1 #ifndef _LINUX_FB_H
2 #define _LINUX_FB_H
3 
4 #include <linux/types.h>
5 #include <linux/i2c.h>
6 #ifdef __KERNEL__
7 #include <linux/kgdb.h>
8 #endif /* __KERNEL__ */
9 
10 /* Definitions of frame buffers						*/
11 
12 #define FB_MAX			32	/* sufficient for now */
13 
14 /* ioctls
15    0x46 is 'F'								*/
16 #define FBIOGET_VSCREENINFO	0x4600
17 #define FBIOPUT_VSCREENINFO	0x4601
18 #define FBIOGET_FSCREENINFO	0x4602
19 #define FBIOGETCMAP		0x4604
20 #define FBIOPUTCMAP		0x4605
21 #define FBIOPAN_DISPLAY		0x4606
22 #ifdef __KERNEL__
23 #define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor_user)
24 #else
25 #define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor)
26 #endif
27 /* 0x4607-0x460B are defined below */
28 /* #define FBIOGET_MONITORSPEC	0x460C */
29 /* #define FBIOPUT_MONITORSPEC	0x460D */
30 /* #define FBIOSWITCH_MONIBIT	0x460E */
31 #define FBIOGET_CON2FBMAP	0x460F
32 #define FBIOPUT_CON2FBMAP	0x4610
33 #define FBIOBLANK		0x4611		/* arg: 0 or vesa level + 1 */
34 #define FBIOGET_VBLANK		_IOR('F', 0x12, struct fb_vblank)
35 #define FBIO_ALLOC              0x4613
36 #define FBIO_FREE               0x4614
37 #define FBIOGET_GLYPH           0x4615
38 #define FBIOGET_HWCINFO         0x4616
39 #define FBIOPUT_MODEINFO        0x4617
40 #define FBIOGET_DISPINFO        0x4618
41 #define FBIO_WAITFORVSYNC	_IOW('F', 0x20, __u32)
42 
43 #define FB_TYPE_PACKED_PIXELS		0	/* Packed Pixels	*/
44 #define FB_TYPE_PLANES			1	/* Non interleaved planes */
45 #define FB_TYPE_INTERLEAVED_PLANES	2	/* Interleaved planes	*/
46 #define FB_TYPE_TEXT			3	/* Text/attributes	*/
47 #define FB_TYPE_VGA_PLANES		4	/* EGA/VGA planes	*/
48 
49 #define FB_AUX_TEXT_MDA		0	/* Monochrome text */
50 #define FB_AUX_TEXT_CGA		1	/* CGA/EGA/VGA Color text */
51 #define FB_AUX_TEXT_S3_MMIO	2	/* S3 MMIO fasttext */
52 #define FB_AUX_TEXT_MGA_STEP16	3	/* MGA Millenium I: text, attr, 14 reserved bytes */
53 #define FB_AUX_TEXT_MGA_STEP8	4	/* other MGAs:      text, attr,  6 reserved bytes */
54 #define FB_AUX_TEXT_SVGA_GROUP	8	/* 8-15: SVGA tileblit compatible modes */
55 #define FB_AUX_TEXT_SVGA_MASK	7	/* lower three bits says step */
56 #define FB_AUX_TEXT_SVGA_STEP2	8	/* SVGA text mode:  text, attr */
57 #define FB_AUX_TEXT_SVGA_STEP4	9	/* SVGA text mode:  text, attr,  2 reserved bytes */
58 #define FB_AUX_TEXT_SVGA_STEP8	10	/* SVGA text mode:  text, attr,  6 reserved bytes */
59 #define FB_AUX_TEXT_SVGA_STEP16	11	/* SVGA text mode:  text, attr, 14 reserved bytes */
60 #define FB_AUX_TEXT_SVGA_LAST	15	/* reserved up to 15 */
61 
62 #define FB_AUX_VGA_PLANES_VGA4		0	/* 16 color planes (EGA/VGA) */
63 #define FB_AUX_VGA_PLANES_CFB4		1	/* CFB4 in planes (VGA) */
64 #define FB_AUX_VGA_PLANES_CFB8		2	/* CFB8 in planes (VGA) */
65 
66 #define FB_VISUAL_MONO01		0	/* Monochr. 1=Black 0=White */
67 #define FB_VISUAL_MONO10		1	/* Monochr. 1=White 0=Black */
68 #define FB_VISUAL_TRUECOLOR		2	/* True color	*/
69 #define FB_VISUAL_PSEUDOCOLOR		3	/* Pseudo color (like atari) */
70 #define FB_VISUAL_DIRECTCOLOR		4	/* Direct color */
71 #define FB_VISUAL_STATIC_PSEUDOCOLOR	5	/* Pseudo color readonly */
72 
73 #define FB_ACCEL_NONE		0	/* no hardware accelerator	*/
74 #define FB_ACCEL_ATARIBLITT	1	/* Atari Blitter		*/
75 #define FB_ACCEL_AMIGABLITT	2	/* Amiga Blitter                */
76 #define FB_ACCEL_S3_TRIO64	3	/* Cybervision64 (S3 Trio64)    */
77 #define FB_ACCEL_NCR_77C32BLT	4	/* RetinaZ3 (NCR 77C32BLT)      */
78 #define FB_ACCEL_S3_VIRGE	5	/* Cybervision64/3D (S3 ViRGE)	*/
79 #define FB_ACCEL_ATI_MACH64GX	6	/* ATI Mach 64GX family		*/
80 #define FB_ACCEL_DEC_TGA	7	/* DEC 21030 TGA		*/
81 #define FB_ACCEL_ATI_MACH64CT	8	/* ATI Mach 64CT family		*/
82 #define FB_ACCEL_ATI_MACH64VT	9	/* ATI Mach 64CT family VT class */
83 #define FB_ACCEL_ATI_MACH64GT	10	/* ATI Mach 64CT family GT class */
84 #define FB_ACCEL_SUN_CREATOR	11	/* Sun Creator/Creator3D	*/
85 #define FB_ACCEL_SUN_CGSIX	12	/* Sun cg6			*/
86 #define FB_ACCEL_SUN_LEO	13	/* Sun leo/zx			*/
87 #define FB_ACCEL_IMS_TWINTURBO	14	/* IMS Twin Turbo		*/
88 #define FB_ACCEL_3DLABS_PERMEDIA2 15	/* 3Dlabs Permedia 2		*/
89 #define FB_ACCEL_MATROX_MGA2064W 16	/* Matrox MGA2064W (Millenium)	*/
90 #define FB_ACCEL_MATROX_MGA1064SG 17	/* Matrox MGA1064SG (Mystique)	*/
91 #define FB_ACCEL_MATROX_MGA2164W 18	/* Matrox MGA2164W (Millenium II) */
92 #define FB_ACCEL_MATROX_MGA2164W_AGP 19	/* Matrox MGA2164W (Millenium II) */
93 #define FB_ACCEL_MATROX_MGAG100	20	/* Matrox G100 (Productiva G100) */
94 #define FB_ACCEL_MATROX_MGAG200	21	/* Matrox G200 (Myst, Mill, ...) */
95 #define FB_ACCEL_SUN_CG14	22	/* Sun cgfourteen		 */
96 #define FB_ACCEL_SUN_BWTWO	23	/* Sun bwtwo			*/
97 #define FB_ACCEL_SUN_CGTHREE	24	/* Sun cgthree			*/
98 #define FB_ACCEL_SUN_TCX	25	/* Sun tcx			*/
99 #define FB_ACCEL_MATROX_MGAG400	26	/* Matrox G400			*/
100 #define FB_ACCEL_NV3		27	/* nVidia RIVA 128              */
101 #define FB_ACCEL_NV4		28	/* nVidia RIVA TNT		*/
