1 /**************************************************************************
2  * Copyright (c) 2007-2011, Intel Corporation.
3  * All Rights Reserved.
4  *
5  * This program is free software; you can redistribute it and/or modify it
6  * under the terms and conditions of the GNU General Public License,
7  * version 2, as published by the Free Software Foundation.
8  *
9  * This program is distributed in the hope it will be useful, but WITHOUT
10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
12  * more details.
13  *
14  * You should have received a copy of the GNU General Public License along with
15  * this program; if not, write to the Free Software Foundation, Inc.,
16  * 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
17  *
18  * Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
19  * develop this driver.
20  *
21  **************************************************************************/
22 
23 #include <linux/module.h>
24 #include <linux/kernel.h>
25 #include <linux/errno.h>
26 #include <linux/string.h>
27 #include <linux/mm.h>
28 #include <linux/tty.h>
29 #include <linux/slab.h>
30 #include <linux/delay.h>
31 #include <linux/fb.h>
32 #include <linux/init.h>
33 #include <linux/console.h>
34 
35 #include <drm/drmP.h>
36 #include <drm/drm.h>
37 #include <drm/drm_crtc.h>
38 
39 #include "psb_drv.h"
40 #include "psb_reg.h"
41 #include "framebuffer.h"
42 
43 /**
44  *	psb_spank		-	reset the 2D engine
45  *	@dev_priv: our PSB DRM device
46  *
47  *	Soft reset the graphics engine and then reload the necessary registers.
48  *	We use this at initialisation time but it will become relevant for
49  *	accelerated X later
50  */
psb_spank(struct drm_psb_private * dev_priv)51 void psb_spank(struct drm_psb_private *dev_priv)
52 {
53 	PSB_WSGX32(_PSB_CS_RESET_BIF_RESET | _PSB_CS_RESET_DPM_RESET |
54 		_PSB_CS_RESET_TA_RESET | _PSB_CS_RESET_USE_RESET |
55 		_PSB_CS_RESET_ISP_RESET | _PSB_CS_RESET_TSP_RESET |
56 		_PSB_CS_RESET_TWOD_RESET, PSB_CR_SOFT_RESET);
57 	PSB_RSGX32(PSB_CR_SOFT_RESET);
58 
59 	msleep(1);
60 
61 	PSB_WSGX32(0, PSB_CR_SOFT_RESET);
62 	wmb();
63 	PSB_WSGX32(PSB_RSGX32(PSB_CR_BIF_CTRL) | _PSB_CB_CTRL_CLEAR_FAULT,
64 		   PSB_CR_BIF_CTRL);
65 	wmb();
66 	(void) PSB_RSGX32(PSB_CR_BIF_CTRL);
67 
68 	msleep(1);
69 	PSB_WSGX32(PSB_RSGX32(PSB_CR_BIF_CTRL) & ~_PSB_CB_CTRL_CLEAR_FAULT,
70 		   PSB_CR_BIF_CTRL);
71 	(void) PSB_RSGX32(PSB_CR_BIF_CTRL);
72 	PSB_WSGX32(dev_priv->gtt.gatt_start, PSB_CR_BIF_TWOD_REQ_BASE);
73 }
74 
75 /**
76  *	psb2_2d_wait_available	-	wait for FIFO room
77  *	@dev_priv: our DRM device
78  *	@size: size (in dwords) of the command we want to issue
79  *
80  *	Wait until there is room to load the FIFO with our data. If the
