1 /*
2  * sound/awe_voice.h
3  *
4  * Voice information definitions for the low level driver for the
5  * AWE32/SB32/AWE64 wave table synth.
6  *   version 0.4.4; Jan. 4, 2000
7  *
8  * Copyright (C) 1996-2000 Takashi Iwai
9  *
10  * This program is free software; you can redistribute it and/or modify
11  * it under the terms of the GNU General Public License as published by
12  * the Free Software Foundation; either version 2 of the License, or
13  * (at your option) any later version.
14  *
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18  * GNU General Public License for more details.
19  *
20  * You should have received a copy of the GNU General Public License
21  * along with this program; if not, write to the Free Software
22  * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
23  */
24 
25 #ifndef AWE_VOICE_H
26 #define AWE_VOICE_H
27 
28 #ifndef SAMPLE_TYPE_AWE32
29 #define SAMPLE_TYPE_AWE32	0x20
30 #endif
31 
32 #ifndef _PATCHKEY
33 #define _PATCHKEY(id) ((id<<8)|0xfd)
34 #endif
35 
36 /*----------------------------------------------------------------
37  * patch information record
38  *----------------------------------------------------------------*/
39 
40 /* patch interface header: 16 bytes */
41 typedef struct awe_patch_info {
42 	short key;			/* use AWE_PATCH here */
43 #define AWE_PATCH	_PATCHKEY(0x07)
44 
45 	short device_no;		/* synthesizer number */
46 	unsigned short sf_id;		/* file id (should be zero) */
47 	short optarg;			/* optional argument */
48 	int len;			/* data length (without this header) */
49 
50 	short type;			/* patch operation type */
51 #define AWE_LOAD_INFO		0	/* awe_voice_rec */
52 #define AWE_LOAD_DATA		1	/* awe_sample_info */
53 #define AWE_OPEN_PATCH		2	/* awe_open_parm */
54 #define AWE_CLOSE_PATCH		3	/* none */
55 #define AWE_UNLOAD_PATCH	4	/* none */
56 #define AWE_REPLACE_DATA	5	/* awe_sample_info (optarg=#channels)*/
57 #define AWE_MAP_PRESET		6	/* awe_voice_map */
58 /*#define AWE_PROBE_INFO	7*/	/* awe_voice_map (pat only) */
59 #define AWE_PROBE_DATA		8	/* optarg=sample */
60 #define AWE_REMOVE_INFO		9	/* optarg=(bank<<8)|instr */
61 #define AWE_LOAD_CHORUS_FX	0x10	/* awe_chorus_fx_rec (optarg=mode) */
62 #define AWE_LOAD_REVERB_FX	0x11	/* awe_reverb_fx_rec (optarg=mode) */
63 
64 	short reserved;			/* word alignment data */
65 
66 	/* the actual patch data begins after this */
67 #if defined(AWE_COMPAT_030) && AWE_COMPAT_030
68 	char data[0];
69 #endif
70 } awe_patch_info;
71 
72 /*#define AWE_PATCH_INFO_SIZE	16*/
73 #define AWE_PATCH_INFO_SIZE	sizeof(awe_patch_info)
74 
75 
76 /*----------------------------------------------------------------
77  * open patch
78  *----------------------------------------------------------------*/
79 
80 #define AWE_PATCH_NAME_LEN	32
81 
