use core::intrinsics::unlikely; use system_error::SystemError; use crate::libs::{ align::{page_align_down, page_align_up}, spinlock::{SpinLock, SpinLockGuard}, }; use super::{PhysAddr, PhysMemoryArea}; pub const INITIAL_MEMORY_REGIONS_NUM: usize = 128; /// 初始内存区域 static MEM_BLOCK_MANAGER: MemBlockManager = MemBlockManager::new(); #[inline(always)] pub fn mem_block_manager() -> &'static MemBlockManager { &MEM_BLOCK_MANAGER } /// 内存区域管理器 #[derive(Debug)] pub struct MemBlockManager { inner: SpinLock, } #[derive(Debug)] pub struct InnerMemBlockManager { /// 初始内存区域 /// /// 用于记录内核启动时的内存布局, 这些区域保持升序、不重叠 initial_memory_regions: [PhysMemoryArea; INITIAL_MEMORY_REGIONS_NUM], initial_memory_regions_num: usize, } impl MemBlockManager { #[allow(dead_code)] pub const MIN_MEMBLOCK_ADDR: PhysAddr = PhysAddr::new(0); #[allow(dead_code)] pub const MAX_MEMBLOCK_ADDR: PhysAddr = PhysAddr::new(usize::MAX); const fn new() -> Self { Self { inner: SpinLock::new(InnerMemBlockManager { initial_memory_regions: [PhysMemoryArea::DEFAULT; INITIAL_MEMORY_REGIONS_NUM], initial_memory_regions_num: 0, }), } } /// 添加内存区域 /// /// 如果添加的区域与已有区域有重叠,会将重叠的区域合并 #[allow(dead_code)] pub fn add_block(&self, base: PhysAddr, size: usize) -> Result<(), SystemError> { let r = self.add_range(base, size, MemoryAreaAttr::empty()); return r; } /// 添加内存区域 /// /// 如果添加的区域与已有区域有重叠,会将重叠的区域合并 fn add_range( &self, base: PhysAddr, size: usize, flags: MemoryAreaAttr, ) -> Result<(), SystemError> { if size == 0 { return Ok(()); } let mut inner = self.inner.lock(); if inner.initial_memory_regions_num >= INITIAL_MEMORY_REGIONS_NUM { panic!("Too many memory regions!"); } let block = PhysMemoryArea::new(base, size, MemoryAreaAttr::empty()); // 特判第一个区域 if inner.initial_memory_regions_num == 0 { inner.initial_memory_regions[0] = block; inner.initial_memory_regions_num += 1; return Ok(()); } // 先计算需要添加的区域数量 let blocks_to_add = self .do_add_block(&mut inner, block, false, flags) .expect("Failed to count blocks to add!"); if inner.initial_memory_regions_num + blocks_to_add > INITIAL_MEMORY_REGIONS_NUM { kerror!("Too many memory regions!"); return Err(SystemError::ENOMEM); } // 然后添加区域 self.do_add_block(&mut inner, block, true, flags) .expect("Failed to add block!"); return Ok(()); } fn do_add_block( &self, inner: &mut SpinLockGuard<'_, InnerMemBlockManager>, block: PhysMemoryArea, insert: bool, flags: MemoryAreaAttr, ) -> Result { let mut base = block.base; let end = block.base + block.size; let mut i = 0; let mut start_index = -1; let mut end_index = -1; let mut num_to_add = 0; while i < inner.initial_memory_regions_num { let range_base = inner.initial_memory_regions[i].base; let range_end = inner.initial_memory_regions[i].base + inner.initial_memory_regions[i].size; if range_base >= end { break; } if range_end <= base { i += 1; continue; } // 有重叠 if range_base > base { num_to_add += 1; if insert { if start_index == -1 { start_index = i as isize; } end_index = (i + 1) as isize; self.do_insert_area(inner, i, base, range_base - base, flags); i += 1; } } i += 1; base = core::cmp::min(range_end, end); } if base < end { num_to_add += 1; if insert { if start_index == -1 { start_index = i as isize; } end_index = (i + 1) as isize; self.do_insert_area(inner, i, base, end - base, flags); } } if num_to_add == 0 { return Ok(0); } if insert { self.do_merge_blocks(inner, start_index, end_index); } return Ok(num_to_add); } fn do_insert_area( &self, inner: &mut SpinLockGuard<'_, InnerMemBlockManager>, index: usize, base: PhysAddr, size: usize, flags: MemoryAreaAttr, ) { let copy_elements = inner.initial_memory_regions_num - index; inner .initial_memory_regions .copy_within(index..index + copy_elements, index + 1); inner.initial_memory_regions[index] = PhysMemoryArea::new(base, size, flags); inner.initial_memory_regions_num += 1; } fn do_merge_blocks( &self, inner: &mut SpinLockGuard<'_, InnerMemBlockManager>, start_index: isize, mut end_index: isize, ) { let mut i = 0; if start_index > 0 { i = start_index - 1; } end_index = core::cmp::min(end_index, inner.initial_memory_regions_num as isize - 1); while i < end_index { { let next_base = inner.initial_memory_regions[(i + 1) as usize].base; let next_size = inner.initial_memory_regions[(i + 1) as usize].size; let next_flags = inner.initial_memory_regions[(i + 1) as usize].flags; let this = &mut inner.initial_memory_regions[i as usize]; if this.base + this.size != next_base || this.flags != next_flags { if unlikely(this.base + this.size > next_base) { kBUG!