1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /*
3 * Hierarchical Budget Worst-case Fair Weighted Fair Queueing
4 * (B-WF2Q+): hierarchical scheduling algorithm by which the BFQ I/O
5 * scheduler schedules generic entities. The latter can represent
6 * either single bfq queues (associated with processes) or groups of
7 * bfq queues (associated with cgroups).
8 */
9 #include "bfq-iosched.h"
10
11 /**
12 * bfq_gt - compare two timestamps.
13 * @a: first ts.
14 * @b: second ts.
15 *
16 * Return @a > @b, dealing with wrapping correctly.
17 */
bfq_gt(u64 a,u64 b)18 static int bfq_gt(u64 a, u64 b)
19 {
20 return (s64)(a - b) > 0;
21 }
22
bfq_root_active_entity(struct rb_root * tree)23 static struct bfq_entity *bfq_root_active_entity(struct rb_root *tree)
24 {
25 struct rb_node *node = tree->rb_node;
26
27 return rb_entry(node, struct bfq_entity, rb_node);
28 }
29
bfq_class_idx(struct bfq_entity * entity)30 static unsigned int bfq_class_idx(struct bfq_entity *entity)
31 {
32 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
33
34 return bfqq ? bfqq->ioprio_class - 1 :
35 BFQ_DEFAULT_GRP_CLASS - 1;
36 }
37
bfq_tot_busy_queues(struct bfq_data * bfqd)38 unsigned int bfq_tot_busy_queues(struct bfq_data *bfqd)
39 {
40 return bfqd->busy_queues[0] + bfqd->busy_queues[1] +
41 bfqd->busy_queues[2];
42 }
43
44 static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd,
45 bool expiration);
46
47 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service);
48
49 /**
50 * bfq_update_next_in_service - update sd->next_in_service
51 * @sd: sched_data for which to perform the update.
52 * @new_entity: if not NULL, pointer to the entity whose activation,
53 * requeueing or repositioning triggered the invocation of
54 * this function.
55 * @expiration: id true, this function is being invoked after the
56 * expiration of the in-service entity
57 *
58 * This function is called to update sd->next_in_service, which, in
59 * its turn, may change as a consequence of the insertion or
60 * extraction of an entity into/from one of the active trees of
61 * sd. These insertions/extractions occur as a consequence of
62 * activations/deactivations of entities, with some activations being
63 * 'true' activations, and other activations being requeueings (i.e.,
64 * implementing the second, requeueing phase of the mechanism used to
65 * reposition an entity in its active tree; see comments on
66 * __bfq_activate_entity and __bfq_requeue_entity for details). In
67 * both the last two activation sub-cases, new_entity points to the
68 * just activated or requeued entity.
69 *
70 * Returns true if sd->next_in_service changes in such a way that
71 * entity->parent may become the next_in_service for its parent
72 * entity.
73 */
bfq_update_next_in_service(struct bfq_sched_data * sd,struct bfq_entity * new_entity,bool expiration)74 static bool bfq_update_next_in_service(struct bfq_sched_data *sd,
75 struct bfq_entity *new_entity,
76 bool expiration)
77 {
78 struct bfq_entity *next_in_service = sd->next_in_service;
79 bool parent_sched_may_change = false;
80 bool change_without_lookup = false;
81
82 /*
83 * If this update is triggered by the activation, requeueing
84 * or repositioning of an entity that does not coincide with
85 * sd->next_in_service, then a full lookup in the active tree
86 * can be avoided. In fact, it is enough to check whether the
87 * just-modified entity has the same priority as
88 * sd->next_in_service, is eligible and has a lower virtual
89 * finish time than sd->next_in_service. If this compound
90 * condition holds, then the new entity becomes the new
91 * next_in_service. Otherwise no change is needed.
92 */
93 if (new_entity && new_entity != sd->next_in_service) {
94 /*
95 * Flag used to decide whether to replace
96 * sd->next_in_service with new_entity. Tentatively
97 * set to true, and left as true if
98 * sd->next_in_service is NULL.
99 */
100 change_without_lookup = true;
101
102 /*
103 * If there is already a next_in_service candidate
104 * entity, then compare timestamps to decide whether
105 * to replace sd->service_tree with new_entity.
106 */
107 if (next_in_service) {
108 unsigned int new_entity_class_idx =
109 bfq_class_idx(new_entity);
110 struct bfq_service_tree *st =
111 sd->service_tree + new_entity_class_idx;
112
113 change_without_lookup =
114 (new_entity_class_idx ==
115 bfq_class_idx(next_in_service)
116 &&
117 !bfq_gt(new_entity->start, st->vtime)
118 &&
119 bfq_gt(next_in_service->finish,
120 new_entity->finish));
121 }
122
123 if (change_without_lookup)
124 next_in_service = new_entity;
125 }
126
127 if (!change_without_lookup) /* lookup needed */
128 next_in_service = bfq_lookup_next_entity(sd, expiration);
129
130 if (next_in_service) {
131 bool new_budget_triggers_change =
132 bfq_update_parent_budget(next_in_service);
133
134 parent_sched_may_change = !sd->next_in_service ||
135 new_budget_triggers_change;
136 }
137
138 sd->next_in_service = next_in_service;
139
140 return parent_sched_may_change;
141 }
142
143 #ifdef CONFIG_BFQ_GROUP_IOSCHED
144
145 /*
146 * Returns true if this budget changes may let next_in_service->parent
147 * become the next_in_service entity for its parent entity.
148 */
bfq_update_parent_budget(struct bfq_entity * next_in_service)149 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service)
150 {
151 struct bfq_entity *bfqg_entity;
152 struct bfq_group *bfqg;
153 struct bfq_sched_data *group_sd;
154 bool ret = false;
155
156 group_sd = next_in_service->sched_data;
157
158 bfqg = container_of(group_sd, struct bfq_group, sched_data);
159 /*
160 * bfq_group's my_entity field is not NULL only if the group
161 * is not the root group. We must not touch the root entity
162 * as it must never become an in-service entity.
163 */
164 bfqg_entity = bfqg->my_entity;
165 if (bfqg_entity) {
166 if (bfqg_entity->budget > next_in_service->budget)
167 ret = true;
168 bfqg_entity->budget = next_in_service->budget;
169 }
170
171 return ret;
172 }
173
174 /*
175 * This function tells whether entity stops being a candidate for next
176 * service, according to the restrictive definition of the field
177 * next_in_service. In particular, this function is invoked for an
178 * entity that is about to be set in service.
179 *
180 * If entity is a queue, then the entity is no longer a candidate for
181 * next service according to the that definition, because entity is
182 * about to become the in-service queue. This function then returns
183 * true if entity is a queue.
184 *
185 * In contrast, entity could still be a candidate for next service if
186 * it is not a queue, and has more than one active child. In fact,
187 * even if one of its children is about to be set in service, other
188 * active children may still be the next to serve, for the parent
189 * entity, even according to the above definition. As a consequence, a
190 * non-queue entity is not a candidate for next-service only if it has
191 * only one active child. And only if this condition holds, then this
192 * function returns true for a non-queue entity.
193 */
bfq_no_longer_next_in_service(struct bfq_entity * entity)194 static bool bfq_no_longer_next_in_service(struct bfq_entity *entity)
195 {
196 struct bfq_group *bfqg;
197
198 if (bfq_entity_to_bfqq(entity))
199 return true;
200
201 bfqg = container_of(entity, struct bfq_group, entity);
202
203 /*
204 * The field active_entities does not always contain the
205 * actual number of active children entities: it happens to
206 * not account for the in-service entity in case the latter is
207 * removed from its active tree (which may get done after
208 * invoking the function bfq_no_longer_next_in_service in
209 * bfq_get_next_queue). Fortunately, here, i.e., while
210 * bfq_no_longer_next_in_service is not yet completed in
211 * bfq_get_next_queue, bfq_active_extract has not yet been
212 * invoked, and thus active_entities still coincides with the
213 * actual number of active entities.
