1 
2 /*
3  *  ATI Mach64 Hardware Acceleration
4  */
5 
6 #include <linux/sched.h>
7 #include <linux/delay.h>
8 #include <linux/fb.h>
9 
10 #include <video/fbcon.h>
11 #include <video/fbcon-cfb8.h>
12 #include <video/fbcon-cfb16.h>
13 #include <video/fbcon-cfb24.h>
14 #include <video/fbcon-cfb32.h>
15 
16 #include "mach64.h"
17 #include "atyfb.h"
18 
19     /*
20      *  Text console acceleration
21      */
22 
23 static void fbcon_aty_bmove(struct display *p, int sy, int sx, int dy, int dx,
24 			    int height, int width);
25 static void fbcon_aty_clear(struct vc_data *conp, struct display *p, int sy,
26 			    int sx, int height, int width);
27 
28 
29     /*
30      *  Generic Mach64 routines
31      */
32 
aty_reset_engine(const struct fb_info_aty * info)33 void aty_reset_engine(const struct fb_info_aty *info)
34 {
35     /* reset engine */
36     aty_st_le32(GEN_TEST_CNTL,
37 		aty_ld_le32(GEN_TEST_CNTL, info) & ~GUI_ENGINE_ENABLE, info);
38     /* enable engine */
39     aty_st_le32(GEN_TEST_CNTL,
40 		aty_ld_le32(GEN_TEST_CNTL, info) | GUI_ENGINE_ENABLE, info);
41     /* ensure engine is not locked up by clearing any FIFO or */
42     /* HOST errors */
43     aty_st_le32(BUS_CNTL, aty_ld_le32(BUS_CNTL, info) | BUS_HOST_ERR_ACK |
44 			  BUS_FIFO_ERR_ACK, info);
45 }
46 
reset_GTC_3D_engine(const struct fb_info_aty * info)47 static void reset_GTC_3D_engine(const struct fb_info_aty *info)
48 {
49 	aty_st_le32(SCALE_3D_CNTL, 0xc0, info);
50 	mdelay(GTC_3D_RESET_DELAY);
51 	aty_st_le32(SETUP_CNTL, 0x00, info);
52 	mdelay(GTC_3D_RESET_DELAY);
53 	aty_st_le32(SCALE_3D_CNTL, 0x00, info);
54 	mdelay(GTC_3D_RESET_DELAY);
55 }
56 
aty_init_engine(const struct atyfb_par * par,struct fb_info_aty * info)57 void aty_init_engine(const struct atyfb_par *par, struct fb_info_aty *info)
58 {
59     u32 pitch_value;
60 
61     /* determine modal information from global mode structure */
62     pitch_value = par->crtc.vxres;
63 
64     if (par->crtc.bpp == 24) {
65 	/* In 24 bpp, the engine is in 8 bpp - this requires that all */
66 	/* horizontal coordinates and widths must be adjusted */
67 	pitch_value = pitch_value * 3;
68     }
69 
70     /* On GTC (RagePro), we need to reset the 3D engine before */
71     if (M64_HAS(RESET_3D))
72     	reset_GTC_3D_engine(info);
73 
74     /* Reset engine, enable, and clear any engine errors */
75     aty_reset_engine(info);
76     /* Ensure that vga page pointers are set to zero - the upper */
77     /* page pointers are set to 1 to handle overflows in the */
78     /* lower page */
79     aty_st_le32(MEM_VGA_WP_SEL, 0x00010000, info);
80     aty_st_le32(MEM_VGA_RP_SEL, 0x00010000, info);
81 
82     /* ---- Setup standard engine context ---- */
83 
84     /* All GUI registers here are FIFOed - therefore, wait for */
85     /* the appropriate number of empty FIFO entries */
86     wait_for_fifo(14, info);
87 
88     /* enable all registers to be loaded for context loads */
89     aty_st_le32(CONTEXT_MASK, 0xFFFFFFFF, info);
90 
