1 /* 2 * sound/awe_voice.h 3 * 4 * Voice information definitions for the low level driver for the 5 * AWE32/SB32/AWE64 wave table synth. 6 * version 0.4.4; Jan. 4, 2000 7 * 8 * Copyright (C) 1996-2000 Takashi Iwai 9 * 10 * This program is free software; you can redistribute it and/or modify 11 * it under the terms of the GNU General Public License as published by 12 * the Free Software Foundation; either version 2 of the License, or 13 * (at your option) any later version. 14 * 15 * This program is distributed in the hope that it will be useful, 16 * but WITHOUT ANY WARRANTY; without even the implied warranty of 17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18 * GNU General Public License for more details. 19 * 20 * You should have received a copy of the GNU General Public License 21 * along with this program; if not, write to the Free Software 22 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 23 */ 24 25 #ifndef AWE_VOICE_H 26 #define AWE_VOICE_H 27 28 #ifndef SAMPLE_TYPE_AWE32 29 #define SAMPLE_TYPE_AWE32 0x20 30 #endif 31 32 #ifndef _PATCHKEY 33 #define _PATCHKEY(id) ((id<<8)|0xfd) 34 #endif 35 36 /*---------------------------------------------------------------- 37 * patch information record 38 *----------------------------------------------------------------*/ 39 40 /* patch interface header: 16 bytes */ 41 typedef struct awe_patch_info { 42 short key; /* use AWE_PATCH here */ 43 #define AWE_PATCH _PATCHKEY(0x07) 44 45 short device_no; /* synthesizer number */ 46 unsigned short sf_id; /* file id (should be zero) */ 47 short optarg; /* optional argument */ 48 int len; /* data length (without this header) */ 49 50 short type; /* patch operation type */ 51 #define AWE_LOAD_INFO 0 /* awe_voice_rec */ 52 #define AWE_LOAD_DATA 1 /* awe_sample_info */ 53 #define AWE_OPEN_PATCH 2 /* awe_open_parm */ 54 #define AWE_CLOSE_PATCH 3 /* none */ 55 #define AWE_UNLOAD_PATCH 4 /* none */ 56 #define AWE_REPLACE_DATA 5 /* awe_sample_info (optarg=#channels)*/ 57 #define AWE_MAP_PRESET 6 /* awe_voice_map */ 58 /*#define AWE_PROBE_INFO 7*/ /* awe_voice_map (pat only) */ 59 #define AWE_PROBE_DATA 8 /* optarg=sample */ 60 #define AWE_REMOVE_INFO 9 /* optarg=(bank<<8)|instr */ 61 #define AWE_LOAD_CHORUS_FX 0x10 /* awe_chorus_fx_rec (optarg=mode) */ 62 #define AWE_LOAD_REVERB_FX 0x11 /* awe_reverb_fx_rec (optarg=mode) */ 63 64 short reserved; /* word alignment data */ 65 66 /* the actual patch data begins after this */ 67 #if defined(AWE_COMPAT_030) && AWE_COMPAT_030 68 char data[0]; 69 #endif 70 } awe_patch_info; 71 72 /*#define AWE_PATCH_INFO_SIZE 16*/ 73 #define AWE_PATCH_INFO_SIZE sizeof(awe_patch_info) 74 75 76 /*---------------------------------------------------------------- 77 * open patch 78 *----------------------------------------------------------------*/ 79 80 #define AWE_PATCH_NAME_LEN 32 81 82 typedef struct _awe_open_parm { 83 unsigned short type; /* sample type */ 84 #define AWE_PAT_TYPE_MISC 0 85 #define AWE_PAT_TYPE_GM 1 86 #define AWE_PAT_TYPE_GS 2 87 #define AWE_PAT_TYPE_MT32 3 88 #define AWE_PAT_TYPE_XG 4 89 #define AWE_PAT_TYPE_SFX 5 90 #define AWE_PAT_TYPE_GUS 6 91 #define