1 /*
2 * Copyright 2015 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 *
22 */
23
24 /**
25 * DOC: Overview
26 *
27 * The GPU scheduler provides entities which allow userspace to push jobs
28 * into software queues which are then scheduled on a hardware run queue.
29 * The software queues have a priority among them. The scheduler selects the entities
30 * from the run queue using a FIFO. The scheduler provides dependency handling
31 * features among jobs. The driver is supposed to provide callback functions for
32 * backend operations to the scheduler like submitting a job to hardware run queue,
33 * returning the dependencies of a job etc.
34 *
35 * The organisation of the scheduler is the following:
36 *
37 * 1. Each hw run queue has one scheduler
38 * 2. Each scheduler has multiple run queues with different priorities
39 * (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL)
40 * 3. Each scheduler run queue has a queue of entities to schedule
41 * 4. Entities themselves maintain a queue of jobs that will be scheduled on
42 * the hardware.
43 *
44 * The jobs in a entity are always scheduled in the order that they were pushed.
45 */
46
47 #include <linux/kthread.h>
48 #include <linux/wait.h>
49 #include <linux/sched.h>
50 #include <linux/completion.h>
51 #include <linux/dma-resv.h>
52 #include <uapi/linux/sched/types.h>
53
54 #include <drm/drm_print.h>
55 #include <drm/drm_gem.h>
56 #include <drm/gpu_scheduler.h>
57 #include <drm/spsc_queue.h>
58
59 #define CREATE_TRACE_POINTS
60 #include "gpu_scheduler_trace.h"
61
62 #define to_drm_sched_job(sched_job) \
63 container_of((sched_job), struct drm_sched_job, queue_node)
64
65 /**
66 * drm_sched_rq_init - initialize a given run queue struct
67 *
68 * @sched: scheduler instance to associate with this run queue
69 * @rq: scheduler run queue
70 *
71 * Initializes a scheduler runqueue.
72 */
drm_sched_rq_init(struct drm_gpu_scheduler * sched,struct drm_sched_rq * rq)73 static void drm_sched_rq_init(struct drm_gpu_scheduler *sched,
74 struct drm_sched_rq *rq)
75 {
76 spin_lock_init(&rq->lock);
77 INIT_LIST_HEAD(&rq->entities);
78 rq->current_entity = NULL;
79 rq->sched = sched;
80 }
81
82 /**
83 * drm_sched_rq_add_entity - add an entity
84 *
85 * @rq: scheduler run queue
86 * @entity: scheduler entity
87 *
88 * Adds a scheduler entity to the run queue.
89 */
drm_sched_rq_add_entity(struct drm_sched_rq * rq,struct drm_sched_entity * entity)90 void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
91 struct drm_sched_entity *entity)
92 {
93 if (!list_empty(&entity->list))
94 return;
95 spin_lock(&rq->lock);
96 atomic_inc(rq->sched->score);
97 list_add_tail(&entity->list, &rq->entities);
98 spin_unlock(&rq->lock);
99 }
100
101 /**
102 * drm_sched_rq_remove_entity - remove an entity
103 *
104 * @rq: scheduler run queue
105 * @entity: scheduler entity
106 *
107 * Removes a scheduler entity from the run queue.
108 */
drm_sched_rq_remove_entity(struct drm_sched_rq * rq,struct drm_sched_entity * entity)109 void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
110 struct drm_sched_entity *entity)
111 {
112 if (list_empty(&entity->list))
113 return;
114 spin_lock(&rq->lock);
115 atomic_dec(rq->sched->score);
116 list_del_init(&entity->list);
117 if (rq->current_entity == entity)
118 rq->current_entity = NULL;
119 spin_unlock(&rq->lock);
120 }
121
122 /**
123 * drm_sched_rq_select_entity - Select an entity which could provide a job to run
124 *
125 * @rq: scheduler run queue to check.
126 *
127 * Try to find a ready entity, returns NULL if none found.
128 */
129 static struct drm_sched_entity *
drm_sched_rq_select_entity(struct drm_sched_rq * rq)130 drm_sched_rq_select_entity(struct drm_sched_rq *rq)
131 {
132 struct drm_sched_entity *entity;
133
134 spin_lock(&rq->lock);
135
136 entity = rq->current_entity;
137 if (entity) {
138 list_for_each_entry_continue(entity, &rq->entities, list) {
139 if (drm_sched_entity_is_ready(entity)) {
140 rq->current_entity = entity;
141 reinit_completion(&entity->entity_idle);
142 spin_unlock(&rq->lock);
143 return entity;
144 }
145 }
146 }
147
148 list_for_each_entry(entity, &rq->entities, list) {
149
150 if (drm_sched_entity_is_ready(entity)) {
151 rq->current_entity = entity;
152 reinit_completion(&entity->entity_idle);
153 spin_unlock(&rq->lock);
154 return entity;
155 }
156
157 if (entity == rq->current_entity)
158 break;
159 }
160
161 spin_unlock(&rq->lock);
162
163 return NULL;
164 }
165
166 /**
167 * drm_sched_job_done - complete a job
168 * @s_job: pointer to the job which is done
169 *
170 * Finish the job's fence and wake up the worker thread.