91     /* set destination pitch to modal pitch, set offset to zero */
92     aty_st_le32(DST_OFF_PITCH, (pitch_value / 8) << 22, info);
93 
94     /* zero these registers (set them to a known state) */
95     aty_st_le32(DST_Y_X, 0, info);
96     aty_st_le32(DST_HEIGHT, 0, info);
97     aty_st_le32(DST_BRES_ERR, 0, info);
98     aty_st_le32(DST_BRES_INC, 0, info);
99     aty_st_le32(DST_BRES_DEC, 0, info);
100 
101     /* set destination drawing attributes */
102     aty_st_le32(DST_CNTL, DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |
103 			  DST_X_LEFT_TO_RIGHT, info);
104 
105     /* set source pitch to modal pitch, set offset to zero */
106     aty_st_le32(SRC_OFF_PITCH, (pitch_value / 8) << 22, info);
107 
108     /* set these registers to a known state */
109     aty_st_le32(SRC_Y_X, 0, info);
110     aty_st_le32(SRC_HEIGHT1_WIDTH1, 1, info);
111     aty_st_le32(SRC_Y_X_START, 0, info);
112     aty_st_le32(SRC_HEIGHT2_WIDTH2, 1, info);
113 
114     /* set source pixel retrieving attributes */
115     aty_st_le32(SRC_CNTL, SRC_LINE_X_LEFT_TO_RIGHT, info);
116 
117     /* set host attributes */
118     wait_for_fifo(13, info);
119     aty_st_le32(HOST_CNTL, 0, info);
120 
121     /* set pattern attributes */
122     aty_st_le32(PAT_REG0, 0, info);
123     aty_st_le32(PAT_REG1, 0, info);
124     aty_st_le32(PAT_CNTL, 0, info);
125 
126     /* set scissors to modal size */
127     aty_st_le32(SC_LEFT, 0, info);
128     aty_st_le32(SC_TOP, 0, info);
129     aty_st_le32(SC_BOTTOM, par->crtc.vyres-1, info);
130     aty_st_le32(SC_RIGHT, pitch_value-1, info);
131 
132     /* set background color to minimum value (usually BLACK) */
133     aty_st_le32(DP_BKGD_CLR, 0, info);
134 
135     /* set foreground color to maximum value (usually WHITE) */
136     aty_st_le32(DP_FRGD_CLR, 0xFFFFFFFF, info);
137 
138     /* set write mask to effect all pixel bits */
139     aty_st_le32(DP_WRITE_MASK, 0xFFFFFFFF, info);
140 
141     /* set foreground mix to overpaint and background mix to */
142     /* no-effect */
143     aty_st_le32(DP_MIX, FRGD_MIX_S | BKGD_MIX_D, info);
144 
145     /* set primary source pixel channel to foreground color */
146     /* register */
147     aty_st_le32(DP_SRC, FRGD_SRC_FRGD_CLR, info);
148 
149     /* set compare functionality to false (no-effect on */
150     /* destination) */
151     wait_for_fifo(3, info);
152     aty_st_le32(CLR_CMP_CLR, 0, info);
153     aty_st_le32(CLR_CMP_MASK, 0xFFFFFFFF, info);
154     aty_st_le32(CLR_CMP_CNTL, 0, info);
155 
156     /* set pixel depth */
157     wait_for_fifo(2, info);
158     aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, info);
159     aty_st_le32(DP_CHAIN_MASK, par->crtc.dp_chain_mask, info);
160 
161     wait_for_fifo(5, info);
162     aty_st_le32(SCALE_3D_CNTL, 0, info);
163     aty_st_le32(Z_CNTL, 0, info);
164     aty_st_le32(CRTC_INT_CNTL, aty_ld_le32(CRTC_INT_CNTL, info) & ~0x20, info);
165     aty_st_le32(GUI_TRAJ_CNTL, 0x100023, info);
166 
167     /* insure engine is idle before leaving */