82 typedef struct _awe_open_parm {
83 	unsigned short type;		/* sample type */
84 #define AWE_PAT_TYPE_MISC	0
85 #define AWE_PAT_TYPE_GM		1
86 #define AWE_PAT_TYPE_GS		2
87 #define AWE_PAT_TYPE_MT32	3
88 #define AWE_PAT_TYPE_XG		4
89 #define AWE_PAT_TYPE_SFX	5
90 #define AWE_PAT_TYPE_GUS	6
91 #define AWE_PAT_TYPE_MAP	7
92 
93 #define AWE_PAT_LOCKED		0x100	/* lock the samples */
94 #define AWE_PAT_SHARED		0x200	/* sample is shared */
95 
96 	short reserved;
97 	char name[AWE_PATCH_NAME_LEN];
98 } awe_open_parm;
99 
100 /*#define AWE_OPEN_PARM_SIZE	28*/
101 #define AWE_OPEN_PARM_SIZE	sizeof(awe_open_parm)
102 
103 
104 /*----------------------------------------------------------------
105  * raw voice information record
106  *----------------------------------------------------------------*/
107 
108 /* wave table envelope & effect parameters to control EMU8000 */
109 typedef struct _awe_voice_parm {
110 	unsigned short moddelay;	/* modulation delay (0x8000) */
111 	unsigned short modatkhld;	/* modulation attack & hold time (0x7f7f) */
112 	unsigned short moddcysus;	/* modulation decay & sustain (0x7f7f) */
113 	unsigned short modrelease;	/* modulation release time (0x807f) */
114 	short modkeyhold, modkeydecay;	/* envelope change per key (not used) */
115 	unsigned short voldelay;	/* volume delay (0x8000) */
116 	unsigned short volatkhld;	/* volume attack & hold time (0x7f7f) */
117 	unsigned short voldcysus;	/* volume decay & sustain (0x7f7f) */
118 	unsigned short volrelease;	/* volume release time (0x807f) */
119 	short volkeyhold, volkeydecay;	/* envelope change per key (not used) */
120 	unsigned short lfo1delay;	/* LFO1 delay (0x8000) */
121 	unsigned short lfo2delay;	/* LFO2 delay (0x8000) */
122 	unsigned short pefe;		/* modulation pitch & cutoff (0x0000) */
123 	unsigned short fmmod;		/* LFO1 pitch & cutoff (0x0000) */
124 	unsigned short tremfrq;		/* LFO1 volume & freq (0x0000) */
125 	unsigned short fm2frq2;		/* LFO2 pitch & freq (0x0000) */
126 	unsigned char cutoff;		/* initial cutoff (0xff) */
127 	unsigned char filterQ;		/* initial filter Q [0-15] (0x0) */
128 	unsigned char chorus;		/* chorus send (0x00) */
129 	unsigned char reverb;		/* reverb send (0x00) */
130 	unsigned short reserved[4];	/* not used */
131 } awe_voice_parm;
132 
133 typedef struct _awe_voice_parm_block {
134 	unsigned short moddelay;	/* modulation delay (0x8000) */
135 	unsigned char modatk, modhld;
136 	unsigned char moddcy, modsus;
137 	unsigned char modrel, moddummy;
138 	short modkeyhold, modkeydecay;	/* envelope change per key (not used) */
139 	unsigned short voldelay;	/* volume delay (0x8000) */
140 	unsigned char volatk, volhld;
141 	unsigned char voldcy, volsus;
142 	unsigned char volrel, voldummy;
143 	short volkeyhold, volkeydecay;	/* envelope change per key (not used) */
