use std::{ cell::RefCell, fs::File, io::{Seek, SeekFrom, Write}, sync::Arc, }; use starry_client::base::renderer::Renderer; use crate::base::rect::Rect; use super::{starry_server, window_manager::window_manager, SCREEN_WIDTH}; static mut COMPOSITOR: Option> = None; const FB_FILE_PATH: &str = "/dev/fb0"; /// 获得合成渲染器实例 pub fn compositor() -> Option> { unsafe { COMPOSITOR.clone() } } #[allow(dead_code)] /// 合成渲染器 pub struct Compositor { /// 待重绘的窗口 redraws: RefCell>, /// 帧缓冲文件 fb_file: RefCell, } #[allow(dead_code)] impl Compositor { /// 创建合成渲染器 pub fn new() { let compositor = Compositor { redraws: RefCell::new(Vec::new()), fb_file: RefCell::new( File::open(FB_FILE_PATH).expect("[Error] Compositor failed to open fb file"), ), }; unsafe { COMPOSITOR = Some(Arc::new(compositor)); } // println!("[Init] Compositor created successfully!"); } /// TODO /// 重绘所有请求的窗口 pub fn redraw_all(&self) { // println!("[Info] Compositor begin redraw_all..."); let window_manager = window_manager().unwrap(); let server = starry_server().unwrap(); let cursor_rect = window_manager.cursor_rect(); // 对窗口排序 window_manager.rezbuffer(); let mut total_redraw_rect_opt: Option = None; for original_rect in self.redraws.borrow_mut().drain(..) { // 更新重绘的总矩形区域 if !original_rect.is_empty() { total_redraw_rect_opt = match total_redraw_rect_opt { Some(total_redraw) => Some(total_redraw.container(&original_rect)), None => Some(original_rect), } } // 遍历所有显示窗口 for display in server.displays.borrow_mut().iter_mut() { let rect = original_rect.intersection(&display.screen_rect()); if !rect.is_empty() { // TODO: 填充默认颜色 // 倒序渲染所有窗口 let zbuffer = window_manager.zbuffer.borrow_mut(); let len = zbuffer.len(); for index in (0..len).rev() { let entry = zbuffer.get(index).unwrap(); let _id = entry.0; let index = entry.2; let mut windows = window_manager.windows.borrow_mut(); if let Some(window) = windows.get_mut(&index) { // TODO: 渲染窗口标题 // 渲染窗体 window.draw(display, &rect); } } } let cursor_intersect = rect.intersection(&cursor_rect); if !cursor_intersect.is_empty() { if let Some(cursor) = server .cursors .borrow_mut() .get_mut(&window_manager.cursor_i.get()) { display.roi(&cursor_intersect).blend(&cursor.roi( &cursor_intersect.offset(-cursor_rect.left(), -cursor_rect.top()), )); } } } } // println!("[Info] Compositor calculate total redraw rect done!"); // TODO let mut fb = self.fb_file.borrow_mut(); if let Some(total_redraw_rect) = total_redraw_rect_opt { for display in server.displays.borrow_mut().iter_mut() { let display_redraw = total_redraw_rect.intersection(&display.screen_rect()); if !display_redraw.is_empty() { for y in 0..display_redraw.height() { for x in 0..display_redraw.width() { let pixel = display.image.get_pixel( x + display_redraw.left() - display.x, y + display_redraw.top() - display.y, ); let offset = (((y + display_redraw.top()) * SCREEN_WIDTH as i32) + x + display_redraw.left()) * 4; fb.seek(SeekFrom::Start(offset as u64)) .expect("Unable to seek framebuffer"); fb.write_all(&pixel.to_bgra_bytes()) .expect("Unable to write framebuffer"); } } } } } } /// 窗口请求重绘 pub fn request_redraw(&self, rect: Rect) { // println!("[Info] Compositor request redraw rect {:?}", rect); let mut push = true; for rect in self.redraws.borrow_mut().iter_mut() { let container = rect.container(&rect); if container.area() <= rect.area() + rect.area() { *rect = container; push = false; } } if push { self.redraws.borrow_mut().push(rect); } } }