/* * arch/parisc/lib/io.c * * Copyright (c) Matthew Wilcox 2001 for Hewlett-Packard * Copyright (c) Randolph Chung 2001 * * IO accessing functions which shouldn't be inlined because they're too big */ #include #include /* Copies a block of memory to a device in an efficient manner. * Assumes the device can cope with 32-bit transfers. If it can't, * don't use this function. */ void memcpy_toio(unsigned long dest, const void *src, int count) { if ((dest & 3) != ((unsigned long)src & 3)) goto bytecopy; while (dest & 3) { writeb(*(char *)src, dest++); ((char *)src)++; count--; } while (count > 3) { __raw_writel(*(u32 *)src, dest); (unsigned long) src += 4; dest += 4; count -= 4; } bytecopy: while (count--) { writeb(*(char *)src, dest++); ((char *)src)++; } } /* ** Copies a block of memory from a device in an efficient manner. ** Assumes the device can cope with 32-bit transfers. If it can't, ** don't use this function. ** ** CR16 counts on C3000 reading 256 bytes from Symbios 896 RAM: ** 27341/64 = 427 cyc per int ** 61311/128 = 478 cyc per short ** 122637/256 = 479 cyc per byte ** Ergo bus latencies dominant (not transfer size). ** Minimize total number of transfers at cost of CPU cycles. ** TODO: only look at src alignment and adjust the stores to dest. */ void memcpy_fromio(void *dest, unsigned long src, int count) { /* first compare alignment of src/dst */ if ( (((unsigned long)dest ^ src) & 1) || (count < 2) ) goto bytecopy; if ( (((unsigned long)dest ^ src) & 2) || (count < 4) ) goto shortcopy; /* Then check for misaligned start address */ if (src & 1) { *(u8 *)dest = readb(src); ((u8 *)src)++; ((u8 *)dest)++; count--; if (count < 2) goto bytecopy; } if (src & 2) { *(u16 *)dest = __raw_readw(src); ((u16 *)src)++; ((u16 *)dest)++; count-=2; } while (count > 3) { *(u32 *)dest = __raw_readl(src); dest += 4; src += 4; count -= 4; } shortcopy: while (count > 1) { *(u16 *)dest = __raw_readw(src); ((u16 *)src)++; ((u16 *)dest)++; count-=2; } bytecopy: while (count--) { *(char *)dest = readb(src); ((char *)src)++; ((char *)dest)++; } } /* Sets a block of memory on a device to a given value. * Assumes the device can cope with 32-bit transfers. If it can't, * don't use this function. */ void memset_io(unsigned long dest, char fill, int count) { u32 fill32 = (fill << 24) | (fill << 16) | (fill << 8) | fill; while (dest & 3) { writeb(fill, dest++); count--; } while (count > 3) { __raw_writel(fill32, dest); dest += 4; count -= 4; } while (count--) { writeb(fill, dest++); } } /* * Read COUNT 8-bit bytes from port PORT into memory starting at * SRC. */ void insb (unsigned long port, void *dst, unsigned long count) { while (((unsigned long)dst) & 0x3) { if (!count) return; count--; *(unsigned char *) dst = inb(port); ((unsigned char *) dst)++; } while (count >= 4) { unsigned int w; count -= 4; w = inb(port) << 24; w |= inb(port) << 16; w |= inb(port) << 8; w |= inb(port); *(unsigned int *) dst = w; ((unsigned int *) dst)++; } while (count) { --count; *(unsigned char *) dst = inb(port); ((unsigned char *) dst)++; } } /* * Read COUNT 16-bit words from port PORT into memory starting at * SRC. SRC must be at least short aligned. This is used by the * IDE driver to read disk sectors. Performance is important, but * the interfaces seems to be slow: just using the inlined version * of the inw() breaks things. */ void insw (unsigned long port, void *dst, unsigned long count) { unsigned int l = 0, l2; if (!count) return; switch (((unsigned long) dst) & 0x3) { case 0x00: /* Buffer 32-bit aligned */ while (count>=2) { count -= 2; l = cpu_to_le16(inw(port)) << 16; l |= cpu_to_le16(inw(port)); *(unsigned int *) dst = l; ((unsigned int *) dst)++; } if (count) { *(unsigned short *) dst = cpu_to_le16(inw(port)); } break; case 0x02: /* Buffer 16-bit aligned */ *(unsigned short *) dst = cpu_to_le16(inw(port)); ((unsigned short *) dst)++; count--; while (count>=2) { count -= 2; l = cpu_to_le16(inw(port)) << 16; l |= cpu_to_le16(inw(port)); *(unsigned int *) dst = l; ((unsigned int *) dst)++; } if (count) { *(unsigned short *) dst = cpu_to_le16(inw(port)); } break; case 0x01: /* Buffer 8-bit aligned */ case 0x03: /* I don't bother with 32bit transfers * in this case, 16bit will have to do -- DE */ --count; l = cpu_to_le16(inw(port)); *(unsigned char *) dst = l >> 8; ((unsigned char *) dst)++; while (count--) { l2 = cpu_to_le16(inw(port)); *(unsigned short *) dst = (l & 0xff) << 8 | (l2 >> 8); ((unsigned short *) dst)++; l = l2; } *(unsigned char *) dst = l & 0xff; break; } } /* * Read COUNT 32-bit words from port PORT into memory starting at * SRC. Now works with any alignment in SRC. Performance is important, * but the interfaces seems to be slow: just using the inlined version * of the inl() breaks things. */ void