102 #define FB_ACCEL_NV5		29	/* nVidia RIVA TNT2		*/
103 #define FB_ACCEL_CT_6555x	30	/* C&T 6555x			*/
104 #define FB_ACCEL_3DFX_BANSHEE	31	/* 3Dfx Banshee			*/
105 #define FB_ACCEL_ATI_RAGE128	32	/* ATI Rage128 family		*/
106 #define FB_ACCEL_IGS_CYBER2000	33	/* CyberPro 2000		*/
107 #define FB_ACCEL_IGS_CYBER2010	34	/* CyberPro 2010		*/
108 #define FB_ACCEL_IGS_CYBER5000	35	/* CyberPro 5000		*/
109 #define FB_ACCEL_SIS_GLAMOUR    36	/* SiS 300/630/540              */
110 #define FB_ACCEL_3DLABS_PERMEDIA3 37	/* 3Dlabs Permedia 3		*/
111 #define FB_ACCEL_ATI_RADEON	38	/* ATI Radeon family		*/
112 #define FB_ACCEL_I810           39      /* Intel 810/815                */
113 #define FB_ACCEL_SIS_GLAMOUR_2  40	/* SiS 315, 650, 740		*/
114 #define FB_ACCEL_SIS_XABRE      41	/* SiS 330 ("Xabre")		*/
115 #define FB_ACCEL_I830           42      /* Intel 830M/845G/85x/865G     */
116 #define FB_ACCEL_NV_10          43      /* nVidia Arch 10               */
117 #define FB_ACCEL_NV_20          44      /* nVidia Arch 20               */
118 #define FB_ACCEL_NV_30          45      /* nVidia Arch 30               */
119 #define FB_ACCEL_NV_40          46      /* nVidia Arch 40               */
120 #define FB_ACCEL_XGI_VOLARI_V	47	/* XGI Volari V3XT, V5, V8      */
121 #define FB_ACCEL_XGI_VOLARI_Z	48	/* XGI Volari Z7                */
122 #define FB_ACCEL_OMAP1610	49	/* TI OMAP16xx                  */
123 #define FB_ACCEL_TRIDENT_TGUI	50	/* Trident TGUI			*/
124 #define FB_ACCEL_TRIDENT_3DIMAGE 51	/* Trident 3DImage		*/
125 #define FB_ACCEL_TRIDENT_BLADE3D 52	/* Trident Blade3D		*/
126 #define FB_ACCEL_TRIDENT_BLADEXP 53	/* Trident BladeXP		*/
127 #define FB_ACCEL_CIRRUS_ALPINE   53	/* Cirrus Logic 543x/544x/5480	*/
128 #define FB_ACCEL_NEOMAGIC_NM2070 90	/* NeoMagic NM2070              */
129 #define FB_ACCEL_NEOMAGIC_NM2090 91	/* NeoMagic NM2090              */
130 #define FB_ACCEL_NEOMAGIC_NM2093 92	/* NeoMagic NM2093              */
131 #define FB_ACCEL_NEOMAGIC_NM2097 93	/* NeoMagic NM2097              */
132 #define FB_ACCEL_NEOMAGIC_NM2160 94	/* NeoMagic NM2160              */
133 #define FB_ACCEL_NEOMAGIC_NM2200 95	/* NeoMagic NM2200              */
134 #define FB_ACCEL_NEOMAGIC_NM2230 96	/* NeoMagic NM2230              */
135 #define FB_ACCEL_NEOMAGIC_NM2360 97	/* NeoMagic NM2360              */
136 #define FB_ACCEL_NEOMAGIC_NM2380 98	/* NeoMagic NM2380              */
137 #define FB_ACCEL_PXA3XX		 99	/* PXA3xx			*/
138 
139 #define FB_ACCEL_SAVAGE4        0x80	/* S3 Savage4                   */
140 #define FB_ACCEL_SAVAGE3D       0x81	/* S3 Savage3D                  */
141 #define FB_ACCEL_SAVAGE3D_MV    0x82	/* S3 Savage3D-MV               */
142 #define FB_ACCEL_SAVAGE2000     0x83	/* S3 Savage2000                */
143 #define FB_ACCEL_SAVAGE_MX_MV   0x84	/* S3 Savage/MX-MV              */
144 #define FB_ACCEL_SAVAGE_MX      0x85	/* S3 Savage/MX                 */
145 #define FB_ACCEL_SAVAGE_IX_MV   0x86	/* S3 Savage/IX-MV              */
146 #define FB_ACCEL_SAVAGE_IX      0x87	/* S3 Savage/IX                 */
147 #define FB_ACCEL_PROSAVAGE_PM   0x88	/* S3 ProSavage PM133           */
148 #define FB_ACCEL_PROSAVAGE_KM   0x89	/* S3 ProSavage KM133           */
149 #define FB_ACCEL_S3TWISTER_P    0x8a	/* S3 Twister                   */
150 #define FB_ACCEL_S3TWISTER_K    0x8b	/* S3 TwisterK                  */
151 #define FB_ACCEL_SUPERSAVAGE    0x8c    /* S3 Supersavage               */
152 #define FB_ACCEL_PROSAVAGE_DDR  0x8d	/* S3 ProSavage DDR             */
153 #define FB_ACCEL_PROSAVAGE_DDRK 0x8e	/* S3 ProSavage DDR-K           */
154 
155 #define FB_ACCEL_PUV3_UNIGFX	0xa0	/* PKUnity-v3 Unigfx		*/
156 
157 struct fb_fix_screeninfo {
158 	char id[16];			/* identification string eg "TT Builtin" */
159 	unsigned long smem_start;	/* Start of frame buffer mem */
160 					/* (physical address) */
161 	__u32 smem_len;			/* Length of frame buffer mem */
162 	__u32 type;			/* see FB_TYPE_*		*/
163 	__u32 type_aux;			/* Interleave for interleaved Planes */
164 	__u32 visual;			/* see FB_VISUAL_*		*/
165 	__u16 xpanstep;			/* zero if no hardware panning  */
166 	__u16 ypanstep;			/* zero if no hardware panning  */
167 	__u16 ywrapstep;		/* zero if no hardware ywrap    */
168 	__u32 line_length;		/* length of a line in bytes    */
169 	unsigned long mmio_start;	/* Start of Memory Mapped I/O   */
170 					/* (physical address) */
171 	__u32 mmio_len;			/* Length of Memory Mapped I/O  */
172 	__u32 accel;			/* Indicate to driver which	*/
173 					/*  specific chip/card we have	*/
174 	__u16 reserved[3];		/* Reserved for future compatibility */
175 };
176 
177 /* Interpretation of offset for color fields: All offsets are from the right,
178  * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
179  * can use the offset as right argument to <<). A pixel afterwards is a bit
180  * stream and is written to video memory as that unmodified.
