQ_CGROUP_DEBUG
bfq_update_insert_stats(struct request_queue * q,struct bfq_queue * bfqq,bool idle_timer_disabled,blk_opf_t cmd_flags)6107 static void bfq_update_insert_stats(struct request_queue *q,
6108 struct bfq_queue *bfqq,
6109 bool idle_timer_disabled,
6110 blk_opf_t cmd_flags)
6111 {
6112 if (!bfqq)
6113 return;
6114
6115 /*
6116 * bfqq still exists, because it can disappear only after
6117 * either it is merged with another queue, or the process it
6118 * is associated with exits. But both actions must be taken by
6119 * the same process currently executing this flow of
6120 * instructions.
6121 *
6122 * In addition, the following queue lock guarantees that
6123 * bfqq_group(bfqq) exists as well.
6124 */
6125 spin_lock_irq(&q->queue_lock);
6126 bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags);
6127 if (idle_timer_disabled)
6128 bfqg_stats_update_idle_time(bfqq_group(bfqq));
6129 spin_unlock_irq(&q->queue_lock);
6130 }
6131 #else
bfq_update_insert_stats(struct request_queue * q,struct bfq_queue * bfqq,bool idle_timer_disabled,blk_opf_t cmd_flags)6132 static inline void bfq_update_insert_stats(struct request_queue *q,
6133 struct bfq_queue *bfqq,
6134 bool idle_timer_disabled,
6135 blk_opf_t cmd_flags) {}
6136 #endif /* CONFIG_BFQ_CGROUP_DEBUG */
6137
6138 static struct bfq_queue *bfq_init_rq(struct request *rq);
6139
bfq_insert_request(struct blk_mq_hw_ctx * hctx,struct request * rq,bool at_head)6140 static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq,
6141 bool at_head)
6142 {
6143 struct request_queue *q = hctx->queue;
6144 struct bfq_data *bfqd = q->elevator->elevator_data;
6145 struct bfq_queue *bfqq;
6146 bool idle_timer_disabled = false;
6147 blk_opf_t cmd_flags;
6148 LIST_HEAD(free);
6149
6150 #ifdef CONFIG_BFQ_GROUP_IOSCHED
6151 if (!cgroup_subsys_on_dfl(io_cgrp_subsys) && rq->bio)
6152 bfqg_stats_update_legacy_io(q, rq);
6153 #endif
6154 spin_lock_irq(&bfqd->lock);
6155 bfqq = bfq_init_rq(rq);
6156 if (blk_mq_sched_try_insert_merge(q, rq, &free)) {
6157 spin_unlock_irq(&bfqd->lock);
6158 blk_mq_free_requests(&free);
6159 return;
6160 }
6161
6162 trace_block_rq_insert(rq);
6163
6164 if (!bfqq || at_head) {
6165 if (at_head)
6166 list_add(&rq->queuelist, &bfqd->dispatch);
6167 else
6168 list_add_tail(&rq->queuelist, &bfqd->dispatch);
6169 } else {
6170 idle_timer_disabled = __bfq_insert_request(bfqd, rq);
6171 /*
6172 * Update bfqq, because, if a queue merge has occurred
6173 * in __bfq_insert_request, then rq has been
6174 * redirected into a new queue.
6175 */
6176 bfqq = RQ_BFQQ(rq);
6177
6178 if (rq_mergeable(rq)) {
6179 elv_rqhash_add(q, rq);
6180 if (!q->last_merge)
6181 q->last_merge = rq;
6182 }
6183 }
6184
6185 /*
6186 * Cache cmd_flags before releasing scheduler lock, because rq
6187 * may disappear afterwards (for example, because of a request
6188 * merge).
6189 */
6190 cmd_flags = rq->cmd_flags;
6191 spin_unlock_irq(&bfqd->lock);
6192
6193 bfq_update_insert_stats(q, bfqq, idle_timer_disabled,
6194 cmd_flags);
6195 }
6196
bfq_insert_requests(struct blk_mq_hw_ctx * hctx,struct list_head * list,bool at_head)6197 static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx,
6198 struct list_head *list, bool at_head)
6199 {
6200 while (!list_empty(list)) {
6201 struct request *rq;
6202
6203 rq = list_first_entry(list, struct request, queuelist);
6204 list_del_init(&rq->queuelist);
6205 bfq_insert_request(hctx, rq, at_head);
6206 }
6207 }
6208
bfq_update_hw_tag(struct bfq_data * bfqd)6209 static void bfq_update_hw_tag(struct bfq_data *bfqd)
6210 {
6211 struct bfq_queue *bfqq = bfqd->in_service_queue;
6212
6213 bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver,
6214 bfqd->rq_in_driver);
6215
6216 if (bfqd->hw_tag == 1)
6217 return;
6218
6219 /*
6220 * This sample is valid if the number of outstanding requests
6221 * is large enough to allow a queueing behavior. Note that the
6222 * sum is not exact, as it's not taking into account deactivated
6223 * requests.
6224 */
6225 if (bfqd->rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD)
6226 return;
6227
6228 /*
6229 * If active queue hasn't enough requests and can idle, bfq might not
6230 * dispatch sufficient requests to hardware. Don't zero hw_tag in this
6231 * case
6232 */
6233 if (bfqq && bfq_bfqq_has_short_ttime(bfqq) &&
6234 bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] <
6235 BFQ_HW_QUEUE_THRESHOLD &&
6236 bfqd->rq_in_driver < BFQ_HW_QUEUE_THRESHOLD)
6237 return;
6238
6239 if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES)
6240 return;
6241
6242 bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD;
6243 bfqd->max_rq_in_driver = 0;
6244 bfqd->hw_tag_samples = 0;
6245
6246 bfqd->nonrot_with_queueing =
6247 blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag;
6248 }
6249
bfq_completed_request(struct bfq_queue * bfqq,struct bfq_data * bfqd)6250 static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd)
6251 {
6252 u64 now_ns;
6253 u32 delta_us;
6254
6255 bfq_update_hw_tag(bfqd);
6256
6257 bfqd->rq_in_driver--;
6258 bfqq->dispatched--;
6259
6260 if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) {
6261 /*
6262 * Set budget_timeout (which we overload to store the
6263 * time at which the queue remains with no backlog and
6264 * no outstanding request; used by the weight-raising
6265 * mechanism).
6266 */
6267 bfqq->budget_timeout = jiffies;
6268
6269 bfq_weights_tree_remove(bfqd, bfqq);
6270 }
6271
6272 now_ns = ktime_get_ns();
6273
6274 bfqq->ttime.last_end_request = now_ns;
6275
6276 /*
6277 * Using us instead of ns, to get a reasonable precision in
6278 * computing rate in next check.
