1 #ifndef __LINUX_NODEMASK_H
2 #define __LINUX_NODEMASK_H
3 
4 /*
5  * Nodemasks provide a bitmap suitable for representing the
6  * set of Node's in a system, one bit position per Node number.
7  *
8  * See detailed comments in the file linux/bitmap.h describing the
9  * data type on which these nodemasks are based.
10  *
11  * For details of nodemask_scnprintf() and nodemask_parse_user(),
12  * see bitmap_scnprintf() and bitmap_parse_user() in lib/bitmap.c.
13  * For details of nodelist_scnprintf() and nodelist_parse(), see
14  * bitmap_scnlistprintf() and bitmap_parselist(), also in bitmap.c.
15  * For details of node_remap(), see bitmap_bitremap in lib/bitmap.c.
16  * For details of nodes_remap(), see bitmap_remap in lib/bitmap.c.
17  * For details of nodes_onto(), see bitmap_onto in lib/bitmap.c.
18  * For details of nodes_fold(), see bitmap_fold in lib/bitmap.c.
19  *
20  * The available nodemask operations are:
21  *
22  * void node_set(node, mask)		turn on bit 'node' in mask
23  * void node_clear(node, mask)		turn off bit 'node' in mask
24  * void nodes_setall(mask)		set all bits
25  * void nodes_clear(mask)		clear all bits
26  * int node_isset(node, mask)		true iff bit 'node' set in mask
27  * int node_test_and_set(node, mask)	test and set bit 'node' in mask
28  *
29  * void nodes_and(dst, src1, src2)	dst = src1 & src2  [intersection]
30  * void nodes_or(dst, src1, src2)	dst = src1 | src2  [union]
31  * void nodes_xor(dst, src1, src2)	dst = src1 ^ src2
32  * void nodes_andnot(dst, src1, src2)	dst = src1 & ~src2
33  * void nodes_complement(dst, src)	dst = ~src
34  *
35  * int nodes_equal(mask1, mask2)	Does mask1 == mask2?
36  * int nodes_intersects(mask1, mask2)	Do mask1 and mask2 intersect?
37  * int nodes_subset(mask1, mask2)	Is mask1 a subset of mask2?
38  * int nodes_empty(mask)		Is mask empty (no bits sets)?
39  * int nodes_full(mask)			Is mask full (all bits sets)?
40  * int nodes_weight(mask)		Hamming weight - number of set bits
41  *
42  * void nodes_shift_right(dst, src, n)	Shift right
43  * void nodes_shift_left(dst, src, n)	Shift left
44  *
45  * int first_node(mask)			Number lowest set bit, or MAX_NUMNODES
46  * int next_node(node, mask)		Next node past 'node', or MAX_NUMNODES
47  * int first_unset_node(mask)		First node not set in mask, or
48  *					MAX_NUMNODES.
49  *
50  * nodemask_t nodemask_of_node(node)	Return nodemask with bit 'node' set
51  * NODE_MASK_ALL			Initializer - all bits set
52  * NODE_MASK_NONE			Initializer - no bits set
53  * unsigned long *nodes_addr(mask)	Array of unsigned long's in mask
54  *
55  * int nodemask_scnprintf(buf, len, mask) Format nodemask for printing
56  * int nodemask_parse_user(ubuf, ulen, mask)	Parse ascii string as nodemask
57  * int nodelist_scnprintf(buf, len, mask) Format nodemask as list for printing
58  * int nodelist_parse(buf, map)		Parse ascii string as nodelist
59  * int node_remap(oldbit, old, new)	newbit = map(old, new)(oldbit)
60  * void nodes_remap(dst, src, old, new)	*dst = map(old, new)(src)
61  * void nodes_onto(dst, orig, relmap)	*dst = orig relative to relmap
62  * void nodes_fold(dst, orig, sz)	dst bits = orig bits mod sz
63  *
64  * for_each_node_mask(node, mask)	for-loop node over mask
65  *
66  * int num_online_nodes()		Number of online Nodes
67  * int num_possible_nodes()		Number of all possible Nodes
68  *
69  * int node_online(node)		Is some node online?
70  * int node_possible(node)		Is some node possible?
71  *
72  * node_set_online(node)		set bit 'node' in node_online_map
73  * node_set_offline(node)		clear bit 'node' in node_online_map
74  *
75  * for_each_node(node)			for-loop node over node_possible_map
76  * for_each_online_node(node)		for-loop node over node_online_map
77  *
78  * Subtlety:
79  * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway)
80  *    to generate slightly worse code.  So use a simple one-line #define
81  *    for node_isset(), instead of wrapping an inline inside a macro, the
82  *    way we do the other calls.
