1 /*
2  * Kernel Debugger Architecture Dependent Console I/O handler
3  *
4  * This file is subject to the terms and conditions of the GNU General Public
5  * License.
6  *
7  * Copyright (c) 1999-2006 Silicon Graphics, Inc.  All Rights Reserved.
8  * Copyright (c) 2009 Wind River Systems, Inc.  All Rights Reserved.
9  */
10 
11 #include <linux/kdb.h>
12 #include <linux/keyboard.h>
13 #include <linux/ctype.h>
14 #include <linux/io.h>
15 
16 #include "kdb_private.h"
17 
18 /* Keyboard Controller Registers on normal PCs. */
19 
20 #define KBD_STATUS_REG		0x64	/* Status register (R) */
21 #define KBD_DATA_REG		0x60	/* Keyboard data register (R/W) */
22 
23 /* Status Register Bits */
24 
25 #define KBD_STAT_OBF 		0x01	/* Keyboard output buffer full */
26 #define KBD_STAT_MOUSE_OBF	0x20	/* Mouse output buffer full */
27 
28 static int kbd_exists;
29 static int kbd_last_ret;
30 
31 /*
32  * Check if the keyboard controller has a keypress for us.
33  * Some parts (Enter Release, LED change) are still blocking polled here,
34  * but hopefully they are all short.
35  */
kdb_get_kbd_char(void)36 int kdb_get_kbd_char(void)
37 {
38 	int scancode, scanstatus;
39 	static int shift_lock;	/* CAPS LOCK state (0-off, 1-on) */
40 	static int shift_key;	/* Shift next keypress */
41 	static int ctrl_key;
42 	u_short keychar;
43 
44 	if (KDB_FLAG(NO_I8042) || KDB_FLAG(NO_VT_CONSOLE) ||
45 	    (inb(KBD_STATUS_REG) == 0xff && inb(KBD_DATA_REG) == 0xff)) {
46 		kbd_exists = 0;
47 		return -1;
48 	}
49 	kbd_exists = 1;
50 
51 	if ((inb(KBD_STATUS_REG) & KBD_STAT_OBF) == 0)
52 		return -1;
53 
54 	/*
55 	 * Fetch the scancode
56 	 */
57 	scancode = inb(KBD_DATA_REG);
58 	scanstatus = inb(KBD_STATUS_REG);
59 
60 	/*
61 	 * Ignore mouse events.
62 	 */
63 	if (scanstatus & KBD_STAT_MOUSE_OBF)
64 		return -1;
65 
66 	/*
67 	 * Ignore release, trigger on make
68 	 * (except for shift keys, where we want to
69 	 *  keep the shift state so long as the key is
70 	 *  held down).
71 	 */
72 
73 	if (((scancode&0x7f) == 0x2a) || ((scancode&0x7f) == 0x36)) {
74 		/*
75 		 * Next key may use shift table
76 		 */
77 		if ((scancode & 0x80) == 0)
78 			shift_key = 1;
79 		else
80 			shift_key = 0;
81 		return -1;
82 	}
83 
84 	if ((scancode&0x7f) == 0x1d) {
85 		/*
86 		 * Left ctrl key
87 		 */
88 		if ((scancode & 0x80) == 0)
89 			ctrl_key = 1;
90 		else
91 			ctrl_key = 0;
92 		return -1;
93 	}
94 
95 	if ((scancode & 0x80) != 0) {
96 		if (scancode == 0x9c)
97 			kbd_last_ret = 0;
98 		return -1;
99 	}
100 
101 	scancode &= 0x7f;
102 
103 	/*
104 	 * Translate scancode
105 	 */
106 
107 	if (scancode == 0x3a) {
108 		/*
109 		 * Toggle caps lock
110 		 */
111 		shift_lock ^= 1;
112 
113 #ifdef	KDB_BLINK_LED
114 		kdb_toggleled(0x4);
115 #endif
116 		return -1;
117 	}
118 
119 	if (scancode == 0x0e) {
120 		/*
121 		 * Backspace
122 		 */
123 		return 8;
124 	}
125 
126 	/* Special Key */
127 	switch (scancode) {
128 	case 0xF: /* Tab */
129 		return 9;
130 	case 0x53: /* Del */
131 		return 4;
132 	case 0x47: /* Home */
133 		return 1;
134 	case 0x4F: /* End */
135 		return 5;
136 	case 0x4B: /* Left */
137 		return 2;
138 	case 0x48: /* Up */
139 		return 16;
140 	case 0x50: /* Down */
141 		return 14;
142 	case 0x4D: /* Right */
143 		return 6;
144 	}
145 
146 	if (scancode == 0xe0)
147 		return -1;
148 
149 	/*
150 	 * For Japanese 86/106 keyboards
151 	 * 	See comment in drivers/char/pc_keyb.c.
