1# 2# Video configuration 3# 4 5menu "Console display driver support" 6 7config VGA_CONSOLE 8 bool "VGA text console" if EXPERT || !X86 9 depends on !4xx && !8xx && !SPARC && !M68K && !PARISC && !FRV && !SUPERH && !BLACKFIN && !AVR32 && !MN10300 && (!ARM || ARCH_FOOTBRIDGE || ARCH_INTEGRATOR || ARCH_NETWINDER) 10 default y 11 help 12 Saying Y here will allow you to use Linux in text mode through a 13 display that complies with the generic VGA standard. Virtually 14 everyone wants that. 15 16 The program SVGATextMode can be used to utilize SVGA video cards to 17 their full potential in text mode. Download it from 18 <ftp://ibiblio.org/pub/Linux/utils/console/>. 19 20 Say Y. 21 22config VGACON_SOFT_SCROLLBACK 23 bool "Enable Scrollback Buffer in System RAM" 24 depends on VGA_CONSOLE 25 default n 26 help 27 The scrollback buffer of the standard VGA console is located in 28 the VGA RAM. The size of this RAM is fixed and is quite small. 29 If you require a larger scrollback buffer, this can be placed in 30 System RAM which is dynamically allocated during initialization. 31 Placing the scrollback buffer in System RAM will slightly slow 32 down the console. 33 34 If you want this feature, say 'Y' here and enter the amount of 35 RAM to allocate for this buffer. If unsure, say 'N'. 36 37config VGACON_SOFT_SCROLLBACK_SIZE 38 int "Scrollback Buffer Size (in KB)" 39 depends on VGACON_SOFT_SCROLLBACK 40 range 1 1024 41 default "64" 42 help 43 Enter the amount of System RAM to allocate for the scrollback 44 buffer. Each 64KB will give you approximately 16 80x25 45 screenfuls of scrollback buffer 46 47config MDA_CONSOLE 48 depends on !M68K && !PARISC && ISA 49 tristate "MDA text console (dual-headed) (EXPERIMENTAL)" 50 ---help--- 51 Say Y here if you have an old MDA or monochrome Hercules graphics 52 adapter in your system acting as a second head ( = video card). You 53 will then be able to use two monitors with your Linux system. Do not 54 say Y here if your MDA card is the primary card in your system; the 55 normal VGA driver will handle it. 56 57 To compile this driver as a module, choose M here: the 58 module will be called mdacon. 59 60 If unsure, say N. 61 62config SGI_NEWPORT_CONSOLE 63 tristate "SGI Newport Console support" 64 depends on SGI_IP22 65 help 66 Say Y here if you want the console on the Newport aka XL graphics 67 card of your Indy. Most people say Y here. 68 69# bool 'IODC console' CONFIG_IODC_CONSOLE 70 71config DUMMY_CONSOLE 72 bool 73 depends on VGA_CONSOLE!=y || SGI_NEWPORT_CONSOLE!=y 74 default y 75 76config DUMMY_CONSOLE_COLUMNS 77 int "Initial number of console screen columns" 78 depends on PARISC && DUMMY_CONSOLE 79 default "160" 80 help 81 The default value is 160, which should fit a 1280x1024 monitor. 82 Select 80 if you use a 640x480 resolution by default. 83 84config DUMMY_CONSOLE_ROWS 85 int "Initial number of console screen rows" 86 depends on PARISC && DUMMY_CONSOLE 87 default "64" 88 help 89 The default value is 64, which should fit a 1280x1024 monitor. 90 Select 25 if you use a 640x480 resolution by default. 91 92config FRAMEBUFFER_CONSOLE 93 tristate "Framebuffer Console support" 94 depends on FB 95 select CRC32 96 help 97 Low-level framebuffer-based console driver. 98 99config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY 100 bool "Map the console to the primary display device" 101 depends on FRAMEBUFFER_CONSOLE 102 default n 103 ---help--- 104 If this option is selected, the framebuffer console will 105 automatically select the primary display device (if the architecture 106 supports this feature). Otherwise, the framebuffer console will 107 always select the first framebuffer driver that is loaded. The latter 108 is the default behavior. 109 110 You can always override the automatic selection of the primary device 111 by using the fbcon=map: boot option. 