use core::sync::atomic::AtomicU32; use alloc::{sync::Arc, vec::Vec}; use system_error::SystemError; use crate::{ arch::CurrentSMPArch, libs::cpumask::CpuMask, mm::percpu::{PerCpu, PerCpuVar}, process::{ProcessControlBlock, ProcessManager}, sched::completion::Completion, }; use super::{core::smp_get_processor_id, SMPArch}; int_like!(ProcessorId, AtomicProcessorId, u32, AtomicU32); impl ProcessorId { pub const INVALID: ProcessorId = ProcessorId::new(u32::MAX); } static mut SMP_CPU_MANAGER: Option = None; #[inline] pub fn smp_cpu_manager() -> &'static SmpCpuManager { unsafe { SMP_CPU_MANAGER.as_ref().unwrap() } } #[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)] pub enum CpuHpState { /// 启动阈值 ThresholdBringUp = 0, /// 该CPU是离线的 Offline, /// 该CPU是在线的 Online, } /// Per-Cpu Cpu的热插拔状态 pub struct CpuHpCpuState { /// 当前状态 state: CpuHpState, /// 目标状态 target_state: CpuHpState, /// 指向热插拔的线程的PCB thread: Option>, /// 当前是否为启动流程 bringup: bool, /// 启动完成的信号 comp_done_up: Completion, } impl CpuHpCpuState { const fn new() -> Self { Self { state: CpuHpState::Offline, target_state: CpuHpState::Offline, thread: None, bringup: false, comp_done_up: Completion::new(), } } #[allow(dead_code)] pub const fn thread(&self) -> &Option> { &self.thread } } pub struct SmpCpuManager { /// 可用的CPU possible_cpus: CpuMask, /// 出现的CPU present_cpus: CpuMask, /// 出现在系统中的CPU的数量 present_cnt: AtomicU32, /// 可用的CPU的数量 possible_cnt: AtomicU32, /// CPU的状态 cpuhp_state: PerCpuVar, } impl SmpCpuManager { fn new() -> Self { let possible_cpus = CpuMask::new(); let present_cpus = CpuMask::new(); let mut data = Vec::with_capacity(PerCpu::MAX_CPU_NUM as usize); for i in 0..PerCpu::MAX_CPU_NUM { let mut hpstate = CpuHpCpuState::new(); hpstate.thread = Some(ProcessManager::idle_pcb()[i as usize].clone()); data.push(hpstate); } let cpuhp_state = PerCpuVar::new(data).unwrap(); Self { possible_cpus, present_cpus, cpuhp_state, present_cnt: AtomicU32::new(0), possible_cnt: AtomicU32::new(0), } } /// 设置可用的CPU /// /// # Safety /// /// - 该函数不会检查CPU的有效性,调用者需要保证CPU的有效性。 /// - 由于possible_cpus是一个全局变量,且为了性能考虑,并不会加锁 /// 访问,因此该函数只能在初始化阶段调用。 pub unsafe fn set_possible_cpu(&self, cpu: ProcessorId, value: bool) { // 强制获取mut引用,因为该函数只能在初始化阶段调用 let p = (self as *const Self as *mut Self).as_mut().unwrap(); if let Some(prev) = p.possible_cpus.set(cpu, value) { if prev != value { if value { p.possible_cnt .fetch_add(1, core::sync::atomic::Ordering::SeqCst); } else { p.possible_cnt .fetch_sub(1, core::sync::atomic::Ordering::SeqCst); } } } } /// 获取可用的CPU pub fn possible_cpus(&self) -> &CpuMask { &self.possible_cpus } #[allow(dead_code)] pub fn possible_cpus_count(&self) -> u32 { self.possible_cnt.load(core::sync::atomic::Ordering::SeqCst) } pub fn present_cpus_count(&self) -> u32 { self.present_cnt.load(core::sync::atomic::Ordering::SeqCst) } pub unsafe fn set_present_cpu(&self, cpu: ProcessorId, value: bool) { // 强制获取mut引用,因为该函数只能在初始化阶段调用 let p = (self as *const Self as *mut Self).as_mut().unwrap(); if let Some(prev) = p.present_cpus.set(cpu, value) { if prev != value { if value { p.present_cnt .fetch_add(1, core::sync::atomic::Ordering::SeqCst); } else { p.present_cnt .fetch_sub(1, core::sync::atomic::Ordering::SeqCst); } } } } /// 获取CPU的状态 pub fn cpuhp_state(&self, cpu_id: ProcessorId) -> &CpuHpCpuState { unsafe { self.cpuhp_state.force_get(cpu_id) } } #[allow(clippy::mut_from_ref)] fn