1 /**************************************************************************
2  *
3  * Copyright (c) (2005-2007) Imagination Technologies Limited.
4  * Copyright (c) 2007, Intel Corporation.
5  * All Rights Reserved.
6  *
7  * This program is free software; you can redistribute it and/or modify it
8  * under the terms and conditions of the GNU General Public License,
9  * version 2, as published by the Free Software Foundation.
10  *
11  * This program is distributed in the hope it will be useful, but WITHOUT
12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
14  * more details.
15  *
16  * You should have received a copy of the GNU General Public License along with
17  * this program; if not, write to the Free Software Foundation, Inc.,
18  * 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA..
19  *
20  **************************************************************************/
21 
22 #ifndef _PSB_REG_H_
23 #define _PSB_REG_H_
24 
25 #define PSB_CR_CLKGATECTL                0x0000
26 #define _PSB_C_CLKGATECTL_AUTO_MAN_REG   (1 << 24)
27 #define _PSB_C_CLKGATECTL_USE_CLKG_SHIFT (20)
28 #define _PSB_C_CLKGATECTL_USE_CLKG_MASK  (0x3 << 20)
29 #define _PSB_C_CLKGATECTL_DPM_CLKG_SHIFT (16)
30 #define _PSB_C_CLKGATECTL_DPM_CLKG_MASK  (0x3 << 16)
31 #define _PSB_C_CLKGATECTL_TA_CLKG_SHIFT  (12)
32 #define _PSB_C_CLKGATECTL_TA_CLKG_MASK   (0x3 << 12)
33 #define _PSB_C_CLKGATECTL_TSP_CLKG_SHIFT (8)
34 #define _PSB_C_CLKGATECTL_TSP_CLKG_MASK  (0x3 << 8)
35 #define _PSB_C_CLKGATECTL_ISP_CLKG_SHIFT (4)
36 #define _PSB_C_CLKGATECTL_ISP_CLKG_MASK  (0x3 << 4)
37 #define _PSB_C_CLKGATECTL_2D_CLKG_SHIFT  (0)
38 #define _PSB_C_CLKGATECTL_2D_CLKG_MASK   (0x3 << 0)
39 #define _PSB_C_CLKGATECTL_CLKG_ENABLED   (0)
40 #define _PSB_C_CLKGATECTL_CLKG_DISABLED  (1)
41 #define _PSB_C_CLKGATECTL_CLKG_AUTO      (2)
42 
43 #define PSB_CR_CORE_ID                   0x0010
44 #define _PSB_CC_ID_ID_SHIFT              (16)
45 #define _PSB_CC_ID_ID_MASK               (0xFFFF << 16)
46 #define _PSB_CC_ID_CONFIG_SHIFT          (0)
47 #define _PSB_CC_ID_CONFIG_MASK           (0xFFFF << 0)
48 
49 #define PSB_CR_CORE_REVISION               0x0014
50 #define _PSB_CC_REVISION_DESIGNER_SHIFT    (24)
51 #define _PSB_CC_REVISION_DESIGNER_MASK     (0xFF << 24)
52 #define _PSB_CC_REVISION_MAJOR_SHIFT       (16)
53 #define _PSB_CC_REVISION_MAJOR_MASK        (0xFF << 16)
54 #define _PSB_CC_REVISION_MINOR_SHIFT       (8)
55 #define _PSB_CC_REVISION_MINOR_MASK        (0xFF << 8)
56 #define _PSB_CC_REVISION_MAINTENANCE_SHIFT (0)
57 #define _PSB_CC_REVISION_MAINTENANCE_MASK  (0xFF << 0)
58 
59 #define PSB_CR_DESIGNER_REV_FIELD1       0x0018
60 
61 #define PSB_CR_SOFT_RESET                0x0080
62 #define _PSB_CS_RESET_TSP_RESET          (1 << 6)
63 #define _PSB_CS_RESET_ISP_RESET          (1 << 5)
64 #define _PSB_CS_RESET_USE_RESET          (1 << 4)
65 #define _PSB_CS_RESET_TA_RESET           (1 << 3)
66 #define _PSB_CS_RESET_DPM_RESET          (1 << 2)
67 #define _PSB_CS_RESET_TWOD_RESET         (1 << 1)
68 #define _PSB_CS_RESET_BIF_RESET          (1 << 0)
