1 /*
2 * Copyright 2015 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 *
22 */
23
24 /**
25 * DOC: Overview
26 *
27 * The GPU scheduler provides entities which allow userspace to push jobs
28 * into software queues which are then scheduled on a hardware run queue.
29 * The software queues have a priority among them. The scheduler selects the entities
30 * from the run queue using a FIFO. The scheduler provides dependency handling
31 * features among jobs. The driver is supposed to provide callback functions for
32 * backend operations to the scheduler like submitting a job to hardware run queue,
33 * returning the dependencies of a job etc.
34 *
35 * The organisation of the scheduler is the following:
36 *
37 * 1. Each hw run queue has one scheduler
38 * 2. Each scheduler has multiple run queues with different priorities
39 * (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL)
40 * 3. Each scheduler run queue has a queue of entities to schedule
41 * 4. Entities themselves maintain a queue of jobs that will be scheduled on
42 * the hardware.
43 *
44 * The jobs in a entity are always scheduled in the order that they were pushed.
45 */
46
47 #include <linux/kthread.h>
48 #include <linux/wait.h>
49 #include <linux/sched.h>
50 #include <linux/completion.h>
51 #include <linux/dma-resv.h>
52 #include <uapi/linux/sched/types.h>
53
54 #include <drm/drm_print.h>
55 #include <drm/drm_gem.h>
56 #include <drm/gpu_scheduler.h>
57 #include <drm/spsc_queue.h>
58
59 #define CREATE_TRACE_POINTS
60 #include "gpu_scheduler_trace.h"
61
62 #define to_drm_sched_job(sched_job) \
63 container_of((sched_job), struct drm_sched_job, queue_node)
64
65 /**
66 * drm_sched_rq_init - initialize a given run queue struct
67 *
68 * @sched: scheduler instance to associate with this run queue
69 * @rq: scheduler run queue
70 *
71 * Initializes a scheduler runqueue.
72 */
drm_sched_rq_init(struct drm_gpu_scheduler * sched,struct drm_sched_rq * rq)73 static void drm_sched_rq_init(struct drm_gpu_scheduler *sched,
74 struct drm_sched_rq *rq)
75 {
76 spin_lock_init(&rq->lock);
77 INIT_LIST_HEAD(&rq->entities);
78 rq->current_entity = NULL;
79 rq->sched = sched;
80 }
81
82 /**
83 * drm_sched_rq_add_entity - add an entity
84 *
85 * @rq: scheduler run queue
86 * @entity: scheduler entity
87 *
88 * Adds a scheduler entity to the run queue.
89 */
drm_sched_rq_add_entity(struct drm_sched_rq * rq,struct drm_sched_entity * entity)90 void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
91 struct drm_sched_entity *entity)
92 {
93 if (!list_empty(&entity->list))
94 return;
95 spin_lock(&rq->lock);
96 atomic_inc(rq->sched->score);
97 list_add_tail(&entity->list, &rq->entities);
98 spin_unlock(&rq->lock);
99 }
100
101 /**
102 * drm_sched_rq_remove_entity - remove an entity
103 *
104 * @rq: scheduler run queue
105 * @entity: scheduler entity
106 *
107 * Removes a scheduler entity from the run queue.
108 */
drm_sched_rq_remove_entity(struct drm_sched_rq * rq,struct drm_sched_entity * entity)109 void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
110 struct drm_sched_entity *entity)
111 {
112 if (list_empty(&entity->list))
113 return;
114 spin_lock(&rq->lock);
115 atomic_dec(rq->sched->score);
116 list_del_init(&entity->list);
117 if (rq->current_entity == entity)
118 rq->current_entity = NULL;
119 spin_unlock(&rq->lock);
120 }
121
122 /**
123 * drm_sched_rq_select_entity - Select an entity which could provide a job to run
124 *
125 * @rq: scheduler run queue to check.
126 *
127 * Try to find a ready entity, returns NULL if none found.
128 */
129 static struct drm_sched_entity *
drm_sched_rq_select_entity(struct drm_sched_rq * rq)130 drm_sched_rq_select_entity(struct drm_sched_rq *rq)
131 {
132 struct drm_sched_entity *entity;
133
134 spin_lock(&rq->lock);
135
136 entity = rq->current_entity;
137 if (entity) {
138 list_for_each_entry_continue(entity, &rq->entities, list) {
139 if (drm_sched_entity_is_ready(entity)) {
140 rq->current_entity = entity;
141 reinit_completion(&entity->entity_idle);
142 spin_unlock(&rq->lock);
143 return entity;
144 }
145 }
146 }
147
148 list_for_each_entry(entity, &rq->entities, list) {
149
150 if (drm_sched_entity_is_ready(entity)) {
151 rq->current_entity = entity;
152 reinit_completion(&entity->entity_idle);
153 spin_unlock(&rq->lock);
154 return entity;
155 }
156
157 if (entity == rq->current_entity)
158 break;
159 }
160
161 spin_unlock(&rq->lock);
162
163 return NULL;
164 }
165
166 /**
167 * drm_sched_job_done - complete a job
168 * @s_job: pointer to the job which is done
169 *
170 * Finish the job's fence and wake up the worker thread.