83  *
84  * NODEMASK_SCRATCH
85  * When doing above logical AND, OR, XOR, Remap operations the callers tend to
86  * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large,
87  * nodemask_t's consume too much stack space.  NODEMASK_SCRATCH is a helper
88  * for such situations. See below and CPUMASK_ALLOC also.
89  */
90 
91 #include <linux/kernel.h>
92 #include <linux/threads.h>
93 #include <linux/bitmap.h>
94 #include <linux/numa.h>
95 
96 typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t;
97 extern nodemask_t _unused_nodemask_arg_;
98 
99 #define node_set(node, dst) __node_set((node), &(dst))
__node_set(int node,volatile nodemask_t * dstp)100 static inline void __node_set(int node, volatile nodemask_t *dstp)
101 {
102 	set_bit(node, dstp->bits);
103 }
104 
105 #define node_clear(node, dst) __node_clear((node), &(dst))
__node_clear(int node,volatile nodemask_t * dstp)106 static inline void __node_clear(int node, volatile nodemask_t *dstp)
107 {
108 	clear_bit(node, dstp->bits);
109 }
110 
111 #define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES)
__nodes_setall(nodemask_t * dstp,int nbits)112 static inline void __nodes_setall(nodemask_t *dstp, int nbits)
113 {
114 	bitmap_fill(dstp->bits, nbits);
115 }
116 
117 #define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES)
__nodes_clear(nodemask_t * dstp,int nbits)118 static inline void __nodes_clear(nodemask_t *dstp, int nbits)
119 {
120 	bitmap_zero(dstp->bits, nbits);
121 }
122 
123 /* No static inline type checking - see Subtlety (1) above. */
124 #define node_isset(node, nodemask) test_bit((node), (nodemask).bits)
125 
126 #define node_test_and_set(node, nodemask) \
127 			__node_test_and_set((node), &(nodemask))
__node_test_and_set(int node,nodemask_t * addr)128 static inline int __node_test_and_set(int node, nodemask_t *addr)
129 {
130 	return test_and_set_bit(node, addr->bits);
131 }
132 
133 #define nodes_and(dst, src1, src2) \
134 			__nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES)
__nodes_and(nodemask_t * dstp,const nodemask_t * src1p,const nodemask_t * src2p,int nbits)135 static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p,
136 					const nodemask_t *src2p, int nbits)
137 {
138 	bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits);
139 }
140 
141 #define nodes_or(dst, src1, src2) \
142 			__nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES)
__nodes_or(nodemask_t * dstp,const nodemask_t * src1p,const nodemask_t * src2p,int nbits)143 static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p,
144 					const nodemask_t *src2p, int nbits)
145 {
146 	bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits);
147 }
148 
149 #define nodes_xor(dst, src1, src2) \
150 			__nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES)
__nodes_xor(nodemask_t * dstp,const nodemask_t * src1p,const nodemask_t * src2p,int nbits)151 static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p,
152 					const nodemask_t *src2p, int nbits)
153 {
154 	bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits);
155 }
156 
157 #define nodes_andnot(dst, src1, src2) \
158 			__nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES)
__nodes_andnot(nodemask_t * dstp,const nodemask_t * src1p,const nodemask_t * src2p,int nbits)159 static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p,
160 					const nodemask_t *src2p, int nbits)
161 {
162 	bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits);
163 }
164 
165 #define nodes_complement(dst, src) \
166 			__nodes_complement(&(dst), &(src), MAX_NUMNODES)
__nodes_complement(nodemask_t * dstp,const nodemask_t * srcp,int nbits)167 static inline void __nodes_complement(nodemask_t *dstp,
168 					const nodemask_t *srcp, int nbits)
169 {
170 	bitmap_complement(dstp->bits, srcp->bits, nbits);
171 }
172 
173 #define nodes_equal(src1, src2) \
174 			__nodes_equal(&(src1), &(src2), MAX_NUMNODES)
__nodes_equal(const nodemask_t * src1p,const nodemask_t * src2p,int nbits)175 static inline int __nodes_equal(const nodemask_t *src1p,
176 					const nodemask_t *src2p, int nbits)
177 {
178 	return bitmap_equal(src1p->bits, src2p->bits, nbits);