6279 */
6280 delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC);
6281
6282 /*
6283 * If the request took rather long to complete, and, according
6284 * to the maximum request size recorded, this completion latency
6285 * implies that the request was certainly served at a very low
6286 * rate (less than 1M sectors/sec), then the whole observation
6287 * interval that lasts up to this time instant cannot be a
6288 * valid time interval for computing a new peak rate. Invoke
6289 * bfq_update_rate_reset to have the following three steps
6290 * taken:
6291 * - close the observation interval at the last (previous)
6292 * request dispatch or completion
6293 * - compute rate, if possible, for that observation interval
6294 * - reset to zero samples, which will trigger a proper
6295 * re-initialization of the observation interval on next
6296 * dispatch
6297 */
6298 if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC &&
6299 (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us <
6300 1UL<<(BFQ_RATE_SHIFT - 10))
6301 bfq_update_rate_reset(bfqd, NULL);
6302 bfqd->last_completion = now_ns;
6303 /*
6304 * Shared queues are likely to receive I/O at a high
6305 * rate. This may deceptively let them be considered as wakers
6306 * of other queues. But a false waker will unjustly steal
6307 * bandwidth to its supposedly woken queue. So considering
6308 * also shared queues in the waking mechanism may cause more
6309 * control troubles than throughput benefits. Then reset
6310 * last_completed_rq_bfqq if bfqq is a shared queue.
6311 */
6312 if (!bfq_bfqq_coop(bfqq))
6313 bfqd->last_completed_rq_bfqq = bfqq;
6314 else
6315 bfqd->last_completed_rq_bfqq = NULL;
6316
6317 /*
6318 * If we are waiting to discover whether the request pattern
6319 * of the task associated with the queue is actually
6320 * isochronous, and both requisites for this condition to hold
6321 * are now satisfied, then compute soft_rt_next_start (see the
6322 * comments on the function bfq_bfqq_softrt_next_start()). We
6323 * do not compute soft_rt_next_start if bfqq is in interactive
6324 * weight raising (see the comments in bfq_bfqq_expire() for
6325 * an explanation). We schedule this delayed update when bfqq
6326 * expires, if it still has in-flight requests.
6327 */
6328 if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 &&
6329 RB_EMPTY_ROOT(&bfqq->sort_list) &&
6330 bfqq->wr_coeff != bfqd->bfq_wr_coeff)
6331 bfqq->soft_rt_next_start =
6332 bfq_bfqq_softrt_next_start(bfqd, bfqq);
6333
6334 /*
6335 * If this is the in-service queue, check if it needs to be expired,
6336 * or if we want to idle in case it has no pending requests.
6337 */
6338 if (bfqd->in_service_queue == bfqq) {
6339 if (bfq_bfqq_must_idle(bfqq)) {
6340 if (bfqq->dispatched == 0)
6341 bfq_arm_slice_timer(bfqd);
6342 /*
6343 * If we get here, we do not expire bfqq, even
6344 * if bfqq was in budget timeout or had no
6345 * more requests (as controlled in the next
6346 * conditional instructions). The reason for
6347 * not expiring bfqq is as follows.
6348 *
6349 * Here bfqq->dispatched > 0 holds, but
6350 * bfq_bfqq_must_idle() returned true. This
6351 * implies that, even if no request arrives
6352 * for bfqq before bfqq->dispatched reaches 0,
6353 * bfqq will, however, not be expired on the
6354 * completion event that causes bfqq->dispatch
6355 * to reach zero. In contrast, on this event,
6356 * bfqq will start enjoying device idling
6357 * (I/O-dispatch plugging).
6358 *
6359 * But, if we expired bfqq here, bfqq would
6360 * not have the chance to enjoy device idling
6361 * when bfqq->dispatched finally reaches
6362 * zero. This would expose bfqq to violation
6363 * of its reserved service guarantees.
6364 */
6365 return;
6366 } else if (bfq_may_expire_for_budg_timeout(bfqq))
6367 bfq_bfqq_expire(bfqd, bfqq, false,
6368 BFQQE_BUDGET_TIMEOUT);
6369 else if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
6370 (bfqq->dispatched == 0 ||
6371 !bfq_better_to_idle(bfqq)))
6372 bfq_bfqq_expire(bfqd, bfqq, false,
6373 BFQQE_NO_MORE_REQUESTS);
6374 }
6375
6376 if (!bfqd->rq_in_driver)
6377 bfq_schedule_dispatch(bfqd);
6378 }
6379
6380 /*
6381 * The processes associated with bfqq may happen to generate their
6382 * cumulative I/O at a lower rate than the rate at which the device
6383 * could serve the same I/O. This is rather probable, e.g., if only
6384 * one process is associated with bfqq and the device is an SSD. It
6385 * results in bfqq becoming often empty while in service. In this
6386 * respect, if BFQ is allowed to switch to another queue when bfqq
6387 * remains empty, then the device goes on being fed with I/O requests,
6388 * and the throughput is not affected. In contrast, if BFQ is not
6389 * allowed to switch to another queue---because bfqq is sync and
6390 * I/O-dispatch needs to be plugged while bfqq is temporarily
6391 * empty---then, during the service of bfqq, there will be frequent
6392 * "service holes", i.e., time intervals during which bfqq gets empty
6393 * and the device can only consume the I/O already queued in its
6394 * hardware queues. During service holes, the device may even get to
6395 * remaining idle. In the end, during the service of bfqq, the device
6396 * is driven at a lower speed than the one it can reach with the kind
6397 * of I/O flowing through bfqq.
6398 *
6399 * To counter this loss of throughput, BFQ implements a "request
6400 * injection mechanism", which tries to fill the above service holes
6401 * with I/O requests taken from other queues. The hard part in this
6402 * mechanism is finding the right amount of I/O to inject, so as to
6403 * both boost throughput and not break bfqq's bandwidth and latency
6404 * guarantees. In this respect, the mechanism maintains a per-queue
6405 * inject limit, computed as below. While bfqq is empty, the injection
6406 * mechanism dispatches extra I/O requests only until the total number
6407 * of I/O requests in flight---i.e., already dispatched but not yet
6408 * completed---remains lower than this limit.
6409 *
6410 * A first definition comes in handy to introduce the algorithm by
6411 * which the inject limit is computed. We define as first request for
6412 * bfqq, an I/O request for bfqq that arrives while bfqq is in
6413 * service, and causes bfqq to switch from empty to non-empty. The
6414 * algorithm updates the limit as a function of the effect of
6415 * injection on the service times of only the first requests of
6416 * bfqq. The reason for this restriction is that these are the
6417 * requests whose service time is affected most, because they are the
6418 * first to arrive after injection possibly occurred.
6419 *
6420 * To evaluate the effect of injection, the algorithm measures the
6421 * "total service time" of first requests. We define as total service
6422 * time of an I/O request, the time that elapses since when the
6423 * request is enqueued into bfqq, to when it is completed. This
6424 * quantity allows the whole effect of injection to be measured. It is
6425 * easy to see why. Suppose that some requests of other queues are
6426 * actually injected while bfqq is empty, and that a new request R
6427 * then arrives for bfqq. If the device does start to serve all or
6428 * part of the injected requests during the service hole, then,
6429 * because of this extra service, it may delay the next invocation of
6430 * the dispatch hook of BFQ. Then, even after R gets eventually
6431 * dispatched, the device may delay the actual service of R if it is
6432 * still busy serving the extra requests, or if it decides to serve,
6433 * before R, some extra request still present in its queues. As a
6434 * conclusion, the cumulative extra delay caused by injection can be
6435 * easily evaluated by just comparing the total service time of first
6436 * requests with and without injection.