144 	unsigned short lfo1delay;	/* LFO1 delay (0x8000) */
145 	unsigned short lfo2delay;	/* LFO2 delay (0x8000) */
146 	unsigned char env1fc, env1pit;
147 	unsigned char lfo1fc, lfo1pit;
148 	unsigned char lfo1freq, lfo1vol;
149 	unsigned char lfo2freq, lfo2pit;
150 	unsigned char cutoff;		/* initial cutoff (0xff) */
151 	unsigned char filterQ;		/* initial filter Q [0-15] (0x0) */
152 	unsigned char chorus;		/* chorus send (0x00) */
153 	unsigned char reverb;		/* reverb send (0x00) */
154 	unsigned short reserved[4];	/* not used */
155 } awe_voice_parm_block;
156 
157 #define AWE_VOICE_PARM_SIZE	48
158 
159 
160 /* wave table parameters: 92 bytes */
161 typedef struct _awe_voice_info {
162 	unsigned short sf_id;		/* file id (should be zero) */
163 	unsigned short sample;		/* sample id */
164 	int start, end;			/* sample offset correction */
165 	int loopstart, loopend;		/* loop offset correction */
166 	short rate_offset;		/* sample rate pitch offset */
167 	unsigned short mode;		/* sample mode */
168 #define AWE_MODE_ROMSOUND		0x8000
169 #define AWE_MODE_STEREO			1
170 #define AWE_MODE_LOOPING		2
171 #define AWE_MODE_NORELEASE		4	/* obsolete */
172 #define AWE_MODE_INIT_PARM		8
173 
174 	short root;			/* midi root key */
175 	short tune;			/* pitch tuning (in cents) */
176 	signed char low, high;		/* key note range */
177 	signed char vellow, velhigh;	/* velocity range */
178 	signed char fixkey, fixvel;	/* fixed key, velocity */
179 	signed char pan, fixpan;	/* panning, fixed panning */
180 	short exclusiveClass;		/* exclusive class (0 = none) */
181 	unsigned char amplitude;	/* sample volume (127 max) */
182 	unsigned char attenuation;	/* attenuation (0.375dB) */
183 	short scaleTuning;		/* pitch scale tuning(%), normally 100 */
184 	awe_voice_parm parm;		/* voice envelope parameters */
185 	short index;			/* internal index (set by driver) */
186 } awe_voice_info;
187 
188 /*#define AWE_VOICE_INFO_SIZE	92*/
189 #define AWE_VOICE_INFO_SIZE	sizeof(awe_voice_info)
190 
191 /*----------------------------------------------------------------*/
192 
193 /* The info entry of awe_voice_rec is changed from 0 to 1
194  * for some compilers refusing zero size array.
195  * Due to this change, sizeof(awe_voice_rec) becomes different
196  * from older versions.
197  * Use AWE_VOICE_REC_SIZE instead.
198  */
199 
200 /* instrument info header: 4 bytes */
201 typedef struct _awe_voice_rec_hdr {
202 	unsigned char bank;		/* midi bank number */
203 	unsigned char instr;		/* midi preset number */
204 	char nvoices;			/* number of voices */
205 	char write_mode;		/* write mode; normally 0 */
206 #define AWE_WR_APPEND		0	/* append anyway */
207 #define AWE_WR_EXCLUSIVE	1	/* skip if already exists */