112 113 If unsure, select n. 114 115config FRAMEBUFFER_CONSOLE_ROTATION 116 bool "Framebuffer Console Rotation" 117 depends on FRAMEBUFFER_CONSOLE 118 help 119 Enable display rotation for the framebuffer console. This is done 120 in software and may be significantly slower than a normally oriented 121 display. Note that the rotation is done at the console level only 122 such that other users of the framebuffer will remain normally 123 oriented. 124 125config STI_CONSOLE 126 bool "STI text console" 127 depends on PARISC 128 default y 129 help 130 The STI console is the builtin display/keyboard on HP-PARISC 131 machines. Say Y here to build support for it into your kernel. 132 The alternative is to use your primary serial port as a console. 133 134config FONTS 135 bool "Select compiled-in fonts" 136 depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE 137 help 138 Say Y here if you would like to use fonts other than the default 139 your frame buffer console usually use. 140 141 Note that the answer to this question won't directly affect the 142 kernel: saying N will just cause the configurator to skip all 143 the questions about foreign fonts. 144 145 If unsure, say N (the default choices are safe). 146 147config FONT_8x8 148 bool "VGA 8x8 font" if FONTS 149 depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE 150 default y if !SPARC && !FONTS 151 help 152 This is the "high resolution" font for the VGA frame buffer (the one 153 provided by the text console 80x50 (and higher) modes). 154 155 Note that this is a poor quality font. The VGA 8x16 font is quite a 156 lot more readable. 157 158 Given the resolution provided by the frame buffer device, answer N 159 here is safe. 160 161config FONT_8x16 162 bool "VGA 8x16 font" if FONTS 163 depends on FRAMEBUFFER_CONSOLE || SGI_NEWPORT_CONSOLE || STI_CONSOLE || USB_SISUSBVGA_CON 164 default y if !SPARC && !FONTS 165 help 166 This is the "high resolution" font for the VGA frame buffer (the one 167 provided by the VGA text console 80x25 mode. 168 169 If unsure, say Y. 170 171config FONT_6x11 172 bool "Mac console 6x11 font (not supported by all drivers)" if FONTS 173 depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE 174 default y if !SPARC && !FONTS && MAC 175 help 176 Small console font with Macintosh-style high-half glyphs. Some Mac 177 framebuffer drivers don't support this one at all. 178 179config FONT_7x14 180 bool "console 7x14 font (not supported by all drivers)" if FONTS 181 depends on FRAMEBUFFER_CONSOLE 182 help 183 Console font with characters just a bit smaller than the default. 184 If the standard 8x16 font is a little too big for you, say Y. 185 Otherwise, say N. 186 187config FONT_PEARL_8x8 188 bool "Pearl (old m68k) console 8x8 font" if FONTS 189 depends on FRAMEBUFFER_CONSOLE 190 default y if !SPARC && !FONTS && AMIGA 191 help 192 Small console font with PC-style control-character and high-half 193 glyphs. 194 195config FONT_ACORN_8x8 196 bool "Acorn console 8x8 font" if FONTS 197 depends on FRAMEBUFFER_CONSOLE 198 default y if !SPARC && !FONTS && ARM && ARCH_ACORN 199 help 200 Small console font with PC-style control characters and high-half 201 glyphs. 202 203config FONT_MINI_4x6 204 bool "Mini 4x6 font" 205 depends on !SPARC && FONTS 206 207config FONT_SUN8x16 208 bool "Sparc console 8x16 font" 209 depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC) 210 help 211 This is the high resolution console font for Sun machines. Say Y. 212 213config FONT_SUN12x22 214 bool "Sparc console 12x22 font (not supported by all drivers)" 215 depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC) 216 help 217 This is the high resolution console font for Sun machines with very 218 big letters (like the letters used in the SPARC PROM). If the 219 standard font is unreadable for you, say Y, otherwise say N. 220 221config FONT_10x18 222 bool "console 10x18 font (not supported by all drivers)" if FONTS 223 depends on FRAMEBUFFER_CONSOLE 224 help 225 This is a high resolution console font for machines with very 226 big letters. It fits between the sun 12x22 and the normal 8x16 font. 227 If other fonts are too big or too small for you, say Y, otherwise say N. 228 229endmenu 230 231