6437 *
6438 * The limit-update algorithm works as follows. On the arrival of a
6439 * first request of bfqq, the algorithm measures the total time of the
6440 * request only if one of the three cases below holds, and, for each
6441 * case, it updates the limit as described below:
6442 *
6443 * (1) If there is no in-flight request. This gives a baseline for the
6444 * total service time of the requests of bfqq. If the baseline has
6445 * not been computed yet, then, after computing it, the limit is
6446 * set to 1, to start boosting throughput, and to prepare the
6447 * ground for the next case. If the baseline has already been
6448 * computed, then it is updated, in case it results to be lower
6449 * than the previous value.
6450 *
6451 * (2) If the limit is higher than 0 and there are in-flight
6452 * requests. By comparing the total service time in this case with
6453 * the above baseline, it is possible to know at which extent the
6454 * current value of the limit is inflating the total service
6455 * time. If the inflation is below a certain threshold, then bfqq
6456 * is assumed to be suffering from no perceivable loss of its
6457 * service guarantees, and the limit is even tentatively
6458 * increased. If the inflation is above the threshold, then the
6459 * limit is decreased. Due to the lack of any hysteresis, this
6460 * logic makes the limit oscillate even in steady workload
6461 * conditions. Yet we opted for it, because it is fast in reaching
6462 * the best value for the limit, as a function of the current I/O
6463 * workload. To reduce oscillations, this step is disabled for a
6464 * short time interval after the limit happens to be decreased.
6465 *
6466 * (3) Periodically, after resetting the limit, to make sure that the
6467 * limit eventually drops in case the workload changes. This is
6468 * needed because, after the limit has gone safely up for a
6469 * certain workload, it is impossible to guess whether the
6470 * baseline total service time may have changed, without measuring
6471 * it again without injection. A more effective version of this
6472 * step might be to just sample the baseline, by interrupting
6473 * injection only once, and then to reset/lower the limit only if
6474 * the total service time with the current limit does happen to be
6475 * too large.
6476 *
6477 * More details on each step are provided in the comments on the
6478 * pieces of code that implement these steps: the branch handling the
6479 * transition from empty to non empty in bfq_add_request(), the branch
6480 * handling injection in bfq_select_queue(), and the function
6481 * bfq_choose_bfqq_for_injection(). These comments also explain some
6482 * exceptions, made by the injection mechanism in some special cases.
6483 */
bfq_update_inject_limit(struct bfq_data * bfqd,struct bfq_queue * bfqq)6484 static void bfq_update_inject_limit(struct bfq_data *bfqd,
6485 struct bfq_queue *bfqq)
6486 {
6487 u64 tot_time_ns = ktime_get_ns() - bfqd->last_empty_occupied_ns;
6488 unsigned int old_limit = bfqq->inject_limit;
6489
6490 if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) {
6491 u64 threshold = (bfqq->last_serv_time_ns * 3)>>1;
6492
6493 if (tot_time_ns >= threshold && old_limit > 0) {
6494 bfqq->inject_limit--;
6495 bfqq->decrease_time_jif = jiffies;
6496 } else if (tot_time_ns < threshold &&
6497 old_limit <= bfqd->max_rq_in_driver)
6498 bfqq->inject_limit++;
6499 }
6500
6501 /*
6502 * Either we still have to compute the base value for the
6503 * total service time, and there seem to be the right
6504 * conditions to do it, or we can lower the last base value
6505 * computed.
6506 *
6507 * NOTE: (bfqd->rq_in_driver == 1) means that there is no I/O
6508 * request in flight, because this function is in the code
6509 * path that handles the completion of a request of bfqq, and,
6510 * in particular, this function is executed before
6511 * bfqd->rq_in_driver is decremented in such a code path.
6512 */
6513 if ((bfqq->last_serv_time_ns == 0 && bfqd->rq_in_driver == 1) ||
6514 tot_time_ns < bfqq->last_serv_time_ns) {
6515 if (bfqq->last_serv_time_ns == 0) {
6516 /*
6517 * Now we certainly have a base value: make sure we
6518 * start trying injection.
6519 */
6520 bfqq->inject_limit = max_t(unsigned int, 1, old_limit);
6521 }
6522 bfqq->last_serv_time_ns = tot_time_ns;
6523 } else if (!bfqd->rqs_injected && bfqd->rq_in_driver == 1)
6524 /*
6525 * No I/O injected and no request still in service in
6526 * the drive: these are the exact conditions for
6527 * computing the base value of the total service time
6528 * for bfqq. So let's update this value, because it is
6529 * rather variable. For example, it varies if the size
6530 * or the spatial locality of the I/O requests in bfqq
6531 * change.
6532 */
6533 bfqq->last_serv_time_ns = tot_time_ns;
6534
6535
6536 /* update complete, not waiting for any request completion any longer */
6537 bfqd->waited_rq = NULL;
6538 bfqd->rqs_injected = false;
6539 }
6540
6541 /*
6542 * Handle either a requeue or a finish for rq. The things to do are
6543 * the same in both cases: all references to rq are to be dropped. In
6544 * particular, rq is considered completed from the point of view of
6545 * the scheduler.
6546 */
bfq_finish_requeue_request(struct request * rq)6547 static void bfq_finish_requeue_request(struct request *rq)
6548 {
6549 struct bfq_queue *bfqq = RQ_BFQQ(rq);
6550 struct bfq_data *bfqd;
6551 unsigned long flags;
6552
6553 /*
6554 * rq either is not associated with any icq, or is an already
6555 * requeued request that has not (yet) been re-inserted into
6556 * a bfq_queue.
6557 */
6558 if (!rq->elv.icq || !bfqq)
6559 return;
6560
6561 bfqd = bfqq->bfqd;
6562
6563 if (rq->rq_flags & RQF_STARTED)
6564 bfqg_stats_update_completion(bfqq_group(bfqq),
6565 rq->start_time_ns,
6566 rq->io_start_time_ns,
6567 rq->cmd_flags);
6568
6569 spin_lock_irqsave(&bfqd->lock, flags);
6570 if (likely(rq->rq_flags & RQF_STARTED)) {
6571 if (rq == bfqd->waited_rq)
6572 bfq_update_inject_limit(bfqd, bfqq);
6573
6574 bfq_completed_request(bfqq, bfqd);
6575 }
6576 bfqq_request_freed(bfqq);
6577 bfq_put_queue(bfqq);
6578 RQ_BIC(rq)->requests--;
6579 spin_unlock_irqrestore(&bfqd->lock, flags);
6580
6581 /*
6582 * Reset private fields. In case of a requeue, this allows
6583 * this function to correctly do nothing if it is spuriously
6584 * invoked again on this same request (see the check at the
6585 * beginning of the function). Probably, a better general
6586 * design would be to prevent blk-mq from invoking the requeue
6587 * or finish hooks of an elevator, for a request that is not
6588 * referred by that elevator.