181  *
182  * For pseudocolor: offset and length should be the same for all color
183  * components. Offset specifies the position of the least significant bit
184  * of the pallette index in a pixel value. Length indicates the number
185  * of available palette entries (i.e. # of entries = 1 << length).
186  */
187 struct fb_bitfield {
188 	__u32 offset;			/* beginning of bitfield	*/
189 	__u32 length;			/* length of bitfield		*/
190 	__u32 msb_right;		/* != 0 : Most significant bit is */
191 					/* right */
192 };
193 
194 #define FB_NONSTD_HAM		1	/* Hold-And-Modify (HAM)        */
195 #define FB_NONSTD_REV_PIX_IN_B	2	/* order of pixels in each byte is reversed */
196 
197 #define FB_ACTIVATE_NOW		0	/* set values immediately (or vbl)*/
198 #define FB_ACTIVATE_NXTOPEN	1	/* activate on next open	*/
199 #define FB_ACTIVATE_TEST	2	/* don't set, round up impossible */
200 #define FB_ACTIVATE_MASK       15
201 					/* values			*/
202 #define FB_ACTIVATE_VBL	       16	/* activate values on next vbl  */
203 #define FB_CHANGE_CMAP_VBL     32	/* change colormap on vbl	*/
204 #define FB_ACTIVATE_ALL	       64	/* change all VCs on this fb	*/
205 #define FB_ACTIVATE_FORCE     128	/* force apply even when no change*/
206 #define FB_ACTIVATE_INV_MODE  256       /* invalidate videomode */
207 
208 #define FB_ACCELF_TEXT		1	/* (OBSOLETE) see fb_info.flags and vc_mode */
209 
210 #define FB_SYNC_HOR_HIGH_ACT	1	/* horizontal sync high active	*/
211 #define FB_SYNC_VERT_HIGH_ACT	2	/* vertical sync high active	*/
212 #define FB_SYNC_EXT		4	/* external sync		*/
213 #define FB_SYNC_COMP_HIGH_ACT	8	/* composite sync high active   */
214 #define FB_SYNC_BROADCAST	16	/* broadcast video timings      */
215 					/* vtotal = 144d/288n/576i => PAL  */
216 					/* vtotal = 121d/242n/484i => NTSC */
217 #define FB_SYNC_ON_GREEN	32	/* sync on green */
218 
219 #define FB_VMODE_NONINTERLACED  0	/* non interlaced */
220 #define FB_VMODE_INTERLACED	1	/* interlaced	*/
221 #define FB_VMODE_DOUBLE		2	/* double scan */
222 #define FB_VMODE_ODD_FLD_FIRST	4	/* interlaced: top line first */
223 #define FB_VMODE_MASK		255
224 
225 #define FB_VMODE_YWRAP		256	/* ywrap instead of panning     */
226 #define FB_VMODE_SMOOTH_XPAN	512	/* smooth xpan possible (internally used) */
227 #define FB_VMODE_CONUPDATE	512	/* don't update x/yoffset	*/
228 
229 /*
230  * Display rotation support
231  */
232 #define FB_ROTATE_UR      0
233 #define FB_ROTATE_CW      1
234 #define FB_ROTATE_UD      2
235 #define FB_ROTATE_CCW     3
236 
237 #define PICOS2KHZ(a) (1000000000UL/(a))
238 #define KHZ2PICOS(a) (1000000000UL/(a))
239 
240 struct fb_var_screeninfo {
241 	__u32 xres;			/* visible resolution		*/
242 	__u32 yres;
243 	__u32 xres_virtual;		/* virtual resolution		*/
244 	__u32 yres_virtual;
245 	__u32 xoffset;			/* offset from virtual to visible */
246 	__u32 yoffset;			/* resolution			*/
247 
248 	__u32 bits_per_pixel;		/* guess what			*/
249 	__u32 grayscale;		/* != 0 Graylevels instead of colors */
250 
251 	struct fb_bitfield red;		/* bitfield in fb mem if true color, */
252 	struct fb_bitfield green;	/* else only length is significant */
253 	struct fb_bitfield blue;
254 	struct fb_bitfield transp;	/* transparency			*/
255 
256 	__u32 nonstd;			/* != 0 Non standard pixel format */
257 
258 	__u32 activate;			/* see FB_ACTIVATE_*		*/
259 
260 	__u32 height;			/* height of picture in mm    */
261 	__u32 width;			/* width of picture in mm     */
262 
263 	__u32 accel_flags;		/* (OBSOLETE) see fb_info.flags */
264 
265 	/* Timing: All values in pixclocks, except pixclock (of course) */
266 	__u32 pixclock;			/* pixel clock in ps (pico seconds) */
267 	__u32 left_margin;		/* time from sync to picture	*/
268 	__u32 right_margin;		/* time from picture to sync	*/
269 	__u32 upper_margin;		/* time from sync to picture	*/
270 	__u32 lower_margin;
271 	__u32 hsync_len;		/* length of horizontal sync	*/
272 	__u32 vsync_len;		/* length of vertical sync	*/
273 	__u32 sync;			/* see FB_SYNC_*		*/
274 	__u32 vmode;			/* see FB_VMODE_*		*/
275 	__u32 rotate;			/* angle we rotate counter clockwise */
276 	__u32 reserved[5];		/* Reserved for future compatibility */
277 };
278 
279 struct fb_cmap {
280 	__u32 start;			/* First entry	*/
281 	__u32 len;			/* Number of entries */
282 	__u16 *red;			/* Red values	*/
283 	__u16 *green;
284 	__u16 *blue;
285 	__u16 *transp;			/* transparency, can be NULL */
286 };
287 
288 struct fb_con2fbmap {
289 	__u32 console;
290 	__u32 framebuffer;
291 };
292 
293 /* VESA Blanking Levels */
294 #define VESA_NO_BLANKING        0
295 #define VESA_VSYNC_SUSPEND      1
296 #define VESA_HSYNC_SUSPEND      2
297 #define VESA_POWERDOWN          3
298 
299 
300 enum {
301 	/* screen: unblanked, hsync: on,  vsync: on */
302 	FB_BLANK_UNBLANK       = VESA_NO_BLANKING,
303 
304 	/* screen: blanked,   hsync: on,  vsync: on */
305 	FB_BLANK_NORMAL        = VESA_NO_BLANKING + 1,
306 
307 	/* screen: blanked,   hsync: on,  vsync: off */
308 	FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
309 
310 	/* screen: blanked,   hsync: off, vsync: on */
311 	FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
312 
313 	/* screen: blanked,   hsync: off, vsync: off */
314 	FB_BLANK_POWERDOWN     = VESA_POWERDOWN + 1
315 };
316 
317 #define FB_VBLANK_VBLANKING	0x001	/* currently in a vertical blank */