AWE_PAT_TYPE_MAP 7 92 93 #define AWE_PAT_LOCKED 0x100 /* lock the samples */ 94 #define AWE_PAT_SHARED 0x200 /* sample is shared */ 95 96 short reserved; 97 char name[AWE_PATCH_NAME_LEN]; 98 } awe_open_parm; 99 100 /*#define AWE_OPEN_PARM_SIZE 28*/ 101 #define AWE_OPEN_PARM_SIZE sizeof(awe_open_parm) 102 103 104 /*---------------------------------------------------------------- 105 * raw voice information record 106 *----------------------------------------------------------------*/ 107 108 /* wave table envelope & effect parameters to control EMU8000 */ 109 typedef struct _awe_voice_parm { 110 unsigned short moddelay; /* modulation delay (0x8000) */ 111 unsigned short modatkhld; /* modulation attack & hold time (0x7f7f) */ 112 unsigned short moddcysus; /* modulation decay & sustain (0x7f7f) */ 113 unsigned short modrelease; /* modulation release time (0x807f) */ 114 short modkeyhold, modkeydecay; /* envelope change per key (not used) */ 115 unsigned short voldelay; /* volume delay (0x8000) */ 116 unsigned short volatkhld; /* volume attack & hold time (0x7f7f) */ 117 unsigned short voldcysus; /* volume decay & sustain (0x7f7f) */ 118 unsigned short volrelease; /* volume release time (0x807f) */ 119 short volkeyhold, volkeydecay; /* envelope change per key (not used) */ 120 unsigned short lfo1delay; /* LFO1 delay (0x8000) */ 121 unsigned short lfo2delay; /* LFO2 delay (0x8000) */ 122 unsigned short pefe; /* modulation pitch & cutoff (0x0000) */ 123 unsigned short fmmod; /* LFO1 pitch & cutoff (0x0000) */ 124 unsigned short tremfrq; /* LFO1 volume & freq (0x0000) */ 125 unsigned short fm2frq2; /* LFO2 pitch & freq (0x0000) */ 126 unsigned char cutoff; /* initial cutoff (0xff) */ 127 unsigned char filterQ; /* initial filter Q [0-15] (0x0) */ 128 unsigned char chorus; /* chorus send (0x00) */ 129 unsigned char reverb; /* reverb send (0x00) */ 130 unsigned short reserved[4]; /* not used */ 131 } awe_voice_parm; 132 133 typedef struct _awe_voice_parm_block { 134 unsigned short moddelay; /* modulation delay (0x8000) */ 135 unsigned char modatk, modhld; 136 unsigned char moddcy, modsus; 137 unsigned char modrel, moddummy; 138 short modkeyhold, modkeydecay; /* envelope change per key (not used) */ 139 unsigned short voldelay; /* volume delay (0x8000) */ 140 unsigned char volatk, volhld; 141 unsigned char voldcy, volsus; 142 unsigned char volrel, voldummy; 143 short volkeyhold, volkeydecay; /* envelope change per key (not used) */ 144 unsigned short lfo1delay; /* LFO1 delay (0x8000) */ 145 unsigned short lfo2delay; /* LFO2 delay (0x8000) */ 146 unsigned char env1fc, env1pit; 147 unsigned char lfo1fc, lfo1pit; 148 unsigned char lfo1freq, lfo1vol; 149 unsigned char lfo2freq, lfo2pit; 150 unsigned char cutoff; /* initial cutoff (0xff) */ 151 unsigned char filterQ; /* initial filter Q [0-15] (0x0) */ 152 unsigned char chorus; /* chorus send (0x00) */ 153 unsigned char reverb; /* reverb send (0x00) */ 154 unsigned short reserved[4]; /* not used */ 155 } awe_voice_parm_block; 156 157 #define AWE_VOICE_PARM_SIZE 48 158 159 160 /* wave table parameters: 92 bytes */ 161 typedef struct _awe_voice_info { 162 unsigned short