6589 *
6590 * Resetting the following fields would break the
6591 * request-insertion logic if rq is re-inserted into a bfq
6592 * internal queue, without a re-preparation. Here we assume
6593 * that re-insertions of requeued requests, without
6594 * re-preparation, can happen only for pass_through or at_head
6595 * requests (which are not re-inserted into bfq internal
6596 * queues).
6597 */
6598 rq->elv.priv[0] = NULL;
6599 rq->elv.priv[1] = NULL;
6600 }
6601
bfq_finish_request(struct request * rq)6602 static void bfq_finish_request(struct request *rq)
6603 {
6604 bfq_finish_requeue_request(rq);
6605
6606 if (rq->elv.icq) {
6607 put_io_context(rq->elv.icq->ioc);
6608 rq->elv.icq = NULL;
6609 }
6610 }
6611
6612 /*
6613 * Removes the association between the current task and bfqq, assuming
6614 * that bic points to the bfq iocontext of the task.
6615 * Returns NULL if a new bfqq should be allocated, or the old bfqq if this
6616 * was the last process referring to that bfqq.
6617 */
6618 static struct bfq_queue *
bfq_split_bfqq(struct bfq_io_cq * bic,struct bfq_queue * bfqq)6619 bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq)
6620 {
6621 bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue");
6622
6623 if (bfqq_process_refs(bfqq) == 1) {
6624 bfqq->pid = current->pid;
6625 bfq_clear_bfqq_coop(bfqq);
6626 bfq_clear_bfqq_split_coop(bfqq);
6627 return bfqq;
6628 }
6629
6630 bic_set_bfqq(bic, NULL, 1);
6631
6632 bfq_put_cooperator(bfqq);
6633
6634 bfq_release_process_ref(bfqq->bfqd, bfqq);
6635 return NULL;
6636 }
6637
bfq_get_bfqq_handle_split(struct bfq_data * bfqd,struct bfq_io_cq * bic,struct bio * bio,bool split,bool is_sync,bool * new_queue)6638 static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd,
6639 struct bfq_io_cq *bic,
6640 struct bio *bio,
6641 bool split, bool is_sync,
6642 bool *new_queue)
6643 {
6644 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync);
6645
6646 if (likely(bfqq && bfqq != &bfqd->oom_bfqq))
6647 return bfqq;
6648
6649 if (new_queue)
6650 *new_queue = true;
6651
6652 if (bfqq)
6653 bfq_put_queue(bfqq);
6654 bfqq = bfq_get_queue(bfqd, bio, is_sync, bic, split);
6655
6656 bic_set_bfqq(bic, bfqq, is_sync);
6657 if (split && is_sync) {
6658 if ((bic->was_in_burst_list && bfqd->large_burst) ||
6659 bic->saved_in_large_burst)
6660 bfq_mark_bfqq_in_large_burst(bfqq);
6661 else {
6662 bfq_clear_bfqq_in_large_burst(bfqq);
6663 if (bic->was_in_burst_list)
6664 /*
6665 * If bfqq was in the current
6666 * burst list before being
6667 * merged, then we have to add
6668 * it back. And we do not need
6669 * to increase burst_size, as
6670 * we did not decrement
6671 * burst_size when we removed
6672 * bfqq from the burst list as
6673 * a consequence of a merge
6674 * (see comments in
6675 * bfq_put_queue). In this
6676 * respect, it would be rather
6677 * costly to know whether the
6678 * current burst list is still
6679 * the same burst list from
6680 * which bfqq was removed on
6681 * the merge. To avoid this
6682 * cost, if bfqq was in a
6683 * burst list, then we add
6684 * bfqq to the current burst
6685 * list without any further
6686 * check. This can cause
6687 * inappropriate insertions,
6688 * but rarely enough to not
6689 * harm the detection of large
6690 * bursts significantly.
6691 */
6692 hlist_add_head(&bfqq->burst_list_node,
6693 &bfqd->burst_list);
6694 }
6695 bfqq->split_time = jiffies;
6696 }
6697
6698 return bfqq;
6699 }
6700
6701 /*
6702 * Only reset private fields. The actual request preparation will be
6703 * performed by bfq_init_rq, when rq is either inserted or merged. See
6704 * comments on bfq_init_rq for the reason behind this delayed
6705 * preparation.
6706 */
bfq_prepare_request(struct request * rq)6707 static void bfq_prepare_request(struct request *rq)
6708 {
6709 rq->elv.icq = ioc_find_get_icq(rq->q);
6710
6711 /*
6712 * Regardless of whether we have an icq attached, we have to
6713 * clear the scheduler pointers, as they might point to
6714 * previously allocated bic/bfqq structs.
6715 */
6716 rq->elv.priv[0] = rq->elv.priv[1] = NULL;
6717 }
6718
6719 /*
6720 * If needed, init rq, allocate bfq data structures associated with
6721 * rq, and increment reference counters in the destination bfq_queue
6722 * for rq. Return the destination bfq_queue for rq, or NULL is rq is
6723 * not associated with any bfq_queue.
6724 *
6725 * This function is invoked by the functions that perform rq insertion
6726 * or merging. One may have expected the above preparation operations
6727 * to be performed in bfq_prepare_request, and not delayed to when rq
6728 * is inserted or merged. The rationale behind this delayed
6729 * preparation is that, after the prepare_request hook is invoked for
6730 * rq, rq may still be transformed into a request with no icq, i.e., a
6731 * request not associated with any queue. No bfq hook is invoked to
6732 * signal this transformation. As a consequence, should these
6733 * preparation operations be performed when the prepare_request hook
6734 * is invoked, and should rq be transformed one moment later, bfq
6735 * would end up in an inconsistent state, because it would have
6736 * incremented some queue counters for an rq destined to
6737 * transformation, without any chance to correctly lower these
6738 * counters back. In contrast, no transformation can still happen for
6739 * rq after rq has been inserted or merged. So, it is safe to execute
6740 * these preparation operations when rq is finally inserted or merged.
6741 */
bfq_init_rq(struct request * rq)6742 static struct bfq_queue *bfq_init_rq(struct request *rq)
6743 {
6744 struct request_queue *q = rq->q;
6745 struct bio *bio = rq->bio;
6746 struct bfq_data *bfqd = q->elevator->elevator_data;
6747 struct bfq_io_cq *bic;
6748 const int is_sync = rq_is_sync(rq);
6749 struct bfq_queue *bfqq;
6750 bool new_queue = false;
6751 bool bfqq_already_existing = false, split = false;
6752
6753 if (unlikely(!rq->elv.icq))
6754 return NULL;
6755
6756 /*
6757 * Assuming that elv.priv[1] is set only if everything is set
6758 * for this rq. This holds true, because this function is
6759 * invoked only for insertion or merging, and, after such
6760 * events, a request cannot be manipulated any longer before
6761 * being removed from bfq.