208 #define AWE_WR_REPLACE		2	/* replace if already exists */
209 } awe_voice_rec_hdr;
210 
211 /*#define AWE_VOICE_REC_SIZE	4*/
212 #define AWE_VOICE_REC_SIZE	sizeof(awe_voice_rec_hdr)
213 
214 /* the standard patch structure for one sample */
215 typedef struct _awe_voice_rec_patch {
216 	awe_patch_info		patch;
217 	awe_voice_rec_hdr	hdr;
218 	awe_voice_info		info;
219 } awe_voice_rec_patch;
220 
221 
222 /* obsolete data type */
223 #if defined(AWE_COMPAT_030) && AWE_COMPAT_030
224 #define AWE_INFOARRAY_SIZE	0
225 #else
226 #define AWE_INFOARRAY_SIZE	1
227 #endif
228 
229 typedef struct _awe_voice_rec {
230 	unsigned char bank;		/* midi bank number */
231 	unsigned char instr;		/* midi preset number */
232 	short nvoices;			/* number of voices */
233 	/* voice information follows here */
234 	awe_voice_info info[AWE_INFOARRAY_SIZE];
235 } awe_voice_rec;
236 
237 
238 /*----------------------------------------------------------------
239  * sample wave information
240  *----------------------------------------------------------------*/
241 
242 /* wave table sample header: 32 bytes */
243 typedef struct awe_sample_info {
244 	unsigned short sf_id;		/* file id (should be zero) */
245 	unsigned short sample;		/* sample id */
246 	int start, end;			/* start & end offset */
247 	int loopstart, loopend;		/* loop start & end offset */
248 	int size;			/* size (0 = ROM) */
249 	short checksum_flag;		/* use check sum = 1 */
250 	unsigned short mode_flags;	/* mode flags */
251 #define AWE_SAMPLE_8BITS	1	/* wave data is 8bits */
252 #define AWE_SAMPLE_UNSIGNED	2	/* wave data is unsigned */
253 #define AWE_SAMPLE_NO_BLANK	4	/* no blank loop is attached */
254 #define AWE_SAMPLE_SINGLESHOT	8	/* single-shot w/o loop */
255 #define AWE_SAMPLE_BIDIR_LOOP	16	/* bidirectional looping */
256 #define AWE_SAMPLE_STEREO_LEFT	32	/* stereo left sound */
257 #define AWE_SAMPLE_STEREO_RIGHT	64	/* stereo right sound */
258 #define AWE_SAMPLE_REVERSE_LOOP 128	/* reverse looping */
259 	unsigned int checksum;		/* check sum */
260 #if defined(AWE_COMPAT_030) && AWE_COMPAT_030
261 	unsigned short data[0];		/* sample data follows here */
262 #endif
263 } awe_sample_info;
264 
265 /*#define AWE_SAMPLE_INFO_SIZE	32*/
266 #define AWE_SAMPLE_INFO_SIZE	sizeof(awe_sample_info)
267 
268 
269 /*----------------------------------------------------------------
270  * voice preset mapping
271  *----------------------------------------------------------------*/
272 
273 typedef struct awe_voice_map {
274 	int map_bank, map_instr, map_key;	/* key = -1 means all keys */
275 	int src_bank, src_instr, src_key;
276 } awe_voice_map;
277 
278 #define AWE_VOICE_MAP_SIZE	sizeof(awe_voice_map)
279 
280 
281 /*----------------------------------------------------------------
282  * awe hardware controls