318 #define FB_VBLANK_HBLANKING	0x002	/* currently in a horizontal blank */
319 #define FB_VBLANK_HAVE_VBLANK	0x004	/* vertical blanks can be detected */
320 #define FB_VBLANK_HAVE_HBLANK	0x008	/* horizontal blanks can be detected */
321 #define FB_VBLANK_HAVE_COUNT	0x010	/* global retrace counter is available */
322 #define FB_VBLANK_HAVE_VCOUNT	0x020	/* the vcount field is valid */
323 #define FB_VBLANK_HAVE_HCOUNT	0x040	/* the hcount field is valid */
324 #define FB_VBLANK_VSYNCING	0x080	/* currently in a vsync */
325 #define FB_VBLANK_HAVE_VSYNC	0x100	/* verical syncs can be detected */
326 
327 struct fb_vblank {
328 	__u32 flags;			/* FB_VBLANK flags */
329 	__u32 count;			/* counter of retraces since boot */
330 	__u32 vcount;			/* current scanline position */
331 	__u32 hcount;			/* current scandot position */
332 	__u32 reserved[4];		/* reserved for future compatibility */
333 };
334 
335 /* Internal HW accel */
336 #define ROP_COPY 0
337 #define ROP_XOR  1
338 
339 struct fb_copyarea {
340 	__u32 dx;
341 	__u32 dy;
342 	__u32 width;
343 	__u32 height;
344 	__u32 sx;
345 	__u32 sy;
346 };
347 
348 struct fb_fillrect {
349 	__u32 dx;	/* screen-relative */
350 	__u32 dy;
351 	__u32 width;
352 	__u32 height;
353 	__u32 color;
354 	__u32 rop;
355 };
356 
357 struct fb_image {
358 	__u32 dx;		/* Where to place image */
359 	__u32 dy;
360 	__u32 width;		/* Size of image */
361 	__u32 height;
362 	__u32 fg_color;		/* Only used when a mono bitmap */
363 	__u32 bg_color;
364 	__u8  depth;		/* Depth of the image */
365 	const char *data;	/* Pointer to image data */
366 	struct fb_cmap cmap;	/* color map info */
367 };
368 
369 /*
370  * hardware cursor control
371  */
372 
373 #define FB_CUR_SETIMAGE 0x01
374 #define FB_CUR_SETPOS   0x02
375 #define FB_CUR_SETHOT   0x04
376 #define FB_CUR_SETCMAP  0x08
377 #define FB_CUR_SETSHAPE 0x10
378 #define FB_CUR_SETSIZE	0x20
379 #define FB_CUR_SETALL   0xFF
380 
381 struct fbcurpos {
382 	__u16 x, y;
383 };
384 
385 struct fb_cursor {
386 	__u16 set;		/* what to set */
387 	__u16 enable;		/* cursor on/off */
388 	__u16 rop;		/* bitop operation */
389 	const char *mask;	/* cursor mask bits */
390 	struct fbcurpos hot;	/* cursor hot spot */
391 	struct fb_image	image;	/* Cursor image */
392 };
393 
394 #ifdef CONFIG_FB_BACKLIGHT
395 /* Settings for the generic backlight code */
396 #define FB_BACKLIGHT_LEVELS	128
397 #define FB_BACKLIGHT_MAX	0xFF
398 #endif
399 
400 #ifdef __KERNEL__
401 
402 #include <linux/fs.h>
403 #include <linux/init.h>
404 #include <linux/device.h>
405 #include <linux/workqueue.h>
406 #include <linux/notifier.h>
407 #include <linux/list.h>
408 #include <linux/backlight.h>
409 #include <linux/slab.h>
410 #include <asm/io.h>
411 
412 struct vm_area_struct;
413 struct fb_info;
414 struct device;
415 struct file;
416 
417 /* Definitions below are used in the parsed monitor specs */
418 #define FB_DPMS_ACTIVE_OFF	1
419 #define FB_DPMS_SUSPEND		2
420 #define FB_DPMS_STANDBY		4
421 
422 #define FB_DISP_DDI		1
423 #define FB_DISP_ANA_700_300	2
424 #define FB_DISP_ANA_714_286	4
425 #define FB_DISP_ANA_1000_400	8
426 #define FB_DISP_ANA_700_000	16
427 
428 #define FB_DISP_MONO		32
429 #define FB_DISP_RGB		64
430 #define FB_DISP_MULTI		128
431 #define FB_DISP_UNKNOWN		256
432 
433 #define FB_SIGNAL_NONE		0
434 #define FB_SIGNAL_BLANK_BLANK	1
435 #define FB_SIGNAL_SEPARATE	2
436 #define FB_SIGNAL_COMPOSITE	4
437 #define FB_SIGNAL_SYNC_ON_GREEN	8
438 #define FB_SIGNAL_SERRATION_ON	16
439 
440 #define FB_MISC_PRIM_COLOR	1
441 #define FB_MISC_1ST_DETAIL	2	/* First Detailed Timing is preferred */
442 struct fb_chroma {
443 	__u32 redx;	/* in fraction of 1024 */
444 	__u32 greenx;
445 	__u32 bluex;
446 	__u32 whitex;
447 	__u32 redy;
448 	__u32 greeny;
449 	__u32 bluey;
450 	__u32 whitey;
451 };
452 
453 struct fb_monspecs {
454 	struct fb_chroma chroma;
455 	struct fb_videomode *modedb;	/* mode database */
456 	__u8  manufacturer[4];		/* Manufacturer */
457 	__u8  monitor[14];		/* Monitor String */
458 	__u8  serial_no[14];		/* Serial Number */
459 	__u8  ascii[14];		/* ? */
460 	__u32 modedb_len;		/* mode database length */
461 	__u32 model;			/* Monitor Model */
462 	__u32 serial;			/* Serial Number - Integer */
463 	__u32 year;			/* Year manufactured */
464 	__u32 week;			/* Week Manufactured */
465 	__u32 hfmin;			/* hfreq lower limit (Hz) */
466 	__u32 hfmax;			/* hfreq upper limit (Hz) */
467 	__u32 dclkmin;			/* pixelclock lower limit (Hz) */
468 	__u32 dclkmax;			/* pixelclock upper limit (Hz) */
469 	__u16 input;			/* display type - see FB_DISP_* */
470 	__u16 dpms;			/* DPMS support - see FB_DPMS_ */
471 	__u16 signal;			/* Signal Type - see FB_SIGNAL_* */
472 	__u16 vfmin;			/* vfreq lower limit (Hz) */
473 	__u16 vfmax;			/* vfreq upper limit (Hz) */
474 	__u16 gamma;			/* Gamma - in fractions of 100 */
475 	__u16 gtf	: 1;		/* supports GTF */
476 	__u16 misc;			/* Misc flags - see FB_MISC_* */
477 	__u8  version;			/* EDID version... */
478 	__u8  revision;			/* ...and revision */
479 	__u8  max_x;			/* Maximum horizontal size (cm) */
480 	__u8  max_y;			/* Maximum vertical size (cm) */
481 };
482 
483 struct fb_cmap_user {
484 	__u32 start;			/* First entry	*/
485 	__u32 len;			/* Number of entries */
486 	__u16 __user *red;		/* Red values	*/
