1 /* SPDX-License-Identifier: GPL-2.0 */ 2 /* 3 * Support for Intel Camera Imaging ISP subsystem. 4 * Copyright (c) 2015, Intel Corporation. 5 * 6 * This program is free software; you can redistribute it and/or modify it 7 * under the terms and conditions of the GNU General Public License, 8 * version 2, as published by the Free Software Foundation. 9 * 10 * This program is distributed in the hope it will be useful, but WITHOUT 11 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 12 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for 13 * more details. 14 */ 15 16 #ifndef __IA_CSS_FRAME_PUBLIC_H 17 #define __IA_CSS_FRAME_PUBLIC_H 18 19 /* @file 20 * This file contains structs to describe various frame-formats supported by the ISP. 21 */ 22 23 #include <type_support.h> 24 #include "ia_css_err.h" 25 #include "ia_css_types.h" 26 #include "ia_css_frame_format.h" 27 #include "ia_css_buffer.h" 28 29 /* For RAW input, the bayer order needs to be specified separately. There 30 * are 4 possible orders. The name is constructed by taking the first two 31 * colors on the first line and the first two colors from the second line. 32 */ 33 enum ia_css_bayer_order { 34 IA_CSS_BAYER_ORDER_GRBG, /** GRGRGRGRGR .. BGBGBGBGBG */ 35 IA_CSS_BAYER_ORDER_RGGB, /** RGRGRGRGRG .. GBGBGBGBGB */ 36 IA_CSS_BAYER_ORDER_BGGR, /** BGBGBGBGBG .. GRGRGRGRGR */ 37 IA_CSS_BAYER_ORDER_GBRG, /** GBGBGBGBGB .. RGRGRGRGRG */ 38 }; 39 40 #define IA_CSS_BAYER_ORDER_NUM (IA_CSS_BAYER_ORDER_GBRG + 1) 41 42 /* Frame plane structure. This describes one plane in an image 43 * frame buffer. 44 */ 45 struct ia_css_frame_plane { 46 unsigned int height; /** height of a plane in lines */ 47 unsigned int width; /** width of a line, in DMA elements, note that 48 for RGB565 the three subpixels are stored in 49 one element. For all other formats this is 50 the number of subpixels per line. */ 51 unsigned int stride; /** stride of a line in bytes */ 52 unsigned int offset; /** offset in bytes to start of frame data. 53 offset is wrt data field in ia_css_frame */ 54 }; 55 56 /* Binary "plane". This is used to story binary streams such as jpeg 57 * images. This is not actually a real plane. 58 */ 59 struct ia_css_frame_binary_plane { 60 unsigned int size; /** number of bytes in the stream */ 61 struct ia_css_frame_plane data; /** plane */ 62 }; 63 64 /* Container for planar YUV frames. This contains 3 planes. 65 */ 66 struct ia_css_frame_yuv_planes { 67 struct ia_css_frame_plane y; /** Y plane */ 68 struct ia_css_frame_plane u; /** U plane */ 69 struct ia_css_frame_plane v; /** V plane */ 70 }; 71 72 /* Container for semi-planar YUV frames. 73 */ 74 struct ia_css_frame_nv_planes { 75 struct ia_css_frame_plane y; /** Y plane */ 76 struct ia_css_frame_plane uv; /** UV plane */ 77 }; 78 79 /* Container for planar RGB frames. Each color has its own plane. 80 */ 81 struct ia_css_frame_rgb_planes { 82 struct ia_css_frame_plane r; /** Red plane */ 83 struct ia_css_frame_plane g; /** Green plane */ 84 struct ia_css_frame_plane b; /** Blue plane */ 85 }; 86 87 /* Container for 6-plane frames. These frames are used internally 88 * in the advanced ISP only. 89 */ 90 struct ia_css_frame_plane6_planes { 91 struct ia_css_frame_plane r; /** Red plane */ 92 struct ia_css_frame_plane r_at_b; /** Red at blue plane */ 93 struct ia_css_frame_plane gr; /** Red-green plane */ 94 struct ia_css_frame_plane gb; /** Blue-green plane */ 95 struct ia_css_frame_plane b; /** Blue plane */ 96 struct ia_css_frame_plane b_at_r; /** Blue at red plane */ 97 }; 98 99 /* Crop info struct - stores the lines to be cropped in isp */ 100 struct ia_css_crop_info { 101 /* the final start column and start line 102 * sum of lines to be cropped + bayer offset 103 */ 104 unsigned int start_column; 105 unsigned int start_line; 106 }; 107 108 /* Frame info struct. This describes the contents of an image frame buffer. 