1 /*
2 * Copyright 2015 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 *
22 */
23
24 #include <linux/kthread.h>
25 #include <linux/slab.h>
26 #include <linux/completion.h>
27
28 #include <drm/drm_print.h>
29 #include <drm/gpu_scheduler.h>
30
31 #include "gpu_scheduler_trace.h"
32
33 #define to_drm_sched_job(sched_job) \
34 container_of((sched_job), struct drm_sched_job, queue_node)
35
36 /**
37 * drm_sched_entity_init - Init a context entity used by scheduler when
38 * submit to HW ring.
39 *
40 * @entity: scheduler entity to init
41 * @priority: priority of the entity
42 * @sched_list: the list of drm scheds on which jobs from this
43 * entity can be submitted
44 * @num_sched_list: number of drm sched in sched_list
45 * @guilty: atomic_t set to 1 when a job on this queue
46 * is found to be guilty causing a timeout
47 *
48 * Note that the &sched_list must have at least one element to schedule the entity.
49 *
50 * For changing @priority later on at runtime see
51 * drm_sched_entity_set_priority(). For changing the set of schedulers
52 * @sched_list at runtime see drm_sched_entity_modify_sched().
53 *
54 * An entity is cleaned up by callind drm_sched_entity_fini(). See also
55 * drm_sched_entity_destroy().
56 *
57 * Returns 0 on success or a negative error code on failure.
58 */
drm_sched_entity_init(struct drm_sched_entity * entity,enum drm_sched_priority priority,struct drm_gpu_scheduler ** sched_list,unsigned int num_sched_list,atomic_t * guilty)59 int drm_sched_entity_init(struct drm_sched_entity *entity,
60 enum drm_sched_priority priority,
61 struct drm_gpu_scheduler **sched_list,
62 unsigned int num_sched_list,
63 atomic_t *guilty)
64 {
65 if (!(entity && sched_list && (num_sched_list == 0 || sched_list[0])))
66 return -EINVAL;
67
68 memset(entity, 0, sizeof(struct drm_sched_entity));
69 INIT_LIST_HEAD(&entity->list);
70 entity->rq = NULL;
71 entity->guilty = guilty;
72 entity->num_sched_list = num_sched_list;
73 entity->priority = priority;
74 entity->sched_list = num_sched_list > 1 ? sched_list : NULL;
75 entity->last_scheduled = NULL;
76
77 if(num_sched_list)
78 entity->rq = &sched_list[0]->sched_rq[entity->priority];
79
80 init_completion(&entity->entity_idle);
81
82 /* We start in an idle state. */
83 complete(&entity->entity_idle);
84
85 spin_lock_init(&entity->rq_lock);
86 spsc_queue_init(&entity->job_queue);
87
88 atomic_set(&entity->fence_seq, 0);
89 entity->fence_context = dma_fence_context_alloc(2);
90
91 return 0;
92 }
93 EXPORT_SYMBOL(drm_sched_entity_init);
94
95 /**
96 * drm_sched_entity_modify_sched - Modify sched of an entity
97 * @entity: scheduler entity to init
98 * @sched_list: the list of new drm scheds which will replace
99 * existing entity->sched_list
100 * @num_sched_list: number of drm sched in sched_list
101 *
102 * Note that this must be called under the same common lock for @entity as
103 * drm_sched_job_arm() and drm_sched_entity_push_job(), or the driver needs to
104 * guarantee through some other means that this is never called while new jobs
105 * can be pushed to @entity.
106 */
drm_sched_entity_modify_sched(struct drm_sched_entity * entity,struct drm_gpu_scheduler ** sched_list,unsigned int num_sched_list)107 void drm_sched_entity_modify_sched(struct drm_sched_entity *entity,
108 struct drm_gpu_scheduler **sched_list,
109 unsigned int num_sched_list)
110 {
111 WARN_ON(!num_sched_list || !sched_list);
112
113 entity->sched_list = sched_list;
114 entity->num_sched_list = num_sched_list;
115 }
116 EXPORT_SYMBOL(drm_sched_entity_modify_sched);
117
drm_sched_entity_is_idle(struct drm_sched_entity * entity)118 static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity)
119 {
120 rmb(); /* for list_empty to work without lock */
121
122 if (list_empty(&entity->list) ||
123 spsc_queue_count(&entity->job_queue) == 0 ||
124 entity->stopped)
125 return true;
126
127 return false;
128 }
129
130 /* Return true if entity could provide a job. */
drm_sched_entity_is_ready(struct drm_sched_entity * entity)131 bool drm_sched_entity_is_ready(struct drm_sched_entity *entity)
132 {
133 if (spsc_queue_peek(&entity->job_queue) == NULL)
134 return false;
135
136 if (READ_ONCE(entity->dependency))
137 return false;
138
139 return true;
140 }
141
142 /**
143 * drm_sched_entity_flush - Flush a context entity
144 *
145 * @entity: scheduler entity
146 * @timeout: time to wait in for Q to become empty in jiffies.