69 
70 #define PSB_CR_DESIGNER_REV_FIELD2       0x001C
71 
72 #define PSB_CR_EVENT_HOST_ENABLE2        0x0110
73 
74 #define PSB_CR_EVENT_STATUS2             0x0118
75 
76 #define PSB_CR_EVENT_HOST_CLEAR2         0x0114
77 #define _PSB_CE2_BIF_REQUESTER_FAULT     (1 << 4)
78 
79 #define PSB_CR_EVENT_STATUS              0x012C
80 
81 #define PSB_CR_EVENT_HOST_ENABLE         0x0130
82 
83 #define PSB_CR_EVENT_HOST_CLEAR          0x0134
84 #define _PSB_CE_MASTER_INTERRUPT         (1 << 31)
85 #define _PSB_CE_TA_DPM_FAULT             (1 << 28)
86 #define _PSB_CE_TWOD_COMPLETE            (1 << 27)
87 #define _PSB_CE_DPM_OUT_OF_MEMORY_ZLS    (1 << 25)
88 #define _PSB_CE_DPM_TA_MEM_FREE          (1 << 24)
89 #define _PSB_CE_PIXELBE_END_RENDER       (1 << 18)
90 #define _PSB_CE_SW_EVENT                 (1 << 14)
91 #define _PSB_CE_TA_FINISHED              (1 << 13)
92 #define _PSB_CE_TA_TERMINATE             (1 << 12)
93 #define _PSB_CE_DPM_REACHED_MEM_THRESH   (1 << 3)
94 #define _PSB_CE_DPM_OUT_OF_MEMORY_GBL    (1 << 2)
95 #define _PSB_CE_DPM_OUT_OF_MEMORY_MT     (1 << 1)
96 #define _PSB_CE_DPM_3D_MEM_FREE          (1 << 0)
97 
98 
99 #define PSB_USE_OFFSET_MASK              0x0007FFFF
100 #define PSB_USE_OFFSET_SIZE              (PSB_USE_OFFSET_MASK + 1)
101 #define PSB_CR_USE_CODE_BASE0            0x0A0C
102 #define PSB_CR_USE_CODE_BASE1            0x0A10
103 #define PSB_CR_USE_CODE_BASE2            0x0A14
104 #define PSB_CR_USE_CODE_BASE3            0x0A18
105 #define PSB_CR_USE_CODE_BASE4            0x0A1C
106 #define PSB_CR_USE_CODE_BASE5            0x0A20
107 #define PSB_CR_USE_CODE_BASE6            0x0A24
108 #define PSB_CR_USE_CODE_BASE7            0x0A28
109 #define PSB_CR_USE_CODE_BASE8            0x0A2C
110 #define PSB_CR_USE_CODE_BASE9            0x0A30
111 #define PSB_CR_USE_CODE_BASE10           0x0A34
112 #define PSB_CR_USE_CODE_BASE11           0x0A38
113 #define PSB_CR_USE_CODE_BASE12           0x0A3C
114 #define PSB_CR_USE_CODE_BASE13           0x0A40
115 #define PSB_CR_USE_CODE_BASE14           0x0A44
116 #define PSB_CR_USE_CODE_BASE15           0x0A48
117 #define PSB_CR_USE_CODE_BASE(_i) (0x0A0C + ((_i) << 2))
118 #define _PSB_CUC_BASE_DM_SHIFT           (25)
119 #define _PSB_CUC_BASE_DM_MASK            (0x3 << 25)
120 #define _PSB_CUC_BASE_ADDR_SHIFT         (0)	/* 1024-bit aligned address? */
121 #define _PSB_CUC_BASE_ADDR_ALIGNSHIFT    (7)
122 #define _PSB_CUC_BASE_ADDR_MASK          (0x1FFFFFF << 0)
123 #define _PSB_CUC_DM_VERTEX		 (0)
124 #define _PSB_CUC_DM_PIXEL		 (1)
125 #define _PSB_CUC_DM_RESERVED		 (2)
126 #define _PSB_CUC_DM_EDM	                 (3)
127 
128 #define PSB_CR_PDS_EXEC_BASE             0x0AB8
129 #define _PSB_CR_PDS_EXEC_BASE_ADDR_SHIFT (20)	/* 1MB aligned address */
130 #define _PSB_CR_PDS_EXEC_BASE_ADDR_ALIGNSHIFT (20)
131 
132 #define PSB_CR_EVENT_KICKER              0x0AC4
133 #define _PSB_CE_KICKER_ADDRESS_SHIFT     (4)	/* 128-bit aligned address */
134 
135 #define PSB_CR_EVENT_KICK                0x0AC8
136 #define _PSB_CE_KICK_NOW                 (1 << 0)