109 */ 110 struct ia_css_frame_info { 111 struct ia_css_resolution res; /** Frame resolution (valid data) */ 112 unsigned int padded_width; /** stride of line in memory (in pixels) */ 113 enum ia_css_frame_format format; /** format of the frame data */ 114 unsigned int raw_bit_depth; /** number of valid bits per pixel, 115 only valid for RAW bayer frames */ 116 enum ia_css_bayer_order raw_bayer_order; /** bayer order, only valid 117 for RAW bayer frames */ 118 /* the params below are computed based on bayer_order 119 * we can remove the raw_bayer_order if it is redundant 120 * keeping it for now as bxt and fpn code seem to use it 121 */ 122 struct ia_css_crop_info crop_info; 123 }; 124 125 #define IA_CSS_BINARY_DEFAULT_FRAME_INFO { \ 126 .format = IA_CSS_FRAME_FORMAT_NUM, \ 127 .raw_bayer_order = IA_CSS_BAYER_ORDER_NUM, \ 128 } 129 130 /** 131 * Specifies the DVS loop delay in "frame periods" 132 */ 133 enum ia_css_frame_delay { 134 IA_CSS_FRAME_DELAY_0, /** Frame delay = 0 */ 135 IA_CSS_FRAME_DELAY_1, /** Frame delay = 1 */ 136 IA_CSS_FRAME_DELAY_2 /** Frame delay = 2 */ 137 }; 138 139 enum ia_css_frame_flash_state { 140 IA_CSS_FRAME_FLASH_STATE_NONE, 141 IA_CSS_FRAME_FLASH_STATE_PARTIAL, 142 IA_CSS_FRAME_FLASH_STATE_FULL 143 }; 144 145 /* Frame structure. This structure describes an image buffer or frame. 146 * This is the main structure used for all input and output images. 147 */ 148 struct ia_css_frame { 149 struct ia_css_frame_info info; /** info struct describing the frame */ 150 ia_css_ptr data; /** pointer to start of image data */ 151 unsigned int data_bytes; /** size of image data in bytes */ 152 /* LA: move this to ia_css_buffer */ 153 /* 154 * -1 if data address is static during life time of pipeline 155 * >=0 if data address can change per pipeline/frame iteration 156 * index to dynamic data: ia_css_frame_in, ia_css_frame_out 157 * ia_css_frame_out_vf 158 * index to host-sp queue id: queue_0, queue_1 etc. 159 */ 160 int dynamic_queue_id; 161 /* 162 * if it is dynamic frame, buf_type indicates which buffer type it 163 * should use for event generation. we have this because in vf_pp 164 * binary, we use output port, but we expect VF_OUTPUT_DONE event 165 */ 166 enum ia_css_buffer_type buf_type; 167 enum ia_css_frame_flash_state flash_state; 168 unsigned int exp_id; 169 /** exposure id, see ia_css_event_public.h for more detail */ 170 u32 isp_config_id; /** Unique ID to track which config was actually applied to a particular frame */ 171 bool valid; /** First video output frame is not valid */ 172 bool contiguous; /** memory is allocated physically contiguously */ 173 union { 174 unsigned int _initialisation_dummy; 175 struct ia_css_frame_plane raw; 176 struct ia_css_frame_plane rgb; 177 struct ia_css_frame_rgb_planes planar_rgb; 178 struct ia_css_frame_plane yuyv; 179 struct ia_css_frame_yuv_planes yuv; 180 struct ia_css_frame_nv_planes nv; 181 struct ia_css_frame_plane6_planes plane6; 182 struct ia_css_frame_binary_plane binary; 183 } planes; /** frame planes, select the right one based on 184 info.format */ 185 }; 186 187 #define DEFAULT_FRAME { \ 188 .info = IA_CSS_BINARY_DEFAULT_FRAME_INFO, \ 189 .dynamic_queue_id = SH_CSS_INVALID_QUEUE_ID, \ 190 .buf_type = IA_CSS_BUFFER_TYPE_INVALID, \ 191 .flash_state = IA_CSS_FRAME_FLASH_STATE_NONE, \ 192 } 193 194 /* @brief Fill a frame with zeros 195 * 196 * @param frame The frame. 197 * @return None 198 * 199 * Fill a frame with pixel values of zero 200 */ 201 void ia_css_frame_zero(struct ia_css_frame *frame); 202 203 /* @brief Allocate a CSS frame structure 204 * 205 * @param frame The allocated frame. 206 * @param width The width (in pixels) of the frame. 207 * @param height The height (in lines) of the frame. 208 * @param format The frame format. 209 * @param stride The padded stride, in pixels. 210 * @param raw_bit_depth The raw bit depth, in bits. 211 * @return The error code. 212 * 213 * Allocate a CSS frame structure. The memory for the frame data will be 214 * allocated in the CSS address space. 215 */ 216 int 217 ia_css_frame_allocate(struct ia_css_frame **frame, 218 unsigned int width, 219 unsigned int height, 220 enum ia_css_frame_format format, 221 unsigned int stride, 222 unsigned int raw_bit_depth); 223 224 /* @brief Allocate a CSS frame structure using a frame info structure. 225 * 226 * @param frame The allocated frame. 227 * @param[in] info The frame info structure. 228 * @return The error code. 229 * 230 * Allocate a frame using the resolution and format from a frame info struct. 231 * This is a convenience function, implemented on top of 232 * ia_css_frame_allocate(). 233 */ 234 int 235 ia_css_frame_allocate_from_info(struct ia_css_frame **frame, 236 const struct ia_css_frame_info *info); 237 /* @brief Free a CSS frame structure. 238 * 239 * @param[in] frame Pointer to the frame. 