214 */
215 if (bfqg->active_entities == 1)
216 return true;
217
218 return false;
219 }
220
221 #else /* CONFIG_BFQ_GROUP_IOSCHED */
222
bfq_update_parent_budget(struct bfq_entity * next_in_service)223 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service)
224 {
225 return false;
226 }
227
bfq_no_longer_next_in_service(struct bfq_entity * entity)228 static bool bfq_no_longer_next_in_service(struct bfq_entity *entity)
229 {
230 return true;
231 }
232
233 #endif /* CONFIG_BFQ_GROUP_IOSCHED */
234
235 /*
236 * Shift for timestamp calculations. This actually limits the maximum
237 * service allowed in one timestamp delta (small shift values increase it),
238 * the maximum total weight that can be used for the queues in the system
239 * (big shift values increase it), and the period of virtual time
240 * wraparounds.
241 */
242 #define WFQ_SERVICE_SHIFT 22
243
bfq_entity_to_bfqq(struct bfq_entity * entity)244 struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity)
245 {
246 struct bfq_queue *bfqq = NULL;
247
248 if (!entity->my_sched_data)
249 bfqq = container_of(entity, struct bfq_queue, entity);
250
251 return bfqq;
252 }
253
254
255 /**
256 * bfq_delta - map service into the virtual time domain.
257 * @service: amount of service.
258 * @weight: scale factor (weight of an entity or weight sum).
259 */
bfq_delta(unsigned long service,unsigned long weight)260 static u64 bfq_delta(unsigned long service, unsigned long weight)
261 {
262 return div64_ul((u64)service << WFQ_SERVICE_SHIFT, weight);
263 }
264
265 /**
266 * bfq_calc_finish - assign the finish time to an entity.
267 * @entity: the entity to act upon.
268 * @service: the service to be charged to the entity.
269 */
bfq_calc_finish(struct bfq_entity * entity,unsigned long service)270 static void bfq_calc_finish(struct bfq_entity *entity, unsigned long service)
271 {
272 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
273
274 entity->finish = entity->start +
275 bfq_delta(service, entity->weight);
276
277 if (bfqq) {
278 bfq_log_bfqq(bfqq->bfqd, bfqq,
279 "calc_finish: serv %lu, w %d",
280 service, entity->weight);
281 bfq_log_bfqq(bfqq->bfqd, bfqq,
282 "calc_finish: start %llu, finish %llu, delta %llu",
283 entity->start, entity->finish,
284 bfq_delta(service, entity->weight));
285 }
286 }
287
288 /**
289 * bfq_entity_of - get an entity from a node.
290 * @node: the node field of the entity.
291 *
292 * Convert a node pointer to the relative entity. This is used only
293 * to simplify the logic of some functions and not as the generic
294 * conversion mechanism because, e.g., in the tree walking functions,
295 * the check for a %NULL value would be redundant.
296 */
bfq_entity_of(struct rb_node * node)297 struct bfq_entity *bfq_entity_of(struct rb_node *node)
298 {
299 struct bfq_entity *entity = NULL;
300
301 if (node)
302 entity = rb_entry(node, struct bfq_entity, rb_node);
303
304 return entity;
305 }
306
307 /**
308 * bfq_extract - remove an entity from a tree.
309 * @root: the tree root.
310 * @entity: the entity to remove.
311 */
bfq_extract(struct rb_root * root,struct bfq_entity * entity)312 static void bfq_extract(struct rb_root *root, struct bfq_entity *entity)
313 {
314 entity->tree = NULL;
315 rb_erase(&entity->rb_node, root);
316 }
317
318 /**
319 * bfq_idle_extract - extract an entity from the idle tree.
320 * @st: the service tree of the owning @entity.
321 * @entity: the entity being removed.
322 */
bfq_idle_extract(struct bfq_service_tree * st,struct bfq_entity * entity)323 static void bfq_idle_extract(struct bfq_service_tree *st,
324 struct bfq_entity *entity)
325 {
326 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
327 struct rb_node *next;
328
329 if (entity == st->first_idle) {
330 next = rb_next(&entity->rb_node);
331 st->first_idle = bfq_entity_of(next);
332 }
333
334 if (entity == st->last_idle) {
335 next = rb_prev(&entity->rb_node);
336 st->last_idle = bfq_entity_of(next);
337 }
338
339 bfq_extract(&st->idle, entity);
340
341 if (bfqq)
342 list_del(&bfqq->bfqq_list);
343 }
344
345 /**
346 * bfq_insert - generic tree insertion.
347 * @root: tree root.
348 * @entity: entity to insert.
349 *
350 * This is used for the idle and the active tree, since they are both
351 * ordered by finish time.
352 */
bfq_insert(struct rb_root * root,struct bfq_entity * entity)353 static void bfq_insert(struct rb_root *root, struct bfq_entity *entity)
354 {
355 struct bfq_entity *entry;
356 struct rb_node **node = &root->rb_node;
357 struct rb_node *parent = NULL;
358
359 while (*node) {
360 parent = *node;
361 entry = rb_entry(parent, struct bfq_entity, rb_node);
362
363 if (bfq_gt(entry->finish, entity->finish))
364 node = &parent->rb_left;
365 else
366 node = &parent->rb_right;
367 }
368
369 rb_link_node(&entity->rb_node, parent, node);
370 rb_insert_color(&entity->rb_node, root);
371
372 entity->tree = root;
373 }
374
375 /**
376 * bfq_update_min - update the min_start field of a entity.
377 * @entity: the entity to update.
378 * @node: one of its children.
379 *
380 * This function is called when @entity may store an invalid value for
381 * min_start due to updates to the active tree. The function assumes
382 * that the subtree rooted at @node (which may be its left or its right
383 * child) has a valid min_start value.
384 */
bfq_update_min(struct bfq_entity * entity,struct rb_node * node)385 static void bfq_update_min(struct bfq_entity *entity, struct rb_node *node)
386 {
387 struct bfq_entity *child;
388
389 if (node) {
390 child = rb_entry(node, struct bfq_entity, rb_node);
391 if (bfq_gt(entity->min_start, child->min_start))
392 entity->min_start = child->min_start;
393 }
394 }
395
396 /**
397 * bfq_update_active_node - recalculate min_start.
398 * @node: the node to update.
399 *
400 * @node may have changed position or one of its children may have moved,
401 * this function updates its min_start value. The left and right subtrees
402 * are assumed to hold a correct min_start value.
403 */
bfq_update_active_node(struct rb_node * node)404 static void bfq_update_active_node(struct rb_node *node)
405 {
406 struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node);
407
408 entity->min_start = entity->start;
409 bfq_update_min(entity, node->rb_right);
410 bfq_update_min(entity, node->rb_left);
411 }
412
413 /**
414 * bfq_update_active_tree - update min_start for the whole active tree.
415 * @node: the starting node.
416 *
417 * @node must be the deepest modified node after an update. This function
418 * updates its min_start using the values held by its children, assuming
419 * that they did not change, and then updates all the nodes that may have
420 * changed in the path to the root. The only nodes that may have changed
421 * are the ones in the path or their siblings.
422 */
bfq_update_active_tree(struct rb_node * node)423 static void bfq_update_active_tree(struct rb_node *node)
424 {
425 struct rb_node *parent;
426
427 up:
428 bfq_update_active_node(node);
429
430 parent = rb_parent(node);
431 if (!parent)
432 return;
433
434 if (node == parent->rb_left && parent->rb_right)
435 bfq_update_active_node(parent->rb_right);
436 else if (parent->rb_left)
437 bfq_update_active_node(parent->rb_left);
438
439 node = parent;
440 goto up;
441 }
442
443 /**
444 * bfq_active_insert - insert an entity in the active tree of its
445 * group/device.
446 * @st: the service tree of the entity.
447 * @entity: the entity being inserted.
448 *
449 * The active tree is ordered by finish time, but an extra key is kept
450 * per each node, containing the minimum value for the start times of
451 * its children (and the node itself), so it's possible to search for
452 * the eligible node with the lowest finish time in logarithmic time.