171 */
drm_sched_job_done(struct drm_sched_job * s_job)172 static void drm_sched_job_done(struct drm_sched_job *s_job)
173 {
174 struct drm_sched_fence *s_fence = s_job->s_fence;
175 struct drm_gpu_scheduler *sched = s_fence->sched;
176
177 atomic_dec(&sched->hw_rq_count);
178 atomic_dec(sched->score);
179
180 trace_drm_sched_process_job(s_fence);
181
182 dma_fence_get(&s_fence->finished);
183 drm_sched_fence_finished(s_fence);
184 dma_fence_put(&s_fence->finished);
185 wake_up_interruptible(&sched->wake_up_worker);
186 }
187
188 /**
189 * drm_sched_job_done_cb - the callback for a done job
190 * @f: fence
191 * @cb: fence callbacks
192 */
drm_sched_job_done_cb(struct dma_fence * f,struct dma_fence_cb * cb)193 static void drm_sched_job_done_cb(struct dma_fence *f, struct dma_fence_cb *cb)
194 {
195 struct drm_sched_job *s_job = container_of(cb, struct drm_sched_job, cb);
196
197 drm_sched_job_done(s_job);
198 }
199
200 /**
201 * drm_sched_dependency_optimized
202 *
203 * @fence: the dependency fence
204 * @entity: the entity which depends on the above fence
205 *
206 * Returns true if the dependency can be optimized and false otherwise
207 */
drm_sched_dependency_optimized(struct dma_fence * fence,struct drm_sched_entity * entity)208 bool drm_sched_dependency_optimized(struct dma_fence* fence,
209 struct drm_sched_entity *entity)
210 {
211 struct drm_gpu_scheduler *sched = entity->rq->sched;
212 struct drm_sched_fence *s_fence;
213
214 if (!fence || dma_fence_is_signaled(fence))
215 return false;
216 if (fence->context == entity->fence_context)
217 return true;
218 s_fence = to_drm_sched_fence(fence);
219 if (s_fence && s_fence->sched == sched)
220 return true;
221
222 return false;
223 }
224 EXPORT_SYMBOL(drm_sched_dependency_optimized);
225
226 /**
227 * drm_sched_start_timeout - start timeout for reset worker
228 *
229 * @sched: scheduler instance to start the worker for
230 *
231 * Start the timeout for the given scheduler.
232 */
drm_sched_start_timeout(struct drm_gpu_scheduler * sched)233 static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched)
234 {
235 if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
236 !list_empty(&sched->pending_list))
237 queue_delayed_work(sched->timeout_wq, &sched->work_tdr, sched->timeout);
238 }
239
240 /**
241 * drm_sched_fault - immediately start timeout handler
242 *
243 * @sched: scheduler where the timeout handling should be started.
244 *
245 * Start timeout handling immediately when the driver detects a hardware fault.
246 */
drm_sched_fault(struct drm_gpu_scheduler * sched)247 void drm_sched_fault(struct drm_gpu_scheduler *sched)
248 {
249 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, 0);
250 }
251 EXPORT_SYMBOL(drm_sched_fault);
252
253 /**
254 * drm_sched_suspend_timeout - Suspend scheduler job timeout
255 *
256 * @sched: scheduler instance for which to suspend the timeout
257 *
258 * Suspend the delayed work timeout for the scheduler. This is done by
259 * modifying the delayed work timeout to an arbitrary large value,
260 * MAX_SCHEDULE_TIMEOUT in this case.
261 *
262 * Returns the timeout remaining
263 *
264 */
drm_sched_suspend_timeout(struct drm_gpu_scheduler * sched)265 unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched)
266 {
267 unsigned long sched_timeout, now = jiffies;
268
269 sched_timeout = sched->work_tdr.timer.expires;
270
271 /*
272 * Modify the timeout to an arbitrarily large value. This also prevents
273 * the timeout to be restarted when new submissions arrive
274 */
275 if (mod_delayed_work(sched->timeout_wq, &sched->work_tdr, MAX_SCHEDULE_TIMEOUT)
276 && time_after(sched_timeout, now))
277 return sched_timeout - now;
278 else
279 return sched->timeout;
280 }
281 EXPORT_SYMBOL(drm_sched_suspend_timeout);
282
283 /**
284 * drm_sched_resume_timeout - Resume scheduler job timeout
285 *
286 * @sched: scheduler instance for which to resume the timeout
287 * @remaining: remaining timeout
288 *
289 * Resume the delayed work timeout for the scheduler.