81  *	device is not responding then reset it
82  */
psb_2d_wait_available(struct drm_psb_private * dev_priv,unsigned size)83 static int psb_2d_wait_available(struct drm_psb_private *dev_priv,
84 			  unsigned size)
85 {
86 	uint32_t avail = PSB_RSGX32(PSB_CR_2D_SOCIF);
87 	unsigned long t = jiffies + HZ;
88 
89 	while (avail < size) {
90 		avail = PSB_RSGX32(PSB_CR_2D_SOCIF);
91 		if (time_after(jiffies, t)) {
92 			psb_spank(dev_priv);
93 			return -EIO;
94 		}
95 	}
96 	return 0;
97 }
98 
99 /**
100  *	psb_2d_submit		-	submit a 2D command
101  *	@dev_priv: our DRM device
102  *	@cmdbuf: command to issue
103  *	@size: length (in dwords)
104  *
105  *	Issue one or more 2D commands to the accelerator. This needs to be
106  *	serialized later when we add the GEM interfaces for acceleration
107  */
psbfb_2d_submit(struct drm_psb_private * dev_priv,uint32_t * cmdbuf,unsigned size)108 static int psbfb_2d_submit(struct drm_psb_private *dev_priv, uint32_t *cmdbuf,
109 								unsigned size)
110 {
111 	int ret = 0;
112 	int i;
113 	unsigned submit_size;
114 	unsigned long flags;
115 
116 	spin_lock_irqsave(&dev_priv->lock_2d, flags);
117 	while (size > 0) {
118 		submit_size = (size < 0x60) ? size : 0x60;
119 		size -= submit_size;
120 		ret = psb_2d_wait_available(dev_priv, submit_size);
121 		if (ret)
122 			break;
123 
124 		submit_size <<= 2;
125 
126 		for (i = 0; i < submit_size; i += 4)
127 			PSB_WSGX32(*cmdbuf++, PSB_SGX_2D_SLAVE_PORT + i);
128 
129 		(void)PSB_RSGX32(PSB_SGX_2D_SLAVE_PORT + i - 4);
130 	}
131 	spin_unlock_irqrestore(&dev_priv->lock_2d, flags);
132 	return ret;
133 }
134 
135 
136 /**
137  *	psb_accel_2d_copy_direction	-	compute blit order
138  *	@xdir: X direction of move
139  *	@ydir: Y direction of move
140  *
141  *	Compute the correct order setings to ensure that an overlapping blit
142  *	correctly copies all the pixels.
143  */
psb_accel_2d_copy_direction(int xdir,int ydir)144 static u32 psb_accel_2d_copy_direction(int xdir, int ydir)
145 {
146 	if (xdir < 0)
147 		return (ydir < 0) ? PSB_2D_COPYORDER_BR2TL :
148 						PSB_2D_COPYORDER_TR2BL;
149 	else
150 		return (ydir < 0) ? PSB_2D_COPYORDER_BL2TR :
151 						PSB_2D_COPYORDER_TL2BR;
152 }
153 
154 /**
155  *	psb_accel_2d_copy		-	accelerated 2D copy
156  *	@dev_priv: our DRM device
157  *	@src_offset in bytes
158  *	@src_stride in bytes
159  *	@src_format psb 2D format defines
160  *	@dst_offset in bytes
161  *	@dst_stride in bytes
162  *	@dst_format psb 2D format defines
163  *	@src_x offset in pixels
164  *	@src_y offset in pixels
165  *	@dst_x offset in pixels
166  *	@dst_y offset in pixels
167  *	@size_x of the copied area
168  *	@size_y of the copied area
169  *
170  *	Format and issue a 2D accelerated copy command.