171 */
drm_sched_job_done(struct drm_sched_job * s_job)172 static void drm_sched_job_done(struct drm_sched_job *s_job)
173 {
174 struct drm_sched_fence *s_fence = s_job->s_fence;
175 struct drm_gpu_scheduler *sched = s_fence->sched;
176
177 atomic_dec(&sched->hw_rq_count);
178 atomic_dec(sched->score);
179
180 trace_drm_sched_process_job(s_fence);
181
182 dma_fence_get(&s_fence->finished);
183 drm_sched_fence_finished(s_fence);
184 dma_fence_put(&s_fence->finished);
185 wake_up_interruptible(&sched->wake_up_worker);
186 }
187
188 /**
189 * drm_sched_job_done_cb - the callback for a done job
190 * @f: fence
191 * @cb: fence callbacks
192 */
drm_sched_job_done_cb(struct dma_fence * f,struct dma_fence_cb * cb)193 static void drm_sched_job_done_cb(struct dma_fence *f, struct dma_fence_cb *cb)
194 {
195 struct drm_sched_job *s_job = container_of(cb, struct drm_sched_job, cb);
196
197 drm_sched_job_done(s_job);
198 }
199
200 /**
201 * drm_sched_dependency_optimized - test if the dependency can be optimized
202 *
203 * @fence: the dependency fence
204 * @entity: the entity which depends on the above fence
205 *
206 * Returns true if the dependency can be optimized and false otherwise
207 */
drm_sched_dependency_optimized(struct dma_fence * fence,struct drm_sched_entity * entity)208 bool drm_sched_dependency_optimized(struct dma_fence* fence,
209 struct drm_sched_entity *entity)
210 {
211 struct drm_gpu_scheduler *sched = entity->rq->sched;
212 struct drm_sched_fence *s_fence;
213
214 if (!fence || dma_fence_is_signaled(fence))
215 return false;
216 if (fence->context == entity->fence_context)
217 return true;
218 s_fence = to_drm_sched_fence(fence);
219 if (s_fence && s_fence->sched == sched)
220 return true;
221
222 return false;
223 }
224 EXPORT_SYMBOL(drm_sched_dependency_optimized);
225
226 /**
227 * drm_sched_start_timeout - start timeout for reset worker
228 *
229 * @sched: scheduler instance to start the worker for
230 *
231 * Start the timeout for the given scheduler.
232 */
drm_sched_start_timeout(struct drm_gpu_scheduler * sched)233 static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched)
234 {
235 if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
236 !list_empty(&sched->pending_list))
237 queue_delayed_work(sched->timeout_wq, &sched->work_tdr, sched->timeout);
238 }
239
240 /**
241 * drm_sched_fault - immediately start timeout handler
242 *
243 * @sched: scheduler where the timeout handling should be started.
244 *
245 * Start timeout handling immediately when the driver detects a hardware fault.
246 */
drm_sched_fault(struct drm_gpu_scheduler * sched)247 void drm_sched_fault(struct drm_gpu_scheduler *sched)
248 {
249 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, 0);
250 }
251 EXPORT_SYMBOL(drm_sched_fault);
252
253 /**
254 * drm_sched_suspend_timeout - Suspend scheduler job timeout
255 *
256 * @sched: scheduler instance for which to suspend the timeout
257 *
258 * Suspend the delayed work timeout for the scheduler. This is done by
259 * modifying the delayed work timeout to an arbitrary large value,
260 * MAX_SCHEDULE_TIMEOUT in this case.
261 *
262 * Returns the timeout remaining
263 *
264 */
drm_sched_suspend_timeout(struct drm_gpu_scheduler * sched)265 unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched)
266 {
267 unsigned long sched_timeout, now = jiffies;
268
269 sched_timeout = sched->work_tdr.timer.expires;
270
271 /*
272 * Modify the timeout to an arbitrarily large value. This also prevents
273 * the timeout to be restarted when new submissions arrive
274 */
275 if (mod_delayed_work(sched->timeout_wq, &sched->work_tdr, MAX_SCHEDULE_TIMEOUT)
276 && time_after(sched_timeout, now))
277 return sched_timeout - now;
278 else
279 return sched->timeout;
280 }
281 EXPORT_SYMBOL(drm_sched_suspend_timeout);
282
283 /**
284 * drm_sched_resume_timeout - Resume scheduler job timeout
285 *
286 * @sched: scheduler instance for which to resume the timeout
287 * @remaining: remaining timeout
288 *
289 * Resume the delayed work timeout for the scheduler.