137 
138 
139 #define PSB_CR_BIF_DIR_LIST_BASE1        0x0C38
140 
141 #define PSB_CR_BIF_CTRL                  0x0C00
142 #define _PSB_CB_CTRL_CLEAR_FAULT         (1 << 4)
143 #define _PSB_CB_CTRL_INVALDC             (1 << 3)
144 #define _PSB_CB_CTRL_FLUSH               (1 << 2)
145 
146 #define PSB_CR_BIF_INT_STAT              0x0C04
147 
148 #define PSB_CR_BIF_FAULT                 0x0C08
149 #define _PSB_CBI_STAT_PF_N_RW            (1 << 14)
150 #define _PSB_CBI_STAT_FAULT_SHIFT        (0)
151 #define _PSB_CBI_STAT_FAULT_MASK         (0x3FFF << 0)
152 #define _PSB_CBI_STAT_FAULT_CACHE        (1 << 1)
153 #define _PSB_CBI_STAT_FAULT_TA           (1 << 2)
154 #define _PSB_CBI_STAT_FAULT_VDM          (1 << 3)
155 #define _PSB_CBI_STAT_FAULT_2D           (1 << 4)
156 #define _PSB_CBI_STAT_FAULT_PBE          (1 << 5)
157 #define _PSB_CBI_STAT_FAULT_TSP          (1 << 6)
158 #define _PSB_CBI_STAT_FAULT_ISP          (1 << 7)
159 #define _PSB_CBI_STAT_FAULT_USSEPDS      (1 << 8)
160 #define _PSB_CBI_STAT_FAULT_HOST         (1 << 9)
161 
162 #define PSB_CR_BIF_BANK0                 0x0C78
163 
164 #define PSB_CR_BIF_BANK1                 0x0C7C
165 
166 #define PSB_CR_BIF_DIR_LIST_BASE0        0x0C84
167 
168 #define PSB_CR_BIF_TWOD_REQ_BASE         0x0C88
169 #define PSB_CR_BIF_3D_REQ_BASE           0x0CAC
170 
171 #define PSB_CR_2D_SOCIF                  0x0E18
172 #define _PSB_C2_SOCIF_FREESPACE_SHIFT    (0)
173 #define _PSB_C2_SOCIF_FREESPACE_MASK     (0xFF << 0)
174 #define _PSB_C2_SOCIF_EMPTY              (0x80 << 0)
175 
176 #define PSB_CR_2D_BLIT_STATUS            0x0E04
177 #define _PSB_C2B_STATUS_BUSY             (1 << 24)
178 #define _PSB_C2B_STATUS_COMPLETE_SHIFT   (0)
179 #define _PSB_C2B_STATUS_COMPLETE_MASK    (0xFFFFFF << 0)
180 
181 /*
182  * 2D defs.
183  */
184 
185 /*
186  * 2D Slave Port Data : Block Header's Object Type
187  */
188 
189 #define	PSB_2D_CLIP_BH                   (0x00000000)
190 #define	PSB_2D_PAT_BH                    (0x10000000)
191 #define	PSB_2D_CTRL_BH                   (0x20000000)
192 #define	PSB_2D_SRC_OFF_BH                (0x30000000)
193 #define	PSB_2D_MASK_OFF_BH               (0x40000000)
194 #define	PSB_2D_RESERVED1_BH              (0x50000000)
195 #define	PSB_2D_RESERVED2_BH              (0x60000000)
196 #define	PSB_2D_FENCE_BH                  (0x70000000)
197 #define	PSB_2D_BLIT_BH                   (0x80000000)
198 #define	PSB_2D_SRC_SURF_BH               (0x90000000)
199 #define	PSB_2D_DST_SURF_BH               (0xA0000000)
200 #define	PSB_2D_PAT_SURF_BH               (0xB0000000)
201 #define	PSB_2D_SRC_PAL_BH                (0xC0000000)
202 #define	PSB_2D_PAT_PAL_BH                (0xD0000000)
203 #define	PSB_2D_MASK_SURF_BH              (0xE0000000)
204 #define	PSB_2D_FLUSH_BH                  (0xF0000000)
205 
206 /*
207  * Clip Definition block (PSB_2D_CLIP_BH)
208  */
209 #define PSB_2D_CLIPCOUNT_MAX             (1)
210 #define PSB_2D_CLIPCOUNT_MASK            (0x00000000)
211 #define PSB_2D_CLIPCOUNT_CLRMASK         (0xFFFFFFFF)