453 */
bfq_active_insert(struct bfq_service_tree * st,struct bfq_entity * entity)454 static void bfq_active_insert(struct bfq_service_tree *st,
455 struct bfq_entity *entity)
456 {
457 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
458 struct rb_node *node = &entity->rb_node;
459 #ifdef CONFIG_BFQ_GROUP_IOSCHED
460 struct bfq_sched_data *sd = NULL;
461 struct bfq_group *bfqg = NULL;
462 struct bfq_data *bfqd = NULL;
463 #endif
464
465 bfq_insert(&st->active, entity);
466
467 if (node->rb_left)
468 node = node->rb_left;
469 else if (node->rb_right)
470 node = node->rb_right;
471
472 bfq_update_active_tree(node);
473
474 #ifdef CONFIG_BFQ_GROUP_IOSCHED
475 sd = entity->sched_data;
476 bfqg = container_of(sd, struct bfq_group, sched_data);
477 bfqd = (struct bfq_data *)bfqg->bfqd;
478 #endif
479 if (bfqq)
480 list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list);
481 #ifdef CONFIG_BFQ_GROUP_IOSCHED
482 if (bfqg != bfqd->root_group)
483 bfqg->active_entities++;
484 #endif
485 }
486
487 /**
488 * bfq_ioprio_to_weight - calc a weight from an ioprio.
489 * @ioprio: the ioprio value to convert.
490 */
bfq_ioprio_to_weight(int ioprio)491 unsigned short bfq_ioprio_to_weight(int ioprio)
492 {
493 return (IOPRIO_NR_LEVELS - ioprio) * BFQ_WEIGHT_CONVERSION_COEFF;
494 }
495
496 /**
497 * bfq_weight_to_ioprio - calc an ioprio from a weight.
498 * @weight: the weight value to convert.
499 *
500 * To preserve as much as possible the old only-ioprio user interface,
501 * 0 is used as an escape ioprio value for weights (numerically) equal or
502 * larger than IOPRIO_NR_LEVELS * BFQ_WEIGHT_CONVERSION_COEFF.
503 */
bfq_weight_to_ioprio(int weight)504 static unsigned short bfq_weight_to_ioprio(int weight)
505 {
506 return max_t(int, 0,
507 IOPRIO_NR_LEVELS - weight / BFQ_WEIGHT_CONVERSION_COEFF);
508 }
509
bfq_get_entity(struct bfq_entity * entity)510 static void bfq_get_entity(struct bfq_entity *entity)
511 {
512 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
513
514 if (bfqq) {
515 bfqq->ref++;
516 bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d",
517 bfqq, bfqq->ref);
518 }
519 }
520
521 /**
522 * bfq_find_deepest - find the deepest node that an extraction can modify.
523 * @node: the node being removed.
524 *
525 * Do the first step of an extraction in an rb tree, looking for the
526 * node that will replace @node, and returning the deepest node that
527 * the following modifications to the tree can touch. If @node is the
528 * last node in the tree return %NULL.
529 */
bfq_find_deepest(struct rb_node * node)530 static struct rb_node *bfq_find_deepest(struct rb_node *node)
531 {
532 struct rb_node *deepest;
533
534 if (!node->rb_right && !node->rb_left)
535 deepest = rb_parent(node);
536 else if (!node->rb_right)
537 deepest = node->rb_left;
538 else if (!node->rb_left)
539 deepest = node->rb_right;
540 else {
541 deepest = rb_next(node);
542 if (deepest->rb_right)
543 deepest = deepest->rb_right;
544 else if (rb_parent(deepest) != node)
545 deepest = rb_parent(deepest);
546 }
547
548 return deepest;
549 }
550
551 /**
552 * bfq_active_extract - remove an entity from the active tree.
553 * @st: the service_tree containing the tree.
554 * @entity: the entity being removed.
555 */
bfq_active_extract(struct bfq_service_tree * st,struct bfq_entity * entity)556 static void bfq_active_extract(struct bfq_service_tree *st,
557 struct bfq_entity *entity)
558 {
559 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
560 struct rb_node *node;
561 #ifdef CONFIG_BFQ_GROUP_IOSCHED
562 struct bfq_sched_data *sd = NULL;
563 struct bfq_group *bfqg = NULL;
564 struct bfq_data *bfqd = NULL;
565 #endif
566
567 node = bfq_find_deepest(&entity->rb_node);
568 bfq_extract(&st->active, entity);
569
570 if (node)
571 bfq_update_active_tree(node);
572
573 #ifdef CONFIG_BFQ_GROUP_IOSCHED
574 sd = entity->sched_data;
575 bfqg = container_of(sd, struct bfq_group, sched_data);
576 bfqd = (struct bfq_data *)bfqg->bfqd;
577 #endif
578 if (bfqq)
579 list_del(&bfqq->bfqq_list);
580 #ifdef CONFIG_BFQ_GROUP_IOSCHED
581 if (bfqg != bfqd->root_group)
582 bfqg->active_entities--;
583 #endif
584 }
585
586 /**
587 * bfq_idle_insert - insert an entity into the idle tree.
588 * @st: the service tree containing the tree.
589 * @entity: the entity to insert.
590 */
bfq_idle_insert(struct bfq_service_tree * st,struct bfq_entity * entity)591 static void bfq_idle_insert(struct bfq_service_tree *st,
592 struct bfq_entity *entity)
593 {
594 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
595 struct bfq_entity *first_idle = st->first_idle;
596 struct bfq_entity *last_idle = st->last_idle;
597
598 if (!first_idle || bfq_gt(first_idle->finish, entity->finish))
599 st->first_idle = entity;
600 if (!last_idle || bfq_gt(entity->finish, last_idle->finish))
601 st->last_idle = entity;
602
603 bfq_insert(&st->idle, entity);
604
605 if (bfqq)
606 list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list);
607 }
608
609 /**
610 * bfq_forget_entity - do not consider entity any longer for scheduling
611 * @st: the service tree.
612 * @entity: the entity being removed.
613 * @is_in_service: true if entity is currently the in-service entity.
614 *
615 * Forget everything about @entity. In addition, if entity represents
616 * a queue, and the latter is not in service, then release the service
617 * reference to the queue (the one taken through bfq_get_entity). In
618 * fact, in this case, there is really no more service reference to
619 * the queue, as the latter is also outside any service tree. If,
620 * instead, the queue is in service, then __bfq_bfqd_reset_in_service
621 * will take care of putting the reference when the queue finally
622 * stops being served.
623 */
bfq_forget_entity(struct bfq_service_tree * st,struct bfq_entity * entity,bool is_in_service)624 static void bfq_forget_entity(struct bfq_service_tree *st,
625 struct bfq_entity *entity,
626 bool is_in_service)
627 {
628 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
629
630 entity->on_st_or_in_serv = false;
631 st->wsum -= entity->weight;
632 if (bfqq && !is_in_service)
633 bfq_put_queue(bfqq);
634 }
635
636 /**
637 * bfq_put_idle_entity - release the idle tree ref of an entity.
638 * @st: service tree for the entity.
639 * @entity: the entity being released.
640 */
bfq_put_idle_entity(struct bfq_service_tree * st,struct bfq_entity * entity)641 void bfq_put_idle_entity(struct bfq_service_tree *st, struct bfq_entity *entity)
642 {
643 bfq_idle_extract(st, entity);
644 bfq_forget_entity(st, entity,
645 entity == entity->sched_data->in_service_entity);
646 }
647
648 /**
649 * bfq_forget_idle - update the idle tree if necessary.
650 * @st: the service tree to act upon.
651 *
652 * To preserve the global O(log N) complexity we only remove one entry here;
653 * as the idle tree will not grow indefinitely this can be done safely.
654 */
bfq_forget_idle(struct bfq_service_tree * st)655 static void bfq_forget_idle(struct bfq_service_tree *st)
656 {
657 struct bfq_entity *first_idle = st->first_idle;
658 struct bfq_entity *last_idle = st->last_idle;
659
660 if (RB_EMPTY_ROOT(&st->active) && last_idle &&
661 !bfq_gt(last_idle->finish, st->vtime)) {
662 /*
663 * Forget the whole idle tree, increasing the vtime past
664 * the last finish time of idle entities.