6762 */
6763 if (rq->elv.priv[1])
6764 return rq->elv.priv[1];
6765
6766 bic = icq_to_bic(rq->elv.icq);
6767
6768 bfq_check_ioprio_change(bic, bio);
6769
6770 bfq_bic_update_cgroup(bic, bio);
6771
6772 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync,
6773 &new_queue);
6774
6775 if (likely(!new_queue)) {
6776 /* If the queue was seeky for too long, break it apart. */
6777 if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq) &&
6778 !bic->stably_merged) {
6779 struct bfq_queue *old_bfqq = bfqq;
6780
6781 /* Update bic before losing reference to bfqq */
6782 if (bfq_bfqq_in_large_burst(bfqq))
6783 bic->saved_in_large_burst = true;
6784
6785 bfqq = bfq_split_bfqq(bic, bfqq);
6786 split = true;
6787
6788 if (!bfqq) {
6789 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio,
6790 true, is_sync,
6791 NULL);
6792 if (unlikely(bfqq == &bfqd->oom_bfqq))
6793 bfqq_already_existing = true;
6794 } else
6795 bfqq_already_existing = true;
6796
6797 if (!bfqq_already_existing) {
6798 bfqq->waker_bfqq = old_bfqq->waker_bfqq;
6799 bfqq->tentative_waker_bfqq = NULL;
6800
6801 /*
6802 * If the waker queue disappears, then
6803 * new_bfqq->waker_bfqq must be
6804 * reset. So insert new_bfqq into the
6805 * woken_list of the waker. See
6806 * bfq_check_waker for details.
6807 */
6808 if (bfqq->waker_bfqq)
6809 hlist_add_head(&bfqq->woken_list_node,
6810 &bfqq->waker_bfqq->woken_list);
6811 }
6812 }
6813 }
6814
6815 bfqq_request_allocated(bfqq);
6816 bfqq->ref++;
6817 bic->requests++;
6818 bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d",
6819 rq, bfqq, bfqq->ref);
6820
6821 rq->elv.priv[0] = bic;
6822 rq->elv.priv[1] = bfqq;
6823
6824 /*
6825 * If a bfq_queue has only one process reference, it is owned
6826 * by only this bic: we can then set bfqq->bic = bic. in
6827 * addition, if the queue has also just been split, we have to
6828 * resume its state.
6829 */
6830 if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) {
6831 bfqq->bic = bic;
6832 if (split) {
6833 /*
6834 * The queue has just been split from a shared
6835 * queue: restore the idle window and the
6836 * possible weight raising period.
6837 */
6838 bfq_bfqq_resume_state(bfqq, bfqd, bic,
6839 bfqq_already_existing);
6840 }
6841 }
6842
6843 /*
6844 * Consider bfqq as possibly belonging to a burst of newly
6845 * created queues only if:
6846 * 1) A burst is actually happening (bfqd->burst_size > 0)
6847 * or
6848 * 2) There is no other active queue. In fact, if, in
6849 * contrast, there are active queues not belonging to the
6850 * possible burst bfqq may belong to, then there is no gain
6851 * in considering bfqq as belonging to a burst, and
6852 * therefore in not weight-raising bfqq. See comments on
6853 * bfq_handle_burst().
6854 *
6855 * This filtering also helps eliminating false positives,
6856 * occurring when bfqq does not belong to an actual large
6857 * burst, but some background task (e.g., a service) happens
6858 * to trigger the creation of new queues very close to when
6859 * bfqq and its possible companion queues are created. See
6860 * comments on bfq_handle_burst() for further details also on
6861 * this issue.
6862 */
6863 if (unlikely(bfq_bfqq_just_created(bfqq) &&
6864 (bfqd->burst_size > 0 ||
6865 bfq_tot_busy_queues(bfqd) == 0)))
6866 bfq_handle_burst(bfqd, bfqq);
6867
6868 return bfqq;
6869 }
6870
6871 static void
bfq_idle_slice_timer_body(struct bfq_data * bfqd,struct bfq_queue * bfqq)6872 bfq_idle_slice_timer_body(struct bfq_data *bfqd, struct bfq_queue *bfqq)
6873 {
6874 enum bfqq_expiration reason;
6875 unsigned long flags;
6876
6877 spin_lock_irqsave(&bfqd->lock, flags);
6878
6879 /*
6880 * Considering that bfqq may be in race, we should firstly check
6881 * whether bfqq is in service before doing something on it. If
6882 * the bfqq in race is not in service, it has already been expired
6883 * through __bfq_bfqq_expire func and its wait_request flags has
6884 * been cleared in __bfq_bfqd_reset_in_service func.
6885 */
6886 if (bfqq != bfqd->in_service_queue) {
6887 spin_unlock_irqrestore(&bfqd->lock, flags);
6888 return;
6889 }
6890
6891 bfq_clear_bfqq_wait_request(bfqq);
6892
6893 if (bfq_bfqq_budget_timeout(bfqq))
6894 /*
6895 * Also here the queue can be safely expired
6896 * for budget timeout without wasting
6897 * guarantees
6898 */
6899 reason = BFQQE_BUDGET_TIMEOUT;
6900 else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0)
6901 /*
6902 * The queue may not be empty upon timer expiration,
6903 * because we may not disable the timer when the
6904 * first request of the in-service queue arrives
6905 * during disk idling.
6906 */
6907 reason = BFQQE_TOO_IDLE;
6908 else
6909 goto schedule_dispatch;
6910
6911 bfq_bfqq_expire(bfqd, bfqq, true, reason);
6912
6913 schedule_dispatch:
6914 bfq_schedule_dispatch(bfqd);
6915 spin_unlock_irqrestore(&bfqd->lock, flags);
6916 }
6917
6918 /*
6919 * Handler of the expiration of the timer running if the in-service queue
6920 * is idling inside its time slice.
6921 */
bfq_idle_slice_timer(struct hrtimer * timer)6922 static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer)
6923 {
6924 struct bfq_data *bfqd = container_of(timer, struct bfq_data,
6925 idle_slice_timer);
6926 struct bfq_queue *bfqq = bfqd->in_service_queue;
6927
6928 /*
6929 * Theoretical race here: the in-service queue can be NULL or
6930 * different from the queue that was idling if a new request
6931 * arrives for the current queue and there is a full dispatch
6932 * cycle that changes the in-service queue. This can hardly
6933 * happen, but in the worst case we just expire a queue too
6934 * early.
6935 */
6936 if (bfqq)
6937 bfq_idle_slice_timer_body(bfqd, bfqq);
6938
6939 return HRTIMER_NORESTART;
6940 }
6941
__bfq_put_async_bfqq(struct bfq_data * bfqd,struct bfq_queue ** bfqq_ptr)6942 static void __bfq_put_async_bfqq(struct bfq_data *bfqd,
6943 struct bfq_queue **bfqq_ptr)
6944 {
6945 struct bfq_queue *bfqq = *bfqq_ptr;
6946
6947 bfq_log(bfqd, "put_async_bfqq: %p", bfqq);
6948 if (bfqq) {
6949 bfq_bfqq_move(bfqd, bfqq, bfqd->root_group);
6950
6951 bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d",
6952 bfqq, bfqq->ref);
6953 bfq_put_queue(bfqq);
6954 *bfqq_ptr = NULL;
6955 }
6956 }
6957
6958 /*
6959 * Release all the bfqg references to its async queues. If we are
6960 * deallocating the group these queues may still contain requests, so
6961 * we reparent them to the root cgroup (i.e., the only one that will
6962 * exist for sure until all the requests on a device are gone).