212 #define PSB_2D_CLIPCOUNT_SHIFT           (0)
213 /* clip rectangle min & max */
214 #define PSB_2D_CLIP_XMAX_MASK            (0x00FFF000)
215 #define PSB_2D_CLIP_XMAX_CLRMASK         (0xFF000FFF)
216 #define PSB_2D_CLIP_XMAX_SHIFT           (12)
217 #define PSB_2D_CLIP_XMIN_MASK            (0x00000FFF)
218 #define PSB_2D_CLIP_XMIN_CLRMASK         (0x00FFF000)
219 #define PSB_2D_CLIP_XMIN_SHIFT           (0)
220 /* clip rectangle offset */
221 #define PSB_2D_CLIP_YMAX_MASK            (0x00FFF000)
222 #define PSB_2D_CLIP_YMAX_CLRMASK         (0xFF000FFF)
223 #define PSB_2D_CLIP_YMAX_SHIFT           (12)
224 #define PSB_2D_CLIP_YMIN_MASK            (0x00000FFF)
225 #define PSB_2D_CLIP_YMIN_CLRMASK         (0x00FFF000)
226 #define PSB_2D_CLIP_YMIN_SHIFT           (0)
227 
228 /*
229  * Pattern Control (PSB_2D_PAT_BH)
230  */
231 #define PSB_2D_PAT_HEIGHT_MASK           (0x0000001F)
232 #define PSB_2D_PAT_HEIGHT_SHIFT          (0)
233 #define PSB_2D_PAT_WIDTH_MASK            (0x000003E0)
234 #define PSB_2D_PAT_WIDTH_SHIFT           (5)
235 #define PSB_2D_PAT_YSTART_MASK           (0x00007C00)
236 #define PSB_2D_PAT_YSTART_SHIFT          (10)
237 #define PSB_2D_PAT_XSTART_MASK           (0x000F8000)
238 #define PSB_2D_PAT_XSTART_SHIFT          (15)
239 
240 /*
241  * 2D Control block (PSB_2D_CTRL_BH)
242  */
243 /* Present Flags */
244 #define PSB_2D_SRCCK_CTRL                (0x00000001)
245 #define PSB_2D_DSTCK_CTRL                (0x00000002)
246 #define PSB_2D_ALPHA_CTRL                (0x00000004)
247 /* Colour Key Colour (SRC/DST)*/
248 #define PSB_2D_CK_COL_MASK               (0xFFFFFFFF)
249 #define PSB_2D_CK_COL_CLRMASK            (0x00000000)
250 #define PSB_2D_CK_COL_SHIFT              (0)
251 /* Colour Key Mask (SRC/DST)*/
252 #define PSB_2D_CK_MASK_MASK              (0xFFFFFFFF)
253 #define PSB_2D_CK_MASK_CLRMASK           (0x00000000)
254 #define PSB_2D_CK_MASK_SHIFT             (0)
255 /* Alpha Control (Alpha/RGB)*/
256 #define PSB_2D_GBLALPHA_MASK             (0x000FF000)
257 #define PSB_2D_GBLALPHA_CLRMASK          (0xFFF00FFF)
258 #define PSB_2D_GBLALPHA_SHIFT            (12)
259 #define PSB_2D_SRCALPHA_OP_MASK          (0x00700000)
260 #define PSB_2D_SRCALPHA_OP_CLRMASK       (0xFF8FFFFF)
261 #define PSB_2D_SRCALPHA_OP_SHIFT         (20)
262 #define PSB_2D_SRCALPHA_OP_ONE           (0x00000000)
263 #define PSB_2D_SRCALPHA_OP_SRC           (0x00100000)
264 #define PSB_2D_SRCALPHA_OP_DST           (0x00200000)
265 #define PSB_2D_SRCALPHA_OP_SG            (0x00300000)
266 #define PSB_2D_SRCALPHA_OP_DG            (0x00400000)
267 #define PSB_2D_SRCALPHA_OP_GBL           (0x00500000)
268 #define PSB_2D_SRCALPHA_OP_ZERO          (0x00600000)
269 #define PSB_2D_SRCALPHA_INVERT           (0x00800000)
270 #define PSB_2D_SRCALPHA_INVERT_CLR       (0xFF7FFFFF)
271 #define PSB_2D_DSTALPHA_OP_MASK          (0x07000000)
272 #define PSB_2D_DSTALPHA_OP_CLRMASK       (0xF8FFFFFF)
273 #define PSB_2D_DSTALPHA_OP_SHIFT         (24)
274 #define PSB_2D_DSTALPHA_OP_ONE           (0x00000000)