290 */
drm_sched_resume_timeout(struct drm_gpu_scheduler * sched,unsigned long remaining)291 void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched,
292 unsigned long remaining)
293 {
294 spin_lock(&sched->job_list_lock);
295
296 if (list_empty(&sched->pending_list))
297 cancel_delayed_work(&sched->work_tdr);
298 else
299 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, remaining);
300
301 spin_unlock(&sched->job_list_lock);
302 }
303 EXPORT_SYMBOL(drm_sched_resume_timeout);
304
drm_sched_job_begin(struct drm_sched_job * s_job)305 static void drm_sched_job_begin(struct drm_sched_job *s_job)
306 {
307 struct drm_gpu_scheduler *sched = s_job->sched;
308
309 spin_lock(&sched->job_list_lock);
310 list_add_tail(&s_job->list, &sched->pending_list);
311 drm_sched_start_timeout(sched);
312 spin_unlock(&sched->job_list_lock);
313 }
314
drm_sched_job_timedout(struct work_struct * work)315 static void drm_sched_job_timedout(struct work_struct *work)
316 {
317 struct drm_gpu_scheduler *sched;
318 struct drm_sched_job *job;
319 enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_NOMINAL;
320
321 sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work);
322
323 /* Protects against concurrent deletion in drm_sched_get_cleanup_job */
324 spin_lock(&sched->job_list_lock);
325 job = list_first_entry_or_null(&sched->pending_list,
326 struct drm_sched_job, list);
327
328 if (job) {
329 /*
330 * Remove the bad job so it cannot be freed by concurrent
331 * drm_sched_cleanup_jobs. It will be reinserted back after sched->thread
332 * is parked at which point it's safe.
333 */
334 list_del_init(&job->list);
335 spin_unlock(&sched->job_list_lock);
336
337 status = job->sched->ops->timedout_job(job);
338
339 /*
340 * Guilty job did complete and hence needs to be manually removed
341 * See drm_sched_stop doc.
342 */
343 if (sched->free_guilty) {
344 job->sched->ops->free_job(job);
345 sched->free_guilty = false;
346 }
347 } else {
348 spin_unlock(&sched->job_list_lock);
349 }
350
351 if (status != DRM_GPU_SCHED_STAT_ENODEV) {
352 spin_lock(&sched->job_list_lock);
353 drm_sched_start_timeout(sched);
354 spin_unlock(&sched->job_list_lock);
355 }
356 }
357
358 /**
359 * drm_sched_increase_karma - Update sched_entity guilty flag
360 *
361 * @bad: The job guilty of time out
362 *
363 * Increment on every hang caused by the 'bad' job. If this exceeds the hang
364 * limit of the scheduler then the respective sched entity is marked guilty and
365 * jobs from it will not be scheduled further
366 */
drm_sched_increase_karma(struct drm_sched_job * bad)367 void drm_sched_increase_karma(struct drm_sched_job *bad)
368 {
369 drm_sched_increase_karma_ext(bad, 1);
370 }
371 EXPORT_SYMBOL(drm_sched_increase_karma);
372
drm_sched_reset_karma(struct drm_sched_job * bad)373 void drm_sched_reset_karma(struct drm_sched_job *bad)
374 {
375 drm_sched_increase_karma_ext(bad, 0);
376 }
377 EXPORT_SYMBOL(drm_sched_reset_karma);
378
379 /**
380 * drm_sched_stop - stop the scheduler
381 *
382 * @sched: scheduler instance
383 * @bad: job which caused the time out
384 *
385 * Stop the scheduler and also removes and frees all completed jobs.
386 * Note: bad job will not be freed as it might be used later and so it's
387 * callers responsibility to release it manually if it's not part of the
388 * pending list any more.
389 *
390 */
drm_sched_stop(struct drm_gpu_scheduler * sched,struct drm_sched_job * bad)391 void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
392 {
393 struct drm_sched_job *s_job, *tmp;
394
395 kthread_park(sched->thread);
396
397 /*
398 * Reinsert back the bad job here - now it's safe as
399 * drm_sched_get_cleanup_job cannot race against us and release the
400 * bad job at this point - we parked (waited for) any in progress
401 * (earlier) cleanups and drm_sched_get_cleanup_job will not be called
402 * now until the scheduler thread is unparked.
403 */
404 if (bad && bad->sched == sched)
405 /*
406 * Add at the head of the queue to reflect it was the earliest
407 * job extracted.
408 */
409 list_add(&bad->list, &sched->pending_list);
410
411 /*
412 * Iterate the job list from later to earlier one and either deactive
413 * their HW callbacks or remove them from pending list if they already
414 * signaled.
415 * This iteration is thread safe as sched thread is stopped.
416 */
417 list_for_each_entry_safe_reverse(s_job, tmp, &sched->pending_list,
418 list) {
419 if (s_job->s_fence->parent &&
420 dma_fence_remove_callback(s_job->s_fence->parent,
421 &s_job->cb)) {
422 atomic_dec(&sched->hw_rq_count);
423 } else {
424 /*
425 * remove job from pending_list.
