1 /* SPDX-License-Identifier: GPL-2.0 */
2 #ifndef __LINUX_BITMAP_H
3 #define __LINUX_BITMAP_H
4
5 #ifndef __ASSEMBLY__
6
7 #include <linux/align.h>
8 #include <linux/bitops.h>
9 #include <linux/find.h>
10 #include <linux/limits.h>
11 #include <linux/string.h>
12 #include <linux/types.h>
13
14 struct device;
15
16 /*
17 * bitmaps provide bit arrays that consume one or more unsigned
18 * longs. The bitmap interface and available operations are listed
19 * here, in bitmap.h
20 *
21 * Function implementations generic to all architectures are in
22 * lib/bitmap.c. Functions implementations that are architecture
23 * specific are in various include/asm-<arch>/bitops.h headers
24 * and other arch/<arch> specific files.
25 *
26 * See lib/bitmap.c for more details.
27 */
28
29 /**
30 * DOC: bitmap overview
31 *
32 * The available bitmap operations and their rough meaning in the
33 * case that the bitmap is a single unsigned long are thus:
34 *
35 * The generated code is more efficient when nbits is known at
36 * compile-time and at most BITS_PER_LONG.
37 *
38 * ::
39 *
40 * bitmap_zero(dst, nbits) *dst = 0UL
41 * bitmap_fill(dst, nbits) *dst = ~0UL
42 * bitmap_copy(dst, src, nbits) *dst = *src
43 * bitmap_and(dst, src1, src2, nbits) *dst = *src1 & *src2
44 * bitmap_or(dst, src1, src2, nbits) *dst = *src1 | *src2
45 * bitmap_xor(dst, src1, src2, nbits) *dst = *src1 ^ *src2
46 * bitmap_andnot(dst, src1, src2, nbits) *dst = *src1 & ~(*src2)
47 * bitmap_complement(dst, src, nbits) *dst = ~(*src)
48 * bitmap_equal(src1, src2, nbits) Are *src1 and *src2 equal?
49 * bitmap_intersects(src1, src2, nbits) Do *src1 and *src2 overlap?
50 * bitmap_subset(src1, src2, nbits) Is *src1 a subset of *src2?
51 * bitmap_empty(src, nbits) Are all bits zero in *src?
52 * bitmap_full(src, nbits) Are all bits set in *src?
53 * bitmap_weight(src, nbits) Hamming Weight: number set bits
54 * bitmap_set(dst, pos, nbits) Set specified bit area
55 * bitmap_clear(dst, pos, nbits) Clear specified bit area
56 * bitmap_find_next_zero_area(buf, len, pos, n, mask) Find bit free area
57 * bitmap_find_next_zero_area_off(buf, len, pos, n, mask, mask_off) as above
58 * bitmap_shift_right(dst, src, n, nbits) *dst = *src >> n
59 * bitmap_shift_left(dst, src, n, nbits) *dst = *src << n
60 * bitmap_cut(dst, src, first, n, nbits) Cut n bits from first, copy rest
61 * bitmap_replace(dst, old, new, mask, nbits) *dst = (*old & ~(*mask)) | (*new & *mask)
62 * bitmap_remap(dst, src, old, new, nbits) *dst = map(old, new)(src)
63 * bitmap_bitremap(oldbit, old, new, nbits) newbit = map(old, new)(oldbit)
64 * bitmap_onto(dst, orig, relmap, nbits) *dst = orig relative to relmap
65 * bitmap_fold(dst, orig, sz, nbits) dst bits = orig bits mod sz
66 * bitmap_parse(buf, buflen, dst, nbits) Parse bitmap dst from kernel buf
67 * bitmap_parse_user(ubuf, ulen, dst, nbits) Parse bitmap dst from user buf
68 * bitmap_parselist(buf, dst, nbits) Parse bitmap dst from kernel buf
69 * bitmap_parselist_user(buf, dst, nbits) Parse bitmap dst from user buf
70 * bitmap_find_free_region(bitmap, bits, order) Find and allocate bit region
71 * bitmap_release_region(bitmap, pos, order) Free specified bit region
72 * bitmap_allocate_region(bitmap, pos, order) Allocate specified bit region
73 * bitmap_from_arr32(dst, buf, nbits) Copy nbits from u32[] buf to dst
74 * bitmap_to_arr32(buf, src, nbits) Copy nbits from buf to u32[] dst
75 * bitmap_to_arr64(buf, src, nbits) Copy nbits from buf to u64[] dst
76 * bitmap_to_arr64(buf, src, nbits) Copy nbits from buf to u64[] dst
77 * bitmap_get_value8(map, start) Get 8bit value from map at start
78 * bitmap_set_value8(map, value, start) Set 8bit value to map at start
79 *
80 * Note, bitmap_zero() and bitmap_fill() operate over the region of
81 * unsigned longs, that is, bits behind bitmap till the unsigned long
82 * boundary will be zeroed or filled as well. Consider to use
83 * bitmap_clear() or bitmap_set() to make explicit zeroing or filling
84 * respectively.
