1 #ifndef _I830_DRM_H_
2 #define _I830_DRM_H_
3 
4 /* WARNING: These defines must be the same as what the Xserver uses.
5  * if you change them, you must change the defines in the Xserver.
6  *
7  * KW: Actually, you can't ever change them because doing so would
8  * break backwards compatibility.
9  */
10 
11 #ifndef _I830_DEFINES_
12 #define _I830_DEFINES_
13 
14 #define I830_DMA_BUF_ORDER		12
15 #define I830_DMA_BUF_SZ 		(1<<I830_DMA_BUF_ORDER)
16 #define I830_DMA_BUF_NR 		256
17 #define I830_NR_SAREA_CLIPRECTS 	8
18 
19 /* Each region is a minimum of 64k, and there are at most 64 of them.
20  */
21 #define I830_NR_TEX_REGIONS 64
22 #define I830_LOG_MIN_TEX_REGION_SIZE 16
23 
24 /* KW: These aren't correct but someone set them to two and then
25  * released the module.  Now we can't change them as doing so would
26  * break backwards compatibility.
27  */
28 #define I830_TEXTURE_COUNT	2
29 #define I830_TEXBLEND_COUNT	I830_TEXTURE_COUNT
30 
31 #define I830_TEXBLEND_SIZE	12	/* (4 args + op) * 2 + COLOR_FACTOR */
32 
33 #define I830_UPLOAD_CTX			0x1
34 #define I830_UPLOAD_BUFFERS		0x2
35 #define I830_UPLOAD_CLIPRECTS		0x4
36 #define I830_UPLOAD_TEX0_IMAGE		0x100 /* handled clientside */
37 #define I830_UPLOAD_TEX0_CUBE		0x200 /* handled clientside */
38 #define I830_UPLOAD_TEX1_IMAGE		0x400 /* handled clientside */
39 #define I830_UPLOAD_TEX1_CUBE		0x800 /* handled clientside */
40 #define I830_UPLOAD_TEX2_IMAGE		0x1000 /* handled clientside */
41 #define I830_UPLOAD_TEX2_CUBE		0x2000 /* handled clientside */
42 #define I830_UPLOAD_TEX3_IMAGE		0x4000 /* handled clientside */
43 #define I830_UPLOAD_TEX3_CUBE		0x8000 /* handled clientside */
44 #define I830_UPLOAD_TEX_N_IMAGE(n)	(0x100 << (n * 2))
45 #define I830_UPLOAD_TEX_N_CUBE(n)	(0x200 << (n * 2))
46 #define I830_UPLOAD_TEXIMAGE_MASK	0xff00
47 #define I830_UPLOAD_TEX0			0x10000
48 #define I830_UPLOAD_TEX1			0x20000
49 #define I830_UPLOAD_TEX2			0x40000
50 #define I830_UPLOAD_TEX3			0x80000
51 #define I830_UPLOAD_TEX_N(n)		(0x10000 << (n))
52 #define I830_UPLOAD_TEX_MASK		0xf0000
53 #define I830_UPLOAD_TEXBLEND0		0x100000
54 #define I830_UPLOAD_TEXBLEND1		0x200000
55 #define I830_UPLOAD_TEXBLEND2		0x400000
56 #define I830_UPLOAD_TEXBLEND3		0x800000
57 #define I830_UPLOAD_TEXBLEND_N(n)	(0x100000 << (n))
58 #define I830_UPLOAD_TEXBLEND_MASK	0xf00000
59 #define I830_UPLOAD_TEX_PALETTE_N(n)    (0x1000000 << (n))
60 #define I830_UPLOAD_TEX_PALETTE_SHARED	0x4000000
61 #define I830_UPLOAD_STIPPLE         	0x8000000
62 
63 /* Indices into buf.Setup where various bits of state are mirrored per
64  * context and per buffer.  These can be fired at the card as a unit,
65  * or in a piecewise fashion as required.
66  */
67 
68 /* Destbuffer state
69  *    - backbuffer linear offset and pitch -- invarient in the current dri
70  *    - zbuffer linear offset and pitch -- also invarient
71  *    - drawing origin in back and depth buffers.