426 * Locking here is for concurrent resume timeout
427 */
428 spin_lock(&sched->job_list_lock);
429 list_del_init(&s_job->list);
430 spin_unlock(&sched->job_list_lock);
431
432 /*
433 * Wait for job's HW fence callback to finish using s_job
434 * before releasing it.
435 *
436 * Job is still alive so fence refcount at least 1
437 */
438 dma_fence_wait(&s_job->s_fence->finished, false);
439
440 /*
441 * We must keep bad job alive for later use during
442 * recovery by some of the drivers but leave a hint
443 * that the guilty job must be released.
444 */
445 if (bad != s_job)
446 sched->ops->free_job(s_job);
447 else
448 sched->free_guilty = true;
449 }
450 }
451
452 /*
453 * Stop pending timer in flight as we rearm it in drm_sched_start. This
454 * avoids the pending timeout work in progress to fire right away after
455 * this TDR finished and before the newly restarted jobs had a
456 * chance to complete.
457 */
458 cancel_delayed_work(&sched->work_tdr);
459 }
460
461 EXPORT_SYMBOL(drm_sched_stop);
462
463 /**
464 * drm_sched_start - recover jobs after a reset
465 *
466 * @sched: scheduler instance
467 * @full_recovery: proceed with complete sched restart
468 *
469 */
drm_sched_start(struct drm_gpu_scheduler * sched,bool full_recovery)470 void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery)
471 {
472 struct drm_sched_job *s_job, *tmp;
473 int r;
474
475 /*
476 * Locking the list is not required here as the sched thread is parked
477 * so no new jobs are being inserted or removed. Also concurrent
478 * GPU recovers can't run in parallel.
479 */
480 list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
481 struct dma_fence *fence = s_job->s_fence->parent;
482
483 atomic_inc(&sched->hw_rq_count);
484
485 if (!full_recovery)
486 continue;
487
488 if (fence) {
489 r = dma_fence_add_callback(fence, &s_job->cb,
490 drm_sched_job_done_cb);
491 if (r == -ENOENT)
492 drm_sched_job_done(s_job);
493 else if (r)
494 DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n",
495 r);
496 } else
497 drm_sched_job_done(s_job);
498 }
499
500 if (full_recovery) {
501 spin_lock(&sched->job_list_lock);
502 drm_sched_start_timeout(sched);
503 spin_unlock(&sched->job_list_lock);
504 }
505
506 kthread_unpark(sched->thread);
507 }
508 EXPORT_SYMBOL(drm_sched_start);
509
510 /**
511 * drm_sched_resubmit_jobs - helper to relaunch jobs from the pending list
512 *
513 * @sched: scheduler instance
514 *
515 */
drm_sched_resubmit_jobs(struct drm_gpu_scheduler * sched)516 void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched)
517 {
518 drm_sched_resubmit_jobs_ext(sched, INT_MAX);
519 }
520 EXPORT_SYMBOL(drm_sched_resubmit_jobs);
521
522 /**
523 * drm_sched_resubmit_jobs_ext - helper to relunch certain number of jobs from mirror ring list
524 *
525 * @sched: scheduler instance
526 * @max: job numbers to relaunch
527 *
528 */
drm_sched_resubmit_jobs_ext(struct drm_gpu_scheduler * sched,int max)529 void drm_sched_resubmit_jobs_ext(struct drm_gpu_scheduler *sched, int max)
530 {
531 struct drm_sched_job *s_job, *tmp;
532 uint64_t guilty_context;
533 bool found_guilty = false;
534 struct dma_fence *fence;
535 int i = 0;
536
537 list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
538 struct drm_sched_fence *s_fence = s_job->s_fence;
539
540 if (i >= max)
541 break;
542
543 if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) {
544 found_guilty = true;
545 guilty_context = s_job->s_fence->scheduled.context;
546 }
547
548 if (found_guilty && s_job->s_fence->scheduled.context == guilty_context)
549 dma_fence_set_error(&s_fence->finished, -ECANCELED);
550
551 dma_fence_put(s_job->s_fence->parent);
552 fence = sched->ops->run_job(s_job);
553 i++;
554
555 if (IS_ERR_OR_NULL(fence)) {
556 if (IS_ERR(fence))
557 dma_fence_set_error(&s_fence->finished, PTR_ERR(fence));
558
559 s_job->s_fence->parent = NULL;
560 } else {
561 s_job->s_fence->parent = fence;
562 }
563 }
564 }
565 EXPORT_SYMBOL(drm_sched_resubmit_jobs_ext);
566
567 /**
568 * drm_sched_job_init - init a scheduler job
569 * @job: scheduler job to init
570 * @entity: scheduler entity to use
571 * @owner: job owner for debugging
572 *
573 * Refer to drm_sched_entity_push_job() documentation
574 * for locking considerations.