85 */
86
87 /**
88 * DOC: bitmap bitops
89 *
90 * Also the following operations in asm/bitops.h apply to bitmaps.::
91 *
92 * set_bit(bit, addr) *addr |= bit
93 * clear_bit(bit, addr) *addr &= ~bit
94 * change_bit(bit, addr) *addr ^= bit
95 * test_bit(bit, addr) Is bit set in *addr?
96 * test_and_set_bit(bit, addr) Set bit and return old value
97 * test_and_clear_bit(bit, addr) Clear bit and return old value
98 * test_and_change_bit(bit, addr) Change bit and return old value
99 * find_first_zero_bit(addr, nbits) Position first zero bit in *addr
100 * find_first_bit(addr, nbits) Position first set bit in *addr
101 * find_next_zero_bit(addr, nbits, bit)
102 * Position next zero bit in *addr >= bit
103 * find_next_bit(addr, nbits, bit) Position next set bit in *addr >= bit
104 * find_next_and_bit(addr1, addr2, nbits, bit)
105 * Same as find_next_bit, but in
106 * (*addr1 & *addr2)
107 *
108 */
109
110 /**
111 * DOC: declare bitmap
112 * The DECLARE_BITMAP(name,bits) macro, in linux/types.h, can be used
113 * to declare an array named 'name' of just enough unsigned longs to
114 * contain all bit positions from 0 to 'bits' - 1.
115 */
116
117 /*
118 * Allocation and deallocation of bitmap.
119 * Provided in lib/bitmap.c to avoid circular dependency.
120 */
121 unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags);
122 unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags);
123 unsigned long *bitmap_alloc_node(unsigned int nbits, gfp_t flags, int node);
124 unsigned long *bitmap_zalloc_node(unsigned int nbits, gfp_t flags, int node);
125 void bitmap_free(const unsigned long *bitmap);
126
127 /* Managed variants of the above. */
128 unsigned long *devm_bitmap_alloc(struct device *dev,
129 unsigned int nbits, gfp_t flags);
130 unsigned long *devm_bitmap_zalloc(struct device *dev,
131 unsigned int nbits, gfp_t flags);
132
133 /*
134 * lib/bitmap.c provides these functions:
135 */
136
137 bool __bitmap_equal(const unsigned long *bitmap1,
138 const unsigned long *bitmap2, unsigned int nbits);
139 bool __pure __bitmap_or_equal(const unsigned long *src1,
140 const unsigned long *src2,
141 const unsigned long *src3,
142 unsigned int nbits);
143 void __bitmap_complement(unsigned long *dst, const unsigned long *src,
144 unsigned int nbits);
145 void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,
146 unsigned int shift, unsigned int nbits);
147 void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,
148 unsigned int shift, unsigned int nbits);
149 void bitmap_cut(unsigned long *dst, const unsigned long *src,
150 unsigned int first, unsigned int cut, unsigned int nbits);
151 int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
152 const unsigned long *bitmap2, unsigned int nbits);
153 void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
154 const unsigned long *bitmap2, unsigned int nbits);
155 void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
156 const unsigned long *bitmap2, unsigned int nbits);
157 int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
158 const unsigned long *bitmap2, unsigned int nbits);
159 void __bitmap_replace(unsigned long *dst,
160 const unsigned long *old, const unsigned long *new,
161 const unsigned long *mask, unsigned int nbits);
162 bool __bitmap_intersects(const unsigned long *bitmap1,
163 const unsigned long *bitmap2, unsigned int nbits);
164 bool __bitmap_subset(const unsigned long *bitmap1,
165 const unsigned long *bitmap2, unsigned int nbits);
166 int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits);
167 void __bitmap_set(unsigned long *map, unsigned int start, int len);
168 void __bitmap_clear(unsigned long *map, unsigned int start, int len);
169
170 unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
171 unsigned long size,