72  *
73  * Keep the depth/back buffer state here to acommodate private buffers
74  * in the future.
75  */
76 
77 #define I830_DESTREG_CBUFADDR 0
78 #define I830_DESTREG_DBUFADDR 1
79 #define I830_DESTREG_DV0 2
80 #define I830_DESTREG_DV1 3
81 #define I830_DESTREG_SENABLE 4
82 #define I830_DESTREG_SR0 5
83 #define I830_DESTREG_SR1 6
84 #define I830_DESTREG_SR2 7
85 #define I830_DESTREG_DR0 8
86 #define I830_DESTREG_DR1 9
87 #define I830_DESTREG_DR2 10
88 #define I830_DESTREG_DR3 11
89 #define I830_DESTREG_DR4 12
90 #define I830_DEST_SETUP_SIZE 13
91 
92 /* Context state
93  */
94 #define I830_CTXREG_STATE1		0
95 #define I830_CTXREG_STATE2		1
96 #define I830_CTXREG_STATE3		2
97 #define I830_CTXREG_STATE4		3
98 #define I830_CTXREG_STATE5		4
99 #define I830_CTXREG_IALPHAB		5
100 #define I830_CTXREG_STENCILTST		6
101 #define I830_CTXREG_ENABLES_1		7
102 #define I830_CTXREG_ENABLES_2		8
103 #define I830_CTXREG_AA			9
104 #define I830_CTXREG_FOGCOLOR		10
105 #define I830_CTXREG_BLENDCOLR0		11
106 #define I830_CTXREG_BLENDCOLR		12 /* Dword 1 of 2 dword command */
107 #define I830_CTXREG_VF			13
108 #define I830_CTXREG_VF2			14
109 #define I830_CTXREG_MCSB0		15
110 #define I830_CTXREG_MCSB1		16
111 #define I830_CTX_SETUP_SIZE		17
112 
113 /* 1.3: Stipple state
114  */
115 #define I830_STPREG_ST0 0
116 #define I830_STPREG_ST1 1
117 #define I830_STP_SETUP_SIZE 2
118 
119 
120 /* Texture state (per tex unit)
121  */
122 
123 #define I830_TEXREG_MI0	0	/* GFX_OP_MAP_INFO (6 dwords) */
124 #define I830_TEXREG_MI1	1
125 #define I830_TEXREG_MI2	2
126 #define I830_TEXREG_MI3	3
127 #define I830_TEXREG_MI4	4
128 #define I830_TEXREG_MI5	5
129 #define I830_TEXREG_MF	6	/* GFX_OP_MAP_FILTER */
130 #define I830_TEXREG_MLC	7	/* GFX_OP_MAP_LOD_CTL */
131 #define I830_TEXREG_MLL	8	/* GFX_OP_MAP_LOD_LIMITS */
132 #define I830_TEXREG_MCS	9	/* GFX_OP_MAP_COORD_SETS */
133 #define I830_TEX_SETUP_SIZE 10
134 
135 #define I830_TEXREG_TM0LI      0 /* load immediate 2 texture map n */
136 #define I830_TEXREG_TM0S0      1
137 #define I830_TEXREG_TM0S1      2
138 #define I830_TEXREG_TM0S2      3
139 #define I830_TEXREG_TM0S3      4
140 #define I830_TEXREG_TM0S4      5
141 #define I830_TEXREG_NOP0       6       /* noop */
142 #define I830_TEXREG_NOP1       7       /* noop */
143 #define I830_TEXREG_NOP2       8       /* noop */
144 #define __I830_TEXREG_MCS      9       /* GFX_OP_MAP_COORD_SETS -- shared */
145 #define __I830_TEX_SETUP_SIZE   10
146 
147 #define I830_FRONT   0x1
148 #define I830_BACK    0x2
149 #define I830_DEPTH   0x4
150 
151 #endif /* _I830_DEFINES_ */
152 
153 typedef struct _drm_i830_init {
154 	enum {
155 		I830_INIT_DMA = 0x01,
156 		I830_CLEANUP_DMA = 0x02
157 	} func;
158 	unsigned int mmio_offset;
159 	unsigned int buffers_offset;
160 	int sarea_priv_offset;
161 	unsigned int ring_start;
162 	unsigned int ring_end;
163 	unsigned int ring_size;
164 	unsigned int front_offset;
165 	unsigned int back_offset;
166 	unsigned int depth_offset;
167 	unsigned int w;
168 	unsigned int h;
169 	unsigned int pitch;
170 	unsigned int pitch_bits;
171 	unsigned int back_pitch;
172 	unsigned int depth_pitch;
173 	unsigned int cpp;
174 } drm_i830_init_t;
175 
176 /* Warning: If you change the SAREA structure you must change the Xserver