283  *----------------------------------------------------------------*/
284 
285 #define _AWE_DEBUG_MODE			0x00
286 #define _AWE_REVERB_MODE		0x01
287 #define _AWE_CHORUS_MODE		0x02
288 #define _AWE_REMOVE_LAST_SAMPLES	0x03
289 #define _AWE_INITIALIZE_CHIP		0x04
290 #define _AWE_SEND_EFFECT		0x05
291 #define _AWE_TERMINATE_CHANNEL		0x06
292 #define _AWE_TERMINATE_ALL		0x07
293 #define _AWE_INITIAL_VOLUME		0x08
294 #define _AWE_INITIAL_ATTEN	_AWE_INITIAL_VOLUME
295 #define _AWE_RESET_CHANNEL		0x09
296 #define _AWE_CHANNEL_MODE		0x0a
297 #define _AWE_DRUM_CHANNELS		0x0b
298 #define _AWE_MISC_MODE			0x0c
299 #define _AWE_RELEASE_ALL		0x0d
300 #define _AWE_NOTEOFF_ALL		0x0e
301 #define _AWE_CHN_PRESSURE		0x0f
302 /*#define _AWE_GET_CURRENT_MODE		0x10*/
303 #define _AWE_EQUALIZER			0x11
304 /*#define _AWE_GET_MISC_MODE		0x12*/
305 /*#define _AWE_GET_FONTINFO		0x13*/
306 
307 #define _AWE_MODE_FLAG			0x80
308 #define _AWE_COOKED_FLAG		0x40	/* not supported */
309 #define _AWE_MODE_VALUE_MASK		0x3F
310 
311 /*----------------------------------------------------------------*/
312 
313 #define _AWE_SET_CMD(p,dev,voice,cmd,p1,p2) \
314 {((char*)(p))[0] = SEQ_PRIVATE;\
315  ((char*)(p))[1] = dev;\
316  ((char*)(p))[2] = _AWE_MODE_FLAG|(cmd);\
317  ((char*)(p))[3] = voice;\
318  ((unsigned short*)(p))[2] = p1;\
319  ((unsigned short*)(p))[3] = p2;}
320 
321 /* buffered access */
322 #define _AWE_CMD(dev, voice, cmd, p1, p2) \
323 {_SEQ_NEEDBUF(8);\
324  _AWE_SET_CMD(_seqbuf + _seqbufptr, dev, voice, cmd, p1, p2);\
325  _SEQ_ADVBUF(8);}
326 
327 /* direct access */
328 #define _AWE_CMD_NOW(seqfd,dev,voice,cmd,p1,p2) \
329 {struct seq_event_rec tmp;\
330  _AWE_SET_CMD(&tmp, dev, voice, cmd, p1, p2);\
331  ioctl(seqfd, SNDCTL_SEQ_OUTOFBAND, &tmp);}
332 
333 /*----------------------------------------------------------------*/
334 
335 /* set debugging mode */
336 #define AWE_DEBUG_MODE(dev,p1)	_AWE_CMD(dev, 0, _AWE_DEBUG_MODE, p1, 0)
337 /* set reverb mode; from 0 to 7 */
338 #define AWE_REVERB_MODE(dev,p1)	_AWE_CMD(dev, 0, _AWE_REVERB_MODE, p1, 0)
339 /* set chorus mode; from 0 to 7 */
340 #define AWE_CHORUS_MODE(dev,p1)	_AWE_CMD(dev, 0, _AWE_CHORUS_MODE, p1, 0)
341 
342 /* reset channel */
343 #define AWE_RESET_CHANNEL(dev,ch) _AWE_CMD(dev, ch, _AWE_RESET_CHANNEL, 0, 0)
344 #define AWE_RESET_CONTROL(dev,ch) _AWE_CMD(dev, ch, _AWE_RESET_CHANNEL, 1, 0)
345 
346 /* send an effect to all layers */
347 #define AWE_SEND_EFFECT(dev,voice,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,type,value)
348 #define AWE_ADD_EFFECT(dev,voice,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((type)|0x80),value)
349 #define AWE_UNSET_EFFECT(dev,voice,type) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((type)|0x40),0)
350 /* send an effect to a layer */