290 */
drm_sched_resume_timeout(struct drm_gpu_scheduler * sched,unsigned long remaining)291 void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched,
292 unsigned long remaining)
293 {
294 spin_lock(&sched->job_list_lock);
295
296 if (list_empty(&sched->pending_list))
297 cancel_delayed_work(&sched->work_tdr);
298 else
299 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, remaining);
300
301 spin_unlock(&sched->job_list_lock);
302 }
303 EXPORT_SYMBOL(drm_sched_resume_timeout);
304
drm_sched_job_begin(struct drm_sched_job * s_job)305 static void drm_sched_job_begin(struct drm_sched_job *s_job)
306 {
307 struct drm_gpu_scheduler *sched = s_job->sched;
308
309 spin_lock(&sched->job_list_lock);
310 list_add_tail(&s_job->list, &sched->pending_list);
311 drm_sched_start_timeout(sched);
312 spin_unlock(&sched->job_list_lock);
313 }
314
drm_sched_job_timedout(struct work_struct * work)315 static void drm_sched_job_timedout(struct work_struct *work)
316 {
317 struct drm_gpu_scheduler *sched;
318 struct drm_sched_job *job;
319 enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_NOMINAL;
320
321 sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work);
322
323 /* Protects against concurrent deletion in drm_sched_get_cleanup_job */
324 spin_lock(&sched->job_list_lock);
325 job = list_first_entry_or_null(&sched->pending_list,
326 struct drm_sched_job, list);
327
328 if (job) {
329 /*
330 * Remove the bad job so it cannot be freed by concurrent
331 * drm_sched_cleanup_jobs. It will be reinserted back after sched->thread
332 * is parked at which point it's safe.
333 */
334 list_del_init(&job->list);
335 spin_unlock(&sched->job_list_lock);
336
337 status = job->sched->ops->timedout_job(job);
338
339 /*
340 * Guilty job did complete and hence needs to be manually removed
341 * See drm_sched_stop doc.
342 */
343 if (sched->free_guilty) {
344 job->sched->ops->free_job(job);
345 sched->free_guilty = false;
346 }
347 } else {
348 spin_unlock(&sched->job_list_lock);
349 }
350
351 if (status != DRM_GPU_SCHED_STAT_ENODEV) {
352 spin_lock(&sched->job_list_lock);
353 drm_sched_start_timeout(sched);
354 spin_unlock(&sched->job_list_lock);
355 }
356 }
357
358 /**
359 * drm_sched_increase_karma - Update sched_entity guilty flag
360 *
361 * @bad: The job guilty of time out
362 *
363 * Increment on every hang caused by the 'bad' job. If this exceeds the hang
364 * limit of the scheduler then the respective sched entity is marked guilty and
365 * jobs from it will not be scheduled further
366 */
drm_sched_increase_karma(struct drm_sched_job * bad)367 void drm_sched_increase_karma(struct drm_sched_job *bad)
368 {
369 drm_sched_increase_karma_ext(bad, 1);
370 }
371 EXPORT_SYMBOL(drm_sched_increase_karma);
372
drm_sched_reset_karma(struct drm_sched_job * bad)373 void drm_sched_reset_karma(struct drm_sched_job *bad)
374 {
375 drm_sched_increase_karma_ext(bad, 0);
376 }
377 EXPORT_SYMBOL(drm_sched_reset_karma);
378
379 /**
380 * drm_sched_stop - stop the scheduler
381 *
382 * @sched: scheduler instance
383 * @bad: job which caused the time out
384 *
385 * Stop the scheduler and also removes and frees all completed jobs.
386 * Note: bad job will not be freed as it might be used later and so it's
387 * callers responsibility to release it manually if it's not part of the
388 * pending list any more.
389 *
390 */
drm_sched_stop(struct drm_gpu_scheduler * sched,struct drm_sched_job * bad)391 void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
392 {
393 struct drm_sched_job *s_job, *tmp;
394
395 kthread_park(sched->thread);
396
397 /*
398 * Reinsert back the bad job here - now it's safe as
399 * drm_sched_get_cleanup_job cannot race against us and release the
400 * bad job at this point - we parked (waited for) any in progress
401 * (earlier) cleanups and drm_sched_get_cleanup_job will not be called
402 * now until the scheduler thread is unparked.
403 */
404 if (bad && bad->sched == sched)
405 /*
406 * Add at the head of the queue to reflect it was the earliest
407 * job extracted.
408 */
409 list_add(&bad->list, &sched->pending_list);
410
411 /*
412 * Iterate the job list from later to earlier one and either deactive
413 * their HW callbacks or remove them from pending list if they already
414 * signaled.
415 * This iteration is thread safe as sched thread is stopped.
416 */
417 list_for_each_entry_safe_reverse(s_job, tmp, &sched->pending_list,
418 list) {
419 if (s_job->s_fence->parent &&
420 dma_fence_remove_callback(s_job->s_fence->parent,
421 &s_job->cb)) {
422 dma_fence_put(s_job->s_fence->parent);
423 s_job->s_fence->parent = NULL;
424 atomic_dec(&sched->hw_rq_count);
425 } else {
426 /*
427 * remove job from pending_list.
