1 /* SPDX-License-Identifier: GPL-2.0-only */
2 /*
3  * Copyright (c) 2015, NVIDIA Corporation.
4  */
5 
6 #ifndef TEGRA_VIC_H
7 #define TEGRA_VIC_H
8 
9 /* VIC methods */
10 
11 #define VIC_SET_FCE_UCODE_SIZE			0x0000071C
12 #define VIC_SET_FCE_UCODE_OFFSET		0x0000072C
13 
14 /* VIC registers */
15 
16 #define VIC_THI_STREAMID0	0x00000030
17 #define VIC_THI_STREAMID1	0x00000034
18 
19 #define NV_PVIC_MISC_PRI_VIC_CG			0x000016d0
20 #define CG_IDLE_CG_DLY_CNT(val)			((val & 0x3f) << 0)
21 #define CG_IDLE_CG_EN				(1 << 6)
22 #define CG_WAKEUP_DLY_CNT(val)			((val & 0xf) << 16)
23 
24 #define VIC_TFBIF_TRANSCFG	0x00002044
25 #define  TRANSCFG_ATT(i, v)	(((v) & 0x3) << (i * 4))
26 #define  TRANSCFG_SID_HW	0
27 #define  TRANSCFG_SID_PHY	1
28 #define  TRANSCFG_SID_FALCON	2
29 
30 /* Firmware offsets */
31 
32 #define VIC_UCODE_FCE_HEADER_OFFSET		(6*4)
33 #define VIC_UCODE_FCE_DATA_OFFSET		(7*4)
34 #define FCE_UCODE_SIZE_OFFSET			(2*4)
35 
36 #endif /* TEGRA_VIC_H */
37