487 	__u16 __user *green;
488 	__u16 __user *blue;
489 	__u16 __user *transp;		/* transparency, can be NULL */
490 };
491 
492 struct fb_image_user {
493 	__u32 dx;			/* Where to place image */
494 	__u32 dy;
495 	__u32 width;			/* Size of image */
496 	__u32 height;
497 	__u32 fg_color;			/* Only used when a mono bitmap */
498 	__u32 bg_color;
499 	__u8  depth;			/* Depth of the image */
500 	const char __user *data;	/* Pointer to image data */
501 	struct fb_cmap_user cmap;	/* color map info */
502 };
503 
504 struct fb_cursor_user {
505 	__u16 set;			/* what to set */
506 	__u16 enable;			/* cursor on/off */
507 	__u16 rop;			/* bitop operation */
508 	const char __user *mask;	/* cursor mask bits */
509 	struct fbcurpos hot;		/* cursor hot spot */
510 	struct fb_image_user image;	/* Cursor image */
511 };
512 
513 /*
514  * Register/unregister for framebuffer events
515  */
516 
517 /*	The resolution of the passed in fb_info about to change */
518 #define FB_EVENT_MODE_CHANGE		0x01
519 /*	The display on this fb_info is beeing suspended, no access to the
520  *	framebuffer is allowed any more after that call returns
521  */
522 #define FB_EVENT_SUSPEND		0x02
523 /*	The display on this fb_info was resumed, you can restore the display
524  *	if you own it
525  */
526 #define FB_EVENT_RESUME			0x03
527 /*      An entry from the modelist was removed */
528 #define FB_EVENT_MODE_DELETE            0x04
529 /*      A driver registered itself */
530 #define FB_EVENT_FB_REGISTERED          0x05
531 /*      A driver unregistered itself */
532 #define FB_EVENT_FB_UNREGISTERED        0x06
533 /*      CONSOLE-SPECIFIC: get console to framebuffer mapping */
534 #define FB_EVENT_GET_CONSOLE_MAP        0x07
535 /*      CONSOLE-SPECIFIC: set console to framebuffer mapping */
536 #define FB_EVENT_SET_CONSOLE_MAP        0x08
537 /*      A hardware display blank change occurred */
538 #define FB_EVENT_BLANK                  0x09
539 /*      Private modelist is to be replaced */
540 #define FB_EVENT_NEW_MODELIST           0x0A
541 /*	The resolution of the passed in fb_info about to change and
542         all vc's should be changed         */
543 #define FB_EVENT_MODE_CHANGE_ALL	0x0B
544 /*	A software display blank change occurred */
545 #define FB_EVENT_CONBLANK               0x0C
546 /*      Get drawing requirements        */
547 #define FB_EVENT_GET_REQ                0x0D
548 /*      Unbind from the console if possible */
549 #define FB_EVENT_FB_UNBIND              0x0E
550 /*      CONSOLE-SPECIFIC: remap all consoles to new fb - for vga switcheroo */
551 #define FB_EVENT_REMAP_ALL_CONSOLE      0x0F
552 
553 struct fb_event {
554 	struct fb_info *info;
555 	void *data;
556 };
557 
558 struct fb_blit_caps {
559 	u32 x;
560 	u32 y;
561 	u32 len;
562 	u32 flags;
563 };
564 
565 extern int fb_register_client(struct notifier_block *nb);
566 extern int fb_unregister_client(struct notifier_block *nb);
567 extern int fb_notifier_call_chain(unsigned long val, void *v);
568 /*
569  * Pixmap structure definition
570  *
571  * The purpose of this structure is to translate data
572  * from the hardware independent format of fbdev to what
573  * format the hardware needs.
574  */
575 
576 #define FB_PIXMAP_DEFAULT 1     /* used internally by fbcon */
577 #define FB_PIXMAP_SYSTEM  2     /* memory is in system RAM  */
578 #define FB_PIXMAP_IO      4     /* memory is iomapped       */
579 #define FB_PIXMAP_SYNC    256   /* set if GPU can DMA       */
580 
581 struct fb_pixmap {
582 	u8  *addr;		/* pointer to memory			*/
583 	u32 size;		/* size of buffer in bytes		*/
584 	u32 offset;		/* current offset to buffer		*/
585 	u32 buf_align;		/* byte alignment of each bitmap	*/
586 	u32 scan_align;		/* alignment per scanline		*/
587 	u32 access_align;	/* alignment per read/write (bits)	*/
588 	u32 flags;		/* see FB_PIXMAP_*			*/
589 	u32 blit_x;             /* supported bit block dimensions (1-32)*/
590 	u32 blit_y;             /* Format: blit_x = 1 << (width - 1)    */
591 	                        /*         blit_y = 1 << (height - 1)   */
592 	                        /* if 0, will be set to 0xffffffff (all)*/
593 	/* access methods */
594 	void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
595 	void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
596 };
597 
598 #ifdef CONFIG_FB_DEFERRED_IO
599 struct fb_deferred_io {
600 	/* delay between mkwrite and deferred handler */
601 	unsigned long delay;
602 	struct mutex lock; /* mutex that protects the page list */
603 	struct list_head pagelist; /* list of touched pages */
604 	/* callback */
605 	void (*deferred_io)(struct fb_info *info, struct list_head *pagelist);
606 };
607 #endif
608 
609 /*
610  * Frame buffer operations
611  *
612  * LOCKING NOTE: those functions must _ALL_ be called with the console
613  * semaphore held, this is the only suitable locking mechanism we have
614  * in 2.6. Some may be called at interrupt time at this point though.
615  *
616  * The exception to this is the debug related hooks.  Putting the fb
617  * into a debug state (e.g. flipping to the kernel console) and restoring
618  * it must be done in a lock-free manner, so low level drivers should
619  * keep track of the initial console (if applicable) and may need to
620  * perform direct, unlocked hardware writes in these hooks.