147 *
148 * Splitting drm_sched_entity_fini() into two functions, The first one does the
149 * waiting, removes the entity from the runqueue and returns an error when the
150 * process was killed.
151 *
152 * Returns the remaining time in jiffies left from the input timeout
153 */
drm_sched_entity_flush(struct drm_sched_entity * entity,long timeout)154 long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout)
155 {
156 struct drm_gpu_scheduler *sched;
157 struct task_struct *last_user;
158 long ret = timeout;
159
160 if (!entity->rq)
161 return 0;
162
163 sched = entity->rq->sched;
164 /**
165 * The client will not queue more IBs during this fini, consume existing
166 * queued IBs or discard them on SIGKILL
167 */
168 if (current->flags & PF_EXITING) {
169 if (timeout)
170 ret = wait_event_timeout(
171 sched->job_scheduled,
172 drm_sched_entity_is_idle(entity),
173 timeout);
174 } else {
175 wait_event_killable(sched->job_scheduled,
176 drm_sched_entity_is_idle(entity));
177 }
178
179 /* For killed process disable any more IBs enqueue right now */
180 last_user = cmpxchg(&entity->last_user, current->group_leader, NULL);
181 if ((!last_user || last_user == current->group_leader) &&
182 (current->flags & PF_EXITING) && (current->exit_code == SIGKILL)) {
183 spin_lock(&entity->rq_lock);
184 entity->stopped = true;
185 drm_sched_rq_remove_entity(entity->rq, entity);
186 spin_unlock(&entity->rq_lock);
187 }
188
189 return ret;
190 }
191 EXPORT_SYMBOL(drm_sched_entity_flush);
192
drm_sched_entity_kill_jobs_work(struct work_struct * wrk)193 static void drm_sched_entity_kill_jobs_work(struct work_struct *wrk)
194 {
195 struct drm_sched_job *job = container_of(wrk, typeof(*job), work);
196
197 drm_sched_fence_finished(job->s_fence);
198 WARN_ON(job->s_fence->parent);
199 job->sched->ops->free_job(job);
200 }
201
202
203 /* Signal the scheduler finished fence when the entity in question is killed. */
drm_sched_entity_kill_jobs_cb(struct dma_fence * f,struct dma_fence_cb * cb)204 static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
205 struct dma_fence_cb *cb)
206 {
207 struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
208 finish_cb);
209
210 INIT_WORK(&job->work, drm_sched_entity_kill_jobs_work);
211 schedule_work(&job->work);
212 }
213
214 static struct dma_fence *
drm_sched_job_dependency(struct drm_sched_job * job,struct drm_sched_entity * entity)215 drm_sched_job_dependency(struct drm_sched_job *job,
216 struct drm_sched_entity *entity)
217 {
218 if (!xa_empty(&job->dependencies))
219 return xa_erase(&job->dependencies, job->last_dependency++);
220
221 if (job->sched->ops->dependency)
222 return job->sched->ops->dependency(job, entity);
223
224 return NULL;
225 }
226
drm_sched_entity_kill_jobs(struct drm_sched_entity * entity)227 static void drm_sched_entity_kill_jobs(struct drm_sched_entity *entity)
228 {
229 struct drm_sched_job *job;
230 struct dma_fence *f;
231 int r;
232
233 while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) {
234 struct drm_sched_fence *s_fence = job->s_fence;
235
236 /* Wait for all dependencies to avoid data corruptions */
237 while ((f = drm_sched_job_dependency(job, entity)))
238 dma_fence_wait(f, false);
239
240 drm_sched_fence_scheduled(s_fence);
241 dma_fence_set_error(&s_fence->finished, -ESRCH);
242
243 /*
244 * When pipe is hanged by older entity, new entity might
245 * not even have chance to submit it's first job to HW
246 * and so entity->last_scheduled will remain NULL
247 */
248 if (!entity->last_scheduled) {
249 drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
250 continue;
251 }
252
253 r = dma_fence_add_callback(entity->last_scheduled,
254 &job->finish_cb,
255 drm_sched_entity_kill_jobs_cb);
256 if (r == -ENOENT)
257 drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
258 else if (r)
259 DRM_ERROR("fence add callback failed (%d)\n", r);
260 }
261 }
262
263 /**
264 * drm_sched_entity_fini - Destroy a context entity
265 *
266 * @entity: scheduler entity
267 *
268 * Cleanups up @entity which has been initialized by drm_sched_entity_init().