168     wait_for_idle(info);
169 }
170 
171 
172     /*
173      *  Accelerated functions
174      */
175 
draw_rect(s16 x,s16 y,u16 width,u16 height,struct fb_info_aty * info)176 static inline void draw_rect(s16 x, s16 y, u16 width, u16 height,
177 			     struct fb_info_aty *info)
178 {
179     /* perform rectangle fill */
180     wait_for_fifo(2, info);
181     aty_st_le32(DST_Y_X, (x << 16) | y, info);
182     aty_st_le32(DST_HEIGHT_WIDTH, (width << 16) | height, info);
183     info->blitter_may_be_busy = 1;
184 }
185 
aty_rectcopy(int srcx,int srcy,int dstx,int dsty,u_int width,u_int height,struct fb_info_aty * info)186 static inline void aty_rectcopy(int srcx, int srcy, int dstx, int dsty,
187 				u_int width, u_int height,
188 				struct fb_info_aty *info)
189 {
190     u32 direction = DST_LAST_PEL;
191     u32 pitch_value;
192 
193     if (!width || !height)
194 	return;
195 
196     pitch_value = info->current_par.crtc.vxres;
197     if (info->current_par.crtc.bpp == 24) {
198 	/* In 24 bpp, the engine is in 8 bpp - this requires that all */
199 	/* horizontal coordinates and widths must be adjusted */
200 	pitch_value *= 3;
201 	srcx *= 3;
202 	dstx *= 3;
203 	width *= 3;
204     }
205 
206     if (srcy < dsty) {
207 	dsty += height - 1;
208 	srcy += height - 1;
209     } else
210 	direction |= DST_Y_TOP_TO_BOTTOM;
211 
212     if (srcx < dstx) {
213 	dstx += width - 1;
214 	srcx += width - 1;
215     } else
216 	direction |= DST_X_LEFT_TO_RIGHT;
217 
218     wait_for_fifo(4, info);
219     aty_st_le32(DP_SRC, FRGD_SRC_BLIT, info);
220     aty_st_le32(SRC_Y_X, (srcx << 16) | srcy, info);
221     aty_st_le32(SRC_HEIGHT1_WIDTH1, (width << 16) | height, info);
222     aty_st_le32(DST_CNTL, direction, info);
223     draw_rect(dstx, dsty, width, height, info);
224 }
225 
aty_rectfill(int dstx,int dsty,u_int width,u_int height,u_int color,struct fb_info_aty * info)226 void aty_rectfill(int dstx, int dsty, u_int width, u_int height, u_int color,
227 		  struct fb_info_aty *info)
228 {
229     if (!width || !height)
230 	return;
231 
232     if (info->current_par.crtc.bpp == 24) {
233 	/* In 24 bpp, the engine is in 8 bpp - this requires that all */
234 	/* horizontal coordinates and widths must be adjusted */
235 	dstx *= 3;
236 	width *= 3;
237     }
238 
239     wait_for_fifo(3, info);
240     aty_st_le32(DP_FRGD_CLR, color, info);
241     aty_st_le32(DP_SRC, BKGD_SRC_BKGD_CLR | FRGD_SRC_FRGD_CLR | MONO_SRC_ONE,
242 		info);
243     aty_st_le32(DST_CNTL, DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |
244 			  DST_X_LEFT_TO_RIGHT, info);
245     draw_rect(dstx, dsty, width, height, info);
246 }
247 
248 
249     /*
250      *  Text console acceleration
251      */
252 
fbcon_aty_bmove(struct display * p,int sy,int sx,int dy,int dx,int height,int width)253 static void fbcon_aty_bmove(struct display *p, int sy, int sx, int dy, int dx,
254 			    int height, int width)
255 {
256 #ifdef __sparc__
257     struct fb_info_aty *fb = (struct fb_info_aty *)(p->fb_info);
258 