621  */
622 
623 struct fb_ops {
624 	/* open/release and usage marking */
625 	struct module *owner;
626 	int (*fb_open)(struct fb_info *info, int user);
627 	int (*fb_release)(struct fb_info *info, int user);
628 
629 	/* For framebuffers with strange non linear layouts or that do not
630 	 * work with normal memory mapped access
631 	 */
632 	ssize_t (*fb_read)(struct fb_info *info, char __user *buf,
633 			   size_t count, loff_t *ppos);
634 	ssize_t (*fb_write)(struct fb_info *info, const char __user *buf,
635 			    size_t count, loff_t *ppos);
636 
637 	/* checks var and eventually tweaks it to something supported,
638 	 * DO NOT MODIFY PAR */
639 	int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
640 
641 	/* set the video mode according to info->var */
642 	int (*fb_set_par)(struct fb_info *info);
643 
644 	/* set color register */
645 	int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
646 			    unsigned blue, unsigned transp, struct fb_info *info);
647 
648 	/* set color registers in batch */
649 	int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);
650 
651 	/* blank display */
652 	int (*fb_blank)(int blank, struct fb_info *info);
653 
654 	/* pan display */
655 	int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
656 
657 	/* Draws a rectangle */
658 	void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
659 	/* Copy data from area to another */
660 	void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
661 	/* Draws a image to the display */
662 	void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
663 
664 	/* Draws cursor */
665 	int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
666 
667 	/* Rotates the display */
668 	void (*fb_rotate)(struct fb_info *info, int angle);
669 
670 	/* wait for blit idle, optional */
671 	int (*fb_sync)(struct fb_info *info);
672 
673 	/* perform fb specific ioctl (optional) */
674 	int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
675 			unsigned long arg);
676 
677 	/* Handle 32bit compat ioctl (optional) */
678 	int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
679 			unsigned long arg);
680 
681 	/* perform fb specific mmap */
682 	int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
683 
684 	/* get capability given var */
685 	void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps,
686 			    struct fb_var_screeninfo *var);
687 
688 	/* teardown any resources to do with this framebuffer */
689 	void (*fb_destroy)(struct fb_info *info);
690 
691 	/* called at KDB enter and leave time to prepare the console */
692 	int (*fb_debug_enter)(struct fb_info *info);
693 	int (*fb_debug_leave)(struct fb_info *info);
694 };
695 
696 #ifdef CONFIG_FB_TILEBLITTING
697 #define FB_TILE_CURSOR_NONE        0
698 #define FB_TILE_CURSOR_UNDERLINE   1
699 #define FB_TILE_CURSOR_LOWER_THIRD 2
700 #define FB_TILE_CURSOR_LOWER_HALF  3
701 #define FB_TILE_CURSOR_TWO_THIRDS  4
702 #define FB_TILE_CURSOR_BLOCK       5
703 
704 struct fb_tilemap {
705 	__u32 width;                /* width of each tile in pixels */
706 	__u32 height;               /* height of each tile in scanlines */
707 	__u32 depth;                /* color depth of each tile */
708 	__u32 length;               /* number of tiles in the map */
709 	const __u8 *data;           /* actual tile map: a bitmap array, packed
710 				       to the nearest byte */
711 };
712 
713 struct fb_tilerect {
714 	__u32 sx;                   /* origin in the x-axis */
715 	__u32 sy;                   /* origin in the y-axis */
716 	__u32 width;                /* number of tiles in the x-axis */
717 	__u32 height;               /* number of tiles in the y-axis */
718 	__u32 index;                /* what tile to use: index to tile map */
719 	__u32 fg;                   /* foreground color */
720 	__u32 bg;                   /* background color */
721 	__u32 rop;                  /* raster operation */
722 };
723 
724 struct fb_tilearea {
725 	__u32 sx;                   /* source origin in the x-axis */
726 	__u32 sy;                   /* source origin in the y-axis */
727 	__u32 dx;                   /* destination origin in the x-axis */
728 	__u32 dy;                   /* destination origin in the y-axis */
729 	__u32 width;                /* number of tiles in the x-axis */
730 	__u32 height;               /* number of tiles in the y-axis */
731 };
732 
733 struct fb_tileblit {
734 	__u32 sx;                   /* origin in the x-axis */
735 	__u32 sy;                   /* origin in the y-axis */
736 	__u32 width;                /* number of tiles in the x-axis */
737 	__u32 height;               /* number of tiles in the y-axis */
738 	__u32 fg;                   /* foreground color */
739 	__u32 bg;                   /* background color */
740 	__u32 length;               /* number of tiles to draw */
741 	__u32 *indices;             /* array of indices to tile map */
742 };
743 
744 struct fb_tilecursor {
745 	__u32 sx;                   /* cursor position in the x-axis */
746 	__u32 sy;                   /* cursor position in the y-axis */
747 	__u32 mode;                 /* 0 = erase, 1 = draw */
748 	__u32 shape;                /* see FB_TILE_CURSOR_* */
749 	__u32 fg;                   /* foreground color */
750 	__u32 bg;                   /* background color */
751 };
752 
753 struct fb_tile_ops {
754 	/* set tile characteristics */
755 	void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map);
756 
757 	/* all dimensions from hereon are in terms of tiles */
758 
759 	/* move a rectangular region of tiles from one area to another*/
760 	void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area);
761 	/* fill a rectangular region with a tile */
762 	void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect);
763 	/* copy an array of tiles */
764 	void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit);
765 	/* cursor */
766 	void (*fb_tilecursor)(struct fb_info *info,
767 			      struct fb_tilecursor *cursor);
768 	/* get maximum length of the tile map */
769 	int (*fb_get_tilemax)(struct fb_info *info);
770 };
771 #endif /* CONFIG_FB_TILEBLITTING */
772 
773 /* FBINFO_* = fb_info.flags bit flags */
774 #define FBINFO_MODULE		0x0001	/* Low-level driver is a module */
775 #define FBINFO_HWACCEL_DISABLED	0x0002
776 	/* When FBINFO_HWACCEL_DISABLED is set:
777 	 *  Hardware acceleration is turned off.  Software implementations
778 	 *  of required functions (copyarea(), fillrect(), and imageblit())
779 	 *  takes over; acceleration engine should be in a quiescent state */
780 
781 /* hints */
782 #define FBINFO_VIRTFB		0x0004 /* FB is System RAM, not device. */
783 #define FBINFO_PARTIAL_PAN_OK	0x0040 /* otw use pan only for double-buffering */
784 #define FBINFO_READS_FAST	0x0080 /* soft-copy faster than rendering */
785 
786 /* hardware supported ops */
787 /*  semantics: when a bit is set, it indicates that the operation is
788  *   accelerated by hardware.
789  *  required functions will still work even if the bit is not set.
790  *  optional functions may not even exist if the flag bit is not set.
791  */
792 #define FBINFO_HWACCEL_NONE		0x0000
793 #define FBINFO_HWACCEL_COPYAREA		0x0100 /* required */
794 #define FBINFO_HWACCEL_FILLRECT		0x0200 /* required */
795 #define FBINFO_HWACCEL_IMAGEBLIT	0x0400 /* required */
796 #define FBINFO_HWACCEL_ROTATE		0x0800 /* optional */
797 #define FBINFO_HWACCEL_XPAN		0x1000 /* optional */
798 #define FBINFO_HWACCEL_YPAN		0x2000 /* optional */
799 #define FBINFO_HWACCEL_YWRAP		0x4000 /* optional */
800 
801 #define FBINFO_MISC_USEREVENT          0x10000 /* event request
802 						  from userspace */
803 #define FBINFO_MISC_TILEBLITTING       0x20000 /* use tile blitting */
804 
805 /* A driver may set this flag to indicate that it does want a set_par to be
806  * called every time when fbcon_switch is executed. The advantage is that with
807  * this flag set you can really be sure that set_par is always called before
808  * any of the functions dependent on the correct hardware state or altering
809  * that state, even if you are using some broken X releases. The disadvantage
810  * is that it introduces unwanted delays to every console switch if set_par
811  * is slow. It is a good idea to try this flag in the drivers initialization
812  * code whenever there is a bug report related to switching between X and the
813  * framebuffer console.
814  */
815 #define FBINFO_MISC_ALWAYS_SETPAR   0x40000
816 
817 /* where the fb is a firmware driver, and can be replaced with a proper one */
818 #define FBINFO_MISC_FIRMWARE        0x80000
819 /*
820  * Host and GPU endianness differ.
821  */
822 #define FBINFO_FOREIGN_ENDIAN	0x100000
823 /*
824  * Big endian math. This is the same flags as above, but with different
825  * meaning, it is set by the fb subsystem depending FOREIGN_ENDIAN flag
826  * and host endianness. Drivers should not use this flag.