172 unsigned long start,
173 unsigned int nr,
174 unsigned long align_mask,
175 unsigned long align_offset);
176
177 /**
178 * bitmap_find_next_zero_area - find a contiguous aligned zero area
179 * @map: The address to base the search on
180 * @size: The bitmap size in bits
181 * @start: The bitnumber to start searching at
182 * @nr: The number of zeroed bits we're looking for
183 * @align_mask: Alignment mask for zero area
184 *
185 * The @align_mask should be one less than a power of 2; the effect is that
186 * the bit offset of all zero areas this function finds is multiples of that
187 * power of 2. A @align_mask of 0 means no alignment is required.
188 */
189 static inline unsigned long
bitmap_find_next_zero_area(unsigned long * map,unsigned long size,unsigned long start,unsigned int nr,unsigned long align_mask)190 bitmap_find_next_zero_area(unsigned long *map,
191 unsigned long size,
192 unsigned long start,
193 unsigned int nr,
194 unsigned long align_mask)
195 {
196 return bitmap_find_next_zero_area_off(map, size, start, nr,
197 align_mask, 0);
198 }
199
200 int bitmap_parse(const char *buf, unsigned int buflen,
201 unsigned long *dst, int nbits);
202 int bitmap_parse_user(const char __user *ubuf, unsigned int ulen,
203 unsigned long *dst, int nbits);
204 int bitmap_parselist(const char *buf, unsigned long *maskp,
205 int nmaskbits);
206 int bitmap_parselist_user(const char __user *ubuf, unsigned int ulen,
207 unsigned long *dst, int nbits);
208 void bitmap_remap(unsigned long *dst, const unsigned long *src,
209 const unsigned long *old, const unsigned long *new, unsigned int nbits);
210 int bitmap_bitremap(int oldbit,
211 const unsigned long *old, const unsigned long *new, int bits);
212 void bitmap_onto(unsigned long *dst, const unsigned long *orig,
213 const unsigned long *relmap, unsigned int bits);
214 void bitmap_fold(unsigned long *dst, const unsigned long *orig,
215 unsigned int sz, unsigned int nbits);
216 int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order);
217 void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order);
218 int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order);
219
220 #ifdef __BIG_ENDIAN
221 void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits);
222 #else
223 #define bitmap_copy_le bitmap_copy
224 #endif
225 unsigned int bitmap_ord_to_pos(const unsigned long *bitmap, unsigned int ord, unsigned int nbits);
226 int bitmap_print_to_pagebuf(bool list, char *buf,
227 const unsigned long *maskp, int nmaskbits);
228
229 extern int bitmap_print_bitmask_to_buf(char *buf, const unsigned long *maskp,
230 int nmaskbits, loff_t off, size_t count);
231
232 extern int bitmap_print_list_to_buf(char *buf, const unsigned long *maskp,
233 int nmaskbits, loff_t off, size_t count);
234
235 #define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) & (BITS_PER_LONG - 1)))
236 #define BITMAP_LAST_WORD_MASK(nbits) (~0UL >> (-(nbits) & (BITS_PER_LONG - 1)))
237
bitmap_zero(unsigned long * dst,unsigned int nbits)238 static inline void bitmap_zero(unsigned long *dst, unsigned int nbits)
239 {
240 unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
241 memset(dst, 0, len);
242 }
243
bitmap_fill(unsigned long * dst,unsigned int nbits)244 static inline void bitmap_fill(unsigned long *dst, unsigned int nbits)
245 {
246 unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
247 memset(dst, 0xff, len);
248 }
249
bitmap_copy(unsigned long * dst,const unsigned long * src,unsigned int nbits)250 static inline void bitmap_copy(unsigned long *dst, const unsigned long *src,
251 unsigned int nbits)
252 {
253 unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
254 memcpy(dst, src, len);
255 }
256
257 /*
258 * Copy bitmap and clear tail bits in last word.