665 */
666 st->vtime = last_idle->finish;
667 }
668
669 if (first_idle && !bfq_gt(first_idle->finish, st->vtime))
670 bfq_put_idle_entity(st, first_idle);
671 }
672
bfq_entity_service_tree(struct bfq_entity * entity)673 struct bfq_service_tree *bfq_entity_service_tree(struct bfq_entity *entity)
674 {
675 struct bfq_sched_data *sched_data = entity->sched_data;
676 unsigned int idx = bfq_class_idx(entity);
677
678 return sched_data->service_tree + idx;
679 }
680
681 /*
682 * Update weight and priority of entity. If update_class_too is true,
683 * then update the ioprio_class of entity too.
684 *
685 * The reason why the update of ioprio_class is controlled through the
686 * last parameter is as follows. Changing the ioprio class of an
687 * entity implies changing the destination service trees for that
688 * entity. If such a change occurred when the entity is already on one
689 * of the service trees for its previous class, then the state of the
690 * entity would become more complex: none of the new possible service
691 * trees for the entity, according to bfq_entity_service_tree(), would
692 * match any of the possible service trees on which the entity
693 * is. Complex operations involving these trees, such as entity
694 * activations and deactivations, should take into account this
695 * additional complexity. To avoid this issue, this function is
696 * invoked with update_class_too unset in the points in the code where
697 * entity may happen to be on some tree.
698 */
699 struct bfq_service_tree *
__bfq_entity_update_weight_prio(struct bfq_service_tree * old_st,struct bfq_entity * entity,bool update_class_too)700 __bfq_entity_update_weight_prio(struct bfq_service_tree *old_st,
701 struct bfq_entity *entity,
702 bool update_class_too)
703 {
704 struct bfq_service_tree *new_st = old_st;
705
706 if (entity->prio_changed) {
707 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
708 unsigned int prev_weight, new_weight;
709 struct bfq_data *bfqd = NULL;
710 struct rb_root_cached *root;
711 #ifdef CONFIG_BFQ_GROUP_IOSCHED
712 struct bfq_sched_data *sd;
713 struct bfq_group *bfqg;
714 #endif
715
716 if (bfqq)
717 bfqd = bfqq->bfqd;
718 #ifdef CONFIG_BFQ_GROUP_IOSCHED
719 else {
720 sd = entity->my_sched_data;
721 bfqg = container_of(sd, struct bfq_group, sched_data);
722 bfqd = (struct bfq_data *)bfqg->bfqd;
723 }
724 #endif
725
726 /* Matches the smp_wmb() in bfq_group_set_weight. */
727 smp_rmb();
728 old_st->wsum -= entity->weight;
729
730 if (entity->new_weight != entity->orig_weight) {
731 if (entity->new_weight < BFQ_MIN_WEIGHT ||
732 entity->new_weight > BFQ_MAX_WEIGHT) {
733 pr_crit("update_weight_prio: new_weight %d\n",
734 entity->new_weight);
735 if (entity->new_weight < BFQ_MIN_WEIGHT)
736 entity->new_weight = BFQ_MIN_WEIGHT;
737 else
738 entity->new_weight = BFQ_MAX_WEIGHT;
739 }
740 entity->orig_weight = entity->new_weight;
741 if (bfqq)
742 bfqq->ioprio =
743 bfq_weight_to_ioprio(entity->orig_weight);
744 }
745
746 if (bfqq && update_class_too)
747 bfqq->ioprio_class = bfqq->new_ioprio_class;
748
749 /*
750 * Reset prio_changed only if the ioprio_class change
751 * is not pending any longer.
752 */
753 if (!bfqq || bfqq->ioprio_class == bfqq->new_ioprio_class)
754 entity->prio_changed = 0;
755
756 /*
757 * NOTE: here we may be changing the weight too early,
758 * this will cause unfairness. The correct approach
759 * would have required additional complexity to defer
760 * weight changes to the proper time instants (i.e.,
761 * when entity->finish <= old_st->vtime).
762 */
763 new_st = bfq_entity_service_tree(entity);
764
765 prev_weight = entity->weight;
766 new_weight = entity->orig_weight *
767 (bfqq ? bfqq->wr_coeff : 1);
768 /*
769 * If the weight of the entity changes, and the entity is a
770 * queue, remove the entity from its old weight counter (if
771 * there is a counter associated with the entity).
772 */
773 if (prev_weight != new_weight && bfqq) {
774 root = &bfqd->queue_weights_tree;
775 __bfq_weights_tree_remove(bfqd, bfqq, root);
776 }
777 entity->weight = new_weight;
778 /*
779 * Add the entity, if it is not a weight-raised queue,
780 * to the counter associated with its new weight.
781 */
782 if (prev_weight != new_weight && bfqq && bfqq->wr_coeff == 1) {
783 /* If we get here, root has been initialized. */
784 bfq_weights_tree_add(bfqd, bfqq, root);
785 }
786
787 new_st->wsum += entity->weight;
788
789 if (new_st != old_st)
790 entity->start = new_st->vtime;
791 }
792
793 return new_st;
794 }
795
796 /**
797 * bfq_bfqq_served - update the scheduler status after selection for
798 * service.
799 * @bfqq: the queue being served.
800 * @served: bytes to transfer.
801 *
802 * NOTE: this can be optimized, as the timestamps of upper level entities
803 * are synchronized every time a new bfqq is selected for service. By now,
804 * we keep it to better check consistency.
805 */
bfq_bfqq_served(struct bfq_queue * bfqq,int served)806 void bfq_bfqq_served(struct bfq_queue *bfqq, int served)
807 {
808 struct bfq_entity *entity = &bfqq->entity;
809 struct bfq_service_tree *st;
810
811 if (!bfqq->service_from_backlogged)
812 bfqq->first_IO_time = jiffies;
813
814 if (bfqq->wr_coeff > 1)
815 bfqq->service_from_wr += served;
816
817 bfqq->service_from_backlogged += served;
818 for_each_entity(entity) {
819 st = bfq_entity_service_tree(entity);
820
821 entity->service += served;
822
823 st->vtime += bfq_delta(served, st->wsum);
824 bfq_forget_idle(st);
825 }
826 bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %d secs", served);
827 }
828
829 /**
830 * bfq_bfqq_charge_time - charge an amount of service equivalent to the length
831 * of the time interval during which bfqq has been in
832 * service.
833 * @bfqd: the device
834 * @bfqq: the queue that needs a service update.
835 * @time_ms: the amount of time during which the queue has received service
836 *
837 * If a queue does not consume its budget fast enough, then providing
838 * the queue with service fairness may impair throughput, more or less
839 * severely. For this reason, queues that consume their budget slowly
840 * are provided with time fairness instead of service fairness. This
841 * goal is achieved through the BFQ scheduling engine, even if such an
842 * engine works in the service, and not in the time domain. The trick
843 * is charging these queues with an inflated amount of service, equal
844 * to the amount of service that they would have received during their
845 * service slot if they had been fast, i.e., if their requests had
846 * been dispatched at a rate equal to the estimated peak rate.
847 *
848 * It is worth noting that time fairness can cause important
849 * distortions in terms of bandwidth distribution, on devices with
850 * internal queueing. The reason is that I/O requests dispatched
851 * during the service slot of a queue may be served after that service
852 * slot is finished, and may have a total processing time loosely
853 * correlated with the duration of the service slot. This is
854 * especially true for short service slots.
855 */
bfq_bfqq_charge_time(struct bfq_data * bfqd,struct bfq_queue * bfqq,unsigned long time_ms)856 void bfq_bfqq_charge_time(struct bfq_data *bfqd, struct bfq_queue *bfqq,
857 unsigned long time_ms)
858 {
859 struct bfq_entity *entity = &bfqq->entity;
860 unsigned long timeout_ms = jiffies_to_msecs(bfq_timeout);
861 unsigned long bounded_time_ms = min(time_ms, timeout_ms);
862 int serv_to_charge_for_time =
863 (bfqd->bfq_max_budget * bounded_time_ms) / timeout_ms;
864 int tot_serv_to_charge = max(serv_to_charge_for_time, entity->service);
865
866 /* Increase budget to avoid inconsistencies */
867 if (tot_serv_to_charge > entity->budget)
868 entity->budget = tot_serv_to_charge;
869
870 bfq_bfqq_served(bfqq,
871 max_t(int, 0, tot_serv_to_charge - entity->service));
872 }
873
bfq_update_fin_time_enqueue(struct bfq_entity * entity,struct bfq_service_tree * st,bool backshifted)874 static void bfq_update_fin_time_enqueue(struct bfq_entity *entity,
875 struct bfq_service_tree *st,
876 bool backshifted)
877 {
878 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
879
880 /*
881 * When this function is invoked, entity is not in any service
882 * tree, then it is safe to invoke next function with the last
883 * parameter set (see the comments on the function).