177  * structure as well */
178 
179 typedef struct _drm_i830_tex_region {
180 	unsigned char next, prev; /* indices to form a circular LRU  */
181 	unsigned char in_use;	/* owned by a client, or free? */
182 	int age;		/* tracked by clients to update local LRU's */
183 } drm_i830_tex_region_t;
184 
185 typedef struct _drm_i830_sarea {
186 	unsigned int ContextState[I830_CTX_SETUP_SIZE];
187    	unsigned int BufferState[I830_DEST_SETUP_SIZE];
188 	unsigned int TexState[I830_TEXTURE_COUNT][I830_TEX_SETUP_SIZE];
189 	unsigned int TexBlendState[I830_TEXBLEND_COUNT][I830_TEXBLEND_SIZE];
190 	unsigned int TexBlendStateWordsUsed[I830_TEXBLEND_COUNT];
191 	unsigned int Palette[2][256];
192    	unsigned int dirty;
193 
194 	unsigned int nbox;
195 	drm_clip_rect_t boxes[I830_NR_SAREA_CLIPRECTS];
196 
197 	/* Maintain an LRU of contiguous regions of texture space.  If
198 	 * you think you own a region of texture memory, and it has an
199 	 * age different to the one you set, then you are mistaken and
200 	 * it has been stolen by another client.  If global texAge
201 	 * hasn't changed, there is no need to walk the list.
202 	 *
203 	 * These regions can be used as a proxy for the fine-grained
204 	 * texture information of other clients - by maintaining them
205 	 * in the same lru which is used to age their own textures,
206 	 * clients have an approximate lru for the whole of global
207 	 * texture space, and can make informed decisions as to which
208 	 * areas to kick out.  There is no need to choose whether to
209 	 * kick out your own texture or someone else's - simply eject
210 	 * them all in LRU order.
211 	 */
212 
213 	drm_i830_tex_region_t texList[I830_NR_TEX_REGIONS+1];
214 				/* Last elt is sentinal */
215         int texAge;		/* last time texture was uploaded */
216         int last_enqueue;	/* last time a buffer was enqueued */
217 	int last_dispatch;	/* age of the most recently dispatched buffer */
218 	int last_quiescent;     /*  */
219 	int ctxOwner;		/* last context to upload state */
220 
221 	int vertex_prim;
222 
223         int pf_enabled;               /* is pageflipping allowed? */
224         int pf_active;
225         int pf_current_page;	    /* which buffer is being displayed? */
226 
227         int perf_boxes;             /* performance boxes to be displayed */
228 
229         /* Here's the state for texunits 2,3:
230 	 */
231 	unsigned int TexState2[I830_TEX_SETUP_SIZE];
232 	unsigned int TexBlendState2[I830_TEXBLEND_SIZE];
233 	unsigned int TexBlendStateWordsUsed2;
234 
235 	unsigned int TexState3[I830_TEX_SETUP_SIZE];
236 	unsigned int TexBlendState3[I830_TEXBLEND_SIZE];
237 	unsigned int TexBlendStateWordsUsed3;
238 
239 	unsigned int StippleState[I830_STP_SETUP_SIZE];
240 } drm_i830_sarea_t;
241 
242 /* Flags for perf_boxes
243  */
244 #define I830_BOX_RING_EMPTY    0x1 /* populated by kernel */
245 #define I830_BOX_FLIP          0x2 /* populated by kernel */
246 #define I830_BOX_WAIT          0x4 /* populated by kernel & client */
247 #define I830_BOX_TEXTURE_LOAD  0x8 /* populated by kernel */
248 #define I830_BOX_LOST_CONTEXT  0x10 /* populated by client */
249 
250 
251 /* I830 specific ioctls
252  * The device specific ioctl range is 0x40 to 0x79.