259 */
bitmap_copy_clear_tail(unsigned long * dst,const unsigned long * src,unsigned int nbits)260 static inline void bitmap_copy_clear_tail(unsigned long *dst,
261 const unsigned long *src, unsigned int nbits)
262 {
263 bitmap_copy(dst, src, nbits);
264 if (nbits % BITS_PER_LONG)
265 dst[nbits / BITS_PER_LONG] &= BITMAP_LAST_WORD_MASK(nbits);
266 }
267
268 /*
269 * On 32-bit systems bitmaps are represented as u32 arrays internally. On LE64
270 * machines the order of hi and lo parts of numbers match the bitmap structure.
271 * In both cases conversion is not needed when copying data from/to arrays of
272 * u32. But in LE64 case, typecast in bitmap_copy_clear_tail() may lead
273 * to out-of-bound access. To avoid that, both LE and BE variants of 64-bit
274 * architectures are not using bitmap_copy_clear_tail().
275 */
276 #if BITS_PER_LONG == 64
277 void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf,
278 unsigned int nbits);
279 void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap,
280 unsigned int nbits);
281 #else
282 #define bitmap_from_arr32(bitmap, buf, nbits) \
283 bitmap_copy_clear_tail((unsigned long *) (bitmap), \
284 (const unsigned long *) (buf), (nbits))
285 #define bitmap_to_arr32(buf, bitmap, nbits) \
286 bitmap_copy_clear_tail((unsigned long *) (buf), \
287 (const unsigned long *) (bitmap), (nbits))
288 #endif
289
290 /*
291 * On 64-bit systems bitmaps are represented as u64 arrays internally. On LE32
292 * machines the order of hi and lo parts of numbers match the bitmap structure.
293 * In both cases conversion is not needed when copying data from/to arrays of
294 * u64.
295 */
296 #if (BITS_PER_LONG == 32) && defined(__BIG_ENDIAN)
297 void bitmap_from_arr64(unsigned long *bitmap, const u64 *buf, unsigned int nbits);
298 void bitmap_to_arr64(u64 *buf, const unsigned long *bitmap, unsigned int nbits);
299 #else
300 #define bitmap_from_arr64(bitmap, buf, nbits) \
301 bitmap_copy_clear_tail((unsigned long *)(bitmap), (const unsigned long *)(buf), (nbits))
302 #define bitmap_to_arr64(buf, bitmap, nbits) \
303 bitmap_copy_clear_tail((unsigned long *)(buf), (const unsigned long *)(bitmap), (nbits))
304 #endif
305
bitmap_and(unsigned long * dst,const unsigned long * src1,const unsigned long * src2,unsigned int nbits)306 static inline int bitmap_and(unsigned long *dst, const unsigned long *src1,
307 const unsigned long *src2, unsigned int nbits)
308 {
309 if (small_const_nbits(nbits))
310 return (*dst = *src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits)) != 0;
311 return __bitmap_and(dst, src1, src2, nbits);
312 }
313
bitmap_or(unsigned long * dst,const unsigned long * src1,const unsigned long * src2,unsigned int nbits)314 static inline void bitmap_or(unsigned long *dst, const unsigned long *src1,
315 const unsigned long *src2, unsigned int nbits)
316 {
317 if (small_const_nbits(nbits))
318 *dst = *src1 | *src2;
319 else
320 __bitmap_or(dst, src1, src2, nbits);
321 }
322
bitmap_xor(unsigned long * dst,const unsigned long * src1,const unsigned long * src2,unsigned int nbits)323 static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1,
324 const unsigned long *src2, unsigned int nbits)
325 {
326 if (small_const_nbits(nbits))
327 *dst = *src1 ^ *src2;
328 else
329 __bitmap_xor(dst, src1, src2, nbits);
330 }
331
bitmap_andnot(unsigned long * dst,const unsigned long * src1,const unsigned long * src2,unsigned int nbits)332 static inline int bitmap_andnot(unsigned long *dst, const unsigned long *src1,