428 * Locking here is for concurrent resume timeout
429 */
430 spin_lock(&sched->job_list_lock);
431 list_del_init(&s_job->list);
432 spin_unlock(&sched->job_list_lock);
433
434 /*
435 * Wait for job's HW fence callback to finish using s_job
436 * before releasing it.
437 *
438 * Job is still alive so fence refcount at least 1
439 */
440 dma_fence_wait(&s_job->s_fence->finished, false);
441
442 /*
443 * We must keep bad job alive for later use during
444 * recovery by some of the drivers but leave a hint
445 * that the guilty job must be released.
446 */
447 if (bad != s_job)
448 sched->ops->free_job(s_job);
449 else
450 sched->free_guilty = true;
451 }
452 }
453
454 /*
455 * Stop pending timer in flight as we rearm it in drm_sched_start. This
456 * avoids the pending timeout work in progress to fire right away after
457 * this TDR finished and before the newly restarted jobs had a
458 * chance to complete.
459 */
460 cancel_delayed_work(&sched->work_tdr);
461 }
462
463 EXPORT_SYMBOL(drm_sched_stop);
464
465 /**
466 * drm_sched_start - recover jobs after a reset
467 *
468 * @sched: scheduler instance
469 * @full_recovery: proceed with complete sched restart
470 *
471 */
drm_sched_start(struct drm_gpu_scheduler * sched,bool full_recovery)472 void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery)
473 {
474 struct drm_sched_job *s_job, *tmp;
475 int r;
476
477 /*
478 * Locking the list is not required here as the sched thread is parked
479 * so no new jobs are being inserted or removed. Also concurrent
480 * GPU recovers can't run in parallel.
481 */
482 list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
483 struct dma_fence *fence = s_job->s_fence->parent;
484
485 atomic_inc(&sched->hw_rq_count);
486
487 if (!full_recovery)
488 continue;
489
490 if (fence) {
491 r = dma_fence_add_callback(fence, &s_job->cb,
492 drm_sched_job_done_cb);
493 if (r == -ENOENT)
494 drm_sched_job_done(s_job);
495 else if (r)
496 DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n",
497 r);
498 } else
499 drm_sched_job_done(s_job);
500 }
501
502 if (full_recovery) {
503 spin_lock(&sched->job_list_lock);
504 drm_sched_start_timeout(sched);
505 spin_unlock(&sched->job_list_lock);
506 }
507
508 kthread_unpark(sched->thread);
509 }
510 EXPORT_SYMBOL(drm_sched_start);
511
512 /**
513 * drm_sched_resubmit_jobs - helper to relaunch jobs from the pending list
514 *
515 * @sched: scheduler instance
516 *
517 */
drm_sched_resubmit_jobs(struct drm_gpu_scheduler * sched)518 void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched)
519 {
520 drm_sched_resubmit_jobs_ext(sched, INT_MAX);
521 }
522 EXPORT_SYMBOL(drm_sched_resubmit_jobs);
523
524 /**
525 * drm_sched_resubmit_jobs_ext - helper to relunch certain number of jobs from mirror ring list
526 *
527 * @sched: scheduler instance
528 * @max: job numbers to relaunch
529 *
530 */
drm_sched_resubmit_jobs_ext(struct drm_gpu_scheduler * sched,int max)531 void drm_sched_resubmit_jobs_ext(struct drm_gpu_scheduler *sched, int max)
532 {
533 struct drm_sched_job *s_job, *tmp;
534 uint64_t guilty_context;
535 bool found_guilty = false;
536 struct dma_fence *fence;
537 int i = 0;
538
539 list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
540 struct drm_sched_fence *s_fence = s_job->s_fence;
541
542 if (i >= max)
543 break;
544
545 if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) {
546 found_guilty = true;
547 guilty_context = s_job->s_fence->scheduled.context;
548 }
549
550 if (found_guilty && s_job->s_fence->scheduled.context == guilty_context)
551 dma_fence_set_error(&s_fence->finished, -ECANCELED);
552
553 fence = sched->ops->run_job(s_job);
554 i++;
555
556 if (IS_ERR_OR_NULL(fence)) {
557 if (IS_ERR(fence))
558 dma_fence_set_error(&s_fence->finished, PTR_ERR(fence));
559
560 s_job->s_fence->parent = NULL;
561 } else {
562
563 s_job->s_fence->parent = dma_fence_get(fence);
564
565 /* Drop for orignal kref_init */
566 dma_fence_put(fence);
567 }
568 }
569 }
570 EXPORT_SYMBOL(drm_sched_resubmit_jobs_ext);
571
572 /**
573 * drm_sched_job_init - init a scheduler job
574 * @job: scheduler job to init
575 * @entity: scheduler entity to use
576 * @owner: job owner for debugging
577 *
578 * Refer to drm_sched_entity_push_job() documentation
579 * for locking considerations.