sf_id; /* file id (should be zero) */ 163 unsigned short sample; /* sample id */ 164 int start, end; /* sample offset correction */ 165 int loopstart, loopend; /* loop offset correction */ 166 short rate_offset; /* sample rate pitch offset */ 167 unsigned short mode; /* sample mode */ 168 #define AWE_MODE_ROMSOUND 0x8000 169 #define AWE_MODE_STEREO 1 170 #define AWE_MODE_LOOPING 2 171 #define AWE_MODE_NORELEASE 4 /* obsolete */ 172 #define AWE_MODE_INIT_PARM 8 173 174 short root; /* midi root key */ 175 short tune; /* pitch tuning (in cents) */ 176 signed char low, high; /* key note range */ 177 signed char vellow, velhigh; /* velocity range */ 178 signed char fixkey, fixvel; /* fixed key, velocity */ 179 signed char pan, fixpan; /* panning, fixed panning */ 180 short exclusiveClass; /* exclusive class (0 = none) */ 181 unsigned char amplitude; /* sample volume (127 max) */ 182 unsigned char attenuation; /* attenuation (0.375dB) */ 183 short scaleTuning; /* pitch scale tuning(%), normally 100 */ 184 awe_voice_parm parm; /* voice envelope parameters */ 185 short index; /* internal index (set by driver) */ 186 } awe_voice_info; 187 188 /*#define AWE_VOICE_INFO_SIZE 92*/ 189 #define AWE_VOICE_INFO_SIZE sizeof(awe_voice_info) 190 191 /*----------------------------------------------------------------*/ 192 193 /* The info entry of awe_voice_rec is changed from 0 to 1 194 * for some compilers refusing zero size array. 195 * Due to this change, sizeof(awe_voice_rec) becomes different 196 * from older versions. 197 * Use AWE_VOICE_REC_SIZE instead. 198 */ 199 200 /* instrument info header: 4 bytes */ 201 typedef struct _awe_voice_rec_hdr { 202 unsigned char bank; /* midi bank number */ 203 unsigned char instr; /* midi preset number */ 204 char nvoices; /* number of voices */ 205 char write_mode; /* write mode; normally 0 */ 206 #define AWE_WR_APPEND 0 /* append anyway */ 207 #define AWE_WR_EXCLUSIVE 1 /* skip if already exists */ 208 #define AWE_WR_REPLACE 2 /* replace if already exists */ 209 } awe_voice_rec_hdr; 210 211 /*#define AWE_VOICE_REC_SIZE 4*/ 212 #define AWE_VOICE_REC_SIZE sizeof(awe_voice_rec_hdr) 213 214 /* the standard patch structure for one sample */ 215 typedef struct _awe_voice_rec_patch { 216 awe_patch_info patch; 217 awe_voice_rec_hdr hdr; 218 awe_voice_info info; 219 } awe_voice_rec_patch; 220 221 222 /* obsolete data type */ 223 #if defined(AWE_COMPAT_030) && AWE_COMPAT_030 224 #define AWE_INFOARRAY_SIZE 0 225 #else 226 #define AWE_INFOARRAY_SIZE 1 227 #endif 228 229 typedef struct _awe_voice_rec { 230 unsigned char bank; /* midi bank number */ 231 unsigned char instr; /* midi preset number */ 232 short nvoices; /* number of voices */ 233 /* voice information follows here */ 234 awe_voice_info info[AWE_INFOARRAY_SIZE]; 235 } awe_voice_rec; 236 237 238 /*---------------------------------------------------------------- 239 * sample wave information 240 *----------------------------------------------------------------*/ 241 242 /* wave table sample header: 32 bytes */ 243 typedef struct awe_sample_info { 244 unsigned short sf_id; /* file id (should be zero) */ 245 unsigned short sample; /* sample