884 */
885 st = __bfq_entity_update_weight_prio(st, entity, true);
886 bfq_calc_finish(entity, entity->budget);
887
888 /*
889 * If some queues enjoy backshifting for a while, then their
890 * (virtual) finish timestamps may happen to become lower and
891 * lower than the system virtual time. In particular, if
892 * these queues often happen to be idle for short time
893 * periods, and during such time periods other queues with
894 * higher timestamps happen to be busy, then the backshifted
895 * timestamps of the former queues can become much lower than
896 * the system virtual time. In fact, to serve the queues with
897 * higher timestamps while the ones with lower timestamps are
898 * idle, the system virtual time may be pushed-up to much
899 * higher values than the finish timestamps of the idle
900 * queues. As a consequence, the finish timestamps of all new
901 * or newly activated queues may end up being much larger than
902 * those of lucky queues with backshifted timestamps. The
903 * latter queues may then monopolize the device for a lot of
904 * time. This would simply break service guarantees.
905 *
906 * To reduce this problem, push up a little bit the
907 * backshifted timestamps of the queue associated with this
908 * entity (only a queue can happen to have the backshifted
909 * flag set): just enough to let the finish timestamp of the
910 * queue be equal to the current value of the system virtual
911 * time. This may introduce a little unfairness among queues
912 * with backshifted timestamps, but it does not break
913 * worst-case fairness guarantees.
914 *
915 * As a special case, if bfqq is weight-raised, push up
916 * timestamps much less, to keep very low the probability that
917 * this push up causes the backshifted finish timestamps of
918 * weight-raised queues to become higher than the backshifted
919 * finish timestamps of non weight-raised queues.
920 */
921 if (backshifted && bfq_gt(st->vtime, entity->finish)) {
922 unsigned long delta = st->vtime - entity->finish;
923
924 if (bfqq)
925 delta /= bfqq->wr_coeff;
926
927 entity->start += delta;
928 entity->finish += delta;
929 }
930
931 bfq_active_insert(st, entity);
932 }
933
934 /**
935 * __bfq_activate_entity - handle activation of entity.
936 * @entity: the entity being activated.
937 * @non_blocking_wait_rq: true if entity was waiting for a request
938 *
939 * Called for a 'true' activation, i.e., if entity is not active and
940 * one of its children receives a new request.
941 *
942 * Basically, this function updates the timestamps of entity and
943 * inserts entity into its active tree, after possibly extracting it
944 * from its idle tree.
945 */
__bfq_activate_entity(struct bfq_entity * entity,bool non_blocking_wait_rq)946 static void __bfq_activate_entity(struct bfq_entity *entity,
947 bool non_blocking_wait_rq)
948 {
949 struct bfq_service_tree *st = bfq_entity_service_tree(entity);
950 bool backshifted = false;
951 unsigned long long min_vstart;
952
953 /* See comments on bfq_fqq_update_budg_for_activation */
954 if (non_blocking_wait_rq && bfq_gt(st->vtime, entity->finish)) {
955 backshifted = true;
956 min_vstart = entity->finish;
957 } else
958 min_vstart = st->vtime;
959
960 if (entity->tree == &st->idle) {
961 /*
962 * Must be on the idle tree, bfq_idle_extract() will
963 * check for that.
964 */
965 bfq_idle_extract(st, entity);
966 entity->start = bfq_gt(min_vstart, entity->finish) ?
967 min_vstart : entity->finish;
968 } else {
969 /*
970 * The finish time of the entity may be invalid, and
971 * it is in the past for sure, otherwise the queue
972 * would have been on the idle tree.
973 */
974 entity->start = min_vstart;
975 st->wsum += entity->weight;
976 /*
977 * entity is about to be inserted into a service tree,
978 * and then set in service: get a reference to make
979 * sure entity does not disappear until it is no
980 * longer in service or scheduled for service.
981 */
982 bfq_get_entity(entity);
983
984 entity->on_st_or_in_serv = true;
985 }
986
987 #ifdef CONFIG_BFQ_GROUP_IOSCHED
988 if (!bfq_entity_to_bfqq(entity)) { /* bfq_group */
989 struct bfq_group *bfqg =
990 container_of(entity, struct bfq_group, entity);
991 struct bfq_data *bfqd = bfqg->bfqd;
992
993 if (!entity->in_groups_with_pending_reqs) {
994 entity->in_groups_with_pending_reqs = true;
995 bfqd->num_groups_with_pending_reqs++;
996 }
997 }
998 #endif
999
1000 bfq_update_fin_time_enqueue(entity, st, backshifted);
1001 }
1002
1003 /**
1004 * __bfq_requeue_entity - handle requeueing or repositioning of an entity.
1005 * @entity: the entity being requeued or repositioned.
1006 *
1007 * Requeueing is needed if this entity stops being served, which
1008 * happens if a leaf descendant entity has expired. On the other hand,
1009 * repositioning is needed if the next_inservice_entity for the child
1010 * entity has changed. See the comments inside the function for
1011 * details.
1012 *
1013 * Basically, this function: 1) removes entity from its active tree if
1014 * present there, 2) updates the timestamps of entity and 3) inserts
1015 * entity back into its active tree (in the new, right position for
1016 * the new values of the timestamps).
1017 */
__bfq_requeue_entity(struct bfq_entity * entity)1018 static void __bfq_requeue_entity(struct bfq_entity *entity)
1019 {
1020 struct bfq_sched_data *sd = entity->sched_data;
1021 struct bfq_service_tree *st = bfq_entity_service_tree(entity);
1022
1023 if (entity == sd->in_service_entity) {
1024 /*
1025 * We are requeueing the current in-service entity,
1026 * which may have to be done for one of the following
1027 * reasons:
1028 * - entity represents the in-service queue, and the
1029 * in-service queue is being requeued after an
1030 * expiration;
1031 * - entity represents a group, and its budget has
1032 * changed because one of its child entities has
1033 * just been either activated or requeued for some
1034 * reason; the timestamps of the entity need then to
1035 * be updated, and the entity needs to be enqueued
1036 * or repositioned accordingly.
1037 *
1038 * In particular, before requeueing, the start time of
1039 * the entity must be moved forward to account for the
1040 * service that the entity has received while in
1041 * service. This is done by the next instructions. The
1042 * finish time will then be updated according to this
1043 * new value of the start time, and to the budget of
1044 * the entity.
1045 */
1046 bfq_calc_finish(entity, entity->service);
1047 entity->start = entity->finish;
1048 /*
1049 * In addition, if the entity had more than one child
1050 * when set in service, then it was not extracted from
1051 * the active tree. This implies that the position of
1052 * the entity in the active tree may need to be
1053 * changed now, because we have just updated the start
1054 * time of the entity, and we will update its finish
1055 * time in a moment (the requeueing is then, more
1056 * precisely, a repositioning in this case). To
1057 * implement this repositioning, we: 1) dequeue the
1058 * entity here, 2) update the finish time and requeue
1059 * the entity according to the new timestamps below.
1060 */
1061 if (entity->tree)
1062 bfq_active_extract(st, entity);
1063 } else { /* The entity is already active, and not in service */
1064 /*
1065 * In this case, this function gets called only if the
1066 * next_in_service entity below this entity has
1067 * changed, and this change has caused the budget of
1068 * this entity to change, which, finally implies that
1069 * the finish time of this entity must be
1070 * updated. Such an update may cause the scheduling,
1071 * i.e., the position in the active tree, of this
1072 * entity to change. We handle this change by: 1)
1073 * dequeueing the entity here, 2) updating the finish
1074 * time and requeueing the entity according to the new
1075 * timestamps below. This is the same approach as the
1076 * non-extracted-entity sub-case above.