269 *
270 * If there are potentially job still in flight or getting newly queued
271 * drm_sched_entity_flush() must be called first. This function then goes over
272 * the entity and signals all jobs with an error code if the process was killed.
273 */
drm_sched_entity_fini(struct drm_sched_entity * entity)274 void drm_sched_entity_fini(struct drm_sched_entity *entity)
275 {
276 struct drm_gpu_scheduler *sched = NULL;
277
278 if (entity->rq) {
279 sched = entity->rq->sched;
280 drm_sched_rq_remove_entity(entity->rq, entity);
281 }
282
283 /* Consumption of existing IBs wasn't completed. Forcefully
284 * remove them here.
285 */
286 if (spsc_queue_count(&entity->job_queue)) {
287 if (sched) {
288 /*
289 * Wait for thread to idle to make sure it isn't processing
290 * this entity.
291 */
292 wait_for_completion(&entity->entity_idle);
293
294 }
295 if (entity->dependency) {
296 dma_fence_remove_callback(entity->dependency,
297 &entity->cb);
298 dma_fence_put(entity->dependency);
299 entity->dependency = NULL;
300 }
301
302 drm_sched_entity_kill_jobs(entity);
303 }
304
305 dma_fence_put(entity->last_scheduled);
306 entity->last_scheduled = NULL;
307 }
308 EXPORT_SYMBOL(drm_sched_entity_fini);
309
310 /**
311 * drm_sched_entity_destroy - Destroy a context entity
312 * @entity: scheduler entity
313 *
314 * Calls drm_sched_entity_flush() and drm_sched_entity_fini() as a
315 * convenience wrapper.
316 */
drm_sched_entity_destroy(struct drm_sched_entity * entity)317 void drm_sched_entity_destroy(struct drm_sched_entity *entity)
318 {
319 drm_sched_entity_flush(entity, MAX_WAIT_SCHED_ENTITY_Q_EMPTY);
320 drm_sched_entity_fini(entity);
321 }
322 EXPORT_SYMBOL(drm_sched_entity_destroy);
323
324 /* drm_sched_entity_clear_dep - callback to clear the entities dependency */
drm_sched_entity_clear_dep(struct dma_fence * f,struct dma_fence_cb * cb)325 static void drm_sched_entity_clear_dep(struct dma_fence *f,
326 struct dma_fence_cb *cb)
327 {
328 struct drm_sched_entity *entity =
329 container_of(cb, struct drm_sched_entity, cb);
330
331 entity->dependency = NULL;
332 dma_fence_put(f);
333 }
334
335 /*
336 * drm_sched_entity_clear_dep - callback to clear the entities dependency and
337 * wake up scheduler
338 */
drm_sched_entity_wakeup(struct dma_fence * f,struct dma_fence_cb * cb)339 static void drm_sched_entity_wakeup(struct dma_fence *f,
340 struct dma_fence_cb *cb)
341 {
342 struct drm_sched_entity *entity =
343 container_of(cb, struct drm_sched_entity, cb);
344
345 drm_sched_entity_clear_dep(f, cb);
346 drm_sched_wakeup(entity->rq->sched);
347 }
348
349 /**
350 * drm_sched_entity_set_priority - Sets priority of the entity
351 *
352 * @entity: scheduler entity
353 * @priority: scheduler priority
354 *
355 * Update the priority of runqueus used for the entity.
356 */
drm_sched_entity_set_priority(struct drm_sched_entity * entity,enum drm_sched_priority priority)357 void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
358 enum drm_sched_priority priority)
359 {
360 spin_lock(&entity->rq_lock);
361 entity->priority = priority;
362 spin_unlock(&entity->rq_lock);
363 }
364 EXPORT_SYMBOL(drm_sched_entity_set_priority);
365
366 /*
367 * Add a callback to the current dependency of the entity to wake up the
368 * scheduler when the entity becomes available.