575 *
576 * Drivers must make sure drm_sched_job_cleanup() if this function returns
577 * successfully, even when @job is aborted before drm_sched_job_arm() is called.
578 *
579 * WARNING: amdgpu abuses &drm_sched.ready to signal when the hardware
580 * has died, which can mean that there's no valid runqueue for a @entity.
581 * This function returns -ENOENT in this case (which probably should be -EIO as
582 * a more meanigful return value).
583 *
584 * Returns 0 for success, negative error code otherwise.
585 */
drm_sched_job_init(struct drm_sched_job * job,struct drm_sched_entity * entity,void * owner)586 int drm_sched_job_init(struct drm_sched_job *job,
587 struct drm_sched_entity *entity,
588 void *owner)
589 {
590 drm_sched_entity_select_rq(entity);
591 if (!entity->rq)
592 return -ENOENT;
593
594 job->entity = entity;
595 job->s_fence = drm_sched_fence_alloc(entity, owner);
596 if (!job->s_fence)
597 return -ENOMEM;
598
599 INIT_LIST_HEAD(&job->list);
600
601 xa_init_flags(&job->dependencies, XA_FLAGS_ALLOC);
602
603 return 0;
604 }
605 EXPORT_SYMBOL(drm_sched_job_init);
606
607 /**
608 * drm_sched_job_arm - arm a scheduler job for execution
609 * @job: scheduler job to arm
610 *
611 * This arms a scheduler job for execution. Specifically it initializes the
612 * &drm_sched_job.s_fence of @job, so that it can be attached to struct dma_resv
613 * or other places that need to track the completion of this job.
614 *
615 * Refer to drm_sched_entity_push_job() documentation for locking
616 * considerations.
617 *
618 * This can only be called if drm_sched_job_init() succeeded.
619 */
drm_sched_job_arm(struct drm_sched_job * job)620 void drm_sched_job_arm(struct drm_sched_job *job)
621 {
622 struct drm_gpu_scheduler *sched;
623 struct drm_sched_entity *entity = job->entity;
624
625 BUG_ON(!entity);
626
627 sched = entity->rq->sched;
628
629 job->sched = sched;
630 job->s_priority = entity->rq - sched->sched_rq;
631 job->id = atomic64_inc_return(&sched->job_id_count);
632
633 drm_sched_fence_init(job->s_fence, job->entity);
634 }
635 EXPORT_SYMBOL(drm_sched_job_arm);
636
637 /**
638 * drm_sched_job_add_dependency - adds the fence as a job dependency
639 * @job: scheduler job to add the dependencies to
640 * @fence: the dma_fence to add to the list of dependencies.
641 *
642 * Note that @fence is consumed in both the success and error cases.
643 *
644 * Returns:
645 * 0 on success, or an error on failing to expand the array.
646 */
drm_sched_job_add_dependency(struct drm_sched_job * job,struct dma_fence * fence)647 int drm_sched_job_add_dependency(struct drm_sched_job *job,
648 struct dma_fence *fence)
649 {
650 struct dma_fence *entry;
651 unsigned long index;
652 u32 id = 0;
653 int ret;
654
655 if (!fence)
656 return 0;
657
658 /* Deduplicate if we already depend on a fence from the same context.
659 * This lets the size of the array of deps scale with the number of
660 * engines involved, rather than the number of BOs.
661 */
662 xa_for_each(&job->dependencies, index, entry) {
663 if (entry->context != fence->context)
664 continue;
665
666 if (dma_fence_is_later(fence, entry)) {
667 dma_fence_put(entry);
668 xa_store(&job->dependencies, index, fence, GFP_KERNEL);
669 } else {
670 dma_fence_put(fence);
671 }
672 return 0;
673 }
674
675 ret = xa_alloc(&job->dependencies, &id, fence, xa_limit_32b, GFP_KERNEL);
676 if (ret != 0)
677 dma_fence_put(fence);
678
679 return ret;
680 }
681 EXPORT_SYMBOL(drm_sched_job_add_dependency);
682
683 /**
684 * drm_sched_job_add_implicit_dependencies - adds implicit dependencies as job
685 * dependencies
686 * @job: scheduler job to add the dependencies to
687 * @obj: the gem object to add new dependencies from.
688 * @write: whether the job might write the object (so we need to depend on
689 * shared fences in the reservation object).
690 *
691 * This should be called after drm_gem_lock_reservations() on your array of
692 * GEM objects used in the job but before updating the reservations with your
693 * own fences.
694 *
695 * Returns:
696 * 0 on success, or an error on failing to expand the array.