275 #define PSB_2D_DSTALPHA_OP_SRC           (0x01000000)
276 #define PSB_2D_DSTALPHA_OP_DST           (0x02000000)
277 #define PSB_2D_DSTALPHA_OP_SG            (0x03000000)
278 #define PSB_2D_DSTALPHA_OP_DG            (0x04000000)
279 #define PSB_2D_DSTALPHA_OP_GBL           (0x05000000)
280 #define PSB_2D_DSTALPHA_OP_ZERO          (0x06000000)
281 #define PSB_2D_DSTALPHA_INVERT           (0x08000000)
282 #define PSB_2D_DSTALPHA_INVERT_CLR       (0xF7FFFFFF)
283 
284 #define PSB_2D_PRE_MULTIPLICATION_ENABLE  (0x10000000)
285 #define PSB_2D_PRE_MULTIPLICATION_CLRMASK (0xEFFFFFFF)
286 #define PSB_2D_ZERO_SOURCE_ALPHA_ENABLE   (0x20000000)
287 #define PSB_2D_ZERO_SOURCE_ALPHA_CLRMASK  (0xDFFFFFFF)
288 
289 /*
290  *Source Offset (PSB_2D_SRC_OFF_BH)
291  */
292 #define PSB_2D_SRCOFF_XSTART_MASK        ((0x00000FFF) << 12)
293 #define PSB_2D_SRCOFF_XSTART_SHIFT       (12)
294 #define PSB_2D_SRCOFF_YSTART_MASK        (0x00000FFF)
295 #define PSB_2D_SRCOFF_YSTART_SHIFT       (0)
296 
297 /*
298  * Mask Offset (PSB_2D_MASK_OFF_BH)
299  */
300 #define PSB_2D_MASKOFF_XSTART_MASK       ((0x00000FFF) << 12)
301 #define PSB_2D_MASKOFF_XSTART_SHIFT      (12)
302 #define PSB_2D_MASKOFF_YSTART_MASK       (0x00000FFF)
303 #define PSB_2D_MASKOFF_YSTART_SHIFT      (0)
304 
305 /*
306  * 2D Fence (see PSB_2D_FENCE_BH): bits 0:27 are ignored
307  */
308 
309 /*
310  *Blit Rectangle (PSB_2D_BLIT_BH)
311  */
312 
313 #define PSB_2D_ROT_MASK                  (3<<25)
314 #define PSB_2D_ROT_CLRMASK               (~PSB_2D_ROT_MASK)
315 #define PSB_2D_ROT_NONE                  (0<<25)
316 #define PSB_2D_ROT_90DEGS                (1<<25)
317 #define PSB_2D_ROT_180DEGS               (2<<25)
318 #define PSB_2D_ROT_270DEGS               (3<<25)
319 
320 #define PSB_2D_COPYORDER_MASK            (3<<23)
321 #define PSB_2D_COPYORDER_CLRMASK         (~PSB_2D_COPYORDER_MASK)
322 #define PSB_2D_COPYORDER_TL2BR           (0<<23)
323 #define PSB_2D_COPYORDER_BR2TL           (1<<23)
324 #define PSB_2D_COPYORDER_TR2BL           (2<<23)
325 #define PSB_2D_COPYORDER_BL2TR           (3<<23)
326 
327 #define PSB_2D_DSTCK_CLRMASK             (0xFF9FFFFF)
328 #define PSB_2D_DSTCK_DISABLE             (0x00000000)
329 #define PSB_2D_DSTCK_PASS                (0x00200000)
330 #define PSB_2D_DSTCK_REJECT              (0x00400000)
331 
332 #define PSB_2D_SRCCK_CLRMASK             (0xFFE7FFFF)
333 #define PSB_2D_SRCCK_DISABLE             (0x00000000)
334 #define PSB_2D_SRCCK_PASS                (0x00080000)
335 #define PSB_2D_SRCCK_REJECT              (0x00100000)
336 
337 #define PSB_2D_CLIP_ENABLE               (0x00040000)
338 
339 #define PSB_2D_ALPHA_ENABLE              (0x00020000)
340 
341 #define PSB_2D_PAT_CLRMASK               (0xFFFEFFFF)
342 #define PSB_2D_PAT_MASK                  (0x00010000)
343 #define PSB_2D_USE_PAT                   (0x00010000)
344 #define PSB_2D_USE_FILL                  (0x00000000)
345 /*
346  * Tungsten Graphics note on rop codes: If rop A and rop B are
347  * identical, the mask surface will not be read and need not be
348  * set up.