1077 */
1078 bfq_active_extract(st, entity);
1079 }
1080
1081 bfq_update_fin_time_enqueue(entity, st, false);
1082 }
1083
__bfq_activate_requeue_entity(struct bfq_entity * entity,struct bfq_sched_data * sd,bool non_blocking_wait_rq)1084 static void __bfq_activate_requeue_entity(struct bfq_entity *entity,
1085 struct bfq_sched_data *sd,
1086 bool non_blocking_wait_rq)
1087 {
1088 struct bfq_service_tree *st = bfq_entity_service_tree(entity);
1089
1090 if (sd->in_service_entity == entity || entity->tree == &st->active)
1091 /*
1092 * in service or already queued on the active tree,
1093 * requeue or reposition
1094 */
1095 __bfq_requeue_entity(entity);
1096 else
1097 /*
1098 * Not in service and not queued on its active tree:
1099 * the activity is idle and this is a true activation.
1100 */
1101 __bfq_activate_entity(entity, non_blocking_wait_rq);
1102 }
1103
1104
1105 /**
1106 * bfq_activate_requeue_entity - activate or requeue an entity representing a
1107 * bfq_queue, and activate, requeue or reposition
1108 * all ancestors for which such an update becomes
1109 * necessary.
1110 * @entity: the entity to activate.
1111 * @non_blocking_wait_rq: true if this entity was waiting for a request
1112 * @requeue: true if this is a requeue, which implies that bfqq is
1113 * being expired; thus ALL its ancestors stop being served and must
1114 * therefore be requeued
1115 * @expiration: true if this function is being invoked in the expiration path
1116 * of the in-service queue
1117 */
bfq_activate_requeue_entity(struct bfq_entity * entity,bool non_blocking_wait_rq,bool requeue,bool expiration)1118 static void bfq_activate_requeue_entity(struct bfq_entity *entity,
1119 bool non_blocking_wait_rq,
1120 bool requeue, bool expiration)
1121 {
1122 struct bfq_sched_data *sd;
1123
1124 for_each_entity(entity) {
1125 sd = entity->sched_data;
1126 __bfq_activate_requeue_entity(entity, sd, non_blocking_wait_rq);
1127
1128 if (!bfq_update_next_in_service(sd, entity, expiration) &&
1129 !requeue)
1130 break;
1131 }
1132 }
1133
1134 /**
1135 * __bfq_deactivate_entity - update sched_data and service trees for
1136 * entity, so as to represent entity as inactive
1137 * @entity: the entity being deactivated.
1138 * @ins_into_idle_tree: if false, the entity will not be put into the
1139 * idle tree.
1140 *
1141 * If necessary and allowed, puts entity into the idle tree. NOTE:
1142 * entity may be on no tree if in service.
1143 */
__bfq_deactivate_entity(struct bfq_entity * entity,bool ins_into_idle_tree)1144 bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree)
1145 {
1146 struct bfq_sched_data *sd = entity->sched_data;
1147 struct bfq_service_tree *st;
1148 bool is_in_service;
1149
1150 if (!entity->on_st_or_in_serv) /*
1151 * entity never activated, or
1152 * already inactive
1153 */
1154 return false;
1155
1156 /*
1157 * If we get here, then entity is active, which implies that
1158 * bfq_group_set_parent has already been invoked for the group
1159 * represented by entity. Therefore, the field
1160 * entity->sched_data has been set, and we can safely use it.
1161 */
1162 st = bfq_entity_service_tree(entity);
1163 is_in_service = entity == sd->in_service_entity;
1164
1165 bfq_calc_finish(entity, entity->service);
1166
1167 if (is_in_service)
1168 sd->in_service_entity = NULL;
1169 else
1170 /*
1171 * Non in-service entity: nobody will take care of
1172 * resetting its service counter on expiration. Do it
1173 * now.
1174 */
1175 entity->service = 0;
1176
1177 if (entity->tree == &st->active)
1178 bfq_active_extract(st, entity);
1179 else if (!is_in_service && entity->tree == &st->idle)
1180 bfq_idle_extract(st, entity);
1181
1182 if (!ins_into_idle_tree || !bfq_gt(entity->finish, st->vtime))
1183 bfq_forget_entity(st, entity, is_in_service);
1184 else
1185 bfq_idle_insert(st, entity);
1186
1187 return true;
1188 }
1189
1190 /**
1191 * bfq_deactivate_entity - deactivate an entity representing a bfq_queue.
1192 * @entity: the entity to deactivate.
1193 * @ins_into_idle_tree: true if the entity can be put into the idle tree
1194 * @expiration: true if this function is being invoked in the expiration path
1195 * of the in-service queue
1196 */
bfq_deactivate_entity(struct bfq_entity * entity,bool ins_into_idle_tree,bool expiration)1197 static void bfq_deactivate_entity(struct bfq_entity *entity,
1198 bool ins_into_idle_tree,
1199 bool expiration)
1200 {
1201 struct bfq_sched_data *sd;
1202 struct bfq_entity *parent = NULL;
1203
1204 for_each_entity_safe(entity, parent) {
1205 sd = entity->sched_data;
1206
1207 if (!__bfq_deactivate_entity(entity, ins_into_idle_tree)) {
1208 /*
1209 * entity is not in any tree any more, so
1210 * this deactivation is a no-op, and there is
1211 * nothing to change for upper-level entities
1212 * (in case of expiration, this can never
1213 * happen).
1214 */
1215 return;
1216 }
1217
1218 if (sd->next_in_service == entity)
1219 /*
1220 * entity was the next_in_service entity,
1221 * then, since entity has just been
1222 * deactivated, a new one must be found.
1223 */
1224 bfq_update_next_in_service(sd, NULL, expiration);
1225
1226 if (sd->next_in_service || sd->in_service_entity) {
1227 /*
1228 * The parent entity is still active, because
1229 * either next_in_service or in_service_entity
1230 * is not NULL. So, no further upwards
1231 * deactivation must be performed. Yet,
1232 * next_in_service has changed. Then the
1233 * schedule does need to be updated upwards.
1234 *
1235 * NOTE If in_service_entity is not NULL, then
1236 * next_in_service may happen to be NULL,
1237 * although the parent entity is evidently
1238 * active. This happens if 1) the entity
1239 * pointed by in_service_entity is the only
1240 * active entity in the parent entity, and 2)
1241 * according to the definition of
1242 * next_in_service, the in_service_entity
1243 * cannot be considered as
1244 * next_in_service. See the comments on the
1245 * definition of next_in_service for details.
1246 */
1247 break;
1248 }
1249
1250 /*
1251 * If we get here, then the parent is no more
1252 * backlogged and we need to propagate the
1253 * deactivation upwards. Thus let the loop go on.
1254 */
1255
1256 /*
1257 * Also let parent be queued into the idle tree on
1258 * deactivation, to preserve service guarantees, and
1259 * assuming that who invoked this function does not
1260 * need parent entities too to be removed completely.
1261 */
1262 ins_into_idle_tree = true;
1263 }
1264
1265 /*
1266 * If the deactivation loop is fully executed, then there are
1267 * no more entities to touch and next loop is not executed at
1268 * all. Otherwise, requeue remaining entities if they are
1269 * about to stop receiving service, or reposition them if this
1270 * is not the case.
1271 */
1272 entity = parent;
1273 for_each_entity(entity) {
1274 /*
1275 * Invoke __bfq_requeue_entity on entity, even if
1276 * already active, to requeue/reposition it in the
1277 * active tree (because sd->next_in_service has
1278 * changed)
1279 */
1280 __bfq_requeue_entity(entity);
1281
1282 sd = entity->sched_data;
1283 if (!bfq_update_next_in_service(sd, entity, expiration) &&
1284 !expiration)
1285 /*
1286 * next_in_service unchanged or not causing
1287 * any change in entity->parent->sd, and no
1288 * requeueing needed for expiration: stop
1289 * here.