580 *
581 * Drivers must make sure drm_sched_job_cleanup() if this function returns
582 * successfully, even when @job is aborted before drm_sched_job_arm() is called.
583 *
584 * WARNING: amdgpu abuses &drm_sched.ready to signal when the hardware
585 * has died, which can mean that there's no valid runqueue for a @entity.
586 * This function returns -ENOENT in this case (which probably should be -EIO as
587 * a more meanigful return value).
588 *
589 * Returns 0 for success, negative error code otherwise.
590 */
drm_sched_job_init(struct drm_sched_job * job,struct drm_sched_entity * entity,void * owner)591 int drm_sched_job_init(struct drm_sched_job *job,
592 struct drm_sched_entity *entity,
593 void *owner)
594 {
595 if (!entity->rq)
596 return -ENOENT;
597
598 job->entity = entity;
599 job->s_fence = drm_sched_fence_alloc(entity, owner);
600 if (!job->s_fence)
601 return -ENOMEM;
602
603 INIT_LIST_HEAD(&job->list);
604
605 xa_init_flags(&job->dependencies, XA_FLAGS_ALLOC);
606
607 return 0;
608 }
609 EXPORT_SYMBOL(drm_sched_job_init);
610
611 /**
612 * drm_sched_job_arm - arm a scheduler job for execution
613 * @job: scheduler job to arm
614 *
615 * This arms a scheduler job for execution. Specifically it initializes the
616 * &drm_sched_job.s_fence of @job, so that it can be attached to struct dma_resv
617 * or other places that need to track the completion of this job.
618 *
619 * Refer to drm_sched_entity_push_job() documentation for locking
620 * considerations.
621 *
622 * This can only be called if drm_sched_job_init() succeeded.
623 */
drm_sched_job_arm(struct drm_sched_job * job)624 void drm_sched_job_arm(struct drm_sched_job *job)
625 {
626 struct drm_gpu_scheduler *sched;
627 struct drm_sched_entity *entity = job->entity;
628
629 BUG_ON(!entity);
630 drm_sched_entity_select_rq(entity);
631 sched = entity->rq->sched;
632
633 job->sched = sched;
634 job->s_priority = entity->rq - sched->sched_rq;
635 job->id = atomic64_inc_return(&sched->job_id_count);
636
637 drm_sched_fence_init(job->s_fence, job->entity);
638 }
639 EXPORT_SYMBOL(drm_sched_job_arm);
640
641 /**
642 * drm_sched_job_add_dependency - adds the fence as a job dependency
643 * @job: scheduler job to add the dependencies to
644 * @fence: the dma_fence to add to the list of dependencies.
645 *
646 * Note that @fence is consumed in both the success and error cases.
647 *
648 * Returns:
649 * 0 on success, or an error on failing to expand the array.
650 */
drm_sched_job_add_dependency(struct drm_sched_job * job,struct dma_fence * fence)651 int drm_sched_job_add_dependency(struct drm_sched_job *job,
652 struct dma_fence *fence)
653 {
654 struct dma_fence *entry;
655 unsigned long index;
656 u32 id = 0;
657 int ret;
658
659 if (!fence)
660 return 0;
661
662 /* Deduplicate if we already depend on a fence from the same context.
663 * This lets the size of the array of deps scale with the number of
664 * engines involved, rather than the number of BOs.
665 */
666 xa_for_each(&job->dependencies, index, entry) {
667 if (entry->context != fence->context)
668 continue;
669
670 if (dma_fence_is_later(fence, entry)) {
671 dma_fence_put(entry);
672 xa_store(&job->dependencies, index, fence, GFP_KERNEL);
673 } else {
674 dma_fence_put(fence);
675 }
676 return 0;
677 }
678
679 ret = xa_alloc(&job->dependencies, &id, fence, xa_limit_32b, GFP_KERNEL);
680 if (ret != 0)
681 dma_fence_put(fence);
682
683 return ret;
684 }
685 EXPORT_SYMBOL(drm_sched_job_add_dependency);
686
687 /**
688 * drm_sched_job_add_implicit_dependencies - adds implicit dependencies as job
689 * dependencies
690 * @job: scheduler job to add the dependencies to
691 * @obj: the gem object to add new dependencies from.
692 * @write: whether the job might write the object (so we need to depend on
693 * shared fences in the reservation object).
694 *
695 * This should be called after drm_gem_lock_reservations() on your array of
696 * GEM objects used in the job but before updating the reservations with your
697 * own fences.
698 *
699 * Returns:
700 * 0 on success, or an error on failing to expand the array.