697 */
drm_sched_job_add_implicit_dependencies(struct drm_sched_job * job,struct drm_gem_object * obj,bool write)698 int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job,
699 struct drm_gem_object *obj,
700 bool write)
701 {
702 struct dma_resv_iter cursor;
703 struct dma_fence *fence;
704 int ret;
705
706 dma_resv_assert_held(obj->resv);
707
708 dma_resv_for_each_fence(&cursor, obj->resv, dma_resv_usage_rw(write),
709 fence) {
710 /* Make sure to grab an additional ref on the added fence */
711 dma_fence_get(fence);
712 ret = drm_sched_job_add_dependency(job, fence);
713 if (ret) {
714 dma_fence_put(fence);
715 return ret;
716 }
717 }
718 return 0;
719 }
720 EXPORT_SYMBOL(drm_sched_job_add_implicit_dependencies);
721
722
723 /**
724 * drm_sched_job_cleanup - clean up scheduler job resources
725 * @job: scheduler job to clean up
726 *
727 * Cleans up the resources allocated with drm_sched_job_init().
728 *
729 * Drivers should call this from their error unwind code if @job is aborted
730 * before drm_sched_job_arm() is called.
731 *
732 * After that point of no return @job is committed to be executed by the
733 * scheduler, and this function should be called from the
734 * &drm_sched_backend_ops.free_job callback.
735 */
drm_sched_job_cleanup(struct drm_sched_job * job)736 void drm_sched_job_cleanup(struct drm_sched_job *job)
737 {
738 struct dma_fence *fence;
739 unsigned long index;
740
741 if (kref_read(&job->s_fence->finished.refcount)) {
742 /* drm_sched_job_arm() has been called */
743 dma_fence_put(&job->s_fence->finished);
744 } else {
745 /* aborted job before committing to run it */
746 drm_sched_fence_free(job->s_fence);
747 }
748
749 job->s_fence = NULL;
750
751 xa_for_each(&job->dependencies, index, fence) {
752 dma_fence_put(fence);
753 }
754 xa_destroy(&job->dependencies);
755
756 }
757 EXPORT_SYMBOL(drm_sched_job_cleanup);
758
759 /**
760 * drm_sched_ready - is the scheduler ready
761 *
762 * @sched: scheduler instance
763 *
764 * Return true if we can push more jobs to the hw, otherwise false.
765 */
drm_sched_ready(struct drm_gpu_scheduler * sched)766 static bool drm_sched_ready(struct drm_gpu_scheduler *sched)
767 {
768 return atomic_read(&sched->hw_rq_count) <
769 sched->hw_submission_limit;
770 }
771
772 /**
773 * drm_sched_wakeup - Wake up the scheduler when it is ready
774 *
775 * @sched: scheduler instance
776 *
777 */
drm_sched_wakeup(struct drm_gpu_scheduler * sched)778 void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
779 {
780 if (drm_sched_ready(sched))
781 wake_up_interruptible(&sched->wake_up_worker);
782 }
783
784 /**
785 * drm_sched_select_entity - Select next entity to process
786 *
787 * @sched: scheduler instance
788 *
789 * Returns the entity to process or NULL if none are found.
790 */
791 static struct drm_sched_entity *
drm_sched_select_entity(struct drm_gpu_scheduler * sched)792 drm_sched_select_entity(struct drm_gpu_scheduler *sched)
793 {
794 struct drm_sched_entity *entity;
795 int i;
796
797 if (!drm_sched_ready(sched))
798 return NULL;
799
800 /* Kernel run queue has higher priority than normal run queue*/
801 for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
802 entity = drm_sched_rq_select_entity(&sched->sched_rq[i]);
803 if (entity)
804 break;
805 }
806
807 return entity;
808 }
809
810 /**
811 * drm_sched_get_cleanup_job - fetch the next finished job to be destroyed
812 *
813 * @sched: scheduler instance
814 *
815 * Returns the next finished job from the pending list (if there is one)
816 * ready for it to be destroyed.