id */ 246 int start, end; /* start & end offset */ 247 int loopstart, loopend; /* loop start & end offset */ 248 int size; /* size (0 = ROM) */ 249 short checksum_flag; /* use check sum = 1 */ 250 unsigned short mode_flags; /* mode flags */ 251 #define AWE_SAMPLE_8BITS 1 /* wave data is 8bits */ 252 #define AWE_SAMPLE_UNSIGNED 2 /* wave data is unsigned */ 253 #define AWE_SAMPLE_NO_BLANK 4 /* no blank loop is attached */ 254 #define AWE_SAMPLE_SINGLESHOT 8 /* single-shot w/o loop */ 255 #define AWE_SAMPLE_BIDIR_LOOP 16 /* bidirectional looping */ 256 #define AWE_SAMPLE_STEREO_LEFT 32 /* stereo left sound */ 257 #define AWE_SAMPLE_STEREO_RIGHT 64 /* stereo right sound */ 258 #define AWE_SAMPLE_REVERSE_LOOP 128 /* reverse looping */ 259 unsigned int checksum; /* check sum */ 260 #if defined(AWE_COMPAT_030) && AWE_COMPAT_030 261 unsigned short data[0]; /* sample data follows here */ 262 #endif 263 } awe_sample_info; 264 265 /*#define AWE_SAMPLE_INFO_SIZE 32*/ 266 #define AWE_SAMPLE_INFO_SIZE sizeof(awe_sample_info) 267 268 269 /*---------------------------------------------------------------- 270 * voice preset mapping 271 *----------------------------------------------------------------*/ 272 273 typedef struct awe_voice_map { 274 int map_bank, map_instr, map_key; /* key = -1 means all keys */ 275 int src_bank, src_instr, src_key; 276 } awe_voice_map; 277 278 #define AWE_VOICE_MAP_SIZE sizeof(awe_voice_map) 279 280 281 /*---------------------------------------------------------------- 282 * awe hardware controls 283 *----------------------------------------------------------------*/ 284 285 #define _AWE_DEBUG_MODE 0x00 286 #define _AWE_REVERB_MODE 0x01 287 #define _AWE_CHORUS_MODE 0x02 288 #define _AWE_REMOVE_LAST_SAMPLES 0x03 289 #define _AWE_INITIALIZE_CHIP 0x04 290 #define _AWE_SEND_EFFECT 0x05 291 #define _AWE_TERMINATE_CHANNEL 0x06 292 #define _AWE_TERMINATE_ALL 0x07 293 #define _AWE_INITIAL_VOLUME 0x08 294 #define _AWE_INITIAL_ATTEN _AWE_INITIAL_VOLUME 295 #define _AWE_RESET_CHANNEL 0x09 296 #define _AWE_CHANNEL_MODE 0x0a 297 #define _AWE_DRUM_CHANNELS 0x0b 298 #define _AWE_MISC_MODE 0x0c 299 #define _AWE_RELEASE_ALL 0x0d 300 #define _AWE_NOTEOFF_ALL 0x0e 301 #define _AWE_CHN_PRESSURE 0x0f 302 /*#define _AWE_GET_CURRENT_MODE 0x10*/ 303 #define _AWE_EQUALIZER 0x11 304 /*#define _AWE_GET_MISC_MODE 0x12*/ 305 /*#define _AWE_GET_FONTINFO 0x13*/ 306 307 #define _AWE_MODE_FLAG 0x80 308 #define _AWE_COOKED_FLAG 0x40 /* not supported */ 309 #define _AWE_MODE_VALUE_MASK 0x3F 310 311 /*----------------------------------------------------------------*/ 312 313 #define _AWE_SET_CMD(p,dev,voice,cmd,p1,p2) \ 314 {((char*)(p))[0] = SEQ_PRIVATE;\ 315 ((char*)(p))[1] = dev;\ 316 ((char*)(p))[2] = _AWE_MODE_FLAG|(cmd);\ 317 ((char*)(p))[3] = voice;\ 318 ((unsigned short*)(p))[2] = p1;\ 319 ((unsigned short*)(p))[3] = p2;} 320 321 /* buffered access */ 322 #define _AWE_CMD(dev, voice, cmd, p1, p2) \ 323 {_SEQ_NEEDBUF(8);\ 324 _AWE_SET_CMD(_seqbuf + _seqbufptr, dev, voice, cmd, p1, p2);\ 325 _SEQ_ADVBUF(8);} 326 327 /* direct access */ 328 #define _AWE_CMD_NOW(seqfd,dev,voice,cmd,p1,p2) \ 329 {struct