cpuhp_state_mut(&self, cpu_id: ProcessorId) -> &mut CpuHpCpuState { unsafe { self.cpuhp_state.force_get_mut(cpu_id) } } /// 设置CPU的状态, 返回旧的状态 pub unsafe fn set_cpuhp_state( &self, cpu_id: ProcessorId, target_state: CpuHpState, ) -> CpuHpState { let p = self.cpuhp_state.force_get_mut(cpu_id); let old_state = p.state; let bringup = target_state > p.state; p.target_state = target_state; p.bringup = bringup; return old_state; } pub fn set_online_cpu(&self, cpu_id: ProcessorId) { unsafe { self.set_cpuhp_state(cpu_id, CpuHpState::Online) }; } /// 获取出现在系统中的CPU #[allow(dead_code)] pub fn present_cpus(&self) -> &CpuMask { &self.present_cpus } /// 启动bsp以外的CPU pub(super) fn bringup_nonboot_cpus(&self) { for cpu_id in self.present_cpus().iter_cpu() { if cpu_id == smp_get_processor_id() { continue; } kdebug!("Bring up CPU {}", cpu_id.data()); if let Err(e) = self.cpu_up(cpu_id, CpuHpState::Online) { kerror!("Failed to bring up CPU {}: {:?}", cpu_id.data(), e); } } kinfo!("All non-boot CPUs have been brought up"); } fn cpu_up(&self, cpu_id: ProcessorId, target_state: CpuHpState) -> Result<(), SystemError> { if !self.possible_cpus().get(cpu_id).unwrap_or(false) { return Err(SystemError::EINVAL); } let cpu_state = self.cpuhp_state(cpu_id).state; kdebug!( "cpu_up: cpu_id: {}, cpu_state: {:?}, target_state: {:?}", cpu_id.data(), cpu_state, target_state ); // 如果CPU的状态已经达到或者超过目标状态,则直接返回 if cpu_state >= target_state { return Ok(()); } unsafe { self.set_cpuhp_state(cpu_id, target_state) }; let cpu_state = self.cpuhp_state(cpu_id).state; if cpu_state > CpuHpState::ThresholdBringUp { self.cpuhp_kick_ap(cpu_id, target_state)?; } return Ok(()); } fn cpuhp_kick_ap( &self, cpu_id: ProcessorId, target_state: CpuHpState, ) -> Result<(), SystemError> { let prev_state = unsafe { self.set_cpuhp_state(cpu_id, target_state) }; let hpstate = self.cpuhp_state_mut(cpu_id); if let Err(e) = self.do_cpuhp_kick_ap(hpstate) { self.cpuhp_reset_state(hpstate, prev_state); self.do_cpuhp_kick_ap(hpstate).ok(); return Err(e); } return Ok(()); } fn do_cpuhp_kick_ap(&self, cpu_state: &mut CpuHpCpuState) -> Result<(), SystemError> { let pcb = cpu_state.thread.as_ref().ok_or(SystemError::EINVAL)?; let cpu_id = pcb.sched_info().on_cpu().ok_or(SystemError::EINVAL)?; // todo: 等待CPU启动完成 ProcessManager::wakeup(cpu_state.thread.as_ref().unwrap())?; CurrentSMPArch::start_cpu(cpu_id, cpu_state)?; assert_eq!(ProcessManager::current_pcb().preempt_count(), 0); self.wait_for_ap_thread(cpu_state, cpu_state.bringup); return Ok(()); } fn wait_for_ap_thread(&self, cpu_state: &mut CpuHpCpuState, bringup: bool) { if bringup { cpu_state .comp_done_up .wait_for_completion() .expect("failed to wait ap thread"); } else { todo!("wait_for_ap_thread") } } /// 完成AP的启动 pub fn complete_ap_thread(&self, bringup: bool) { let cpu_id = smp_get_processor_id(); let cpu_state = self.cpuhp_state_mut(cpu_id); if bringup { cpu_state.comp_done_up.complete(); } else { todo!("complete_ap_thread") } } fn cpuhp_reset_state(&self, st: &mut CpuHpCpuState, prev_state: CpuHpState) { let bringup = !st.bringup; st.target_state = prev_state; st.bringup = bringup; } } pub fn smp_cpu_manager_init(boot_cpu: ProcessorId) { unsafe { SMP_CPU_MANAGER = Some(SmpCpuManager::new()); } unsafe { smp_cpu_manager().set_possible_cpu(boot_cpu, true) }; unsafe { smp_cpu_manager().set_present_cpu(boot_cpu, true) }; SmpCpuManager::arch_init(boot_cpu); }