701 */
drm_sched_job_add_implicit_dependencies(struct drm_sched_job * job,struct drm_gem_object * obj,bool write)702 int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job,
703 struct drm_gem_object *obj,
704 bool write)
705 {
706 struct dma_resv_iter cursor;
707 struct dma_fence *fence;
708 int ret;
709
710 dma_resv_assert_held(obj->resv);
711
712 dma_resv_for_each_fence(&cursor, obj->resv, dma_resv_usage_rw(write),
713 fence) {
714 /* Make sure to grab an additional ref on the added fence */
715 dma_fence_get(fence);
716 ret = drm_sched_job_add_dependency(job, fence);
717 if (ret) {
718 dma_fence_put(fence);
719 return ret;
720 }
721 }
722 return 0;
723 }
724 EXPORT_SYMBOL(drm_sched_job_add_implicit_dependencies);
725
726
727 /**
728 * drm_sched_job_cleanup - clean up scheduler job resources
729 * @job: scheduler job to clean up
730 *
731 * Cleans up the resources allocated with drm_sched_job_init().
732 *
733 * Drivers should call this from their error unwind code if @job is aborted
734 * before drm_sched_job_arm() is called.
735 *
736 * After that point of no return @job is committed to be executed by the
737 * scheduler, and this function should be called from the
738 * &drm_sched_backend_ops.free_job callback.
739 */
drm_sched_job_cleanup(struct drm_sched_job * job)740 void drm_sched_job_cleanup(struct drm_sched_job *job)
741 {
742 struct dma_fence *fence;
743 unsigned long index;
744
745 if (kref_read(&job->s_fence->finished.refcount)) {
746 /* drm_sched_job_arm() has been called */
747 dma_fence_put(&job->s_fence->finished);
748 } else {
749 /* aborted job before committing to run it */
750 drm_sched_fence_free(job->s_fence);
751 }
752
753 job->s_fence = NULL;
754
755 xa_for_each(&job->dependencies, index, fence) {
756 dma_fence_put(fence);
757 }
758 xa_destroy(&job->dependencies);
759
760 }
761 EXPORT_SYMBOL(drm_sched_job_cleanup);
762
763 /**
764 * drm_sched_ready - is the scheduler ready
765 *
766 * @sched: scheduler instance
767 *
768 * Return true if we can push more jobs to the hw, otherwise false.
769 */
drm_sched_ready(struct drm_gpu_scheduler * sched)770 static bool drm_sched_ready(struct drm_gpu_scheduler *sched)
771 {
772 return atomic_read(&sched->hw_rq_count) <
773 sched->hw_submission_limit;
774 }
775
776 /**
777 * drm_sched_wakeup - Wake up the scheduler when it is ready
778 *
779 * @sched: scheduler instance
780 *
781 */
drm_sched_wakeup(struct drm_gpu_scheduler * sched)782 void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
783 {
784 if (drm_sched_ready(sched))
785 wake_up_interruptible(&sched->wake_up_worker);
786 }
787
788 /**
789 * drm_sched_select_entity - Select next entity to process
790 *
791 * @sched: scheduler instance
792 *
793 * Returns the entity to process or NULL if none are found.
794 */
795 static struct drm_sched_entity *
drm_sched_select_entity(struct drm_gpu_scheduler * sched)796 drm_sched_select_entity(struct drm_gpu_scheduler *sched)
797 {
798 struct drm_sched_entity *entity;
799 int i;
800
801 if (!drm_sched_ready(sched))
802 return NULL;
803
804 /* Kernel run queue has higher priority than normal run queue*/
805 for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
806 entity = drm_sched_rq_select_entity(&sched->sched_rq[i]);
807 if (entity)
808 break;
809 }
810
811 return entity;
812 }
813
814 /**
815 * drm_sched_get_cleanup_job - fetch the next finished job to be destroyed
816 *
817 * @sched: scheduler instance
818 *
819 * Returns the next finished job from the pending list (if there is one)
820 * ready for it to be destroyed.