seq_event_rec tmp;\ 330 _AWE_SET_CMD(&tmp, dev, voice, cmd, p1, p2);\ 331 ioctl(seqfd, SNDCTL_SEQ_OUTOFBAND, &tmp);} 332 333 /*----------------------------------------------------------------*/ 334 335 /* set debugging mode */ 336 #define AWE_DEBUG_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_DEBUG_MODE, p1, 0) 337 /* set reverb mode; from 0 to 7 */ 338 #define AWE_REVERB_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_REVERB_MODE, p1, 0) 339 /* set chorus mode; from 0 to 7 */ 340 #define AWE_CHORUS_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_CHORUS_MODE, p1, 0) 341 342 /* reset channel */ 343 #define AWE_RESET_CHANNEL(dev,ch) _AWE_CMD(dev, ch, _AWE_RESET_CHANNEL, 0, 0) 344 #define AWE_RESET_CONTROL(dev,ch) _AWE_CMD(dev, ch, _AWE_RESET_CHANNEL, 1, 0) 345 346 /* send an effect to all layers */ 347 #define AWE_SEND_EFFECT(dev,voice,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,type,value) 348 #define AWE_ADD_EFFECT(dev,voice,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((type)|0x80),value) 349 #define AWE_UNSET_EFFECT(dev,voice,type) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((type)|0x40),0) 350 /* send an effect to a layer */ 351 #define AWE_SEND_LAYER_EFFECT(dev,voice,layer,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)),value) 352 #define AWE_ADD_LAYER_EFFECT(dev,voice,layer,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)|0x80),value) 353 #define AWE_UNSET_LAYER_EFFECT(dev,voice,layer,type) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)|0x40),0) 354 355 /* terminate sound on the channel/voice */ 356 #define AWE_TERMINATE_CHANNEL(dev,voice) _AWE_CMD(dev,voice,_AWE_TERMINATE_CHANNEL,0,0) 357 /* terminate all sounds */ 358 #define AWE_TERMINATE_ALL(dev) _AWE_CMD(dev, 0, _AWE_TERMINATE_ALL, 0, 0) 359 /* release all sounds (w/o sustain effect) */ 360 #define AWE_RELEASE_ALL(dev) _AWE_CMD(dev, 0, _AWE_RELEASE_ALL, 0, 0) 361 /* note off all sounds (w sustain effect) */ 362 #define AWE_NOTEOFF_ALL(dev) _AWE_CMD(dev, 0, _AWE_NOTEOFF_ALL, 0, 0) 363 364 /* set initial attenuation */ 365 #define AWE_INITIAL_VOLUME(dev,atten) _AWE_CMD(dev, 0, _AWE_INITIAL_VOLUME, atten, 0) 366 #define AWE_INITIAL_ATTEN AWE_INITIAL_VOLUME 367 /* relative attenuation */ 368 #define AWE_SET_ATTEN(dev,atten) _AWE_CMD(dev, 0, _AWE_INITIAL_VOLUME, atten, 1) 369 370 /* set channel playing mode; mode=0/1/2 */ 371 #define AWE_SET_CHANNEL_MODE(dev,mode) _AWE_CMD(dev, 0, _AWE_CHANNEL_MODE, mode, 0) 372 #define AWE_PLAY_INDIRECT 0 /* indirect voice mode (default) */ 373 #define AWE_PLAY_MULTI 1 /* multi note voice mode */ 374 #define AWE_PLAY_DIRECT 2 /* direct single voice mode */ 375 #define AWE_PLAY_MULTI2 3 /* sequencer2 mode; used internally */ 376 377 /* set drum channel mask; channels is 32bit long value */ 378 #define AWE_DRUM_CHANNELS(dev,channels) _AWE_CMD(dev, 0, _AWE_DRUM_CHANNELS, ((channels) & 0xffff), ((channels) >> 16)) 379 380 /* set bass and treble control; values are from 0 to 11 */ 381 #define AWE_EQUALIZER(dev,bass,treble) _AWE_CMD(dev, 0, _AWE_EQUALIZER, bass, treble) 382 383 /* remove last loaded samples */ 384 #define AWE_REMOVE_LAST_SAMPLES(seqfd,dev) _AWE_CMD_NOW(seqfd, dev, 