1290 */
1291 break;
1292 }
1293 }
1294
1295 /**
1296 * bfq_calc_vtime_jump - compute the value to which the vtime should jump,
1297 * if needed, to have at least one entity eligible.
1298 * @st: the service tree to act upon.
1299 *
1300 * Assumes that st is not empty.
1301 */
bfq_calc_vtime_jump(struct bfq_service_tree * st)1302 static u64 bfq_calc_vtime_jump(struct bfq_service_tree *st)
1303 {
1304 struct bfq_entity *root_entity = bfq_root_active_entity(&st->active);
1305
1306 if (bfq_gt(root_entity->min_start, st->vtime))
1307 return root_entity->min_start;
1308
1309 return st->vtime;
1310 }
1311
bfq_update_vtime(struct bfq_service_tree * st,u64 new_value)1312 static void bfq_update_vtime(struct bfq_service_tree *st, u64 new_value)
1313 {
1314 if (new_value > st->vtime) {
1315 st->vtime = new_value;
1316 bfq_forget_idle(st);
1317 }
1318 }
1319
1320 /**
1321 * bfq_first_active_entity - find the eligible entity with
1322 * the smallest finish time
1323 * @st: the service tree to select from.
1324 * @vtime: the system virtual to use as a reference for eligibility
1325 *
1326 * This function searches the first schedulable entity, starting from the
1327 * root of the tree and going on the left every time on this side there is
1328 * a subtree with at least one eligible (start <= vtime) entity. The path on
1329 * the right is followed only if a) the left subtree contains no eligible
1330 * entities and b) no eligible entity has been found yet.
1331 */
bfq_first_active_entity(struct bfq_service_tree * st,u64 vtime)1332 static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st,
1333 u64 vtime)
1334 {
1335 struct bfq_entity *entry, *first = NULL;
1336 struct rb_node *node = st->active.rb_node;
1337
1338 while (node) {
1339 entry = rb_entry(node, struct bfq_entity, rb_node);
1340 left:
1341 if (!bfq_gt(entry->start, vtime))
1342 first = entry;
1343
1344 if (node->rb_left) {
1345 entry = rb_entry(node->rb_left,
1346 struct bfq_entity, rb_node);
1347 if (!bfq_gt(entry->min_start, vtime)) {
1348 node = node->rb_left;
1349 goto left;
1350 }
1351 }
1352 if (first)
1353 break;
1354 node = node->rb_right;
1355 }
1356
1357 return first;
1358 }
1359
1360 /**
1361 * __bfq_lookup_next_entity - return the first eligible entity in @st.
1362 * @st: the service tree.
1363 * @in_service: whether or not there is an in-service entity for the sched_data
1364 * this active tree belongs to.
1365 *
1366 * If there is no in-service entity for the sched_data st belongs to,
1367 * then return the entity that will be set in service if:
1368 * 1) the parent entity this st belongs to is set in service;
1369 * 2) no entity belonging to such parent entity undergoes a state change
1370 * that would influence the timestamps of the entity (e.g., becomes idle,
1371 * becomes backlogged, changes its budget, ...).
1372 *
1373 * In this first case, update the virtual time in @st too (see the
1374 * comments on this update inside the function).
1375 *
1376 * In contrast, if there is an in-service entity, then return the
1377 * entity that would be set in service if not only the above
1378 * conditions, but also the next one held true: the currently
1379 * in-service entity, on expiration,
1380 * 1) gets a finish time equal to the current one, or
1381 * 2) is not eligible any more, or
1382 * 3) is idle.
1383 */
1384 static struct bfq_entity *
__bfq_lookup_next_entity(struct bfq_service_tree * st,bool in_service)1385 __bfq_lookup_next_entity(struct bfq_service_tree *st, bool in_service)
1386 {
1387 struct bfq_entity *entity;
1388 u64 new_vtime;
1389
1390 if (RB_EMPTY_ROOT(&st->active))
1391 return NULL;
1392
1393 /*
1394 * Get the value of the system virtual time for which at
1395 * least one entity is eligible.
1396 */
1397 new_vtime = bfq_calc_vtime_jump(st);
1398
1399 /*
1400 * If there is no in-service entity for the sched_data this
1401 * active tree belongs to, then push the system virtual time
1402 * up to the value that guarantees that at least one entity is
1403 * eligible. If, instead, there is an in-service entity, then
1404 * do not make any such update, because there is already an
1405 * eligible entity, namely the in-service one (even if the
1406 * entity is not on st, because it was extracted when set in
1407 * service).
1408 */
1409 if (!in_service)
1410 bfq_update_vtime(st, new_vtime);
1411
1412 entity = bfq_first_active_entity(st, new_vtime);
1413
1414 return entity;
1415 }
1416
1417 /**
1418 * bfq_lookup_next_entity - return the first eligible entity in @sd.
1419 * @sd: the sched_data.
1420 * @expiration: true if we are on the expiration path of the in-service queue
1421 *
1422 * This function is invoked when there has been a change in the trees
1423 * for sd, and we need to know what is the new next entity to serve
1424 * after this change.
1425 */
bfq_lookup_next_entity(struct bfq_sched_data * sd,bool expiration)1426 static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd,
1427 bool expiration)
1428 {
1429 struct bfq_service_tree *st = sd->service_tree;
1430 struct bfq_service_tree *idle_class_st = st + (BFQ_IOPRIO_CLASSES - 1);
1431 struct bfq_entity *entity = NULL;
1432 int class_idx = 0;
1433
1434 /*
1435 * Choose from idle class, if needed to guarantee a minimum
1436 * bandwidth to this class (and if there is some active entity
1437 * in idle class). This should also mitigate
1438 * priority-inversion problems in case a low priority task is
1439 * holding file system resources.
1440 */
1441 if (time_is_before_jiffies(sd->bfq_class_idle_last_service +
1442 BFQ_CL_IDLE_TIMEOUT)) {
1443 if (!RB_EMPTY_ROOT(&idle_class_st->active))
1444 class_idx = BFQ_IOPRIO_CLASSES - 1;
1445 /* About to be served if backlogged, or not yet backlogged */
1446 sd->bfq_class_idle_last_service = jiffies;
1447 }
1448
1449 /*
1450 * Find the next entity to serve for the highest-priority
1451 * class, unless the idle class needs to be served.
1452 */
1453 for (; class_idx < BFQ_IOPRIO_CLASSES; class_idx++) {
1454 /*
1455 * If expiration is true, then bfq_lookup_next_entity
1456 * is being invoked as a part of the expiration path
1457 * of the in-service queue. In this case, even if
1458 * sd->in_service_entity is not NULL,
1459 * sd->in_service_entity at this point is actually not
1460 * in service any more, and, if needed, has already
1461 * been properly queued or requeued into the right
1462 * tree. The reason why sd->in_service_entity is still
1463 * not NULL here, even if expiration is true, is that
1464 * sd->in_service_entity is reset as a last step in the
1465 * expiration path. So, if expiration is true, tell
1466 * __bfq_lookup_next_entity that there is no
1467 * sd->in_service_entity.
1468 */
1469 entity = __bfq_lookup_next_entity(st + class_idx,
1470 sd->in_service_entity &&
1471 !expiration);
1472
1473 if (entity)
1474 break;
1475 }
1476
1477 return entity;
1478 }
1479
next_queue_may_preempt(struct bfq_data * bfqd)1480 bool next_queue_may_preempt(struct bfq_data *bfqd)
1481 {
1482 struct bfq_sched_data *sd = &bfqd->root_group->sched_data;
1483
1484 return sd->next_in_service != sd->in_service_entity;
1485 }
1486
1487 /*
1488 * Get next queue for service.
1489 */
bfq_get_next_queue(struct bfq_data * bfqd)1490 struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd)
1491 {
1492 struct bfq_entity *entity = NULL;
1493 struct bfq_sched_data *sd;
1494 struct bfq_queue *bfqq;
1495
1496 if (bfq_tot_busy_queues(bfqd) == 0)
1497 return NULL;
1498
1499 /*
1500 * Traverse the path from the root to the leaf entity to
1501 * serve. Set in service all the entities visited along the
1502 * way.