6963 */
bfq_put_async_queues(struct bfq_data * bfqd,struct bfq_group * bfqg)6964 void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg)
6965 {
6966 int i, j;
6967
6968 for (i = 0; i < 2; i++)
6969 for (j = 0; j < IOPRIO_NR_LEVELS; j++)
6970 __bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j]);
6971
6972 __bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq);
6973 }
6974
6975 /*
6976 * See the comments on bfq_limit_depth for the purpose of
6977 * the depths set in the function. Return minimum shallow depth we'll use.
6978 */
bfq_update_depths(struct bfq_data * bfqd,struct sbitmap_queue * bt)6979 static void bfq_update_depths(struct bfq_data *bfqd, struct sbitmap_queue *bt)
6980 {
6981 unsigned int depth = 1U << bt->sb.shift;
6982
6983 bfqd->full_depth_shift = bt->sb.shift;
6984 /*
6985 * In-word depths if no bfq_queue is being weight-raised:
6986 * leaving 25% of tags only for sync reads.
6987 *
6988 * In next formulas, right-shift the value
6989 * (1U<<bt->sb.shift), instead of computing directly
6990 * (1U<<(bt->sb.shift - something)), to be robust against
6991 * any possible value of bt->sb.shift, without having to
6992 * limit 'something'.
6993 */
6994 /* no more than 50% of tags for async I/O */
6995 bfqd->word_depths[0][0] = max(depth >> 1, 1U);
6996 /*
6997 * no more than 75% of tags for sync writes (25% extra tags
6998 * w.r.t. async I/O, to prevent async I/O from starving sync
6999 * writes)
7000 */
7001 bfqd->word_depths[0][1] = max((depth * 3) >> 2, 1U);
7002
7003 /*
7004 * In-word depths in case some bfq_queue is being weight-
7005 * raised: leaving ~63% of tags for sync reads. This is the
7006 * highest percentage for which, in our tests, application
7007 * start-up times didn't suffer from any regression due to tag
7008 * shortage.
7009 */
7010 /* no more than ~18% of tags for async I/O */
7011 bfqd->word_depths[1][0] = max((depth * 3) >> 4, 1U);
7012 /* no more than ~37% of tags for sync writes (~20% extra tags) */
7013 bfqd->word_depths[1][1] = max((depth * 6) >> 4, 1U);
7014 }
7015
bfq_depth_updated(struct blk_mq_hw_ctx * hctx)7016 static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx)
7017 {
7018 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
7019 struct blk_mq_tags *tags = hctx->sched_tags;
7020
7021 bfq_update_depths(bfqd, &tags->bitmap_tags);
7022 sbitmap_queue_min_shallow_depth(&tags->bitmap_tags, 1);
7023 }
7024
bfq_init_hctx(struct blk_mq_hw_ctx * hctx,unsigned int index)7025 static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index)
7026 {
7027 bfq_depth_updated(hctx);
7028 return 0;
7029 }
7030
bfq_exit_queue(struct elevator_queue * e)7031 static void bfq_exit_queue(struct elevator_queue *e)
7032 {
7033 struct bfq_data *bfqd = e->elevator_data;
7034 struct bfq_queue *bfqq, *n;
7035
7036 hrtimer_cancel(&bfqd->idle_slice_timer);
7037
7038 spin_lock_irq(&bfqd->lock);
7039 list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list)
7040 bfq_deactivate_bfqq(bfqd, bfqq, false, false);
7041 spin_unlock_irq(&bfqd->lock);
7042
7043 hrtimer_cancel(&bfqd->idle_slice_timer);
7044
7045 /* release oom-queue reference to root group */
7046 bfqg_and_blkg_put(bfqd->root_group);
7047
7048 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7049 blkcg_deactivate_policy(bfqd->queue, &blkcg_policy_bfq);
7050 #else
7051 spin_lock_irq(&bfqd->lock);
7052 bfq_put_async_queues(bfqd, bfqd->root_group);
7053 kfree(bfqd->root_group);
7054 spin_unlock_irq(&bfqd->lock);
7055 #endif
7056
7057 blk_stat_disable_accounting(bfqd->queue);
7058 wbt_enable_default(bfqd->queue);
7059
7060 kfree(bfqd);
7061 }
7062
bfq_init_root_group(struct bfq_group * root_group,struct bfq_data * bfqd)7063 static void bfq_init_root_group(struct bfq_group *root_group,
7064 struct bfq_data *bfqd)
7065 {
7066 int i;
7067
7068 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7069 root_group->entity.parent = NULL;
7070 root_group->my_entity = NULL;
7071 root_group->bfqd = bfqd;
7072 #endif
7073 root_group->rq_pos_tree = RB_ROOT;
7074 for (i = 0; i < BFQ_IOPRIO_CLASSES; i++)
7075 root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT;
7076 root_group->sched_data.bfq_class_idle_last_service = jiffies;
7077 }
7078
bfq_init_queue(struct request_queue * q,struct elevator_type * e)7079 static int bfq_init_queue(struct request_queue *q, struct elevator_type *e)
7080 {
7081 struct bfq_data *bfqd;
7082 struct elevator_queue *eq;
7083
7084 eq = elevator_alloc(q, e);
7085 if (!eq)
7086 return -ENOMEM;
7087
7088 bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node);
7089 if (!bfqd) {
7090 kobject_put(&eq->kobj);
7091 return -ENOMEM;
7092 }
7093 eq->elevator_data = bfqd;
7094
7095 spin_lock_irq(&q->queue_lock);
7096 q->elevator = eq;
7097 spin_unlock_irq(&q->queue_lock);
7098
7099 /*
7100 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues.
7101 * Grab a permanent reference to it, so that the normal code flow
7102 * will not attempt to free it.
7103 */
7104 bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0);
7105 bfqd->oom_bfqq.ref++;
7106 bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO;
7107 bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE;
7108 bfqd->oom_bfqq.entity.new_weight =
7109 bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio);
7110
7111 /* oom_bfqq does not participate to bursts */
7112 bfq_clear_bfqq_just_created(&bfqd->oom_bfqq);
7113
7114 /*
7115 * Trigger weight initialization, according to ioprio, at the
7116 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio
7117 * class won't be changed any more.