351 #define AWE_SEND_LAYER_EFFECT(dev,voice,layer,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)),value)
352 #define AWE_ADD_LAYER_EFFECT(dev,voice,layer,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)|0x80),value)
353 #define AWE_UNSET_LAYER_EFFECT(dev,voice,layer,type) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)|0x40),0)
354 
355 /* terminate sound on the channel/voice */
356 #define AWE_TERMINATE_CHANNEL(dev,voice) _AWE_CMD(dev,voice,_AWE_TERMINATE_CHANNEL,0,0)
357 /* terminate all sounds */
358 #define AWE_TERMINATE_ALL(dev) _AWE_CMD(dev, 0, _AWE_TERMINATE_ALL, 0, 0)
359 /* release all sounds (w/o sustain effect) */
360 #define AWE_RELEASE_ALL(dev) _AWE_CMD(dev, 0, _AWE_RELEASE_ALL, 0, 0)
361 /* note off all sounds (w sustain effect) */
362 #define AWE_NOTEOFF_ALL(dev) _AWE_CMD(dev, 0, _AWE_NOTEOFF_ALL, 0, 0)
363 
364 /* set initial attenuation */
365 #define AWE_INITIAL_VOLUME(dev,atten) _AWE_CMD(dev, 0, _AWE_INITIAL_VOLUME, atten, 0)
366 #define AWE_INITIAL_ATTEN  AWE_INITIAL_VOLUME
367 /* relative attenuation */
368 #define AWE_SET_ATTEN(dev,atten)  _AWE_CMD(dev, 0, _AWE_INITIAL_VOLUME, atten, 1)
369 
370 /* set channel playing mode; mode=0/1/2 */
371 #define AWE_SET_CHANNEL_MODE(dev,mode) _AWE_CMD(dev, 0, _AWE_CHANNEL_MODE, mode, 0)
372 #define AWE_PLAY_INDIRECT	0	/* indirect voice mode (default) */
373 #define AWE_PLAY_MULTI		1	/* multi note voice mode */
374 #define AWE_PLAY_DIRECT		2	/* direct single voice mode */
375 #define AWE_PLAY_MULTI2		3	/* sequencer2 mode; used internally */
376 
377 /* set drum channel mask; channels is 32bit long value */
378 #define AWE_DRUM_CHANNELS(dev,channels) _AWE_CMD(dev, 0, _AWE_DRUM_CHANNELS, ((channels) & 0xffff), ((channels) >> 16))
379 
380 /* set bass and treble control; values are from 0 to 11 */
381 #define AWE_EQUALIZER(dev,bass,treble) _AWE_CMD(dev, 0, _AWE_EQUALIZER, bass, treble)
382 
383 /* remove last loaded samples */
384 #define AWE_REMOVE_LAST_SAMPLES(seqfd,dev) _AWE_CMD_NOW(seqfd, dev, 0, _AWE_REMOVE_LAST_SAMPLES, 0, 0)
385 /* initialize emu8000 chip */
386 #define AWE_INITIALIZE_CHIP(seqfd,dev) _AWE_CMD_NOW(seqfd, dev, 0, _AWE_INITIALIZE_CHIP, 0, 0)
387 
388 /* set miscellaneous modes; meta command */
389 #define AWE_MISC_MODE(dev,mode,value) _AWE_CMD(dev, 0, _AWE_MISC_MODE, mode, value)
390 /* exclusive sound off; 1=off */
391 #define AWE_EXCLUSIVE_SOUND(dev,mode) AWE_MISC_MODE(dev,AWE_MD_EXCLUSIVE_SOUND,mode)
392 /* default GUS bank number */
393 #define AWE_SET_GUS_BANK(dev,bank) AWE_MISC_MODE(dev,AWE_MD_GUS_BANK,bank)
394 /* change panning position in realtime; 0=don't 1=do */
395 #define AWE_REALTIME_PAN(dev,mode) AWE_MISC_MODE(dev,AWE_MD_REALTIME_PAN,mode)
396 
397 /* extended pressure controls; not portable with other sound drivers */