333 const unsigned long *src2, unsigned int nbits)
334 {
335 if (small_const_nbits(nbits))
336 return (*dst = *src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
337 return __bitmap_andnot(dst, src1, src2, nbits);
338 }
339
bitmap_complement(unsigned long * dst,const unsigned long * src,unsigned int nbits)340 static inline void bitmap_complement(unsigned long *dst, const unsigned long *src,
341 unsigned int nbits)
342 {
343 if (small_const_nbits(nbits))
344 *dst = ~(*src);
345 else
346 __bitmap_complement(dst, src, nbits);
347 }
348
349 #ifdef __LITTLE_ENDIAN
350 #define BITMAP_MEM_ALIGNMENT 8
351 #else
352 #define BITMAP_MEM_ALIGNMENT (8 * sizeof(unsigned long))
353 #endif
354 #define BITMAP_MEM_MASK (BITMAP_MEM_ALIGNMENT - 1)
355
bitmap_equal(const unsigned long * src1,const unsigned long * src2,unsigned int nbits)356 static inline bool bitmap_equal(const unsigned long *src1,
357 const unsigned long *src2, unsigned int nbits)
358 {
359 if (small_const_nbits(nbits))
360 return !((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits));
361 if (__builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
362 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
363 return !memcmp(src1, src2, nbits / 8);
364 return __bitmap_equal(src1, src2, nbits);
365 }
366
367 /**
368 * bitmap_or_equal - Check whether the or of two bitmaps is equal to a third
369 * @src1: Pointer to bitmap 1
370 * @src2: Pointer to bitmap 2 will be or'ed with bitmap 1
371 * @src3: Pointer to bitmap 3. Compare to the result of *@src1 | *@src2
372 * @nbits: number of bits in each of these bitmaps
373 *
374 * Returns: True if (*@src1 | *@src2) == *@src3, false otherwise
375 */
bitmap_or_equal(const unsigned long * src1,const unsigned long * src2,const unsigned long * src3,unsigned int nbits)376 static inline bool bitmap_or_equal(const unsigned long *src1,
377 const unsigned long *src2,
378 const unsigned long *src3,
379 unsigned int nbits)
380 {
381 if (!small_const_nbits(nbits))
382 return __bitmap_or_equal(src1, src2, src3, nbits);
383
384 return !(((*src1 | *src2) ^ *src3) & BITMAP_LAST_WORD_MASK(nbits));
385 }
386
bitmap_intersects(const unsigned long * src1,const unsigned long * src2,unsigned int nbits)387 static inline bool bitmap_intersects(const unsigned long *src1,
388 const unsigned long *src2,
389 unsigned int nbits)
390 {
391 if (small_const_nbits(nbits))
392 return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
393 else
394 return __bitmap_intersects(src1, src2, nbits);
395 }
396
bitmap_subset(const unsigned long * src1,const unsigned long * src2,unsigned int nbits)397 static inline bool bitmap_subset(const unsigned long *src1,
398 const unsigned long *src2, unsigned int nbits)
399 {
400 if (small_const_nbits(nbits))
401 return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits));
402 else
403 return __bitmap_subset(src1, src2, nbits);
404 }
405
bitmap_empty(const unsigned long * src,unsigned nbits)406 static inline bool bitmap_empty(const unsigned long *src, unsigned nbits)
407 {
408 if (small_const_nbits(nbits))
409 return ! (*src & BITMAP_LAST_WORD_MASK(nbits));
410
411 return find_first_bit(src, nbits) == nbits;
412 }
413
bitmap_full(const unsigned long * src,unsigned int nbits)414 static inline bool bitmap_full(const unsigned long *src, unsigned int nbits)