817 */
818 static struct drm_sched_job *
drm_sched_get_cleanup_job(struct drm_gpu_scheduler * sched)819 drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched)
820 {
821 struct drm_sched_job *job, *next;
822
823 spin_lock(&sched->job_list_lock);
824
825 job = list_first_entry_or_null(&sched->pending_list,
826 struct drm_sched_job, list);
827
828 if (job && dma_fence_is_signaled(&job->s_fence->finished)) {
829 /* remove job from pending_list */
830 list_del_init(&job->list);
831
832 /* cancel this job's TO timer */
833 cancel_delayed_work(&sched->work_tdr);
834 /* make the scheduled timestamp more accurate */
835 next = list_first_entry_or_null(&sched->pending_list,
836 typeof(*next), list);
837
838 if (next) {
839 next->s_fence->scheduled.timestamp =
840 job->s_fence->finished.timestamp;
841 /* start TO timer for next job */
842 drm_sched_start_timeout(sched);
843 }
844 } else {
845 job = NULL;
846 }
847
848 spin_unlock(&sched->job_list_lock);
849
850 return job;
851 }
852
853 /**
854 * drm_sched_pick_best - Get a drm sched from a sched_list with the least load
855 * @sched_list: list of drm_gpu_schedulers
856 * @num_sched_list: number of drm_gpu_schedulers in the sched_list
857 *
858 * Returns pointer of the sched with the least load or NULL if none of the
859 * drm_gpu_schedulers are ready
860 */
861 struct drm_gpu_scheduler *
drm_sched_pick_best(struct drm_gpu_scheduler ** sched_list,unsigned int num_sched_list)862 drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
863 unsigned int num_sched_list)
864 {
865 struct drm_gpu_scheduler *sched, *picked_sched = NULL;
866 int i;
867 unsigned int min_score = UINT_MAX, num_score;
868
869 for (i = 0; i < num_sched_list; ++i) {
870 sched = sched_list[i];
871
872 if (!sched->ready) {
873 DRM_WARN("scheduler %s is not ready, skipping",
874 sched->name);
875 continue;
876 }
877
878 num_score = atomic_read(sched->score);
879 if (num_score < min_score) {
880 min_score = num_score;
881 picked_sched = sched;
882 }
883 }
884
885 return picked_sched;
886 }
887 EXPORT_SYMBOL(drm_sched_pick_best);
888
889 /**
890 * drm_sched_blocked - check if the scheduler is blocked
891 *
892 * @sched: scheduler instance
893 *
894 * Returns true if blocked, otherwise false.
895 */
drm_sched_blocked(struct drm_gpu_scheduler * sched)896 static bool drm_sched_blocked(struct drm_gpu_scheduler *sched)
897 {
898 if (kthread_should_park()) {
899 kthread_parkme();
900 return true;
901 }
902
903 return false;
904 }
905
906 /**
907 * drm_sched_main - main scheduler thread
908 *
909 * @param: scheduler instance
910 *
911 * Returns 0.
912 */
drm_sched_main(void * param)913 static int drm_sched_main(void *param)
914 {
915 struct drm_gpu_scheduler *sched = (struct drm_gpu_scheduler *)param;
916 int r;
917
918 sched_set_fifo_low(current);
919
920 while (!kthread_should_stop()) {
921 struct drm_sched_entity *entity = NULL;
922 struct drm_sched_fence *s_fence;
923 struct drm_sched_job *sched_job;
924 struct dma_fence *fence;
925 struct drm_sched_job *cleanup_job = NULL;
926
927 wait_event_interruptible(sched->wake_up_worker,
928 (cleanup_job = drm_sched_get_cleanup_job(sched)) ||
929 (!drm_sched_blocked(sched) &&
930 (entity = drm_sched_select_entity(sched))) ||
931 kthread_should_stop());
932
933 if (cleanup_job)
934 sched->ops->free_job(cleanup_job);
935
936 if (!entity)
937 continue;
938
939 sched_job = drm_sched_entity_pop_job(entity);
940
941 if (!sched_job) {
942 complete(&entity->entity_idle);
943 continue;
944 }
945
946 s_fence = sched_job->s_fence;
947
948 atomic_inc(&sched->hw_rq_count);
949 drm_sched_job_begin(sched_job);
950
951 trace_drm_run_job(sched_job, entity);
952 fence = sched->ops->run_job(sched_job);
953 complete(&entity->entity_idle);
954 drm_sched_fence_scheduled(s_fence);
955
956 if (!IS_ERR_OR_NULL(fence)) {
957 s_fence->parent = dma_fence_get(fence);
958 r = dma_fence_add_callback(fence, &sched_job->cb,
959 drm_sched_job_done_cb);
960 if (r == -ENOENT)
961 drm_sched_job_done(sched_job);
962 else if (r)
963 DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n",
964 r);
965 dma_fence_put(fence);
966 } else {
967 if (IS_ERR(fence))
968 dma_fence_set_error(&s_fence->finished, PTR_ERR(fence));
969
970 drm_sched_job_done(sched_job);
971 }
972
973 wake_up(&sched->job_scheduled);
974 }
975 return 0;
976 }
977
978 /**
979 * drm_sched_init - Init a gpu scheduler instance
980 *
981 * @sched: scheduler instance
982 * @ops: backend operations for this scheduler
983 * @hw_submission: number of hw submissions that can be in flight
984 * @hang_limit: number of times to allow a job to hang before dropping it
985 * @timeout: timeout value in jiffies for the scheduler
986 * @timeout_wq: workqueue to use for timeout work. If NULL, the system_wq is
987 * used
988 * @score: optional score atomic shared with other schedulers
989 * @name: name used for debugging
990 *
991 * Return 0 on success, otherwise error code.