7118 */
7119 bfqd->oom_bfqq.entity.prio_changed = 1;
7120
7121 bfqd->queue = q;
7122
7123 INIT_LIST_HEAD(&bfqd->dispatch);
7124
7125 hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC,
7126 HRTIMER_MODE_REL);
7127 bfqd->idle_slice_timer.function = bfq_idle_slice_timer;
7128
7129 bfqd->queue_weights_tree = RB_ROOT_CACHED;
7130 bfqd->num_groups_with_pending_reqs = 0;
7131
7132 INIT_LIST_HEAD(&bfqd->active_list);
7133 INIT_LIST_HEAD(&bfqd->idle_list);
7134 INIT_HLIST_HEAD(&bfqd->burst_list);
7135
7136 bfqd->hw_tag = -1;
7137 bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue);
7138
7139 bfqd->bfq_max_budget = bfq_default_max_budget;
7140
7141 bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0];
7142 bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1];
7143 bfqd->bfq_back_max = bfq_back_max;
7144 bfqd->bfq_back_penalty = bfq_back_penalty;
7145 bfqd->bfq_slice_idle = bfq_slice_idle;
7146 bfqd->bfq_timeout = bfq_timeout;
7147
7148 bfqd->bfq_large_burst_thresh = 8;
7149 bfqd->bfq_burst_interval = msecs_to_jiffies(180);
7150
7151 bfqd->low_latency = true;
7152
7153 /*
7154 * Trade-off between responsiveness and fairness.
7155 */
7156 bfqd->bfq_wr_coeff = 30;
7157 bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300);
7158 bfqd->bfq_wr_max_time = 0;
7159 bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000);
7160 bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500);
7161 bfqd->bfq_wr_max_softrt_rate = 7000; /*
7162 * Approximate rate required
7163 * to playback or record a
7164 * high-definition compressed
7165 * video.
7166 */
7167 bfqd->wr_busy_queues = 0;
7168
7169 /*
7170 * Begin by assuming, optimistically, that the device peak
7171 * rate is equal to 2/3 of the highest reference rate.
7172 */
7173 bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] *
7174 ref_wr_duration[blk_queue_nonrot(bfqd->queue)];
7175 bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3;
7176
7177 spin_lock_init(&bfqd->lock);
7178
7179 /*
7180 * The invocation of the next bfq_create_group_hierarchy
7181 * function is the head of a chain of function calls
7182 * (bfq_create_group_hierarchy->blkcg_activate_policy->
7183 * blk_mq_freeze_queue) that may lead to the invocation of the
7184 * has_work hook function. For this reason,
7185 * bfq_create_group_hierarchy is invoked only after all
7186 * scheduler data has been initialized, apart from the fields
7187 * that can be initialized only after invoking
7188 * bfq_create_group_hierarchy. This, in particular, enables
7189 * has_work to correctly return false. Of course, to avoid
7190 * other inconsistencies, the blk-mq stack must then refrain
7191 * from invoking further scheduler hooks before this init
7192 * function is finished.
7193 */
7194 bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node);
7195 if (!bfqd->root_group)
7196 goto out_free;
7197 bfq_init_root_group(bfqd->root_group, bfqd);
7198 bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group);
7199
7200 /* We dispatch from request queue wide instead of hw queue */
7201 blk_queue_flag_set(QUEUE_FLAG_SQ_SCHED, q);
7202
7203 wbt_disable_default(q);
7204 blk_stat_enable_accounting(q);
7205
7206 return 0;
7207
7208 out_free:
7209 kfree(bfqd);
7210 kobject_put(&eq->kobj);
7211 return -ENOMEM;
7212 }
7213
bfq_slab_kill(void)7214 static void bfq_slab_kill(void)
7215 {
7216 kmem_cache_destroy(bfq_pool);
7217 }
7218
bfq_slab_setup(void)7219 static int __init bfq_slab_setup(void)
7220 {
7221 bfq_pool = KMEM_CACHE(bfq_queue, 0);
7222 if (!bfq_pool)
7223 return -ENOMEM;
7224 return 0;
7225 }
7226
bfq_var_show(unsigned int var,char * page)7227 static ssize_t bfq_var_show(unsigned int var, char *page)
7228 {
7229 return sprintf(page, "%u\n", var);
7230 }
7231
bfq_var_store(unsigned long * var,const char * page)7232 static int bfq_var_store(unsigned long *var, const char *page)
7233 {
7234 unsigned long new_val;
7235 int ret = kstrtoul(page, 10, &new_val);
7236
7237 if (ret)
7238 return ret;
7239 *var = new_val;
7240 return 0;
7241 }
7242
7243 #define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \
7244 static ssize_t __FUNC(struct elevator_queue *e, char *page) \
7245 { \
7246 struct bfq_data *bfqd = e->elevator_data; \
7247 u64 __data = __VAR; \
7248 if (__CONV == 1) \
7249 __data = jiffies_to_msecs(__data); \
7250 else if (__CONV == 2) \
7251 __data = div_u64(__data, NSEC_PER_MSEC); \
7252 return bfq_var_show(__data, (page)); \
7253 }
7254 SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2);
7255 SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2);
7256 SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0);
7257 SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0);
7258 SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2);
7259 SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0);
7260 SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1);
7261 SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0);
7262 SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0);
7263 #undef SHOW_FUNCTION
7264
7265 #define USEC_SHOW_FUNCTION(__FUNC, __VAR) \
7266 static ssize_t __FUNC(struct elevator_queue *e, char *page) \
7267 { \
7268 struct bfq_data *bfqd = e->elevator_data; \
7269 u64 __data = __VAR; \
7270 __data = div_u64(__data, NSEC_PER_USEC); \
7271 return bfq_var_show(__data, (page)); \
7272 }
7273 USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle);
7274 #undef USEC_SHOW_FUNCTION
7275
7276 #define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \
7277 static ssize_t \
7278 __FUNC(struct elevator_queue *e, const char *page, size_t count) \
7279 { \
7280 struct bfq_data *bfqd = e->elevator_data; \
7281 unsigned long __data, __min = (MIN), __max = (MAX); \
7282 int ret; \
7283 \
7284 ret = bfq_var_store(&__data, (page)); \
7285 if (ret) \
7286 return ret; \
7287 if (__data < __min) \
7288 __data = __min; \
7289 else if (__data > __max) \
7290 __data = __max; \
7291 if (__CONV == 1) \
7292 *(__PTR) = msecs_to_jiffies(__data); \
7293 else if (__CONV == 2) \
7294 *(__PTR) = (u64)__data * NSEC_PER_MSEC; \
7295 else \
7296 *(__PTR) = __data; \
7297 return count; \
7298 }
7299 STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1,
7300 INT_MAX, 2);
7301 STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1,
7302 INT_MAX, 2);
7303 STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0);
7304 STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1,
7305 INT_MAX, 0);
7306 STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2);
7307 #undef STORE_FUNCTION
7308
7309 #define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX) \
7310 static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\
7311 { \
7312 struct bfq_data *bfqd = e->elevator_data; \
7313 unsigned long __data, __min = (MIN), __max = (MAX); \
7314 int ret; \
7315 \
7316 ret = bfq_var_store(&__data, (page)); \
7317 if (ret) \
7318 return ret; \
7319 if (__data < __min) \
7320 __data = __min; \
7321 else if (__data > __max) \
7322 __data = __max; \
7323 *(__PTR) = (u64)__data * NSEC_PER_USEC; \
7324 return count; \
7325 }
7326 USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0,
7327 UINT_MAX);
7328 #undef USEC_STORE_FUNCTION
7329
bfq_max_budget_store(struct elevator_queue * e,const char * page,size_t count)7330 static ssize_t bfq_max_budget_store(struct elevator_queue *e,
7331 const char *page, size_t count)
7332 {
7333 struct bfq_data *bfqd = e->elevator_data;
7334 unsigned long __data;
7335 int ret;
7336
7337 ret = bfq_var_store(&__data, (page));
7338 if (ret)
7339 return ret;
7340
7341 if (__data == 0)
7342 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
7343 else {
7344 if (__data > INT_MAX)
7345 __data = INT_MAX;
7346 bfqd->bfq_max_budget = __data;
7347 }
7348
7349 bfqd->bfq_user_max_budget = __data;
7350
7351 return count;
7352 }
7353
7354 /*
7355 * Leaving this name to preserve name compatibility with cfq
7356 * parameters, but this timeout is used for both sync and async.