415 {
416 if (small_const_nbits(nbits))
417 return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits));
418
419 return find_first_zero_bit(src, nbits) == nbits;
420 }
421
bitmap_weight(const unsigned long * src,unsigned int nbits)422 static __always_inline int bitmap_weight(const unsigned long *src, unsigned int nbits)
423 {
424 if (small_const_nbits(nbits))
425 return hweight_long(*src & BITMAP_LAST_WORD_MASK(nbits));
426 return __bitmap_weight(src, nbits);
427 }
428
bitmap_set(unsigned long * map,unsigned int start,unsigned int nbits)429 static __always_inline void bitmap_set(unsigned long *map, unsigned int start,
430 unsigned int nbits)
431 {
432 if (__builtin_constant_p(nbits) && nbits == 1)
433 __set_bit(start, map);
434 else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
435 IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
436 __builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
437 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
438 memset((char *)map + start / 8, 0xff, nbits / 8);
439 else
440 __bitmap_set(map, start, nbits);
441 }
442
bitmap_clear(unsigned long * map,unsigned int start,unsigned int nbits)443 static __always_inline void bitmap_clear(unsigned long *map, unsigned int start,
444 unsigned int nbits)
445 {
446 if (__builtin_constant_p(nbits) && nbits == 1)
447 __clear_bit(start, map);
448 else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
449 IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
450 __builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
451 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
452 memset((char *)map + start / 8, 0, nbits / 8);
453 else
454 __bitmap_clear(map, start, nbits);
455 }
456
bitmap_shift_right(unsigned long * dst,const unsigned long * src,unsigned int shift,unsigned int nbits)457 static inline void bitmap_shift_right(unsigned long *dst, const unsigned long *src,
458 unsigned int shift, unsigned int nbits)
459 {
460 if (small_const_nbits(nbits))
461 *dst = (*src & BITMAP_LAST_WORD_MASK(nbits)) >> shift;
462 else
463 __bitmap_shift_right(dst, src, shift, nbits);
464 }
465
bitmap_shift_left(unsigned long * dst,const unsigned long * src,unsigned int shift,unsigned int nbits)466 static inline void bitmap_shift_left(unsigned long *dst, const unsigned long *src,
467 unsigned int shift, unsigned int nbits)
468 {
469 if (small_const_nbits(nbits))
470 *dst = (*src << shift) & BITMAP_LAST_WORD_MASK(nbits);
471 else
472 __bitmap_shift_left(dst, src, shift, nbits);
473 }
474
bitmap_replace(unsigned long * dst,const unsigned long * old,const unsigned long * new,const unsigned long * mask,unsigned int nbits)475 static inline void bitmap_replace(unsigned long *dst,
476 const unsigned long *old,
477 const unsigned long *new,
478 const unsigned long *mask,
479 unsigned int nbits)
480 {
481 if (small_const_nbits(nbits))
482 *dst = (*old & ~(*mask)) | (*new & *mask);
483 else
484 __bitmap_replace(dst, old, new, mask, nbits);
485 }
486
bitmap_next_set_region(unsigned long * bitmap,unsigned int * rs,unsigned int * re,unsigned int end)487 static inline void bitmap_next_set_region(unsigned long *bitmap,
488 unsigned int *rs, unsigned int *re,
489 unsigned int end)
490 {
491 *rs = find_next_bit(bitmap, end, *rs);
492 *re = find_next_zero_bit(bitmap, end, *rs + 1);
493 }
494
495 /**
496 * BITMAP_FROM_U64() - Represent u64 value in the format suitable for bitmap.
