use std::{fs::File, io::{Seek, SeekFrom, Write}, sync::{Arc, RwLock}}; use starry_client::base::renderer::Renderer; use crate::base::rect::Rect; use super::{starry_server, window_manager::window_manager, SCREEN_WIDTH}; static mut COMPOSITOR: Option> = None; /// 获得合成渲染器实例 pub fn compositor() -> Option> { unsafe { COMPOSITOR.clone() } } #[allow(dead_code)] /// 合成渲染器 pub struct Compositor { /// 数据锁 data: RwLock, } pub struct CompositorData { /// 待重绘的窗口 redraws: Vec, fb_file: File, } #[allow(dead_code)] impl Compositor { /// 创建合成渲染器 pub fn new() { let compositor = Compositor { data: RwLock::new(CompositorData { redraws: Vec::new(), fb_file: File::open("/dev/fb0").expect("[Error] Unable to open framebuffer"), }), }; unsafe { COMPOSITOR = Some(Arc::new(compositor)); } // println!("[Init] Compositor created successfully!"); } /// TODO /// 重绘所有请求的窗口 pub fn redraw_all(&self) { // println!("[Info] Compositor begin redraw_all..."); let window_manager = window_manager().unwrap(); let server = starry_server().unwrap(); let cursor_rect = window_manager.cursor_rect(); // 对窗口排序 window_manager.rezbuffer(); let mut window_manager_guard = window_manager.data.write().unwrap(); let mut compositor_guard = self.data.write().unwrap(); let mut server_guard = server.data.write().unwrap(); let mut total_redraw_rect_opt: Option = None; for original_rect in compositor_guard.redraws.drain(..) { // 更新重绘的总矩形区域 if !original_rect.is_empty() { total_redraw_rect_opt = match total_redraw_rect_opt { Some(total_redraw) => Some(total_redraw.container(&original_rect)), None => Some(original_rect), } } let mut cursors = server_guard.cursors.clone(); // 遍历所有显示窗口 for display in server_guard.displays.iter_mut() { let rect = original_rect.intersection(&display.screen_rect()); if !rect.is_empty() { // TODO: 填充默认颜色 // 倒序渲染所有窗口 let len = window_manager_guard.zbuffer.len(); for index in (0..len).rev() { let entry = window_manager_guard.zbuffer.get(index).unwrap(); let _id = entry.0; let index = entry.2; if let Some(window) = window_manager_guard.windows.get_mut(&index) { // TODO: 渲染窗口标题 // 渲染窗体 window.draw(display, &rect); } } } let cursor_intersect = rect.intersection(&cursor_rect); if !cursor_intersect.is_empty() { if let Some(cursor) = cursors.get_mut(&window_manager_guard.cursor_i) { display.roi(&cursor_intersect).blend(&cursor.roi( &cursor_intersect.offset(-cursor_rect.left(), -cursor_rect.top()), )); } } } } // println!("[Info] Compositor calculate total redraw rect done!"); // TODO let mut fb = &compositor_guard.fb_file; if let Some(total_redraw_rect) = total_redraw_rect_opt { for display in server_guard.displays.iter_mut() { let display_redraw = total_redraw_rect.intersection(&display.screen_rect()); if !display_redraw.is_empty() { for y in 0..display_redraw.height() { for x in 0..display_redraw.width() { let pixel = display.image.get_pixel(x + display_redraw.left() - display.x, y + display_redraw.top() - display.y); let offset = (((y + display_redraw.top()) * SCREEN_WIDTH as i32) + x + display_redraw.left()) * 4; fb.seek(SeekFrom::Start(offset as u64)).expect("Unable to seek framebuffer"); fb.write_all(&pixel.to_bgra_bytes()).expect("Unable to write framebuffer"); } } } } } } /// 窗口请求重绘 pub fn request_redraw(&self, rect: Rect) { // println!("[Info] Compositor request redraw rect {:?}", rect); let mut guard = self.data.write().unwrap(); let mut push = true; for rect in guard.redraws.iter_mut() { let container = rect.container(&rect); if container.area() <= rect.area() + rect.area() { *rect = container; push = false; } } if push { guard.redraws.push(rect); } } }