1503 */
1504 sd = &bfqd->root_group->sched_data;
1505 for (; sd ; sd = entity->my_sched_data) {
1506 /*
1507 * WARNING. We are about to set the in-service entity
1508 * to sd->next_in_service, i.e., to the (cached) value
1509 * returned by bfq_lookup_next_entity(sd) the last
1510 * time it was invoked, i.e., the last time when the
1511 * service order in sd changed as a consequence of the
1512 * activation or deactivation of an entity. In this
1513 * respect, if we execute bfq_lookup_next_entity(sd)
1514 * in this very moment, it may, although with low
1515 * probability, yield a different entity than that
1516 * pointed to by sd->next_in_service. This rare event
1517 * happens in case there was no CLASS_IDLE entity to
1518 * serve for sd when bfq_lookup_next_entity(sd) was
1519 * invoked for the last time, while there is now one
1520 * such entity.
1521 *
1522 * If the above event happens, then the scheduling of
1523 * such entity in CLASS_IDLE is postponed until the
1524 * service of the sd->next_in_service entity
1525 * finishes. In fact, when the latter is expired,
1526 * bfq_lookup_next_entity(sd) gets called again,
1527 * exactly to update sd->next_in_service.
1528 */
1529
1530 /* Make next_in_service entity become in_service_entity */
1531 entity = sd->next_in_service;
1532 sd->in_service_entity = entity;
1533
1534 /*
1535 * If entity is no longer a candidate for next
1536 * service, then it must be extracted from its active
1537 * tree, so as to make sure that it won't be
1538 * considered when computing next_in_service. See the
1539 * comments on the function
1540 * bfq_no_longer_next_in_service() for details.
1541 */
1542 if (bfq_no_longer_next_in_service(entity))
1543 bfq_active_extract(bfq_entity_service_tree(entity),
1544 entity);
1545
1546 /*
1547 * Even if entity is not to be extracted according to
1548 * the above check, a descendant entity may get
1549 * extracted in one of the next iterations of this
1550 * loop. Such an event could cause a change in
1551 * next_in_service for the level of the descendant
1552 * entity, and thus possibly back to this level.
1553 *
1554 * However, we cannot perform the resulting needed
1555 * update of next_in_service for this level before the
1556 * end of the whole loop, because, to know which is
1557 * the correct next-to-serve candidate entity for each
1558 * level, we need first to find the leaf entity to set
1559 * in service. In fact, only after we know which is
1560 * the next-to-serve leaf entity, we can discover
1561 * whether the parent entity of the leaf entity
1562 * becomes the next-to-serve, and so on.
1563 */
1564 }
1565
1566 bfqq = bfq_entity_to_bfqq(entity);
1567
1568 /*
1569 * We can finally update all next-to-serve entities along the
1570 * path from the leaf entity just set in service to the root.
1571 */
1572 for_each_entity(entity) {
1573 struct bfq_sched_data *sd = entity->sched_data;
1574
1575 if (!bfq_update_next_in_service(sd, NULL, false))
1576 break;
1577 }
1578
1579 return bfqq;
1580 }
1581
1582 /* returns true if the in-service queue gets freed */
__bfq_bfqd_reset_in_service(struct bfq_data * bfqd)1583 bool __bfq_bfqd_reset_in_service(struct bfq_data *bfqd)
1584 {
1585 struct bfq_queue *in_serv_bfqq = bfqd->in_service_queue;
1586 struct bfq_entity *in_serv_entity = &in_serv_bfqq->entity;
1587 struct bfq_entity *entity = in_serv_entity;
1588
1589 bfq_clear_bfqq_wait_request(in_serv_bfqq);
1590 hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
1591 bfqd->in_service_queue = NULL;
1592
1593 /*
1594 * When this function is called, all in-service entities have
1595 * been properly deactivated or requeued, so we can safely
1596 * execute the final step: reset in_service_entity along the
1597 * path from entity to the root.
1598 */
1599 for_each_entity(entity)
1600 entity->sched_data->in_service_entity = NULL;
1601
1602 /*
1603 * in_serv_entity is no longer in service, so, if it is in no
1604 * service tree either, then release the service reference to
1605 * the queue it represents (taken with bfq_get_entity).
1606 */
1607 if (!in_serv_entity->on_st_or_in_serv) {
1608 /*
1609 * If no process is referencing in_serv_bfqq any
1610 * longer, then the service reference may be the only
1611 * reference to the queue. If this is the case, then
1612 * bfqq gets freed here.
1613 */
1614 int ref = in_serv_bfqq->ref;
1615 bfq_put_queue(in_serv_bfqq);
1616 if (ref == 1)
1617 return true;
1618 }
1619
1620 return false;
1621 }
1622
bfq_deactivate_bfqq(struct bfq_data * bfqd,struct bfq_queue * bfqq,bool ins_into_idle_tree,bool expiration)1623 void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
1624 bool ins_into_idle_tree, bool expiration)
1625 {
1626 struct bfq_entity *entity = &bfqq->entity;
1627
1628 bfq_deactivate_entity(entity, ins_into_idle_tree, expiration);
1629 }
1630
bfq_activate_bfqq(struct bfq_data * bfqd,struct bfq_queue * bfqq)1631 void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1632 {
1633 struct bfq_entity *entity = &bfqq->entity;
1634
1635 bfq_activate_requeue_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq),
1636 false, false);
1637 bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
1638 }
1639
bfq_requeue_bfqq(struct bfq_data * bfqd,struct bfq_queue * bfqq,bool expiration)1640 void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
1641 bool expiration)
1642 {
1643 struct bfq_entity *entity = &bfqq->entity;
1644
1645 bfq_activate_requeue_entity(entity, false,
1646 bfqq == bfqd->in_service_queue, expiration);
1647 }
1648
1649 /*
1650 * Called when the bfqq no longer has requests pending, remove it from
1651 * the service tree. As a special case, it can be invoked during an
1652 * expiration.
1653 */
bfq_del_bfqq_busy(struct bfq_queue * bfqq,bool expiration)1654 void bfq_del_bfqq_busy(struct bfq_queue *bfqq, bool expiration)
1655 {
1656 struct bfq_data *bfqd = bfqq->bfqd;
1657
1658 bfq_log_bfqq(bfqd, bfqq, "del from busy");
1659
1660 bfq_clear_bfqq_busy(bfqq);
1661
1662 bfqd->busy_queues[bfqq->ioprio_class - 1]--;
1663
1664 if (bfqq->wr_coeff > 1)
1665 bfqd->wr_busy_queues--;
1666
1667 bfqg_stats_update_dequeue(bfqq_group(bfqq));
1668
1669 bfq_deactivate_bfqq(bfqd, bfqq, true, expiration);
1670
1671 if (!bfqq->dispatched)
1672 bfq_weights_tree_remove(bfqd, bfqq);
1673 }
1674
1675 /*
1676 * Called when an inactive queue receives a new request.
1677 */
bfq_add_bfqq_busy(struct bfq_queue * bfqq)1678 void bfq_add_bfqq_busy(struct bfq_queue *bfqq)
1679 {
1680 struct bfq_data *bfqd = bfqq->bfqd;
1681
1682 bfq_log_bfqq(bfqd, bfqq, "add to busy");
1683
1684 bfq_activate_bfqq(bfqd, bfqq);
1685
1686 bfq_mark_bfqq_busy(bfqq);
1687 bfqd->busy_queues[bfqq->ioprio_class - 1]++;
1688
1689 if (!bfqq->dispatched)
1690 if (bfqq->wr_coeff == 1)
1691 bfq_weights_tree_add(bfqd, bfqq,
1692 &bfqd->queue_weights_tree);
1693
1694 if (bfqq->wr_coeff > 1)
1695 bfqd->wr_busy_queues++;
1696
1697 /* Move bfqq to the head of the woken list of its waker */
1698 if (!hlist_unhashed(&bfqq->woken_list_node) &&
1699 &bfqq->woken_list_node != bfqq->waker_bfqq->woken_list.first) {
1700 hlist_del_init(&bfqq->woken_list_node);
1701 hlist_add_head(&bfqq->woken_list_node,
1702 &bfqq->waker_bfqq->woken_list);
1703 }
1704 }
1705