497 * @n: u64 value
498 *
499 * Linux bitmaps are internally arrays of unsigned longs, i.e. 32-bit
500 * integers in 32-bit environment, and 64-bit integers in 64-bit one.
501 *
502 * There are four combinations of endianness and length of the word in linux
503 * ABIs: LE64, BE64, LE32 and BE32.
504 *
505 * On 64-bit kernels 64-bit LE and BE numbers are naturally ordered in
506 * bitmaps and therefore don't require any special handling.
507 *
508 * On 32-bit kernels 32-bit LE ABI orders lo word of 64-bit number in memory
509 * prior to hi, and 32-bit BE orders hi word prior to lo. The bitmap on the
510 * other hand is represented as an array of 32-bit words and the position of
511 * bit N may therefore be calculated as: word #(N/32) and bit #(N%32) in that
512 * word. For example, bit #42 is located at 10th position of 2nd word.
513 * It matches 32-bit LE ABI, and we can simply let the compiler store 64-bit
514 * values in memory as it usually does. But for BE we need to swap hi and lo
515 * words manually.
516 *
517 * With all that, the macro BITMAP_FROM_U64() does explicit reordering of hi and
518 * lo parts of u64. For LE32 it does nothing, and for BE environment it swaps
519 * hi and lo words, as is expected by bitmap.
520 */
521 #if __BITS_PER_LONG == 64
522 #define BITMAP_FROM_U64(n) (n)
523 #else
524 #define BITMAP_FROM_U64(n) ((unsigned long) ((u64)(n) & ULONG_MAX)), \
525 ((unsigned long) ((u64)(n) >> 32))
526 #endif
527
528 /**
529 * bitmap_from_u64 - Check and swap words within u64.
530 * @mask: source bitmap
531 * @dst: destination bitmap
532 *
533 * In 32-bit Big Endian kernel, when using ``(u32 *)(&val)[*]``
534 * to read u64 mask, we will get the wrong word.
535 * That is ``(u32 *)(&val)[0]`` gets the upper 32 bits,
536 * but we expect the lower 32-bits of u64.
537 */
bitmap_from_u64(unsigned long * dst,u64 mask)538 static inline void bitmap_from_u64(unsigned long *dst, u64 mask)
539 {
540 bitmap_from_arr64(dst, &mask, 64);
541 }
542
543 /**
544 * bitmap_get_value8 - get an 8-bit value within a memory region
545 * @map: address to the bitmap memory region
546 * @start: bit offset of the 8-bit value; must be a multiple of 8
547 *
548 * Returns the 8-bit value located at the @start bit offset within the @src
549 * memory region.
550 */
bitmap_get_value8(const unsigned long * map,unsigned long start)551 static inline unsigned long bitmap_get_value8(const unsigned long *map,
552 unsigned long start)
553 {
554 const size_t index = BIT_WORD(start);
555 const unsigned long offset = start % BITS_PER_LONG;
556
557 return (map[index] >> offset) & 0xFF;
558 }
559
560 /**
561 * bitmap_set_value8 - set an 8-bit value within a memory region
562 * @map: address to the bitmap memory region
563 * @value: the 8-bit value; values wider than 8 bits may clobber bitmap
564 * @start: bit offset of the 8-bit value; must be a multiple of 8
565 */
bitmap_set_value8(unsigned long * map,unsigned long value,unsigned long start)566 static inline void bitmap_set_value8(unsigned long *map, unsigned long value,
567 unsigned long start)
568 {
569 const size_t index = BIT_WORD(start);
570 const unsigned long offset = start % BITS_PER_LONG;
571
572 map[index] &= ~(0xFFUL << offset);
573 map[index] |= value << offset;
574 }
575
576 #endif /* __ASSEMBLY__ */
577
578 #endif /* __LINUX_BITMAP_H */
579