7357 */
bfq_timeout_sync_store(struct elevator_queue * e,const char * page,size_t count)7358 static ssize_t bfq_timeout_sync_store(struct elevator_queue *e,
7359 const char *page, size_t count)
7360 {
7361 struct bfq_data *bfqd = e->elevator_data;
7362 unsigned long __data;
7363 int ret;
7364
7365 ret = bfq_var_store(&__data, (page));
7366 if (ret)
7367 return ret;
7368
7369 if (__data < 1)
7370 __data = 1;
7371 else if (__data > INT_MAX)
7372 __data = INT_MAX;
7373
7374 bfqd->bfq_timeout = msecs_to_jiffies(__data);
7375 if (bfqd->bfq_user_max_budget == 0)
7376 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
7377
7378 return count;
7379 }
7380
bfq_strict_guarantees_store(struct elevator_queue * e,const char * page,size_t count)7381 static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e,
7382 const char *page, size_t count)
7383 {
7384 struct bfq_data *bfqd = e->elevator_data;
7385 unsigned long __data;
7386 int ret;
7387
7388 ret = bfq_var_store(&__data, (page));
7389 if (ret)
7390 return ret;
7391
7392 if (__data > 1)
7393 __data = 1;
7394 if (!bfqd->strict_guarantees && __data == 1
7395 && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC)
7396 bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC;
7397
7398 bfqd->strict_guarantees = __data;
7399
7400 return count;
7401 }
7402
bfq_low_latency_store(struct elevator_queue * e,const char * page,size_t count)7403 static ssize_t bfq_low_latency_store(struct elevator_queue *e,
7404 const char *page, size_t count)
7405 {
7406 struct bfq_data *bfqd = e->elevator_data;
7407 unsigned long __data;
7408 int ret;
7409
7410 ret = bfq_var_store(&__data, (page));
7411 if (ret)
7412 return ret;
7413
7414 if (__data > 1)
7415 __data = 1;
7416 if (__data == 0 && bfqd->low_latency != 0)
7417 bfq_end_wr(bfqd);
7418 bfqd->low_latency = __data;
7419
7420 return count;
7421 }
7422
7423 #define BFQ_ATTR(name) \
7424 __ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store)
7425
7426 static struct elv_fs_entry bfq_attrs[] = {
7427 BFQ_ATTR(fifo_expire_sync),
7428 BFQ_ATTR(fifo_expire_async),
7429 BFQ_ATTR(back_seek_max),
7430 BFQ_ATTR(back_seek_penalty),
7431 BFQ_ATTR(slice_idle),
7432 BFQ_ATTR(slice_idle_us),
7433 BFQ_ATTR(max_budget),
7434 BFQ_ATTR(timeout_sync),
7435 BFQ_ATTR(strict_guarantees),
7436 BFQ_ATTR(low_latency),
7437 __ATTR_NULL
7438 };
7439
7440 static struct elevator_type iosched_bfq_mq = {
7441 .ops = {
7442 .limit_depth = bfq_limit_depth,
7443 .prepare_request = bfq_prepare_request,
7444 .requeue_request = bfq_finish_requeue_request,
7445 .finish_request = bfq_finish_request,
7446 .exit_icq = bfq_exit_icq,
7447 .insert_requests = bfq_insert_requests,
7448 .dispatch_request = bfq_dispatch_request,
7449 .next_request = elv_rb_latter_request,
7450 .former_request = elv_rb_former_request,
7451 .allow_merge = bfq_allow_bio_merge,
7452 .bio_merge = bfq_bio_merge,
7453 .request_merge = bfq_request_merge,
7454 .requests_merged = bfq_requests_merged,
7455 .request_merged = bfq_request_merged,
7456 .has_work = bfq_has_work,
7457 .depth_updated = bfq_depth_updated,
7458 .init_hctx = bfq_init_hctx,
7459 .init_sched = bfq_init_queue,
7460 .exit_sched = bfq_exit_queue,
7461 },
7462
7463 .icq_size = sizeof(struct bfq_io_cq),
7464 .icq_align = __alignof__(struct bfq_io_cq),
7465 .elevator_attrs = bfq_attrs,
7466 .elevator_name = "bfq",
7467 .elevator_owner = THIS_MODULE,
7468 };
7469 MODULE_ALIAS("bfq-iosched");
7470
bfq_init(void)7471 static int __init bfq_init(void)
7472 {
7473 int ret;
7474
7475 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7476 ret = blkcg_policy_register(&blkcg_policy_bfq);
7477 if (ret)
7478 return ret;
7479 #endif
7480
7481 ret = -ENOMEM;
7482 if (bfq_slab_setup())
7483 goto err_pol_unreg;
7484
7485 /*
7486 * Times to load large popular applications for the typical
7487 * systems installed on the reference devices (see the
7488 * comments before the definition of the next
7489 * array). Actually, we use slightly lower values, as the
7490 * estimated peak rate tends to be smaller than the actual
7491 * peak rate. The reason for this last fact is that estimates
7492 * are computed over much shorter time intervals than the long
7493 * intervals typically used for benchmarking. Why? First, to
7494 * adapt more quickly to variations. Second, because an I/O
7495 * scheduler cannot rely on a peak-rate-evaluation workload to
7496 * be run for a long time.
7497 */
7498 ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */
7499 ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */
7500
7501 ret = elv_register(&iosched_bfq_mq);
7502 if (ret)
7503 goto slab_kill;
7504
7505 return 0;
7506
7507 slab_kill:
7508 bfq_slab_kill();
7509 err_pol_unreg:
7510 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7511 blkcg_policy_unregister(&blkcg_policy_bfq);
7512 #endif
7513 return ret;
7514 }
7515
bfq_exit(void)7516 static void __exit bfq_exit(void)
7517 {
7518 elv_unregister(&iosched_bfq_mq);
7519 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7520 blkcg_policy_unregister(&blkcg_policy_bfq);
7521 #endif
7522 bfq_slab_kill();
7523 }
7524
7525 module_init(bfq_init);
7526 module_exit(bfq_exit);
7527
7528 MODULE_AUTHOR("Paolo Valente");
7529 MODULE_LICENSE("GPL");
7530 MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler");
7531