insl (unsigned long port, void *dst, unsigned long count) { unsigned int l = 0, l2; if (!count) return; switch (((unsigned long) dst) & 0x3) { case 0x00: /* Buffer 32-bit aligned */ while (count--) { *(unsigned int *) dst = cpu_to_le32(inl(port)); ((unsigned int *) dst)++; } break; case 0x02: /* Buffer 16-bit aligned */ --count; l = cpu_to_le32(inl(port)); *(unsigned short *) dst = l >> 16; ((unsigned short *) dst)++; while (count--) { l2 = cpu_to_le32(inl(port)); *(unsigned int *) dst = (l & 0xffff) << 16 | (l2 >> 16); ((unsigned int *) dst)++; l = l2; } *(unsigned short *) dst = l & 0xffff; break; case 0x01: /* Buffer 8-bit aligned */ --count; l = cpu_to_le32(inl(port)); *(unsigned char *) dst = l >> 24; ((unsigned char *) dst)++; *(unsigned short *) dst = (l >> 8) & 0xffff; ((unsigned short *) dst)++; while (count--) { l2 = cpu_to_le32(inl(port)); *(unsigned int *) dst = (l & 0xff) << 24 | (l2 >> 8); ((unsigned int *) dst)++; l = l2; } *(unsigned char *) dst = l & 0xff; break; case 0x03: /* Buffer 8-bit aligned */ --count; l = cpu_to_le32(inl(port)); *(unsigned char *) dst = l >> 24; ((unsigned char *) dst)++; while (count--) { l2 = cpu_to_le32(inl(port)); *(unsigned int *) dst = (l & 0xffffff) << 8 | l2 >> 24; ((unsigned int *) dst)++; l = l2; } *(unsigned short *) dst = (l >> 8) & 0xffff; ((unsigned short *) dst)++; *(unsigned char *) dst = l & 0xff; break; } } /* * Like insb but in the opposite direction. * Don't worry as much about doing aligned memory transfers: * doing byte reads the "slow" way isn't nearly as slow as * doing byte writes the slow way (no r-m-w cycle). */ void outsb(unsigned long port, const void * src, unsigned long count) { while (count) { count--; outb(*(char *)src, port); ((char *) src)++; } } /* * Like insw but in the opposite direction. This is used by the IDE * driver to write disk sectors. Performance is important, but the * interfaces seems to be slow: just using the inlined version of the * outw() breaks things. */ void outsw (unsigned long port, const void *src, unsigned long count) { unsigned int l = 0, l2; if (!count) return; switch (((unsigned long) src) & 0x3) { case 0x00: /* Buffer 32-bit aligned */ while (count>=2) { count -= 2; l = *(unsigned int *) src; ((unsigned int *) src)++; outw(le16_to_cpu(l >> 16), port); outw(le16_to_cpu(l & 0xffff), port); } if (count) { outw(le16_to_cpu(*(unsigned short*)src), port); } break; case 0x02: /* Buffer 16-bit aligned */ outw(le16_to_cpu(*(unsigned short*)src), port); ((unsigned short *) src)++; count--; while (count>=2) { count -= 2; l = *(unsigned int *) src; ((unsigned int *) src)++; outw(le16_to_cpu(l >> 16), port); outw(le16_to_cpu(l & 0xffff), port); } if (count) { outw(le16_to_cpu(*(unsigned short*)src), port); } break; case 0x01: /* Buffer 8-bit aligned */ /* I don't bother with 32bit transfers * in this case, 16bit will have to do -- DE */ l = *(unsigned char *) src << 8; ((unsigned char *) src)++; count--; while (count) { count--; l2 = *(unsigned short *) src; ((unsigned short *) src)++; outw(le16_to_cpu(l | l2 >> 8), port); l = l2 << 8; } l2 = *(unsigned char *) src; outw (le16_to_cpu(l | l2>>8), port); break; } } /* * Like insl but in the opposite direction. This is used by the IDE * driver to write disk sectors. Works with any alignment in SRC. * Performance is important, but the interfaces seems to be slow: * just using the inlined version of the outl() breaks things. */ void outsl (unsigned long port, const void *src, unsigned long count) { unsigned int l = 0, l2; if (!count) return; switch (((unsigned long) src) & 0x3) { case 0x00: /* Buffer 32-bit aligned */ while (count--) { outl(le32_to_cpu(*(unsigned int *) src), port); ((unsigned int *) src)++; } break; case 0x02: /* Buffer 16-bit aligned */ --count; l = *(unsigned short *) src; ((unsigned short *) src)++; while (count--) { l2 = *(unsigned int *) src; ((unsigned int *) src)++; outl (le32_to_cpu(l << 16 | l2 >> 16), port); l = l2; } l2 = *(unsigned short *) src; outl (le32_to_cpu(l << 16 | l2), port); break; case 0x01: /* Buffer 8-bit aligned */ --count; l = *(unsigned char *) src << 24; ((unsigned char *) src)++; l |= *(unsigned short *) src << 8; ((unsigned short *) src)++; while (count--) { l2 = *(unsigned int *) src; ((unsigned int *) src)++; outl (le32_to_cpu(l | l2 >> 24), port); l = l2 << 8; } l2 = *(unsigned char *) src; outl (le32_to_cpu(l | l2), port); break; case 0x03: /* Buffer 8-bit aligned */ --count; l = *(unsigned char *) src << 24; ((unsigned char *) src)++; while (count--) { l2 = *(unsigned int *) src; ((unsigned int *) src)++; outl (le32_to_cpu(l | l2 >> 8), port); l = l2 << 24; } l2 = *(unsigned short *) src << 16; ((unsigned short *) src)++; l2 |= *(unsigned char *) src; outl (le32_to_cpu(l | l2), port); break; } }