179 }
180 
181 #define nodes_intersects(src1, src2) \
182 			__nodes_intersects(&(src1), &(src2), MAX_NUMNODES)
__nodes_intersects(const nodemask_t * src1p,const nodemask_t * src2p,int nbits)183 static inline int __nodes_intersects(const nodemask_t *src1p,
184 					const nodemask_t *src2p, int nbits)
185 {
186 	return bitmap_intersects(src1p->bits, src2p->bits, nbits);
187 }
188 
189 #define nodes_subset(src1, src2) \
190 			__nodes_subset(&(src1), &(src2), MAX_NUMNODES)
__nodes_subset(const nodemask_t * src1p,const nodemask_t * src2p,int nbits)191 static inline int __nodes_subset(const nodemask_t *src1p,
192 					const nodemask_t *src2p, int nbits)
193 {
194 	return bitmap_subset(src1p->bits, src2p->bits, nbits);
195 }
196 
197 #define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES)
__nodes_empty(const nodemask_t * srcp,int nbits)198 static inline int __nodes_empty(const nodemask_t *srcp, int nbits)
199 {
200 	return bitmap_empty(srcp->bits, nbits);
201 }
202 
203 #define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES)
__nodes_full(const nodemask_t * srcp,int nbits)204 static inline int __nodes_full(const nodemask_t *srcp, int nbits)
205 {
206 	return bitmap_full(srcp->bits, nbits);
207 }
208 
209 #define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES)
__nodes_weight(const nodemask_t * srcp,int nbits)210 static inline int __nodes_weight(const nodemask_t *srcp, int nbits)
211 {
212 	return bitmap_weight(srcp->bits, nbits);
213 }
214 
215 #define nodes_shift_right(dst, src, n) \
216 			__nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
__nodes_shift_right(nodemask_t * dstp,const nodemask_t * srcp,int n,int nbits)217 static inline void __nodes_shift_right(nodemask_t *dstp,
218 					const nodemask_t *srcp, int n, int nbits)
219 {
220 	bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
221 }
222 
223 #define nodes_shift_left(dst, src, n) \
224 			__nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
__nodes_shift_left(nodemask_t * dstp,const nodemask_t * srcp,int n,int nbits)225 static inline void __nodes_shift_left(nodemask_t *dstp,
226 					const nodemask_t *srcp, int n, int nbits)
227 {
228 	bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
229 }
230 
231 /* FIXME: better would be to fix all architectures to never return
232           > MAX_NUMNODES, then the silly min_ts could be dropped. */
233 
234 #define first_node(src) __first_node(&(src))
__first_node(const nodemask_t * srcp)235 static inline int __first_node(const nodemask_t *srcp)
236 {
237 	return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
238 }
239 
240 #define next_node(n, src) __next_node((n), &(src))
__next_node(int n,const nodemask_t * srcp)241 static inline int __next_node(int n, const nodemask_t *srcp)
242 {
243 	return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
244 }
245 
init_nodemask_of_node(nodemask_t * mask,int node)246 static inline void init_nodemask_of_node(nodemask_t *mask, int node)
247 {
248 	nodes_clear(*mask);
249 	node_set(node, *mask);
250 }
251 
252 #define nodemask_of_node(node)						\
253 ({									\
254 	typeof(_unused_nodemask_arg_) m;				\
255 	if (sizeof(m) == sizeof(unsigned long)) {			\
256 		m.bits[0] = 1UL << (node);				\
257 	} else {							\
258 		init_nodemask_of_node(&m, (node));			\
259 	}								\
260 	m;								\
261 })
262 
263 #define first_unset_node(mask) __first_unset_node(&(mask))
__first_unset_node(const nodemask_t * maskp)264 static inline int __first_unset_node(const nodemask_t *maskp)
265 {
266 	return min_t(int,MAX_NUMNODES,
267 			find_first_zero_bit(maskp->bits, MAX_NUMNODES));
268 }
269 
270 #define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES)
271 
272 #if MAX_NUMNODES <= BITS_PER_LONG
273 
274 #define NODE_MASK_ALL							\
275 ((nodemask_t) { {							\
276 	[BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD		\
277 } })
278 
279 #else
280 
281 #define NODE_MASK_ALL							\
282 ((nodemask_t) { {							\
283 	[0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL,			\
284 	[BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD		\
285 } })
286 
287 #endif
288 