369 */
drm_sched_entity_add_dependency_cb(struct drm_sched_entity * entity)370 static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity)
371 {
372 struct drm_gpu_scheduler *sched = entity->rq->sched;
373 struct dma_fence *fence = entity->dependency;
374 struct drm_sched_fence *s_fence;
375
376 if (fence->context == entity->fence_context ||
377 fence->context == entity->fence_context + 1) {
378 /*
379 * Fence is a scheduled/finished fence from a job
380 * which belongs to the same entity, we can ignore
381 * fences from ourself
382 */
383 dma_fence_put(entity->dependency);
384 return false;
385 }
386
387 s_fence = to_drm_sched_fence(fence);
388 if (s_fence && s_fence->sched == sched) {
389
390 /*
391 * Fence is from the same scheduler, only need to wait for
392 * it to be scheduled
393 */
394 fence = dma_fence_get(&s_fence->scheduled);
395 dma_fence_put(entity->dependency);
396 entity->dependency = fence;
397 if (!dma_fence_add_callback(fence, &entity->cb,
398 drm_sched_entity_clear_dep))
399 return true;
400
401 /* Ignore it when it is already scheduled */
402 dma_fence_put(fence);
403 return false;
404 }
405
406 if (!dma_fence_add_callback(entity->dependency, &entity->cb,
407 drm_sched_entity_wakeup))
408 return true;
409
410 dma_fence_put(entity->dependency);
411 return false;
412 }
413
drm_sched_entity_pop_job(struct drm_sched_entity * entity)414 struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity)
415 {
416 struct drm_sched_job *sched_job;
417
418 sched_job = to_drm_sched_job(spsc_queue_peek(&entity->job_queue));
419 if (!sched_job)
420 return NULL;
421
422 while ((entity->dependency =
423 drm_sched_job_dependency(sched_job, entity))) {
424 trace_drm_sched_job_wait_dep(sched_job, entity->dependency);
425
426 if (drm_sched_entity_add_dependency_cb(entity))
427 return NULL;
428 }
429
430 /* skip jobs from entity that marked guilty */
431 if (entity->guilty && atomic_read(entity->guilty))
432 dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED);
433
434 dma_fence_put(entity->last_scheduled);
435
436 entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished);
437
438 /*
439 * If the queue is empty we allow drm_sched_entity_select_rq() to
440 * locklessly access ->last_scheduled. This only works if we set the
441 * pointer before we dequeue and if we a write barrier here.
442 */
443 smp_wmb();
444
445 spsc_queue_pop(&entity->job_queue);
446 return sched_job;
447 }
448
drm_sched_entity_select_rq(struct drm_sched_entity * entity)449 void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
450 {
451 struct dma_fence *fence;
452 struct drm_gpu_scheduler *sched;
453 struct drm_sched_rq *rq;
454
455 /* single possible engine and already selected */
456 if (!entity->sched_list)
457 return;
458
459 /* queue non-empty, stay on the same engine */
460 if (spsc_queue_count(&entity->job_queue))
461 return;
462
463 /*
464 * Only when the queue is empty are we guaranteed that the scheduler
465 * thread cannot change ->last_scheduled. To enforce ordering we need
466 * a read barrier here. See drm_sched_entity_pop_job() for the other
467 * side.
468 */
469 smp_rmb();
470
471 fence = entity->last_scheduled;
472
473 /* stay on the same engine if the previous job hasn't finished */
474 if (fence && !dma_fence_is_signaled(fence))
475 return;
476
477 spin_lock(&entity->rq_lock);
478 sched = drm_sched_pick_best(entity->sched_list, entity->num_sched_list);
479 rq = sched ? &sched->sched_rq[entity->priority] : NULL;
480 if (rq != entity->rq) {
481 drm_sched_rq_remove_entity(entity->rq, entity);
482 entity->rq = rq;
483 }
484 spin_unlock(&entity->rq_lock);
485
486 if (entity->num_sched_list == 1)
487 entity->sched_list = NULL;
488 }
489
490 /**
491 * drm_sched_entity_push_job - Submit a job to the entity's job queue
492 * @sched_job: job to submit
493 *
494 * Note: To guarantee that the order of insertion to queue matches the job's
495 * fence sequence number this function should be called with drm_sched_job_arm()
496 * under common lock for the struct drm_sched_entity that was set up for
497 * @sched_job in drm_sched_job_init().
498 *
499 * Returns 0 for success, negative error code otherwise.
500 */
drm_sched_entity_push_job(struct drm_sched_job * sched_job)501 void drm_sched_entity_push_job(struct drm_sched_job *sched_job)
502 {
503 struct drm_sched_entity *entity = sched_job->entity;
504 bool first;
505
506 trace_drm_sched_job(sched_job, entity);
507 atomic_inc(entity->rq->sched->score);
508 WRITE_ONCE(entity->last_user, current->group_leader);
509 first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
510
511 /* first job wakes up scheduler */
512 if (first) {
513 /* Add the entity to the run queue */
514 spin_lock(&entity->rq_lock);
515 if (entity->stopped) {
516 spin_unlock(&entity->rq_lock);
517
518 DRM_ERROR("Trying to push to a killed entity\n");
519 return;
520 }
521 drm_sched_rq_add_entity(entity->rq, entity);
522 spin_unlock(&entity->rq_lock);
523 drm_sched_wakeup(entity->rq->sched);
524 }
525 }
526 EXPORT_SYMBOL(drm_sched_entity_push_job);
527