827  */
828 #define FBINFO_BE_MATH  0x100000
829 
830 /* report to the VT layer that this fb driver can accept forced console
831    output like oopses */
832 #define FBINFO_CAN_FORCE_OUTPUT     0x200000
833 
834 struct fb_info {
835 	atomic_t count;
836 	int node;
837 	int flags;
838 	struct mutex lock;		/* Lock for open/release/ioctl funcs */
839 	struct mutex mm_lock;		/* Lock for fb_mmap and smem_* fields */
840 	struct fb_var_screeninfo var;	/* Current var */
841 	struct fb_fix_screeninfo fix;	/* Current fix */
842 	struct fb_monspecs monspecs;	/* Current Monitor specs */
843 	struct work_struct queue;	/* Framebuffer event queue */
844 	struct fb_pixmap pixmap;	/* Image hardware mapper */
845 	struct fb_pixmap sprite;	/* Cursor hardware mapper */
846 	struct fb_cmap cmap;		/* Current cmap */
847 	struct list_head modelist;      /* mode list */
848 	struct fb_videomode *mode;	/* current mode */
849 
850 #ifdef CONFIG_FB_BACKLIGHT
851 	/* assigned backlight device */
852 	/* set before framebuffer registration,
853 	   remove after unregister */
854 	struct backlight_device *bl_dev;
855 
856 	/* Backlight level curve */
857 	struct mutex bl_curve_mutex;
858 	u8 bl_curve[FB_BACKLIGHT_LEVELS];
859 #endif
860 #ifdef CONFIG_FB_DEFERRED_IO
861 	struct delayed_work deferred_work;
862 	struct fb_deferred_io *fbdefio;
863 #endif
864 
865 	struct fb_ops *fbops;
866 	struct device *device;		/* This is the parent */
867 	struct device *dev;		/* This is this fb device */
868 	int class_flag;                    /* private sysfs flags */
869 #ifdef CONFIG_FB_TILEBLITTING
870 	struct fb_tile_ops *tileops;    /* Tile Blitting */
871 #endif
872 	char __iomem *screen_base;	/* Virtual address */
873 	unsigned long screen_size;	/* Amount of ioremapped VRAM or 0 */
874 	void *pseudo_palette;		/* Fake palette of 16 colors */
875 #define FBINFO_STATE_RUNNING	0
876 #define FBINFO_STATE_SUSPENDED	1
877 	u32 state;			/* Hardware state i.e suspend */
878 	void *fbcon_par;                /* fbcon use-only private area */
879 	/* From here on everything is device dependent */
880 	void *par;
881 	/* we need the PCI or similar aperture base/size not
882 	   smem_start/size as smem_start may just be an object
883 	   allocated inside the aperture so may not actually overlap */
884 	struct apertures_struct {
885 		unsigned int count;
886 		struct aperture {
887 			resource_size_t base;
888 			resource_size_t size;
889 		} ranges[0];
890 	} *apertures;
891 };
892 
alloc_apertures(unsigned int max_num)893 static inline struct apertures_struct *alloc_apertures(unsigned int max_num) {
894 	struct apertures_struct *a = kzalloc(sizeof(struct apertures_struct)
895 			+ max_num * sizeof(struct aperture), GFP_KERNEL);
896 	if (!a)
897 		return NULL;
898 	a->count = max_num;
899 	return a;
900 }
901 
902 #ifdef MODULE
903 #define FBINFO_DEFAULT	FBINFO_MODULE
904 #else
905 #define FBINFO_DEFAULT	0
906 #endif
907 
908 // This will go away
909 #define FBINFO_FLAG_MODULE	FBINFO_MODULE
910 #define FBINFO_FLAG_DEFAULT	FBINFO_DEFAULT
911 
912 /* This will go away
913  * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
914  * when it wants to turn the acceleration engine on.  This is
915  * really a separate operation, and should be modified via sysfs.
916  *  But for now, we leave it broken with the following define
917  */
918 #define STUPID_ACCELF_TEXT_SHIT
919 
920 // This will go away
921 #if defined(__sparc__)
922 
923 /* We map all of our framebuffers such that big-endian accesses
924  * are what we want, so the following is sufficient.
925  */
926 
927 // This will go away
928 #define fb_readb sbus_readb
929 #define fb_readw sbus_readw
930 #define fb_readl sbus_readl
931 #define fb_readq sbus_readq
932 #define fb_writeb sbus_writeb
933 #define fb_writew sbus_writew
934 #define fb_writel sbus_writel
935 #define fb_writeq sbus_writeq
936 #define fb_memset sbus_memset_io
937 #define fb_memcpy_fromfb sbus_memcpy_fromio
938 #define fb_memcpy_tofb sbus_memcpy_toio
939 
940 #elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || defined(__sh__) || defined(__powerpc__) || defined(__avr32__) || defined(__bfin__)
941 
942 #define fb_readb __raw_readb
943 #define fb_readw __raw_readw
944 #define fb_readl __raw_readl
945 #define fb_readq __raw_readq
946 #define fb_writeb __raw_writeb
947 #define fb_writew __raw_writew
948 #define fb_writel __raw_writel
949 #define fb_writeq __raw_writeq
950 #define fb_memset memset_io
951 #define fb_memcpy_fromfb memcpy_fromio
952 #define fb_memcpy_tofb memcpy_toio
953 
954 #else
955 
956 #define fb_readb(addr) (*(volatile u8 *) (addr))
957 #define fb_readw(addr) (*(volatile u16 *) (addr))
958 #define fb_readl(addr) (*(volatile u32 *) (addr))
959 #define fb_readq(addr) (*(volatile u64 *) (addr))
960 #define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
961 #define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
962 #define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
963 #define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
964 #define fb_memset memset
965 #define fb_memcpy_fromfb memcpy
966 #define fb_memcpy_tofb memcpy
967 
968 #endif
969 
970 #define FB_LEFT_POS(p, bpp)          (fb_be_math(p) ? (32 - (bpp)) : 0)
971 #define FB_SHIFT_HIGH(p, val, bits)  (fb_be_math(p) ? (val) >> (bits) : \
972 						      (val) << (bits))
973 #define FB_SHIFT_LOW(p, val, bits)   (fb_be_math(p) ? (val) << (bits) : \
974 						      (val) >> (bits))
975 
976     /*
977      *  `Generic' versions of the frame buffer device operations
978      */
979 
980 extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
981 extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
982 extern int fb_blank(struct fb_info *info, int blank);
983 extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
984 extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
985 extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
986 /*
987  * Drawing operations where framebuffer is in system RAM
988  */
989 extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
990 extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area);
991 extern void sys_imageblit(struct fb_info *info, const struct fb_image *image);
992 extern ssize_t fb_sys_read(struct fb_info *info, char __user *buf,
993 			   size_t count, loff_t *ppos);
994 extern ssize_t fb_sys_write(struct fb_info *info, const char __user *buf,
995 			    size_t count, loff_t *ppos);
996 
997 /* drivers/video/fbmem.c */
998 extern int register_framebuffer(struct fb_info *fb_info);
999 extern int unregister_framebuffer(struct fb_info *fb_info);
1000 extern void remove_conflicting_framebuffers(struct apertures_struct *a,
1001 				const char *name, bool primary);