289 #define NODE_MASK_NONE							\
290 ((nodemask_t) { {							\
291 	[0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] =  0UL			\
292 } })
293 
294 #define nodes_addr(src) ((src).bits)
295 
296 #define nodemask_scnprintf(buf, len, src) \
297 			__nodemask_scnprintf((buf), (len), &(src), MAX_NUMNODES)
__nodemask_scnprintf(char * buf,int len,const nodemask_t * srcp,int nbits)298 static inline int __nodemask_scnprintf(char *buf, int len,
299 					const nodemask_t *srcp, int nbits)
300 {
301 	return bitmap_scnprintf(buf, len, srcp->bits, nbits);
302 }
303 
304 #define nodemask_parse_user(ubuf, ulen, dst) \
305 		__nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES)
__nodemask_parse_user(const char __user * buf,int len,nodemask_t * dstp,int nbits)306 static inline int __nodemask_parse_user(const char __user *buf, int len,
307 					nodemask_t *dstp, int nbits)
308 {
309 	return bitmap_parse_user(buf, len, dstp->bits, nbits);
310 }
311 
312 #define nodelist_scnprintf(buf, len, src) \
313 			__nodelist_scnprintf((buf), (len), &(src), MAX_NUMNODES)
__nodelist_scnprintf(char * buf,int len,const nodemask_t * srcp,int nbits)314 static inline int __nodelist_scnprintf(char *buf, int len,
315 					const nodemask_t *srcp, int nbits)
316 {
317 	return bitmap_scnlistprintf(buf, len, srcp->bits, nbits);
318 }
319 
320 #define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES)
__nodelist_parse(const char * buf,nodemask_t * dstp,int nbits)321 static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits)
322 {
323 	return bitmap_parselist(buf, dstp->bits, nbits);
324 }
325 
326 #define node_remap(oldbit, old, new) \
327 		__node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
__node_remap(int oldbit,const nodemask_t * oldp,const nodemask_t * newp,int nbits)328 static inline int __node_remap(int oldbit,
329 		const nodemask_t *oldp, const nodemask_t *newp, int nbits)
330 {
331 	return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits);
332 }
333 
334 #define nodes_remap(dst, src, old, new) \
335 		__nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
__nodes_remap(nodemask_t * dstp,const nodemask_t * srcp,const nodemask_t * oldp,const nodemask_t * newp,int nbits)336 static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp,
337 		const nodemask_t *oldp, const nodemask_t *newp, int nbits)
338 {
339 	bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
340 }
341 
342 #define nodes_onto(dst, orig, relmap) \
343 		__nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES)
__nodes_onto(nodemask_t * dstp,const nodemask_t * origp,const nodemask_t * relmapp,int nbits)344 static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp,
345 		const nodemask_t *relmapp, int nbits)
346 {
347 	bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits);
348 }
349 
350 #define nodes_fold(dst, orig, sz) \
351 		__nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES)
__nodes_fold(nodemask_t * dstp,const nodemask_t * origp,int sz,int nbits)352 static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp,
353 		int sz, int nbits)
354 {
355 	bitmap_fold(dstp->bits, origp->bits, sz, nbits);
356 }
357 
358 #if MAX_NUMNODES > 1
359 #define for_each_node_mask(node, mask)			\
360 	for ((node) = first_node(mask);			\
361 		(node) < MAX_NUMNODES;			\
362 		(node) = next_node((node), (mask)))
363 #else /* MAX_NUMNODES == 1 */
364 #define for_each_node_mask(node, mask)			\
365 	if (!nodes_empty(mask))				\
366 		for ((node) = 0; (node) < 1; (node)++)
367 #endif /* MAX_NUMNODES */
368 
369 /*
370  * Bitmasks that are kept for all the nodes.
371  */
372 enum node_states {
373 	N_POSSIBLE,		/* The node could become online at some point */
374 	N_ONLINE,		/* The node is online */
375 	N_NORMAL_MEMORY,	/* The node has regular memory */
376 #ifdef CONFIG_HIGHMEM
377 	N_HIGH_MEMORY,		/* The node has regular or high memory */
378 #else
379 	N_HIGH_MEMORY = N_NORMAL_MEMORY,
380 #endif
381 	N_CPU,		/* The node has one or more cpus */
382 	NR_NODE_STATES
383 };
384 
385 /*
386  * The following particular system nodemasks and operations
387  * on them manage all possible and online nodes.