398 #define AWE_KEY_PRESSURE(dev,ch,note,vel) SEQ_START_NOTE(dev,ch,(note)+128,vel)
399 #define AWE_CHN_PRESSURE(dev,ch,vel) _AWE_CMD(dev,ch,_AWE_CHN_PRESSURE,vel,0)
400 
401 /*----------------------------------------------------------------*/
402 
403 /* reverb mode parameters */
404 #define	AWE_REVERB_ROOM1	0
405 #define AWE_REVERB_ROOM2	1
406 #define	AWE_REVERB_ROOM3	2
407 #define	AWE_REVERB_HALL1	3
408 #define	AWE_REVERB_HALL2	4
409 #define	AWE_REVERB_PLATE	5
410 #define	AWE_REVERB_DELAY	6
411 #define	AWE_REVERB_PANNINGDELAY 7
412 #define AWE_REVERB_PREDEFINED	8
413 /* user can define reverb modes up to 32 */
414 #define AWE_REVERB_NUMBERS	32
415 
416 typedef struct awe_reverb_fx_rec {
417 	unsigned short parms[28];
418 } awe_reverb_fx_rec;
419 
420 /*----------------------------------------------------------------*/
421 
422 /* chorus mode parameters */
423 #define AWE_CHORUS_1		0
424 #define	AWE_CHORUS_2		1
425 #define	AWE_CHORUS_3		2
426 #define	AWE_CHORUS_4		3
427 #define	AWE_CHORUS_FEEDBACK	4
428 #define	AWE_CHORUS_FLANGER	5
429 #define	AWE_CHORUS_SHORTDELAY	6
430 #define	AWE_CHORUS_SHORTDELAY2	7
431 #define AWE_CHORUS_PREDEFINED	8
432 /* user can define chorus modes up to 32 */
433 #define AWE_CHORUS_NUMBERS	32
434 
435 typedef struct awe_chorus_fx_rec {
436 	unsigned short feedback;	/* feedback level (0xE600-0xE6FF) */
437 	unsigned short delay_offset;	/* delay (0-0x0DA3) [1/44100 sec] */
438 	unsigned short lfo_depth;	/* LFO depth (0xBC00-0xBCFF) */
439 	unsigned int delay;	/* right delay (0-0xFFFFFFFF) [1/256/44100 sec] */
440 	unsigned int lfo_freq;		/* LFO freq LFO freq (0-0xFFFFFFFF) */
441 } awe_chorus_fx_rec;
442 
443 /*----------------------------------------------------------------*/
444 
445 /* misc mode types */
446 enum {
447 /* 0*/	AWE_MD_EXCLUSIVE_OFF,	/* obsolete */
448 /* 1*/	AWE_MD_EXCLUSIVE_ON,	/* obsolete */
449 /* 2*/	AWE_MD_VERSION,		/* read only */
450 /* 3*/	AWE_MD_EXCLUSIVE_SOUND,	/* 0/1: exclusive note on (default=1) */
451 /* 4*/	AWE_MD_REALTIME_PAN,	/* 0/1: do realtime pan change (default=1) */
452 /* 5*/	AWE_MD_GUS_BANK,	/* bank number for GUS patches (default=0) */
453 /* 6*/	AWE_MD_KEEP_EFFECT,	/* 0/1: keep effect values, (default=0) */
454 /* 7*/	AWE_MD_ZERO_ATTEN,	/* attenuation of max volume (default=32) */
455 /* 8*/	AWE_MD_CHN_PRIOR,	/* 0/1: set MIDI channel priority mode (default=1) */
456 /* 9*/	AWE_MD_MOD_SENSE,	/* integer: modwheel sensitivity (def=18) */
457 /*10*/	AWE_MD_DEF_PRESET,	/* integer: default preset number (def=0) */
458 /*11*/	AWE_MD_DEF_BANK,	/* integer: default bank number (def=0) */
459 /*12*/	AWE_MD_DEF_DRUM,	/* integer: default drumset number (def=0) */
460 /*13*/	AWE_MD_TOGGLE_DRUM_BANK, /* 0/1: toggle drum flag with bank# (def=0) */