171  */
psb_accel_2d_copy(struct drm_psb_private * dev_priv,uint32_t src_offset,uint32_t src_stride,uint32_t src_format,uint32_t dst_offset,uint32_t dst_stride,uint32_t dst_format,uint16_t src_x,uint16_t src_y,uint16_t dst_x,uint16_t dst_y,uint16_t size_x,uint16_t size_y)172 static int psb_accel_2d_copy(struct drm_psb_private *dev_priv,
173 			     uint32_t src_offset, uint32_t src_stride,
174 			     uint32_t src_format, uint32_t dst_offset,
175 			     uint32_t dst_stride, uint32_t dst_format,
176 			     uint16_t src_x, uint16_t src_y,
177 			     uint16_t dst_x, uint16_t dst_y,
178 			     uint16_t size_x, uint16_t size_y)
179 {
180 	uint32_t blit_cmd;
181 	uint32_t buffer[10];
182 	uint32_t *buf;
183 	uint32_t direction;
184 
185 	buf = buffer;
186 
187 	direction =
188 	    psb_accel_2d_copy_direction(src_x - dst_x, src_y - dst_y);
189 
190 	if (direction == PSB_2D_COPYORDER_BR2TL ||
191 	    direction == PSB_2D_COPYORDER_TR2BL) {
192 		src_x += size_x - 1;
193 		dst_x += size_x - 1;
194 	}
195 	if (direction == PSB_2D_COPYORDER_BR2TL ||
196 	    direction == PSB_2D_COPYORDER_BL2TR) {
197 		src_y += size_y - 1;
198 		dst_y += size_y - 1;
199 	}
200 
201 	blit_cmd =
202 	    PSB_2D_BLIT_BH |
203 	    PSB_2D_ROT_NONE |
204 	    PSB_2D_DSTCK_DISABLE |
205 	    PSB_2D_SRCCK_DISABLE |
206 	    PSB_2D_USE_PAT | PSB_2D_ROP3_SRCCOPY | direction;
207 
208 	*buf++ = PSB_2D_FENCE_BH;
209 	*buf++ =
210 	    PSB_2D_DST_SURF_BH | dst_format | (dst_stride <<
211 					       PSB_2D_DST_STRIDE_SHIFT);
212 	*buf++ = dst_offset;
213 	*buf++ =
214 	    PSB_2D_SRC_SURF_BH | src_format | (src_stride <<
215 					       PSB_2D_SRC_STRIDE_SHIFT);
216 	*buf++ = src_offset;
217 	*buf++ =
218 	    PSB_2D_SRC_OFF_BH | (src_x << PSB_2D_SRCOFF_XSTART_SHIFT) |
219 	    (src_y << PSB_2D_SRCOFF_YSTART_SHIFT);
220 	*buf++ = blit_cmd;
221 	*buf++ =
222 	    (dst_x << PSB_2D_DST_XSTART_SHIFT) | (dst_y <<
223 						  PSB_2D_DST_YSTART_SHIFT);
224 	*buf++ =
225 	    (size_x << PSB_2D_DST_XSIZE_SHIFT) | (size_y <<
226 						  PSB_2D_DST_YSIZE_SHIFT);
227 	*buf++ = PSB_2D_FLUSH_BH;
228 
229 	return psbfb_2d_submit(dev_priv, buffer, buf - buffer);
230 }
231 
232 /**
233  *	psbfb_copyarea_accel	-	copyarea acceleration for /dev/fb
234  *	@info: our framebuffer
235  *	@a: copyarea parameters from the framebuffer core
236  *
237  *	Perform a 2D copy via the accelerator
238  */
psbfb_copyarea_accel(struct fb_info * info,const struct fb_copyarea * a)239 static void psbfb_copyarea_accel(struct fb_info *info,
240 				 const struct fb_copyarea *a)
241 {
242 	struct psb_fbdev *fbdev = info->par;
243 	struct psb_framebuffer *psbfb = &fbdev->pfb;
244 	struct drm_device *dev = psbfb->base.dev;
245 	struct drm_framebuffer *fb = fbdev->psb_fb_helper.fb;
246 	struct drm_psb_private *dev_priv = dev->dev_private;
247 	uint32_t offset;
248 	uint32_t stride;
249 	uint32_t src_format;
250 	uint32_t dst_format;
251 
252 	if (!fb)
253 		return;
254 
255 	offset = psbfb->gtt->offset;
256 	stride = fb->pitches[0];
257 
258 	switch (fb->depth) {
259 	case 8:
260 		src_format = PSB_2D_SRC_332RGB;