253  */
254 #define DRM_IOCTL_I830_INIT		DRM_IOW( 0x40, drm_i830_init_t)
255 #define DRM_IOCTL_I830_VERTEX		DRM_IOW( 0x41, drm_i830_vertex_t)
256 #define DRM_IOCTL_I830_CLEAR		DRM_IOW( 0x42, drm_i830_clear_t)
257 #define DRM_IOCTL_I830_FLUSH		DRM_IO ( 0x43)
258 #define DRM_IOCTL_I830_GETAGE		DRM_IO ( 0x44)
259 #define DRM_IOCTL_I830_GETBUF		DRM_IOWR(0x45, drm_i830_dma_t)
260 #define DRM_IOCTL_I830_SWAP		DRM_IO ( 0x46)
261 #define DRM_IOCTL_I830_COPY		DRM_IOW( 0x47, drm_i830_copy_t)
262 #define DRM_IOCTL_I830_DOCOPY		DRM_IO ( 0x48)
263 #define DRM_IOCTL_I830_FLIP		DRM_IO ( 0x49)
264 #define DRM_IOCTL_I830_IRQ_EMIT         DRM_IOWR(0x4a, drm_i830_irq_emit_t)
265 #define DRM_IOCTL_I830_IRQ_WAIT         DRM_IOW( 0x4b, drm_i830_irq_wait_t)
266 #define DRM_IOCTL_I830_GETPARAM         DRM_IOWR(0x4c, drm_i830_getparam_t)
267 #define DRM_IOCTL_I830_SETPARAM         DRM_IOWR(0x4d, drm_i830_setparam_t)
268 
269 typedef struct _drm_i830_clear {
270 	int clear_color;
271 	int clear_depth;
272 	int flags;
273 	unsigned int clear_colormask;
274 	unsigned int clear_depthmask;
275 } drm_i830_clear_t;
276 
277 
278 
279 /* These may be placeholders if we have more cliprects than
280  * I830_NR_SAREA_CLIPRECTS.  In that case, the client sets discard to
281  * false, indicating that the buffer will be dispatched again with a
282  * new set of cliprects.
283  */
284 typedef struct _drm_i830_vertex {
285    	int idx;		/* buffer index */
286 	int used;		/* nr bytes in use */
287 	int discard;		/* client is finished with the buffer? */
288 } drm_i830_vertex_t;
289 
290 typedef struct _drm_i830_copy_t {
291    	int idx;		/* buffer index */
292 	int used;		/* nr bytes in use */
293 	void *address;		/* Address to copy from */
294 } drm_i830_copy_t;
295 
296 typedef struct drm_i830_dma {
297 	void *virtual;
298 	int request_idx;
299 	int request_size;
300 	int granted;
301 } drm_i830_dma_t;
302 
303 
304 /* 1.3: Userspace can request & wait on irq's:
305  */
306 typedef struct drm_i830_irq_emit {
307 	int *irq_seq;
308 } drm_i830_irq_emit_t;
309 
310 typedef struct drm_i830_irq_wait {
311 	int irq_seq;
312 } drm_i830_irq_wait_t;
313 
314 
315 /* 1.3: New ioctl to query kernel params:
316  */
317 #define I830_PARAM_IRQ_ACTIVE            1
318 
319 typedef struct drm_i830_getparam {
320 	int param;
321 	int *value;
322 } drm_i830_getparam_t;
323 
324 
325 /* 1.3: New ioctl to set kernel params:
326  */
327 #define I830_SETPARAM_USE_MI_BATCHBUFFER_START            1
328 
329 typedef struct drm_i830_setparam {
330 	int param;
331 	int value;
332 } drm_i830_setparam_t;
333 
334 
335 #endif /* _I830_DRM_H_ */
336