#ifndef _INPUT_H #define _INPUT_H /* * $Id: input.h,v 1.34 2001/05/28 09:06:44 vojtech Exp $ * * Copyright (c) 1999-2000 Vojtech Pavlik * * Sponsored by SuSE */ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Should you need to contact me, the author, you can do so either by * e-mail - mail your message to , or by paper mail: * Vojtech Pavlik, Ucitelska 1576, Prague 8, 182 00 Czech Republic */ #ifdef __KERNEL__ #include #else #include #include #include #endif /* * The event structure itself */ struct input_event { struct timeval time; unsigned short type; unsigned short code; unsigned int value; }; /* * Protocol version. */ #define EV_VERSION 0x010000 /* * IOCTLs (0x00 - 0x7f) */ #define EVIOCGVERSION _IOR('E', 0x01, int) /* get driver version */ #define EVIOCGID _IOR('E', 0x02, short[4]) /* get device ID */ #define EVIOCGREP _IOR('E', 0x03, int[2]) /* get repeat settings */ #define EVIOCSREP _IOW('E', 0x03, int[2]) /* get repeat settings */ #define EVIOCGKEYCODE _IOR('E', 0x04, int[2]) /* get keycode */ #define EVIOCSKEYCODE _IOW('E', 0x04, int[2]) /* set keycode */ #define EVIOCGKEY _IOR('E', 0x05, int[2]) /* get key value */ #define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) /* get device name */ #define EVIOCGBUS _IOR('E', 0x07, short[4]) /* get bus address */ #define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + ev, len) /* get event bits */ #define EVIOCGABS(abs) _IOR('E', 0x40 + abs, int[5]) /* get abs value/limits */ #define EVIOCSFF _IOC(_IOC_WRITE, 'E', 0x80, sizeof(struct ff_effect)) /* send a force effect to a force feedback device */ #define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */ #define EVIOCSGAIN _IOW('E', 0x82, unsigned short) /* Set overall gain */ #define EVIOCSAUTOCENTER _IOW('E', 0x83, unsigned short) /* Enable or disable auto-centering */ #define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */ /* * Event types */ #define EV_RST 0x00 #define EV_KEY 0x01 #define EV_REL 0x02 #define EV_ABS 0x03 #define EV_MSC 0x04 #define EV_LED 0x11 #define EV_SND 0x12 #define EV_REP 0x14 #define EV_FF 0x15 #define EV_MAX 0x1f /* * Keys and buttons */ #define KEY_RESERVED 0 #define KEY_ESC 1 #define KEY_1 2 #define KEY_2 3 #define KEY_3 4 #define KEY_4 5 #define KEY_5 6 #define KEY_6 7 #define KEY_7 8 #define KEY_8 9 #define KEY_9 10 #define KEY_0 11 #define KEY_MINUS 12 #define KEY_EQUAL 13 #define KEY_BACKSPACE 14 #define KEY_TAB 15 #define KEY_Q 16 #define KEY_W 17 #define KEY_E 18 #define KEY_R 19 #define KEY_T 20 #define KEY_Y 21 #define KEY_U 22 #define KEY_I 23 #define KEY_O 24 #define KEY_P 25 #define KEY_LEFTBRACE 26 #define KEY_RIGHTBRACE 27 #define KEY_ENTER 28 #define KEY_LEFTCTRL 29 #define KEY_A 30 #define KEY_S 31 #define KEY_D 32 #define KEY_F 33 #define KEY_G 34 #define KEY_H 35 #define KEY_J 36 #define KEY_K 37 #define KEY_L 38 #define KEY_SEMICOLON 39 #define KEY_APOSTROPHE 40 #define KEY_GRAVE 41 #define KEY_LEFTSHIFT 42 #define KEY_BACKSLASH 43 #define KEY_Z 44 #define KEY_X 45 #define KEY_C 46 #define KEY_V 47 #define KEY_B 48 #define KEY_N 49 #define KEY_M 50 #define KEY_COMMA 51 #define KEY_DOT 52 #define KEY_SLASH 53 #define KEY_RIGHTSHIFT 54 #define KEY_KPASTERISK 55 #define KEY_LEFTALT 56 #define KEY_SPACE 57 #define KEY_CAPSLOCK 58 #define KEY_F1 59 #define KEY_F2 60 #define KEY_F3 61 #define KEY_F4 62 #define KEY_F5 63 #define KEY_F6 64 #define KEY_F7 65 #define KEY_F8 66 #define KEY_F9 67 #define KEY_F10 68 #define KEY_NUMLOCK 69 #define KEY_SCROLLLOCK 70 #define KEY_KP7 71 #define KEY_KP8 72 #define KEY_KP9 73 #define KEY_KPMINUS 74 #define KEY_KP4 75 #define KEY_KP5 76 #define KEY_KP6 77 #define KEY_KPPLUS 78 #define KEY_KP1 79 #define KEY_KP2 80 #define KEY_KP3 81 #define KEY_KP0 82 #define KEY_KPDOT 83 #define KEY_103RD 84 #define KEY_F13 85 #define KEY_102ND 86 #define KEY_F11 87 #define KEY_F12 88 #define KEY_F14 89 #define KEY_F15 90 #define KEY_F16 91 #define KEY_F17 92 #define KEY_F18 93 #define KEY_F19 94 #define KEY_F20 95 #define KEY_KPENTER 96 #define KEY_RIGHTCTRL 97 #define KEY_KPSLASH 98 #define KEY_SYSRQ 99 #define KEY_RIGHTALT 100 #define KEY_LINEFEED 101 #define KEY_HOME 102 #define KEY_UP 103 #define KEY_PAGEUP 104 #define KEY_LEFT 105 #define KEY_RIGHT 106 #define KEY_END 107 #define KEY_DOWN 108 #define KEY_PAGEDOWN 109 #define KEY_INSERT 110 #define KEY_DELETE 111 #define KEY_MACRO 112 #define KEY_MUTE 113 #define KEY_VOLUMEDOWN 114 #define KEY_VOLUMEUP 115 #define KEY_POWER 116 #define KEY_KPEQUAL 117 #define KEY_KPPLUSMINUS 118 #define KEY_PAUSE 119 #define KEY_F21 120 #define KEY_F22 121 #define KEY_F23 122 #define KEY_F24 123 #define KEY_KPCOMMA 124 #define KEY_LEFTMETA 125 #define KEY_RIGHTMETA 126 #define KEY_COMPOSE 127 #define KEY_STOP 128 #define KEY_AGAIN 129 #define KEY_PROPS 130 #define KEY_UNDO 131 #define KEY_FRONT 132 #define KEY_COPY 133 #define KEY_OPEN 134 #define KEY_PASTE 135 #define KEY_FIND 136 #define KEY_CUT 137 #define KEY_HELP 138 #define KEY_MENU 139 #define KEY_CALC 140 #define KEY_SETUP 141 #define KEY_SLEEP 142 #define KEY_WAKEUP 143 #define KEY_FILE 144 #define KEY_SENDFILE 145 #define KEY_DELETEFILE 146 #define KEY_XFER 147 #define KEY_PROG1 148 #define KEY_PROG2 149 #define KEY_WWW 150 #define KEY_MSDOS 151 #define KEY_COFFEE 152 #define KEY_DIRECTION 153 #define KEY_CYCLEWINDOWS 154 #define KEY_MAIL 155 #define KEY_BOOKMARKS 156 #define KEY_COMPUTER 157 #define KEY_BACK 158 #define KEY_FORWARD 159 #define KEY_CLOSECD 160 #define KEY_EJECTCD 161 #define KEY_EJECTCLOSECD 162 #define KEY_NEXTSONG 163 #define KEY_PLAYPAUSE 164 #define KEY_PREVIOUSSONG 165 #define KEY_STOPCD 166 #define KEY_RECORD 167 #define KEY_REWIND 168 #define KEY_PHONE 169 #define KEY_ISO 170 #define KEY_CONFIG 171 #define KEY_HOMEPAGE 172 #define KEY_REFRESH 173 #define KEY_EXIT 174 #define KEY_MOVE 175 #define KEY_EDIT 176 #define KEY_SCROLLUP 177 #define KEY_SCROLLDOWN 178 #define KEY_KPLEFTPAREN 179 #define KEY_KPRIGHTPAREN 180 #define KEY_INTL1 181 #define KEY_INTL2 182 #define KEY_INTL3 183 #define KEY_INTL4 184 #define KEY_INTL5 185 #define KEY_INTL6 186 #define KEY_INTL7 187 #define KEY_INTL8 188 #define KEY_INTL9 