388  */
389 
390 extern nodemask_t node_states[NR_NODE_STATES];
391 
392 #if MAX_NUMNODES > 1
node_state(int node,enum node_states state)393 static inline int node_state(int node, enum node_states state)
394 {
395 	return node_isset(node, node_states[state]);
396 }
397 
node_set_state(int node,enum node_states state)398 static inline void node_set_state(int node, enum node_states state)
399 {
400 	__node_set(node, &node_states[state]);
401 }
402 
node_clear_state(int node,enum node_states state)403 static inline void node_clear_state(int node, enum node_states state)
404 {
405 	__node_clear(node, &node_states[state]);
406 }
407 
num_node_state(enum node_states state)408 static inline int num_node_state(enum node_states state)
409 {
410 	return nodes_weight(node_states[state]);
411 }
412 
413 #define for_each_node_state(__node, __state) \
414 	for_each_node_mask((__node), node_states[__state])
415 
416 #define first_online_node	first_node(node_states[N_ONLINE])
417 #define next_online_node(nid)	next_node((nid), node_states[N_ONLINE])
418 
419 extern int nr_node_ids;
420 extern int nr_online_nodes;
421 
node_set_online(int nid)422 static inline void node_set_online(int nid)
423 {
424 	node_set_state(nid, N_ONLINE);
425 	nr_online_nodes = num_node_state(N_ONLINE);
426 }
427 
node_set_offline(int nid)428 static inline void node_set_offline(int nid)
429 {
430 	node_clear_state(nid, N_ONLINE);
431 	nr_online_nodes = num_node_state(N_ONLINE);
432 }
433 #else
434 
node_state(int node,enum node_states state)435 static inline int node_state(int node, enum node_states state)
436 {
437 	return node == 0;
438 }
439 
node_set_state(int node,enum node_states state)440 static inline void node_set_state(int node, enum node_states state)
441 {
442 }
443 
node_clear_state(int node,enum node_states state)444 static inline void node_clear_state(int node, enum node_states state)
445 {
446 }
447 
num_node_state(enum node_states state)448 static inline int num_node_state(enum node_states state)
449 {
450 	return 1;
451 }
452 
453 #define for_each_node_state(node, __state) \
454 	for ( (node) = 0; (node) == 0; (node) = 1)
455 
456 #define first_online_node	0
457 #define next_online_node(nid)	(MAX_NUMNODES)
458 #define nr_node_ids		1
459 #define nr_online_nodes		1
460 
461 #define node_set_online(node)	   node_set_state((node), N_ONLINE)
462 #define node_set_offline(node)	   node_clear_state((node), N_ONLINE)
463 #endif
464 
465 #define node_online_map 	node_states[N_ONLINE]
466 #define node_possible_map 	node_states[N_POSSIBLE]
467 
468 #define num_online_nodes()	num_node_state(N_ONLINE)
469 #define num_possible_nodes()	num_node_state(N_POSSIBLE)
470 #define node_online(node)	node_state((node), N_ONLINE)
471 #define node_possible(node)	node_state((node), N_POSSIBLE)
472 
473 #define for_each_node(node)	   for_each_node_state(node, N_POSSIBLE)
474 #define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
475 
476 /*
477  * For nodemask scrach area.
478  * NODEMASK_ALLOC(type, name) allocates an object with a specified type and
479  * name.
480  */
481 #if NODES_SHIFT > 8 /* nodemask_t > 256 bytes */
482 #define NODEMASK_ALLOC(type, name, gfp_flags)	\
483 			type *name = kmalloc(sizeof(*name), gfp_flags)
484 #define NODEMASK_FREE(m)			kfree(m)
485 #else
486 #define NODEMASK_ALLOC(type, name, gfp_flags)	type _##name, *name = &_##name
487 #define NODEMASK_FREE(m)			do {} while (0)
488 #endif
489 
490 /* A example struture for using NODEMASK_ALLOC, used in mempolicy. */
491 struct nodemask_scratch {
492 	nodemask_t	mask1;
493 	nodemask_t	mask2;
494 };
495 
496 #define NODEMASK_SCRATCH(x)						\
497 			NODEMASK_ALLOC(struct nodemask_scratch, x,	\
498 					GFP_KERNEL | __GFP_NORETRY)
499 #define NODEMASK_SCRATCH_FREE(x)	NODEMASK_FREE(x)
500 
501 
502 #endif /* __LINUX_NODEMASK_H */
503