821 */
822 static struct drm_sched_job *
drm_sched_get_cleanup_job(struct drm_gpu_scheduler * sched)823 drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched)
824 {
825 struct drm_sched_job *job, *next;
826
827 spin_lock(&sched->job_list_lock);
828
829 job = list_first_entry_or_null(&sched->pending_list,
830 struct drm_sched_job, list);
831
832 if (job && dma_fence_is_signaled(&job->s_fence->finished)) {
833 /* remove job from pending_list */
834 list_del_init(&job->list);
835
836 /* cancel this job's TO timer */
837 cancel_delayed_work(&sched->work_tdr);
838 /* make the scheduled timestamp more accurate */
839 next = list_first_entry_or_null(&sched->pending_list,
840 typeof(*next), list);
841
842 if (next) {
843 next->s_fence->scheduled.timestamp =
844 job->s_fence->finished.timestamp;
845 /* start TO timer for next job */
846 drm_sched_start_timeout(sched);
847 }
848 } else {
849 job = NULL;
850 }
851
852 spin_unlock(&sched->job_list_lock);
853
854 return job;
855 }
856
857 /**
858 * drm_sched_pick_best - Get a drm sched from a sched_list with the least load
859 * @sched_list: list of drm_gpu_schedulers
860 * @num_sched_list: number of drm_gpu_schedulers in the sched_list
861 *
862 * Returns pointer of the sched with the least load or NULL if none of the
863 * drm_gpu_schedulers are ready
864 */
865 struct drm_gpu_scheduler *
drm_sched_pick_best(struct drm_gpu_scheduler ** sched_list,unsigned int num_sched_list)866 drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
867 unsigned int num_sched_list)
868 {
869 struct drm_gpu_scheduler *sched, *picked_sched = NULL;
870 int i;
871 unsigned int min_score = UINT_MAX, num_score;
872
873 for (i = 0; i < num_sched_list; ++i) {
874 sched = sched_list[i];
875
876 if (!sched->ready) {
877 DRM_WARN("scheduler %s is not ready, skipping",
878 sched->name);
879 continue;
880 }
881
882 num_score = atomic_read(sched->score);
883 if (num_score < min_score) {
884 min_score = num_score;
885 picked_sched = sched;
886 }
887 }
888
889 return picked_sched;
890 }
891 EXPORT_SYMBOL(drm_sched_pick_best);
892
893 /**
894 * drm_sched_blocked - check if the scheduler is blocked
895 *
896 * @sched: scheduler instance
897 *
898 * Returns true if blocked, otherwise false.
899 */
drm_sched_blocked(struct drm_gpu_scheduler * sched)900 static bool drm_sched_blocked(struct drm_gpu_scheduler *sched)
901 {
902 if (kthread_should_park()) {
903 kthread_parkme();
904 return true;
905 }
906
907 return false;
908 }
909
910 /**
911 * drm_sched_main - main scheduler thread
912 *
913 * @param: scheduler instance
914 *
915 * Returns 0.
916 */
drm_sched_main(void * param)917 static int drm_sched_main(void *param)
918 {
919 struct drm_gpu_scheduler *sched = (struct drm_gpu_scheduler *)param;
920 int r;
921
922 sched_set_fifo_low(current);
923
924 while (!kthread_should_stop()) {
925 struct drm_sched_entity *entity = NULL;
926 struct drm_sched_fence *s_fence;
927 struct drm_sched_job *sched_job;
928 struct dma_fence *fence;
929 struct drm_sched_job *cleanup_job = NULL;
930
931 wait_event_interruptible(sched->wake_up_worker,
932 (cleanup_job = drm_sched_get_cleanup_job(sched)) ||
933 (!drm_sched_blocked(sched) &&
934 (entity = drm_sched_select_entity(sched))) ||
935 kthread_should_stop());
936
937 if (cleanup_job)
938 sched->ops->free_job(cleanup_job);
939
940 if (!entity)
941 continue;
942
943 sched_job = drm_sched_entity_pop_job(entity);
944
945 if (!sched_job) {
946 complete(&entity->entity_idle);
947 continue;
948 }
949
950 s_fence = sched_job->s_fence;
951
952 atomic_inc(&sched->hw_rq_count);
953 drm_sched_job_begin(sched_job);
954
955 trace_drm_run_job(sched_job, entity);
956 fence = sched->ops->run_job(sched_job);
957 complete(&entity->entity_idle);
958 drm_sched_fence_scheduled(s_fence);
959
960 if (!IS_ERR_OR_NULL(fence)) {
961 s_fence->parent = dma_fence_get(fence);
962 /* Drop for original kref_init of the fence */
963 dma_fence_put(fence);
964
965 r = dma_fence_add_callback(fence, &sched_job->cb,
966 drm_sched_job_done_cb);
967 if (r == -ENOENT)
968 drm_sched_job_done(sched_job);
969 else if (r)
970 DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n",
971 r);
972 } else {
973 if (IS_ERR(fence))
974 dma_fence_set_error(&s_fence->finished, PTR_ERR(fence));
975
976 drm_sched_job_done(sched_job);
977 }
978
979 wake_up(&sched->job_scheduled);
980 }
981 return 0;
982 }
983
984 /**
985 * drm_sched_init - Init a gpu scheduler instance
986 *
987 * @sched: scheduler instance
988 * @ops: backend operations for this scheduler
989 * @hw_submission: number of hw submissions that can be in flight
990 * @hang_limit: number of times to allow a job to hang before dropping it
991 * @timeout: timeout value in jiffies for the scheduler
992 * @timeout_wq: workqueue to use for timeout work. If NULL, the system_wq is
993 * used
994 * @score: optional score atomic shared with other schedulers
995 * @name: name used for debugging
996 * @dev: target &struct device
997 *
998 * Return 0 on success, otherwise error code.