189 #define KEY_LANG1 190 #define KEY_LANG2 191 #define KEY_LANG3 192 #define KEY_LANG4 193 #define KEY_LANG5 194 #define KEY_LANG6 195 #define KEY_LANG7 196 #define KEY_LANG8 197 #define KEY_LANG9 198 #define KEY_PLAYCD 200 #define KEY_PAUSECD 201 #define KEY_PROG3 202 #define KEY_PROG4 203 #define KEY_SUSPEND 205 #define KEY_CLOSE 206 #define KEY_UNKNOWN 220 #define KEY_BRIGHTNESSDOWN 224 #define KEY_BRIGHTNESSUP 225 #define BTN_MISC 0x100 #define BTN_0 0x100 #define BTN_1 0x101 #define BTN_2 0x102 #define BTN_3 0x103 #define BTN_4 0x104 #define BTN_5 0x105 #define BTN_6 0x106 #define BTN_7 0x107 #define BTN_8 0x108 #define BTN_9 0x109 #define BTN_MOUSE 0x110 #define BTN_LEFT 0x110 #define BTN_RIGHT 0x111 #define BTN_MIDDLE 0x112 #define BTN_SIDE 0x113 #define BTN_EXTRA 0x114 #define BTN_FORWARD 0x115 #define BTN_BACK 0x116 #define BTN_JOYSTICK 0x120 #define BTN_TRIGGER 0x120 #define BTN_THUMB 0x121 #define BTN_THUMB2 0x122 #define BTN_TOP 0x123 #define BTN_TOP2 0x124 #define BTN_PINKIE 0x125 #define BTN_BASE 0x126 #define BTN_BASE2 0x127 #define BTN_BASE3 0x128 #define BTN_BASE4 0x129 #define BTN_BASE5 0x12a #define BTN_BASE6 0x12b #define BTN_DEAD 0x12f #define BTN_GAMEPAD 0x130 #define BTN_A 0x130 #define BTN_B 0x131 #define BTN_C 0x132 #define BTN_X 0x133 #define BTN_Y 0x134 #define BTN_Z 0x135 #define BTN_TL 0x136 #define BTN_TR 0x137 #define BTN_TL2 0x138 #define BTN_TR2 0x139 #define BTN_SELECT 0x13a #define BTN_START 0x13b #define BTN_MODE 0x13c #define BTN_THUMBL 0x13d #define BTN_THUMBR 0x13e #define BTN_DIGI 0x140 #define BTN_TOOL_PEN 0x140 #define BTN_TOOL_RUBBER 0x141 #define BTN_TOOL_BRUSH 0x142 #define BTN_TOOL_PENCIL 0x143 #define BTN_TOOL_AIRBRUSH 0x144 #define BTN_TOOL_FINGER 0x145 #define BTN_TOOL_MOUSE 0x146 #define BTN_TOOL_LENS 0x147 #define BTN_TOUCH 0x14a #define BTN_STYLUS 0x14b #define BTN_STYLUS2 0x14c #define KEY_MAX 0x1ff /* * Relative axes */ #define REL_X 0x00 #define REL_Y 0x01 #define REL_Z 0x02 #define REL_HWHEEL 0x06 #define REL_DIAL 0x07 #define REL_WHEEL 0x08 #define REL_MISC 0x09 #define REL_MAX 0x0f /* * Absolute axes */ #define ABS_X 0x00 #define ABS_Y 0x01 #define ABS_Z 0x02 #define ABS_RX 0x03 #define ABS_RY 0x04 #define ABS_RZ 0x05 #define ABS_THROTTLE 0x06 #define ABS_RUDDER 0x07 #define ABS_WHEEL 0x08 #define ABS_GAS 0x09 #define ABS_BRAKE 0x0a #define ABS_HAT0X 0x10 #define ABS_HAT0Y 0x11 #define ABS_HAT1X 0x12 #define ABS_HAT1Y 0x13 #define ABS_HAT2X 0x14 #define ABS_HAT2Y 0x15 #define ABS_HAT3X 0x16 #define ABS_HAT3Y 0x17 #define ABS_PRESSURE 0x18 #define ABS_DISTANCE 0x19 #define ABS_TILT_X 0x1a #define ABS_TILT_Y 0x1b #define ABS_MISC 0x1c #define ABS_MAX 0x1f /* * Misc events */ #define MSC_SERIAL 0x00 #define MSC_PULSELED 0x01 #define MSC_MAX 0x07 /* * LEDs */ #define LED_NUML 0x00 #define LED_CAPSL 0x01 #define LED_SCROLLL 0x02 #define LED_COMPOSE 0x03 #define LED_KANA 0x04 #define LED_SLEEP 0x05 #define LED_SUSPEND 0x06 #define LED_MUTE 0x07 #define LED_MISC 0x08 #define LED_MAX 0x0f /* * Autorepeat values */ #define REP_DELAY 0x00 #define REP_PERIOD 0x01 #define REP_MAX 0x01 /* * Sounds */ #define SND_CLICK 0x00 #define SND_BELL 0x01 #define SND_MAX 0x07 /* * IDs. */ #define ID_BUS 0 #define ID_VENDOR 1 #define ID_PRODUCT 2 #define ID_VERSION 3 #define BUS_PCI 0x01 #define BUS_ISAPNP 0x02 #define BUS_USB 0x03 #define BUS_HIL 0x04 #define BUS_BLUETOOTH 0x05 #define BUS_ISA 0x10 #define BUS_I8042 0x11 #define BUS_XTKBD 0x12 #define BUS_RS232 0x13 #define BUS_GAMEPORT 0x14 #define BUS_PARPORT 0x15 #define BUS_AMIGA 0x16 #define BUS_ADB 0x17 #define BUS_I2C 0x18 /* * Structures used in ioctls to upload effects to a device * The first structures are not passed directly by using ioctls. * They are sub-structures of the actually sent structure (called ff_effect) */ struct ff_replay { __u16 length; /* Duration of an effect */ __u16 delay; /* Time to wait before to start playing an effect */ }; struct ff_trigger { __u16 button; /* Number of button triggering an effect */ __u16 interval; /* Time to wait before an effect can be re-triggered */ }; struct ff_shape { __u16 attack_length; /* Duration of attack */ __s16 attack_level; /* Level at beginning of attack */ __u16 fade_length; /* Duration of fade */ __s16 fade_level; /* Level at end of fade */ }; /* FF_CONSTANT */ struct ff_constant_effect { __s16 level; /* Strength of effect */ __u16 direction; /* Direction of effect (see periodic effects) */ struct ff_shape shape; }; /* FF_SPRING of FF_FRICTION */ struct ff_interactive_effect { /* Axis along which effect must be created. If null, the field named direction * is used * It is a bit array (ie to enable axes X and Y, use BIT(ABS_X) | BIT(ABS_Y) */ __u16 axis; __u16 direction; __s16 right_saturation; /* Max level when joystick is on the right */ __s16 left_saturation; /* Max level when joystick in on the left */ __s16 right_coeff; /* Indicates how fast the force grows when the joystick moves to the right */ __s16 left_coeff; /* Same for left side */ __u16 deadband; /* Size of area where no force is produced */ __s16 center; /* Position of dead dead zone */ }; /* FF_PERIODIC */ struct ff_periodic_effect { __u16 waveform; /* Kind of wave (sine, square...) */ __u16 period; __s16 magnitude; /* Peak value */ __s16 offset; /* Mean value of wave (roughly) */ __u16 phase; /* 'Horizontal' shift */ __u16 direction; /* Direction. 0 deg -> 0x0000 90 deg -> 0x4000 */ struct ff_shape shape; }; /* * Structure sent through ioctl from the application to the driver */ struct ff_effect { __u16 type; /* Following field denotes the unique id assigned to an effect. * It is set by the driver. */ __s16 id; struct ff_trigger trigger; struct ff_replay replay; union { struct ff_constant_effect constant; struct ff_periodic_effect periodic; struct ff_interactive_effect interactive; } u; }; /* * Buttons that can trigger effects. Use for example FF_BTN(BTN_TRIGGER) to * access the bitmap. */ #define FF_BTN(x) ((x) - BTN_MISC + FF_BTN_OFFSET) #define FF_BTN_OFFSET 0x00 /* * Force feedback axis mappings. Use FF_ABS() to access the bitmap. */ #define FF_ABS(x) ((x) + FF_ABS_OFFSET) #define FF_ABS_OFFSET 0x40 /* * Force feedback effect types */ #define FF_RUMBLE 0x50 #define FF_PERIODIC 0x51 #define FF_CONSTANT 0x52 #define FF_SPRING 0x53 #define FF_FRICTION 0x54 /* * Force feedback periodic effect types */ #define FF_SQUARE 0x58 #define FF_TRIANGLE 0x59 #define FF_SINE 0x5a #define FF_SAW_UP 0x5b #define FF_SAW_DOWN 0x5c #define FF_CUSTOM 0x5d /* * Set ff device properties */ #define FF_GAIN 0x60 #define FF_AUTOCENTER 0x61 #define FF_MAX 0x7f #ifdef __KERNEL__ /* * In-kernel definitions. */ #include #include #define NBITS(x) ((((x)-1)/BITS_PER_LONG)+1) #define BIT(x) (1UL<<((x)%BITS_PER_LONG)) #define LONG(x) ((x)/BITS_PER_LONG) struct input_dev { void *private; int number; char *name; unsigned short idbus; unsigned short idvendor; unsigned short idproduct; unsigned short idversion; unsigned long evbit[NBITS(EV_MAX)]; unsigned long keybit[NBITS(KEY_MAX)]; unsigned long relbit[NBITS(REL_MAX)]; unsigned long absbit[NBITS(ABS_MAX)]; unsigned long mscbit[NBITS(MSC_MAX)]; unsigned long ledbit[NBITS(LED_MAX)]; unsigned long sndbit[NBITS(SND_MAX)]; unsigned long ffbit[NBITS(FF_MAX)]; int ff_effects_max; unsigned int keycodemax; unsigned int keycodesize; void *keycode; unsigned int repeat_key; struct timer_list timer; int abs[ABS_MAX + 1]; int rep[REP_MAX + 1]; unsigned long key[NBITS(KEY_MAX)]; unsigned long led[NBITS(LED_MAX)]; unsigned long snd[NBITS(SND_MAX)]; int absmax[ABS_MAX + 1]; int absmin[ABS_MAX + 1]; int absfuzz[ABS_MAX + 1]; int absflat[ABS_MAX + 1]; int (*open)(struct input_dev *dev); void (*close)(struct input_dev *dev); int (*event)(struct input_dev *dev, unsigned int type, unsigned int code, int value); int (*upload_effect)(struct input_dev *dev, struct ff_effect *effect); int (*erase_effect)(struct input_dev *dev, int effect_id); struct input_handle *handle; struct input_dev *next; }; struct input_handler { void *private; void (*event)(struct input_handle *handle, unsigned int type, unsigned int code, int value); struct input_handle* (*connect)(struct input_handler *handler, struct input_dev *dev); void (*disconnect)(struct input_handle *handle); struct file_operations *fops; int minor; struct input_handle *handle; struct input_handler *next; }; struct input_handle { void *private; int open; struct input_dev *dev; struct input_handler *handler; struct input_handle *dnext; struct input_handle *hnext; }; void input_register_device(struct input_dev *); void input_unregister_device(struct input_dev *); void input_register_handler(struct input_handler *); void input_unregister_handler(struct input_handler *); int input_open_device(struct input_handle *); void input_close_device(struct input_handle *); devfs_handle_t input_register_minor(char *name, int minor, int minor_base); void input_unregister_minor(devfs_handle_t handle); void input_event(struct input_dev *dev, unsigned int type, unsigned int code, int value); #define input_report_key(a,b,c) input_event(a, EV_KEY, b, !!(c)) #define input_report_rel(a,b,c) input_event(a, EV_REL, b, c) #define input_report_abs(a,b,c) input_event(a, EV_ABS, b, c) #endif #endif