349  */
350 
351 #define PSB_2D_ROP3B_MASK                (0x0000FF00)
352 #define PSB_2D_ROP3B_CLRMASK             (0xFFFF00FF)
353 #define PSB_2D_ROP3B_SHIFT               (8)
354 /* rop code A */
355 #define PSB_2D_ROP3A_MASK                (0x000000FF)
356 #define PSB_2D_ROP3A_CLRMASK             (0xFFFFFF00)
357 #define PSB_2D_ROP3A_SHIFT               (0)
358 
359 #define PSB_2D_ROP4_MASK                 (0x0000FFFF)
360 /*
361  *	DWORD0:	(Only pass if Pattern control == Use Fill Colour)
362  *	Fill Colour RGBA8888
363  */
364 #define PSB_2D_FILLCOLOUR_MASK           (0xFFFFFFFF)
365 #define PSB_2D_FILLCOLOUR_SHIFT          (0)
366 /*
367  *	DWORD1: (Always Present)
368  *	X Start (Dest)
369  *	Y Start (Dest)
370  */
371 #define PSB_2D_DST_XSTART_MASK           (0x00FFF000)
372 #define PSB_2D_DST_XSTART_CLRMASK        (0xFF000FFF)
373 #define PSB_2D_DST_XSTART_SHIFT          (12)
374 #define PSB_2D_DST_YSTART_MASK           (0x00000FFF)
375 #define PSB_2D_DST_YSTART_CLRMASK        (0xFFFFF000)
376 #define PSB_2D_DST_YSTART_SHIFT          (0)
377 /*
378  *	DWORD2: (Always Present)
379  *	X Size (Dest)
380  *	Y Size (Dest)
381  */
382 #define PSB_2D_DST_XSIZE_MASK            (0x00FFF000)
383 #define PSB_2D_DST_XSIZE_CLRMASK         (0xFF000FFF)
384 #define PSB_2D_DST_XSIZE_SHIFT           (12)
385 #define PSB_2D_DST_YSIZE_MASK            (0x00000FFF)
386 #define PSB_2D_DST_YSIZE_CLRMASK         (0xFFFFF000)
387 #define PSB_2D_DST_YSIZE_SHIFT           (0)
388 
389 /*
390  * Source Surface (PSB_2D_SRC_SURF_BH)
391  */
392 /*
393  *      WORD 0
394  */
395 
396 #define PSB_2D_SRC_FORMAT_MASK           (0x00078000)
397 #define PSB_2D_SRC_1_PAL                 (0x00000000)
398 #define PSB_2D_SRC_2_PAL                 (0x00008000)
399 #define PSB_2D_SRC_4_PAL                 (0x00010000)
400 #define PSB_2D_SRC_8_PAL                 (0x00018000)
401 #define PSB_2D_SRC_8_ALPHA               (0x00020000)
402 #define PSB_2D_SRC_4_ALPHA               (0x00028000)
403 #define PSB_2D_SRC_332RGB                (0x00030000)
404 #define PSB_2D_SRC_4444ARGB              (0x00038000)
405 #define PSB_2D_SRC_555RGB                (0x00040000)
406 #define PSB_2D_SRC_1555ARGB              (0x00048000)
407 #define PSB_2D_SRC_565RGB                (0x00050000)
408 #define PSB_2D_SRC_0888ARGB              (0x00058000)
409 #define PSB_2D_SRC_8888ARGB              (0x00060000)
410 #define PSB_2D_SRC_8888UYVY              (0x00068000)
411 #define PSB_2D_SRC_RESERVED              (0x00070000)
412 #define PSB_2D_SRC_1555ARGB_LOOKUP       (0x00078000)
413 
414 
415 #define PSB_2D_SRC_STRIDE_MASK           (0x00007FFF)
416 #define PSB_2D_SRC_STRIDE_CLRMASK        (0xFFFF8000)
417 #define PSB_2D_SRC_STRIDE_SHIFT          (0)
418 /*
419  *  WORD 1 - Base Address
420  */
421 #define PSB_2D_SRC_ADDR_MASK             (0x0FFFFFFC)
422 #define PSB_2D_SRC_ADDR_CLRMASK          (0x00000003)
423 #define PSB_2D_SRC_ADDR_SHIFT            (2)
424 #define PSB_2D_SRC_ADDR_ALIGNSHIFT       (2)
425 
426 /*
427  * Pattern Surface (PSB_2D_PAT_SURF_BH)
428  */
429 /*
430  *  WORD 0
431  */
432 
433 #define PSB_2D_PAT_FORMAT_MASK           (0x00078000)
434 #define PSB_2D_PAT_1_PAL                 (0x00000000)
435 #define PSB_2D_PAT_2_PAL                 (0x00008000)
436 #define PSB_2D_PAT_4_PAL                 (0x00010000)
437 #define PSB_2D_PAT_8_PAL                 (0x00018000)
438 #define PSB_2D_PAT_8_ALPHA               (0x00020000)