461 /*14*/	AWE_MD_NEW_VOLUME_CALC,	/* 0/1: volume calculation mode (def=1) */
462 /*15*/	AWE_MD_CHORUS_MODE,	/* integer: chorus mode (def=2) */
463 /*16*/	AWE_MD_REVERB_MODE,	/* integer: chorus mode (def=4) */
464 /*17*/	AWE_MD_BASS_LEVEL,	/* integer: bass level (def=5) */
465 /*18*/	AWE_MD_TREBLE_LEVEL,	/* integer: treble level (def=9) */
466 /*19*/	AWE_MD_DEBUG_MODE,	/* integer: debug level (def=0) */
467 /*20*/	AWE_MD_PAN_EXCHANGE,	/* 0/1: exchange panning direction (def=0) */
468 	AWE_MD_END,
469 };
470 
471 /*----------------------------------------------------------------*/
472 
473 /* effect parameters */
474 enum {
475 
476 /* modulation envelope parameters */
477 /* 0*/	AWE_FX_ENV1_DELAY,	/* WORD: ENVVAL */
478 /* 1*/	AWE_FX_ENV1_ATTACK,	/* BYTE: up ATKHLD */
479 /* 2*/	AWE_FX_ENV1_HOLD,	/* BYTE: lw ATKHLD */
480 /* 3*/	AWE_FX_ENV1_DECAY,	/* BYTE: lw DCYSUS */
481 /* 4*/	AWE_FX_ENV1_RELEASE,	/* BYTE: lw DCYSUS */
482 /* 5*/	AWE_FX_ENV1_SUSTAIN,	/* BYTE: up DCYSUS */
483 /* 6*/	AWE_FX_ENV1_PITCH,	/* BYTE: up PEFE */
484 /* 7*/	AWE_FX_ENV1_CUTOFF,	/* BYTE: lw PEFE */
485 
486 /* volume envelope parameters */
487 /* 8*/	AWE_FX_ENV2_DELAY,	/* WORD: ENVVOL */
488 /* 9*/	AWE_FX_ENV2_ATTACK,	/* BYTE: up ATKHLDV */
489 /*10*/	AWE_FX_ENV2_HOLD,	/* BYTE: lw ATKHLDV */
490 /*11*/	AWE_FX_ENV2_DECAY,	/* BYTE: lw DCYSUSV */
491 /*12*/	AWE_FX_ENV2_RELEASE,	/* BYTE: lw DCYSUSV */
492 /*13*/	AWE_FX_ENV2_SUSTAIN,	/* BYTE: up DCYSUSV */
493 
494 /* LFO1 (tremolo & vibrato) parameters */
495 /*14*/	AWE_FX_LFO1_DELAY,	/* WORD: LFO1VAL */
496 /*15*/	AWE_FX_LFO1_FREQ,	/* BYTE: lo TREMFRQ */
497 /*16*/	AWE_FX_LFO1_VOLUME,	/* BYTE: up TREMFRQ */
498 /*17*/	AWE_FX_LFO1_PITCH,	/* BYTE: up FMMOD */
499 /*18*/	AWE_FX_LFO1_CUTOFF,	/* BYTE: lo FMMOD */
500 
501 /* LFO2 (vibrato) parameters */
502 /*19*/	AWE_FX_LFO2_DELAY,	/* WORD: LFO2VAL */
503 /*20*/	AWE_FX_LFO2_FREQ,	/* BYTE: lo FM2FRQ2 */
504 /*21*/	AWE_FX_LFO2_PITCH,	/* BYTE: up FM2FRQ2 */
505 
506 /* Other overall effect parameters */
507 /*22*/	AWE_FX_INIT_PITCH,	/* SHORT: pitch offset */
508 /*23*/	AWE_FX_CHORUS,		/* BYTE: chorus effects send (0-255) */
509 /*24*/	AWE_FX_REVERB,		/* BYTE: reverb effects send (0-255) */
510 /*25*/	AWE_FX_CUTOFF,		/* BYTE: up IFATN */
511 /*26*/	AWE_FX_FILTERQ,		/* BYTE: up CCCA */
512 
513 /* Sample / loop offset changes */
514 /*27*/	AWE_FX_SAMPLE_START,	/* SHORT: offset */
515 /*28*/	AWE_FX_LOOP_START,	/* SHORT: offset */
516 /*29*/	AWE_FX_LOOP_END,	/* SHORT: offset */
517 /*30*/	AWE_FX_COARSE_SAMPLE_START,	/* SHORT: upper word offset */
518 /*31*/	AWE_FX_COARSE_LOOP_START,	/* SHORT: upper word offset */
519 /*32*/	AWE_FX_COARSE_LOOP_END,		/* SHORT: upper word offset */
520 /*33*/	AWE_FX_ATTEN,		/* BYTE: lo IFATN */
521 
522 	AWE_FX_END,
523 };
524 
525 #endif /* AWE_VOICE_H */
526