999 */
drm_sched_init(struct drm_gpu_scheduler * sched,const struct drm_sched_backend_ops * ops,unsigned hw_submission,unsigned hang_limit,long timeout,struct workqueue_struct * timeout_wq,atomic_t * score,const char * name,struct device * dev)1000 int drm_sched_init(struct drm_gpu_scheduler *sched,
1001 const struct drm_sched_backend_ops *ops,
1002 unsigned hw_submission, unsigned hang_limit,
1003 long timeout, struct workqueue_struct *timeout_wq,
1004 atomic_t *score, const char *name, struct device *dev)
1005 {
1006 int i, ret;
1007 sched->ops = ops;
1008 sched->hw_submission_limit = hw_submission;
1009 sched->name = name;
1010 sched->timeout = timeout;
1011 sched->timeout_wq = timeout_wq ? : system_wq;
1012 sched->hang_limit = hang_limit;
1013 sched->score = score ? score : &sched->_score;
1014 sched->dev = dev;
1015 for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_COUNT; i++)
1016 drm_sched_rq_init(sched, &sched->sched_rq[i]);
1017
1018 init_waitqueue_head(&sched->wake_up_worker);
1019 init_waitqueue_head(&sched->job_scheduled);
1020 INIT_LIST_HEAD(&sched->pending_list);
1021 spin_lock_init(&sched->job_list_lock);
1022 atomic_set(&sched->hw_rq_count, 0);
1023 INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
1024 atomic_set(&sched->_score, 0);
1025 atomic64_set(&sched->job_id_count, 0);
1026
1027 /* Each scheduler will run on a seperate kernel thread */
1028 sched->thread = kthread_run(drm_sched_main, sched, sched->name);
1029 if (IS_ERR(sched->thread)) {
1030 ret = PTR_ERR(sched->thread);
1031 sched->thread = NULL;
1032 DRM_DEV_ERROR(sched->dev, "Failed to create scheduler for %s.\n", name);
1033 return ret;
1034 }
1035
1036 sched->ready = true;
1037 return 0;
1038 }
1039 EXPORT_SYMBOL(drm_sched_init);
1040
1041 /**
1042 * drm_sched_fini - Destroy a gpu scheduler
1043 *
1044 * @sched: scheduler instance
1045 *
1046 * Tears down and cleans up the scheduler.
1047 */
drm_sched_fini(struct drm_gpu_scheduler * sched)1048 void drm_sched_fini(struct drm_gpu_scheduler *sched)
1049 {
1050 struct drm_sched_entity *s_entity;
1051 int i;
1052
1053 if (sched->thread)
1054 kthread_stop(sched->thread);
1055
1056 for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
1057 struct drm_sched_rq *rq = &sched->sched_rq[i];
1058
1059 if (!rq)
1060 continue;
1061
1062 spin_lock(&rq->lock);
1063 list_for_each_entry(s_entity, &rq->entities, list)
1064 /*
1065 * Prevents reinsertion and marks job_queue as idle,
1066 * it will removed from rq in drm_sched_entity_fini
1067 * eventually
1068 */
1069 s_entity->stopped = true;
1070 spin_unlock(&rq->lock);
1071
1072 }
1073
1074 /* Wakeup everyone stuck in drm_sched_entity_flush for this scheduler */
1075 wake_up_all(&sched->job_scheduled);
1076
1077 /* Confirm no work left behind accessing device structures */
1078 cancel_delayed_work_sync(&sched->work_tdr);
1079
1080 sched->ready = false;
1081 }
1082 EXPORT_SYMBOL(drm_sched_fini);
1083
1084 /**
1085 * drm_sched_increase_karma_ext - Update sched_entity guilty flag
1086 *
1087 * @bad: The job guilty of time out
1088 * @type: type for increase/reset karma
1089 *
1090 */
drm_sched_increase_karma_ext(struct drm_sched_job * bad,int type)1091 void drm_sched_increase_karma_ext(struct drm_sched_job *bad, int type)
1092 {
1093 int i;
1094 struct drm_sched_entity *tmp;
1095 struct drm_sched_entity *entity;
1096 struct drm_gpu_scheduler *sched = bad->sched;
1097
1098 /* don't change @bad's karma if it's from KERNEL RQ,
1099 * because sometimes GPU hang would cause kernel jobs (like VM updating jobs)
1100 * corrupt but keep in mind that kernel jobs always considered good.
1101 */
1102 if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) {
1103 if (type == 0)
1104 atomic_set(&bad->karma, 0);
1105 else if (type == 1)
1106 atomic_inc(&bad->karma);
1107
1108 for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL;
1109 i++) {
1110 struct drm_sched_rq *rq = &sched->sched_rq[i];
1111
1112 spin_lock(&rq->lock);
1113 list_for_each_entry_safe(entity, tmp, &rq->entities, list) {
1114 if (bad->s_fence->scheduled.context ==
1115 entity->fence_context) {
1116 if (entity->guilty)
1117 atomic_set(entity->guilty, type);
1118 break;
1119 }
1120 }
1121 spin_unlock(&rq->lock);
1122 if (&entity->list != &rq->entities)
1123 break;
1124 }
1125 }
1126 }
1127 EXPORT_SYMBOL(drm_sched_increase_karma_ext);
1128