439 #define PSB_2D_PAT_4_ALPHA               (0x00028000)
440 #define PSB_2D_PAT_332RGB                (0x00030000)
441 #define PSB_2D_PAT_4444ARGB              (0x00038000)
442 #define PSB_2D_PAT_555RGB                (0x00040000)
443 #define PSB_2D_PAT_1555ARGB              (0x00048000)
444 #define PSB_2D_PAT_565RGB                (0x00050000)
445 #define PSB_2D_PAT_0888ARGB              (0x00058000)
446 #define PSB_2D_PAT_8888ARGB              (0x00060000)
447 
448 #define PSB_2D_PAT_STRIDE_MASK           (0x00007FFF)
449 #define PSB_2D_PAT_STRIDE_CLRMASK        (0xFFFF8000)
450 #define PSB_2D_PAT_STRIDE_SHIFT          (0)
451 /*
452  *  WORD 1 - Base Address
453  */
454 #define PSB_2D_PAT_ADDR_MASK             (0x0FFFFFFC)
455 #define PSB_2D_PAT_ADDR_CLRMASK          (0x00000003)
456 #define PSB_2D_PAT_ADDR_SHIFT            (2)
457 #define PSB_2D_PAT_ADDR_ALIGNSHIFT       (2)
458 
459 /*
460  * Destination Surface (PSB_2D_DST_SURF_BH)
461  */
462 /*
463  * WORD 0
464  */
465 
466 #define PSB_2D_DST_FORMAT_MASK           (0x00078000)
467 #define PSB_2D_DST_332RGB                (0x00030000)
468 #define PSB_2D_DST_4444ARGB              (0x00038000)
469 #define PSB_2D_DST_555RGB                (0x00040000)
470 #define PSB_2D_DST_1555ARGB              (0x00048000)
471 #define PSB_2D_DST_565RGB                (0x00050000)
472 #define PSB_2D_DST_0888ARGB              (0x00058000)
473 #define PSB_2D_DST_8888ARGB              (0x00060000)
474 #define PSB_2D_DST_8888AYUV              (0x00070000)
475 
476 #define PSB_2D_DST_STRIDE_MASK           (0x00007FFF)
477 #define PSB_2D_DST_STRIDE_CLRMASK        (0xFFFF8000)
478 #define PSB_2D_DST_STRIDE_SHIFT          (0)
479 /*
480  * WORD 1 - Base Address
481  */
482 #define PSB_2D_DST_ADDR_MASK             (0x0FFFFFFC)
483 #define PSB_2D_DST_ADDR_CLRMASK          (0x00000003)
484 #define PSB_2D_DST_ADDR_SHIFT            (2)
485 #define PSB_2D_DST_ADDR_ALIGNSHIFT       (2)
486 
487 /*
488  * Mask Surface (PSB_2D_MASK_SURF_BH)
489  */
490 /*
491  * WORD 0
492  */
493 #define PSB_2D_MASK_STRIDE_MASK          (0x00007FFF)
494 #define PSB_2D_MASK_STRIDE_CLRMASK       (0xFFFF8000)
495 #define PSB_2D_MASK_STRIDE_SHIFT         (0)
496 /*
497  *  WORD 1 - Base Address
498  */
499 #define PSB_2D_MASK_ADDR_MASK            (0x0FFFFFFC)
500 #define PSB_2D_MASK_ADDR_CLRMASK         (0x00000003)
501 #define PSB_2D_MASK_ADDR_SHIFT           (2)
502 #define PSB_2D_MASK_ADDR_ALIGNSHIFT      (2)
503 
504 /*
505  * Source Palette (PSB_2D_SRC_PAL_BH)
506  */
507 
508 #define PSB_2D_SRCPAL_ADDR_SHIFT         (0)
509 #define PSB_2D_SRCPAL_ADDR_CLRMASK       (0xF0000007)
510 #define PSB_2D_SRCPAL_ADDR_MASK          (0x0FFFFFF8)
511 #define PSB_2D_SRCPAL_BYTEALIGN          (1024)
512 
513 /*
514  * Pattern Palette (PSB_2D_PAT_PAL_BH)
515  */
516 
517 #define PSB_2D_PATPAL_ADDR_SHIFT         (0)
518 #define PSB_2D_PATPAL_ADDR_CLRMASK       (0xF0000007)
519 #define PSB_2D_PATPAL_ADDR_MASK          (0x0FFFFFF8)
520 #define PSB_2D_PATPAL_BYTEALIGN          (1024)
521 
522 /*
523  * Rop3 Codes (2 LS bytes)
524  */
525 
526 #define PSB_2D_ROP3_SRCCOPY              (0xCCCC)
527 #define PSB_2D_ROP3_PATCOPY              (0xF0F0)
528 #define PSB_2D_ROP3_WHITENESS            (0xFFFF)
529 #define PSB_2D_ROP3_BLACKNESS            (0x0000)
530 #define PSB_2D_ROP3_SRC                  (0xCC)
531 #define PSB_2D_ROP3_PAT                  (0xF0)
532 #define PSB_2D_ROP3_DST                  (0xAA)
533 
534 
535 /*
536  * Sizes.