152 	 * 	- Masahiro Adegawa
153 	 */
154 	if (scancode == 0x73)
155 		scancode = 0x59;
156 	else if (scancode == 0x7d)
157 		scancode = 0x7c;
158 
159 	if (!shift_lock && !shift_key && !ctrl_key) {
160 		keychar = plain_map[scancode];
161 	} else if ((shift_lock || shift_key) && key_maps[1]) {
162 		keychar = key_maps[1][scancode];
163 	} else if (ctrl_key && key_maps[4]) {
164 		keychar = key_maps[4][scancode];
165 	} else {
166 		keychar = 0x0020;
167 		kdb_printf("Unknown state/scancode (%d)\n", scancode);
168 	}
169 	keychar &= 0x0fff;
170 	if (keychar == '\t')
171 		keychar = ' ';
172 	switch (KTYP(keychar)) {
173 	case KT_LETTER:
174 	case KT_LATIN:
175 		if (isprint(keychar))
176 			break;		/* printable characters */
177 		fallthrough;
178 	case KT_SPEC:
179 		if (keychar == K_ENTER)
180 			break;
181 		fallthrough;
182 	default:
183 		return -1;	/* ignore unprintables */
184 	}
185 
186 	if (scancode == 0x1c) {
187 		kbd_last_ret = 1;
188 		return 13;
189 	}
190 
191 	return keychar & 0xff;
192 }
193 EXPORT_SYMBOL_GPL(kdb_get_kbd_char);
194 
195 /*
196  * Best effort cleanup of ENTER break codes on leaving KDB. Called on
197  * exiting KDB, when we know we processed an ENTER or KP ENTER scan
198  * code.
199  */
kdb_kbd_cleanup_state(void)200 void kdb_kbd_cleanup_state(void)
201 {
202 	int scancode, scanstatus;
203 
204 	/*
205 	 * Nothing to clean up, since either
206 	 * ENTER was never pressed, or has already
207 	 * gotten cleaned up.
208 	 */
209 	if (!kbd_last_ret)
210 		return;
211 
212 	kbd_last_ret = 0;
213 	/*
214 	 * Enter key. Need to absorb the break code here, lest it gets
215 	 * leaked out if we exit KDB as the result of processing 'g'.
216 	 *
217 	 * This has several interesting implications:
218 	 * + Need to handle KP ENTER, which has break code 0xe0 0x9c.
219 	 * + Need to handle repeat ENTER and repeat KP ENTER. Repeats
220 	 *   only get a break code at the end of the repeated
221 	 *   sequence. This means we can't propagate the repeated key
222 	 *   press, and must swallow it away.
223 	 * + Need to handle possible PS/2 mouse input.
224 	 * + Need to handle mashed keys.
225 	 */
226 
227 	while (1) {
228 		while ((inb(KBD_STATUS_REG) & KBD_STAT_OBF) == 0)
229 			cpu_relax();
230 
231 		/*
232 		 * Fetch the scancode.
233 		 */
234 		scancode = inb(KBD_DATA_REG);
235 		scanstatus = inb(KBD_STATUS_REG);
236 
237 		/*
238 		 * Skip mouse input.
239 		 */
240 		if (scanstatus & KBD_STAT_MOUSE_OBF)
241 			continue;
242 
243 		/*
244 		 * If we see 0xe0, this is either a break code for KP
245 		 * ENTER, or a repeat make for KP ENTER. Either way,
246 		 * since the second byte is equivalent to an ENTER,
247 		 * skip the 0xe0 and try again.
248 		 *
249 		 * If we see 0x1c, this must be a repeat ENTER or KP
250 		 * ENTER (and we swallowed 0xe0 before). Try again.
251 		 *
252 		 * We can also see make and break codes for other keys
253 		 * mashed before or after pressing ENTER. Thus, if we
254 		 * see anything other than 0x9c, we have to try again.
255 		 *
256 		 * Note, if you held some key as ENTER was depressed,
257 		 * that break code would get leaked out.
258 		 */
259 		if (scancode != 0x9c)
260 			continue;
261 
262 		return;
263 	}
264 }
265