240 * @return None 241 * 242 * Free a CSS frame structure. This will free both the frame structure 243 * and the pixel data pointer contained within the frame structure. 244 */ 245 void 246 ia_css_frame_free(struct ia_css_frame *frame); 247 248 /* @brief Allocate a contiguous CSS frame structure 249 * 250 * @param frame The allocated frame. 251 * @param width The width (in pixels) of the frame. 252 * @param height The height (in lines) of the frame. 253 * @param format The frame format. 254 * @param stride The padded stride, in pixels. 255 * @param raw_bit_depth The raw bit depth, in bits. 256 * @return The error code. 257 * 258 * Contiguous frame allocation, only for FPGA display driver which needs 259 * physically contiguous memory. 260 * Deprecated. 261 */ 262 int 263 ia_css_frame_allocate_contiguous(struct ia_css_frame **frame, 264 unsigned int width, 265 unsigned int height, 266 enum ia_css_frame_format format, 267 unsigned int stride, 268 unsigned int raw_bit_depth); 269 270 /* @brief Allocate a contiguous CSS frame from a frame info structure. 271 * 272 * @param frame The allocated frame. 273 * @param[in] info The frame info structure. 274 * @return The error code. 275 * 276 * Allocate a frame using the resolution and format from a frame info struct. 277 * This is a convenience function, implemented on top of 278 * ia_css_frame_allocate_contiguous(). 279 * Only for FPGA display driver which needs physically contiguous memory. 280 * Deprecated. 281 */ 282 int 283 ia_css_frame_allocate_contiguous_from_info(struct ia_css_frame **frame, 284 const struct ia_css_frame_info *info); 285 286 /* @brief Allocate a CSS frame structure using a frame info structure. 287 * 288 * @param frame The allocated frame. 289 * @param[in] info The frame info structure. 290 * @return The error code. 291 * 292 * Allocate an empty CSS frame with no data buffer using the parameters 293 * in the frame info. 294 */ 295 int 296 ia_css_frame_create_from_info(struct ia_css_frame **frame, 297 const struct ia_css_frame_info *info); 298 299 /* @brief Set a mapped data buffer to a CSS frame 300 * 301 * @param[in] frame Valid CSS frame pointer 302 * @param[in] mapped_data Mapped data buffer to be assigned to the CSS frame 303 * @param[in] data_size_bytes Size of the mapped_data in bytes 304 * @return The error code. 305 * 306 * Sets a mapped data buffer to this frame. This function can be called multiple 307 * times with different buffers or NULL to reset the data pointer. This API 308 * would not try free the mapped_data and its the callers responsiblity to 309 * free the mapped_data buffer. However if ia_css_frame_free() is called and 310 * the frame had a valid data buffer, it would be freed along with the frame. 311 */ 312 int 313 ia_css_frame_set_data(struct ia_css_frame *frame, 314 const ia_css_ptr mapped_data, 315 size_t data_size_bytes); 316 317 /* @brief Map an existing frame data pointer to a CSS frame. 318 * 319 * @param frame Pointer to the frame to be initialized 320 * @param[in] info The frame info. 321 * @param[in] data Pointer to the allocated frame data. 322 * @param[in] attribute Attributes to be passed to mmgr_mmap. 323 * @param[in] context Pointer to the a context to be passed to mmgr_mmap. 324 * @return The allocated frame structure. 325 * 326 * This function maps a pre-allocated pointer into a CSS frame. This can be 327 * used when an upper software layer is responsible for allocating the frame 328 * data and it wants to share that frame pointer with the CSS code. 329 * This function will fill the CSS frame structure just like 330 * ia_css_frame_allocate() does, but instead of allocating the memory, it will 331 * map the pre-allocated memory into the CSS address space. 332 */ 333 int 334 ia_css_frame_map(struct ia_css_frame **frame, 335 const struct ia_css_frame_info *info, 336 const void __user *data, 337 u16 attribute, 338 unsigned int pgnr); 339 340 /* @brief Unmap a CSS frame structure. 341 * 342 * @param[in] frame Pointer to the CSS frame. 343 * @return None 344 * 345 * This function unmaps the frame data pointer within a CSS frame and 346 * then frees the CSS frame structure. Use this for frame pointers created 347 * using ia_css_frame_map(). 348 */ 349 void 350 ia_css_frame_unmap(struct ia_css_frame *frame); 351 352 #endif /* __IA_CSS_FRAME_PUBLIC_H */ 353