537  */
538 
539 #define PSB_SCENE_HW_COOKIE_SIZE 16
540 #define PSB_TA_MEM_HW_COOKIE_SIZE 16
541 
542 /*
543  * Scene stuff.
544  */
545 
546 #define PSB_NUM_HW_SCENES          2
547 
548 /*
549  * Scheduler completion actions.
550  */
551 
552 #define PSB_RASTER_BLOCK 0
553 #define PSB_RASTER       1
554 #define PSB_RETURN       2
555 #define PSB_TA       3
556 
557 
558 /*Power management*/
559 #define PSB_PUNIT_PORT		    0x04
560 #define PSB_OSPMBA		    0x78
561 #define PSB_APMBA		    0x7a
562 #define PSB_APM_CMD		    0x0
563 #define PSB_APM_STS		    0x04
564 #define PSB_PWRGT_VID_ENC_MASK	    0x30
565 #define PSB_PWRGT_VID_DEC_MASK	    0xc
566 #define PSB_PWRGT_GL3_MASK	    0xc0
567 
568 #define PSB_PM_SSC		    0x20
569 #define PSB_PM_SSS		    0x30
570 #define PSB_PWRGT_DISPLAY_MASK	    0xc /*on a different BA than video/gfx*/
571 #define MDFLD_PWRGT_DISPLAY_A_CNTR  0x0000000c
572 #define MDFLD_PWRGT_DISPLAY_B_CNTR  0x0000c000
573 #define MDFLD_PWRGT_DISPLAY_C_CNTR  0x00030000
574 #define MDFLD_PWRGT_DISP_MIPI_CNTR  0x000c0000
575 #define MDFLD_PWRGT_DISPLAY_CNTR    (MDFLD_PWRGT_DISPLAY_A_CNTR | MDFLD_PWRGT_DISPLAY_B_CNTR | MDFLD_PWRGT_DISPLAY_C_CNTR | MDFLD_PWRGT_DISP_MIPI_CNTR)// 0x000fc00c
576 // Display SSS register bits are different in A0 vs. B0
577 #define PSB_PWRGT_GFX_MASK	    0x3
578 #define MDFLD_PWRGT_DISPLAY_A_STS  		0x000000c0
579 #define MDFLD_PWRGT_DISPLAY_B_STS  		0x00000300
580 #define MDFLD_PWRGT_DISPLAY_C_STS  		0x00000c00
581 #define PSB_PWRGT_GFX_MASK_B0	   		0xc3
582 #define MDFLD_PWRGT_DISPLAY_A_STS_B0	0x0000000c
583 #define MDFLD_PWRGT_DISPLAY_B_STS_B0  	0x0000c000
584 #define MDFLD_PWRGT_DISPLAY_C_STS_B0  	0x00030000
585 #define MDFLD_PWRGT_DISP_MIPI_STS  0x000c0000
586 #define MDFLD_PWRGT_DISPLAY_STS_A0    (MDFLD_PWRGT_DISPLAY_A_STS | MDFLD_PWRGT_DISPLAY_B_STS | MDFLD_PWRGT_DISPLAY_C_STS | MDFLD_PWRGT_DISP_MIPI_STS)// 0x000fc00c
587 #define MDFLD_PWRGT_DISPLAY_STS_B0    (MDFLD_PWRGT_DISPLAY_A_STS_B0 | MDFLD_PWRGT_DISPLAY_B_STS_B0 | MDFLD_PWRGT_DISPLAY_C_STS_B0 | MDFLD_PWRGT_DISP_MIPI_STS)// 0x000fc00c
588 #endif
589