261 		dst_format = PSB_2D_DST_332RGB;
262 		break;
263 	case 15:
264 		src_format = PSB_2D_SRC_555RGB;
265 		dst_format = PSB_2D_DST_555RGB;
266 		break;
267 	case 16:
268 		src_format = PSB_2D_SRC_565RGB;
269 		dst_format = PSB_2D_DST_565RGB;
270 		break;
271 	case 24:
272 	case 32:
273 		/* this is wrong but since we don't do blending its okay */
274 		src_format = PSB_2D_SRC_8888ARGB;
275 		dst_format = PSB_2D_DST_8888ARGB;
276 		break;
277 	default:
278 		/* software fallback */
279 		cfb_copyarea(info, a);
280 		return;
281 	}
282 
283 	if (!gma_power_begin(dev, false)) {
284 		cfb_copyarea(info, a);
285 		return;
286 	}
287 	psb_accel_2d_copy(dev_priv,
288 			  offset, stride, src_format,
289 			  offset, stride, dst_format,
290 			  a->sx, a->sy, a->dx, a->dy, a->width, a->height);
291 	gma_power_end(dev);
292 }
293 
294 /**
295  *	psbfb_copyarea	-	2D copy interface
296  *	@info: our framebuffer
297  *	@region: region to copy
298  *
299  *	Copy an area of the framebuffer console either by the accelerator
300  *	or directly using the cfb helpers according to the request
301  */
psbfb_copyarea(struct fb_info * info,const struct fb_copyarea * region)302 void psbfb_copyarea(struct fb_info *info,
303 			   const struct fb_copyarea *region)
304 {
305 	if (unlikely(info->state != FBINFO_STATE_RUNNING))
306 		return;
307 
308 	/* Avoid the 8 pixel erratum */
309 	if (region->width == 8 || region->height == 8 ||
310 		(info->flags & FBINFO_HWACCEL_DISABLED))
311 		return cfb_copyarea(info, region);
312 
313 	psbfb_copyarea_accel(info, region);
314 }
315 
316 /**
317  *	psbfb_sync	-	synchronize 2D
318  *	@info: our framebuffer
319  *
320  *	Wait for the 2D engine to quiesce so that we can do CPU
321  *	access to the framebuffer again
322  */
psbfb_sync(struct fb_info * info)323 int psbfb_sync(struct fb_info *info)
324 {
325 	struct psb_fbdev *fbdev = info->par;
326 	struct psb_framebuffer *psbfb = &fbdev->pfb;
327 	struct drm_device *dev = psbfb->base.dev;
328 	struct drm_psb_private *dev_priv = dev->dev_private;
329 	unsigned long _end = jiffies + DRM_HZ;
330 	int busy = 0;
331 	unsigned long flags;
332 
333 	spin_lock_irqsave(&dev_priv->lock_2d, flags);
334 	/*
335 	 * First idle the 2D engine.
336 	 */
337 
338 	if ((PSB_RSGX32(PSB_CR_2D_SOCIF) == _PSB_C2_SOCIF_EMPTY) &&
339 	    ((PSB_RSGX32(PSB_CR_2D_BLIT_STATUS) & _PSB_C2B_STATUS_BUSY) == 0))
340 		goto out;
341 
342 	do {
343 		busy = (PSB_RSGX32(PSB_CR_2D_SOCIF) != _PSB_C2_SOCIF_EMPTY);
344 		cpu_relax();
345 	} while (busy && !time_after_eq(jiffies, _end));
346 
347 	if (busy)
348 		busy = (PSB_RSGX32(PSB_CR_2D_SOCIF) != _PSB_C2_SOCIF_EMPTY);
349 	if (busy)
350 		goto out;
351 
352 	do {
353 		busy = ((PSB_RSGX32(PSB_CR_2D_BLIT_STATUS) &
354 						_PSB_C2B_STATUS_BUSY) != 0);
355 		cpu_relax();
356 	} while (busy && !time_after_eq(jiffies, _end));
357 	if (busy)
358 		busy = ((PSB_RSGX32(PSB_CR_2D_BLIT_STATUS) &
359 					_PSB_C2B_STATUS_BUSY) != 0);
360 
361 out:
362 	spin_unlock_irqrestore(&dev_priv->lock_2d, flags);
363 	return (busy) ? -EBUSY : 0;
364 }
365