1002 extern int fb_prepare_logo(struct fb_info *fb_info, int rotate);
1003 extern int fb_show_logo(struct fb_info *fb_info, int rotate);
1004 extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
1005 extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
1006 				u32 height, u32 shift_high, u32 shift_low, u32 mod);
1007 extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
1008 extern void fb_set_suspend(struct fb_info *info, int state);
1009 extern int fb_get_color_depth(struct fb_var_screeninfo *var,
1010 			      struct fb_fix_screeninfo *fix);
1011 extern int fb_get_options(char *name, char **option);
1012 extern int fb_new_modelist(struct fb_info *info);
1013 
1014 extern struct fb_info *registered_fb[FB_MAX];
1015 extern int num_registered_fb;
1016 extern struct class *fb_class;
1017 
1018 extern int lock_fb_info(struct fb_info *info);
1019 
unlock_fb_info(struct fb_info * info)1020 static inline void unlock_fb_info(struct fb_info *info)
1021 {
1022 	mutex_unlock(&info->lock);
1023 }
1024 
__fb_pad_aligned_buffer(u8 * dst,u32 d_pitch,u8 * src,u32 s_pitch,u32 height)1025 static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
1026 					   u8 *src, u32 s_pitch, u32 height)
1027 {
1028 	int i, j;
1029 
1030 	d_pitch -= s_pitch;
1031 
1032 	for (i = height; i--; ) {
1033 		/* s_pitch is a few bytes at the most, memcpy is suboptimal */
1034 		for (j = 0; j < s_pitch; j++)
1035 			*dst++ = *src++;
1036 		dst += d_pitch;
1037 	}
1038 }
1039 
1040 /* drivers/video/fb_defio.c */
1041 extern void fb_deferred_io_init(struct fb_info *info);
1042 extern void fb_deferred_io_open(struct fb_info *info,
1043 				struct inode *inode,
1044 				struct file *file);
1045 extern void fb_deferred_io_cleanup(struct fb_info *info);
1046 extern int fb_deferred_io_fsync(struct file *file, int datasync);
1047 
fb_be_math(struct fb_info * info)1048 static inline bool fb_be_math(struct fb_info *info)
1049 {
1050 #ifdef CONFIG_FB_FOREIGN_ENDIAN
1051 #if defined(CONFIG_FB_BOTH_ENDIAN)
1052 	return info->flags & FBINFO_BE_MATH;
1053 #elif defined(CONFIG_FB_BIG_ENDIAN)
1054 	return true;
1055 #elif defined(CONFIG_FB_LITTLE_ENDIAN)
1056 	return false;
1057 #endif /* CONFIG_FB_BOTH_ENDIAN */
1058 #else
1059 #ifdef __BIG_ENDIAN
1060 	return true;
1061 #else
1062 	return false;
1063 #endif /* __BIG_ENDIAN */
1064 #endif /* CONFIG_FB_FOREIGN_ENDIAN */
1065 }
1066 
1067 /* drivers/video/fbsysfs.c */
1068 extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
1069 extern void framebuffer_release(struct fb_info *info);
1070 extern int fb_init_device(struct fb_info *fb_info);
1071 extern void fb_cleanup_device(struct fb_info *head);
1072 extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);
1073 
1074 /* drivers/video/fbmon.c */
1075 #define FB_MAXTIMINGS		0
1076 #define FB_VSYNCTIMINGS		1
1077 #define FB_HSYNCTIMINGS		2
1078 #define FB_DCLKTIMINGS		3
1079 #define FB_IGNOREMON		0x100
1080 
1081 #define FB_MODE_IS_UNKNOWN	0
1082 #define FB_MODE_IS_DETAILED	1
1083 #define FB_MODE_IS_STANDARD	2
1084 #define FB_MODE_IS_VESA		4
1085 #define FB_MODE_IS_CALCULATED	8
1086 #define FB_MODE_IS_FIRST	16
1087 #define FB_MODE_IS_FROM_VAR     32
1088 
1089 extern int fbmon_dpms(const struct fb_info *fb_info);
1090 extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
1091 		       struct fb_info *info);
1092 extern int fb_validate_mode(const struct fb_var_screeninfo *var,
1093 			    struct fb_info *info);
1094 extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
1095 extern const unsigned char *fb_firmware_edid(struct device *device);
1096 extern void fb_edid_to_monspecs(unsigned char *edid,
1097 				struct fb_monspecs *specs);
1098 extern void fb_edid_add_monspecs(unsigned char *edid,
1099 				 struct fb_monspecs *specs);
1100 extern void fb_destroy_modedb(struct fb_videomode *modedb);
1101 extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
1102 extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter);
1103 
1104 /* drivers/video/modedb.c */
1105 #define VESA_MODEDB_SIZE 34
1106 extern void fb_var_to_videomode(struct fb_videomode *mode,
1107 				const struct fb_var_screeninfo *var);
1108 extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
1109 				const struct fb_videomode *mode);
1110 extern int fb_mode_is_equal(const struct fb_videomode *mode1,
1111 			    const struct fb_videomode *mode2);
1112 extern int fb_add_videomode(const struct fb_videomode *mode,
1113 			    struct list_head *head);
1114 extern void fb_delete_videomode(const struct fb_videomode *mode,
1115 				struct list_head *head);
1116 extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var,
1117 						struct list_head *head);
1118 extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var,
1119 						    struct list_head *head);
1120 extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode,
1121 						       struct list_head *head);
1122 extern void fb_destroy_modelist(struct list_head *head);
1123 extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num,
1124 				     struct list_head *head);
1125 extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs,
1126 						       struct list_head *head);
1127 
1128 /* drivers/video/fbcmap.c */
1129 extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
1130 extern int fb_alloc_cmap_gfp(struct fb_cmap *cmap, int len, int transp, gfp_t flags);
1131 extern void fb_dealloc_cmap(struct fb_cmap *cmap);
1132 extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to);
1133 extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to);
1134 extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
1135 extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
1136 extern const struct fb_cmap *fb_default_cmap(int len);
1137 extern void fb_invert_cmaps(void);
1138 
1139 struct fb_videomode {
1140 	const char *name;	/* optional */
1141 	u32 refresh;		/* optional */
1142 	u32 xres;
1143 	u32 yres;
1144 	u32 pixclock;
1145 	u32 left_margin;
1146 	u32 right_margin;
1147 	u32 upper_margin;
1148 	u32 lower_margin;
1149 	u32 hsync_len;
1150 	u32 vsync_len;
1151 	u32 sync;
1152 	u32 vmode;
1153 	u32 flag;
1154 };
1155 
1156 extern const char *fb_mode_option;
1157 extern const struct fb_videomode vesa_modes[];
1158 extern const struct fb_videomode cea_modes[64];
1159 
1160 struct fb_modelist {
1161 	struct list_head list;
1162 	struct fb_videomode mode;
1163 };
1164 
1165 extern int fb_find_mode(struct fb_var_screeninfo *var,
1166 			struct fb_info *info, const char *mode_option,
1167 			const struct fb_videomode *db,
1168 			unsigned int dbsize,
1169 			const struct fb_videomode *default_mode,
1170 			unsigned int default_bpp);
1171 
1172 #endif /* __KERNEL__ */
1173 
1174 #endif /* _LINUX_FB_H */
1175