259     if (fb->mmaped && (!fb->fb_info.display_fg
260 	|| fb->fb_info.display_fg->vc_num == fb->vtconsole))
261 	return;
262 #endif
263 
264     sx *= fontwidth(p);
265     sy *= fontheight(p);
266     dx *= fontwidth(p);
267     dy *= fontheight(p);
268     width *= fontwidth(p);
269     height *= fontheight(p);
270 
271     aty_rectcopy(sx, sy, dx, dy, width, height,
272 		 (struct fb_info_aty *)p->fb_info);
273 }
274 
fbcon_aty_clear(struct vc_data * conp,struct display * p,int sy,int sx,int height,int width)275 static void fbcon_aty_clear(struct vc_data *conp, struct display *p, int sy,
276 			    int sx, int height, int width)
277 {
278     u32 bgx;
279 #ifdef __sparc__
280     struct fb_info_aty *fb = (struct fb_info_aty *)(p->fb_info);
281 
282     if (fb->mmaped && (!fb->fb_info.display_fg
283 	|| fb->fb_info.display_fg->vc_num == fb->vtconsole))
284 	return;
285 #endif
286 
287     bgx = attr_bgcol_ec(p, conp);
288     bgx |= (bgx << 8);
289     bgx |= (bgx << 16);
290 
291     sx *= fontwidth(p);
292     sy *= fontheight(p);
293     width *= fontwidth(p);
294     height *= fontheight(p);
295 
296     aty_rectfill(sx, sy, width, height, bgx,
297 		 (struct fb_info_aty *)p->fb_info);
298 }
299 
300 #ifdef __sparc__
301 #define check_access \
302     if (fb->mmaped && (!fb->fb_info.display_fg \
303 	|| fb->fb_info.display_fg->vc_num == fb->vtconsole)) \
304 	return;
305 #else
306 #define check_access do { } while (0)
307 #endif
308 
309 #define DEF_FBCON_ATY_OP(name, call, args...) \
310 static void name(struct vc_data *conp, struct display *p, args) \
311 { \
312     struct fb_info_aty *fb = (struct fb_info_aty *)(p->fb_info); \
313     check_access; \
314     if (fb->blitter_may_be_busy) \
315 	wait_for_idle((struct fb_info_aty *)p->fb_info); \
316     call; \
317 }
318 
319 #define DEF_FBCON_ATY(width) \
320     DEF_FBCON_ATY_OP(fbcon_aty##width##_putc, \
321 		     fbcon_cfb##width##_putc(conp, p, c, yy, xx), \
322 		     int c, int yy, int xx) \
323     DEF_FBCON_ATY_OP(fbcon_aty##width##_putcs, \
324 		     fbcon_cfb##width##_putcs(conp, p, s, count, yy, xx), \
325 		     const unsigned short *s, int count, int yy, int xx) \
326     DEF_FBCON_ATY_OP(fbcon_aty##width##_clear_margins, \
327 		     fbcon_cfb##width##_clear_margins(conp, p, bottom_only), \
328 		     int bottom_only) \
329  \
330 const struct display_switch fbcon_aty##width = { \
331     setup:		fbcon_cfb##width##_setup, \
332     bmove:		fbcon_aty_bmove, \
333     clear:		fbcon_aty_clear, \
334     putc:		fbcon_aty##width##_putc, \
335     putcs:		fbcon_aty##width##_putcs, \
336     revc:		fbcon_cfb##width##_revc, \
337     clear_margins:	fbcon_aty##width##_clear_margins, \
338     fontwidthmask:	FONTWIDTH(4)|FONTWIDTH(8)|FONTWIDTH(12)|FONTWIDTH(16) \
339 };
340 
341 #ifdef FBCON_HAS_CFB8
342 DEF_FBCON_ATY(8)
343 #endif
344 #ifdef FBCON_HAS_CFB16
345 DEF_FBCON_ATY(16)
346 #endif
347 #ifdef FBCON_HAS_CFB24
348 DEF_FBCON_ATY(24)
349 #endif
350 #ifdef FBCON_HAS_CFB32
351 DEF_FBCON_ATY(32)
352 #endif
353 
354