0, _AWE_REMOVE_LAST_SAMPLES, 0, 0) 385 /* initialize emu8000 chip */ 386 #define AWE_INITIALIZE_CHIP(seqfd,dev) _AWE_CMD_NOW(seqfd, dev, 0, _AWE_INITIALIZE_CHIP, 0, 0) 387 388 /* set miscellaneous modes; meta command */ 389 #define AWE_MISC_MODE(dev,mode,value) _AWE_CMD(dev, 0, _AWE_MISC_MODE, mode, value) 390 /* exclusive sound off; 1=off */ 391 #define AWE_EXCLUSIVE_SOUND(dev,mode) AWE_MISC_MODE(dev,AWE_MD_EXCLUSIVE_SOUND,mode) 392 /* default GUS bank number */ 393 #define AWE_SET_GUS_BANK(dev,bank) AWE_MISC_MODE(dev,AWE_MD_GUS_BANK,bank) 394 /* change panning position in realtime; 0=don't 1=do */ 395 #define AWE_REALTIME_PAN(dev,mode) AWE_MISC_MODE(dev,AWE_MD_REALTIME_PAN,mode) 396 397 /* extended pressure controls; not portable with other sound drivers */ 398 #define AWE_KEY_PRESSURE(dev,ch,note,vel) SEQ_START_NOTE(dev,ch,(note)+128,vel) 399 #define AWE_CHN_PRESSURE(dev,ch,vel) _AWE_CMD(dev,ch,_AWE_CHN_PRESSURE,vel,0) 400 401 /*----------------------------------------------------------------*/ 402 403 /* reverb mode parameters */ 404 #define AWE_REVERB_ROOM1 0 405 #define AWE_REVERB_ROOM2 1 406 #define AWE_REVERB_ROOM3 2 407 #define AWE_REVERB_HALL1 3 408 #define AWE_REVERB_HALL2 4 409 #define AWE_REVERB_PLATE 5 410 #define AWE_REVERB_DELAY 6 411 #define AWE_REVERB_PANNINGDELAY 7 412 #define AWE_REVERB_PREDEFINED 8 413 /* user can define reverb modes up to 32 */ 414 #define AWE_REVERB_NUMBERS 32 415 416 typedef struct awe_reverb_fx_rec { 417 unsigned short parms[28]; 418 } awe_reverb_fx_rec; 419 420 /*----------------------------------------------------------------*/ 421 422 /* chorus mode parameters */ 423 #define AWE_CHORUS_1 0 424 #define AWE_CHORUS_2 1 425 #define AWE_CHORUS_3 2 426 #define AWE_CHORUS_4 3 427 #define AWE_CHORUS_FEEDBACK 4 428 #define AWE_CHORUS_FLANGER 5 429 #define AWE_CHORUS_SHORTDELAY 6 430 #define AWE_CHORUS_SHORTDELAY2 7 431 #define AWE_CHORUS_PREDEFINED 8 432 /* user can define chorus modes up to 32 */ 433 #define AWE_CHORUS_NUMBERS 32 434 435 typedef struct awe_chorus_fx_rec { 436 unsigned short feedback; /* feedback level (0xE600-0xE6FF) */ 437 unsigned short delay_offset; /* delay (0-0x0DA3) [1/44100 sec] */ 438 unsigned short lfo_depth; /* LFO depth (0xBC00-0xBCFF) */ 439 unsigned int delay; /* right delay (0-0xFFFFFFFF) [1/256/44100 sec] */ 440 unsigned int lfo_freq; /* LFO freq LFO freq (0-0xFFFFFFFF) */ 441 } awe_chorus_fx_rec; 442 443 /*----------------------------------------------------------------*/ 444 445 /* misc mode types */ 446 enum { 447 /* 0*/ AWE_MD_EXCLUSIVE_OFF, /* obsolete */ 448 /* 1*/ AWE_MD_EXCLUSIVE_ON, /* obsolete */ 449 /* 2*/ AWE_MD_VERSION, /* read only */ 450 /* 3*/ AWE_MD_EXCLUSIVE_SOUND, /* 0/1: exclusive note on (default=1) */ 451 /* 4*/ AWE_MD_REALTIME_PAN, /* 0/1: do realtime pan change (default=1) */ 452 /* 5*/ AWE_MD_GUS_BANK, /* bank number for GUS patches (default=0) */ 453 /* 6*/ AWE_MD_KEEP_EFFECT, /* 0/1: keep effect values, (default=0) */ 454 /* 7*/ AWE_MD_ZERO_ATTEN, /* attenuation of max volume (default=32) */ 455 /* 8*/ AWE_MD_CHN_PRIOR, /* 0/1: set MIDI channel priority mode (default=1) */ 456 /* 9*/ AWE_MD_MOD_SENSE, /* integer: modwheel sensitivity (def=18) */ 457 /*10*/ AWE_MD_DEF_PRESET, /* integer: default preset number (def=0) */ 458 /*11*/ AWE_MD_DEF_BANK, /* integer: default bank number (def=0) */ 459 /*12*/ AWE_MD_DEF_DRUM, /* integer: default drumset number (def=0) */ 460 /*13*/ AWE_MD_TOGGLE_DRUM_BANK, /* 0/1: toggle drum flag with bank# (def=0) */ 461 /*14*/ AWE_MD_NEW_VOLUME_CALC, /* 0/1: volume calculation mode (def=1) */ 462 /*15*/ AWE_MD_CHORUS_MODE, /* integer: chorus mode (def=2) */ 463 /*16*/ AWE_MD_REVERB_MODE, /* integer: chorus mode (def=4) */ 464 /*17*/ AWE_MD_BASS_LEVEL, /* integer: bass level (def=5) */ 465 /*18*/ AWE_MD_TREBLE_LEVEL, /* integer: treble level (def=9) */ 466 /*19*/ AWE_MD_DEBUG_MODE, /* integer: debug level (def=0) */ 467 /*20*/ AWE_MD_PAN_EXCHANGE, /* 0/1: exchange panning direction (def=0) */ 468 AWE_MD_END, 469 }; 470 471 /*----------------------------------------------------------------*/ 472 473 /* effect parameters */ 474 enum { 475 476 /* modulation envelope parameters */ 477 /* 0*/ AWE_FX_ENV1_DELAY, /* WORD: ENVVAL */ 478 /* 1*/ AWE_FX_ENV1_ATTACK, /* BYTE: up ATKHLD */ 479 /* 2*/ AWE_FX_ENV1_HOLD, /* BYTE: lw ATKHLD */ 480 /* 3*/ AWE_FX_ENV1_DECAY, /* BYTE: lw DCYSUS */ 481 /* 4*/ AWE_FX_ENV1_RELEASE, /* BYTE: lw DCYSUS */ 482 /* 5*/ AWE_FX_ENV1_SUSTAIN, /* BYTE: up DCYSUS */ 483 /* 6*/ AWE_FX_ENV1_PITCH, /* BYTE: up PEFE */ 484 /* 7*/ AWE_FX_ENV1_CUTOFF, /* BYTE: lw PEFE */ 485 486 /* volume envelope parameters */ 487 /* 8*/ AWE_FX_ENV2_DELAY, /* WORD: ENVVOL */ 488 /* 9*/ AWE_FX_ENV2_ATTACK, /* BYTE: up ATKHLDV */ 489 /*10*/ AWE_FX_ENV2_HOLD, /* BYTE: lw ATKHLDV */ 490 /*11*/ AWE_FX_ENV2_DECAY, /* BYTE: lw DCYSUSV */ 491 /*12*/ AWE_FX_ENV2_RELEASE, /* BYTE: lw DCYSUSV */ 492 /*13*/ AWE_FX_ENV2_SUSTAIN, /* BYTE: up DCYSUSV */ 493 494 /* LFO1 (tremolo & vibrato) parameters */ 495 /*14*/ AWE_FX_LFO1_DELAY, /* WORD: LFO1VAL */ 496 /*15*/ AWE_FX_LFO1_FREQ, /* BYTE: lo TREMFRQ */ 497 /*16*/ AWE_FX_LFO1_VOLUME, /* BYTE: up TREMFRQ */ 498 /*17*/ AWE_FX_LFO1_PITCH, /* BYTE: up FMMOD */ 499 /*18*/ AWE_FX_LFO1_CUTOFF, /* BYTE: lo FMMOD */ 500 501 /* LFO2 (vibrato) parameters */ 502 /*19*/ AWE_FX_LFO2_DELAY, /* WORD: LFO2VAL */ 503 /*20*/ AWE_FX_LFO2_FREQ, /* BYTE: lo FM2FRQ2 */ 504 /*21*/ AWE_FX_LFO2_PITCH, /* BYTE: up FM2FRQ2 */ 505 506 /* Other overall effect parameters */ 507 /*22*/ AWE_FX_INIT_PITCH, /* SHORT: pitch offset */ 508 /*23*/ AWE_FX_CHORUS, /* BYTE: chorus effects send (0-255) */ 509 /*24*/ AWE_FX_REVERB, /* BYTE: reverb effects send (0-255) */ 510 /*25*/ AWE_FX_CUTOFF, /* BYTE: up IFATN */ 511 /*26*/ AWE_FX_FILTERQ, /* BYTE: up CCCA */ 512 513 /* Sample / loop offset changes */ 514 /*27*/ AWE_FX_SAMPLE_START, /* SHORT: offset */ 515 /*28*/ AWE_FX_LOOP_START, /* SHORT: offset */ 516 /*29*/ AWE_FX_LOOP_END, /* SHORT: offset */ 517 /*30*/ AWE_FX_COARSE_SAMPLE_START, /* SHORT: upper word offset */ 518 /*31*/ AWE_FX_COARSE_LOOP_START, /* SHORT: upper word offset */ 519 /*32*/ AWE_FX_COARSE_LOOP_END, /* SHORT: upper word offset */ 520 /*33*/ AWE_FX_ATTEN, /* BYTE: lo IFATN */ 521 522 AWE_FX_END, 523 }; 524 525 #endif /* AWE_VOICE_H */ 526