992 */
drm_sched_init(struct drm_gpu_scheduler * sched,const struct drm_sched_backend_ops * ops,unsigned hw_submission,unsigned hang_limit,long timeout,struct workqueue_struct * timeout_wq,atomic_t * score,const char * name,struct device * dev)993 int drm_sched_init(struct drm_gpu_scheduler *sched,
994 const struct drm_sched_backend_ops *ops,
995 unsigned hw_submission, unsigned hang_limit,
996 long timeout, struct workqueue_struct *timeout_wq,
997 atomic_t *score, const char *name, struct device *dev)
998 {
999 int i, ret;
1000 sched->ops = ops;
1001 sched->hw_submission_limit = hw_submission;
1002 sched->name = name;
1003 sched->timeout = timeout;
1004 sched->timeout_wq = timeout_wq ? : system_wq;
1005 sched->hang_limit = hang_limit;
1006 sched->score = score ? score : &sched->_score;
1007 sched->dev = dev;
1008 for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_COUNT; i++)
1009 drm_sched_rq_init(sched, &sched->sched_rq[i]);
1010
1011 init_waitqueue_head(&sched->wake_up_worker);
1012 init_waitqueue_head(&sched->job_scheduled);
1013 INIT_LIST_HEAD(&sched->pending_list);
1014 spin_lock_init(&sched->job_list_lock);
1015 atomic_set(&sched->hw_rq_count, 0);
1016 INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
1017 atomic_set(&sched->_score, 0);
1018 atomic64_set(&sched->job_id_count, 0);
1019
1020 /* Each scheduler will run on a seperate kernel thread */
1021 sched->thread = kthread_run(drm_sched_main, sched, sched->name);
1022 if (IS_ERR(sched->thread)) {
1023 ret = PTR_ERR(sched->thread);
1024 sched->thread = NULL;
1025 DRM_DEV_ERROR(sched->dev, "Failed to create scheduler for %s.\n", name);
1026 return ret;
1027 }
1028
1029 sched->ready = true;
1030 return 0;
1031 }
1032 EXPORT_SYMBOL(drm_sched_init);
1033
1034 /**
1035 * drm_sched_fini - Destroy a gpu scheduler
1036 *
1037 * @sched: scheduler instance
1038 *
1039 * Tears down and cleans up the scheduler.
1040 */
drm_sched_fini(struct drm_gpu_scheduler * sched)1041 void drm_sched_fini(struct drm_gpu_scheduler *sched)
1042 {
1043 struct drm_sched_entity *s_entity;
1044 int i;
1045
1046 if (sched->thread)
1047 kthread_stop(sched->thread);
1048
1049 for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
1050 struct drm_sched_rq *rq = &sched->sched_rq[i];
1051
1052 if (!rq)
1053 continue;
1054
1055 spin_lock(&rq->lock);
1056 list_for_each_entry(s_entity, &rq->entities, list)
1057 /*
1058 * Prevents reinsertion and marks job_queue as idle,
1059 * it will removed from rq in drm_sched_entity_fini
1060 * eventually
1061 */
1062 s_entity->stopped = true;
1063 spin_unlock(&rq->lock);
1064
1065 }
1066
1067 /* Wakeup everyone stuck in drm_sched_entity_flush for this scheduler */
1068 wake_up_all(&sched->job_scheduled);
1069
1070 /* Confirm no work left behind accessing device structures */
1071 cancel_delayed_work_sync(&sched->work_tdr);
1072
1073 sched->ready = false;
1074 }
1075 EXPORT_SYMBOL(drm_sched_fini);
1076
1077 /**
1078 * drm_sched_increase_karma_ext - Update sched_entity guilty flag
1079 *
1080 * @bad: The job guilty of time out
1081 * @type: type for increase/reset karma
1082 *
1083 */
drm_sched_increase_karma_ext(struct drm_sched_job * bad,int type)1084 void drm_sched_increase_karma_ext(struct drm_sched_job *bad, int type)
1085 {
1086 int i;
1087 struct drm_sched_entity *tmp;
1088 struct drm_sched_entity *entity;
1089 struct drm_gpu_scheduler *sched = bad->sched;
1090
1091 /* don't change @bad's karma if it's from KERNEL RQ,
1092 * because sometimes GPU hang would cause kernel jobs (like VM updating jobs)
1093 * corrupt but keep in mind that kernel jobs always considered good.
1094 */
1095 if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) {
1096 if (type == 0)
1097 atomic_set(&bad->karma, 0);
1098 else if (type == 1)
1099 atomic_inc(&bad->karma);
1100
1101 for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL;
1102 i++) {
1103 struct drm_sched_rq *rq = &sched->sched_rq[i];
1104
1105 spin_lock(&rq->lock);
1106 list_for_each_entry_safe(entity, tmp, &rq->entities, list) {
1107 if (bad->s_fence->scheduled.context ==
1108 entity->fence_context) {
1109 if (entity->guilty)
1110 atomic_set(entity->guilty, type);
1111 break;
1112 }
1113 }
1114 spin_unlock(&rq->lock);
1115 if (&entity->list != &rq->entities)
1116 break;
1117 }
1118 }
1119 }
1120 EXPORT_SYMBOL(drm_sched_increase_karma_ext);
1121