("this->base + this->size > next->base"); } i += 1; continue; } this.size += next_size; } // 移动后面的区域 let copy_elements = inner.initial_memory_regions_num - (i + 2) as usize; inner.initial_memory_regions.copy_within( (i + 2) as usize..(i as usize + 2 + copy_elements), (i + 1) as usize, ); inner.initial_memory_regions_num -= 1; end_index -= 1; } } /// 移除内存区域 /// /// 如果移除的区域与已有区域有重叠,会将重叠的区域分割 #[allow(dead_code)] pub fn remove_block(&self, base: PhysAddr, size: usize) -> Result<(), SystemError> { if size == 0 { return Ok(()); } let mut inner = self.inner.lock(); if inner.initial_memory_regions_num == 0 { return Ok(()); } let (start_index, end_index) = self .isolate_range(&mut inner, base, size) .expect("Failed to isolate range!"); for i in (start_index..end_index).rev() { self.do_remove_region(&mut inner, i); } return Ok(()); } fn do_remove_region(&self, inner: &mut SpinLockGuard<'_, InnerMemBlockManager>, index: usize) { let copy_elements = inner.initial_memory_regions_num - index - 1; inner .initial_memory_regions .copy_within(index + 1..index + 1 + copy_elements, index); inner.initial_memory_regions_num -= 1; if inner.initial_memory_regions_num == 0 { inner.initial_memory_regions[0].base = PhysAddr::new(0); inner.initial_memory_regions[0].size = 0; } } /// 在一个内存块管理器中找到一个物理地址范围内的 /// 空闲块,并隔离出所需的内存大小 /// /// ## 返回值 /// /// - Ok((start_index, end_index)) 表示成功找到了一个连续的内存区域来满足所需的 size。这里: /// - start_index 是指定的起始内存区域的索引。 /// - end_index 是指定的结束内存区域的索引,它实际上不包含在返回的连续区域中,但它标志着下一个可能的不连续区域的开始。 /// - Err(SystemError) 则表示没有找到足够的空间来满足请求的 size,可能是因为内存区域不足或存在其他系统错误 fn isolate_range( &self, inner: &mut SpinLockGuard<'_, InnerMemBlockManager>, base: PhysAddr, size: usize, ) -> Result<(usize, usize), SystemError> { let end = base + size; let mut idx = 0; let mut start_index = 0; let mut end_index = 0; if size == 0 { return Ok((0, 0)); } while idx < inner.initial_memory_regions_num { let range_base = inner.initial_memory_regions[idx].base; let range_end = range_base + inner.initial_memory_regions[idx].size; if range_base >= end { break; } if range_end <= base { idx = idx.checked_add(1).unwrap_or(0); continue; } if range_base < base { // regions[idx] intersects from below inner.initial_memory_regions[idx].base = base; inner.initial_memory_regions[idx].size -= base - range_base; self.do_insert_area( inner, idx, range_base, base - range_base, inner.initial_memory_regions[idx].flags, ); } else if range_end > end { // regions[idx] intersects from above inner.initial_memory_regions[idx].base = end; inner.initial_memory_regions[idx].size -= end - range_base; self.do_insert_area( inner, idx, range_base, end - range_base, inner.initial_memory_regions[idx].flags, ); if idx == 0 { idx = usize::MAX; } else { idx -= 1; } } else { // regions[idx] is inside the range, record it if end_index == 0 { start_index = idx; } end_index = idx + 1; } idx = idx.checked_add(1).unwrap_or(0); } return Ok((start_index, end_index)); } /// mark_nomap - 用`MemoryAreaAttr::NOMAP`标志标记内存区域 /// /// ## 参数 /// /// - base: 区域的物理基地址 /// - size: 区域的大小 /// /// 使用`MemoryAreaAttr::NOMAP`标志标记的内存区域将不会被添加到物理内存的直接映射中。这些区域仍然会被内存映射所覆盖。内存映射中代表NOMAP内存帧的struct page将被PageReserved()。 /// 注意:如果被标记为`MemoryAreaAttr::NOMAP`的内存是从memblock分配的,调用者必须忽略该内存 pub fn mark_nomap(&self, base: PhysAddr, size: usize) -> Result<(), SystemError> { return self.set_or_clear_flags(base, size, true, MemoryAreaAttr::NOMAP); } fn set_or_clear_flags( &self, mut base: PhysAddr, mut size: usize, set: bool, flags: MemoryAreaAttr, ) -> Result<(), SystemError> { let rsvd_base = PhysAddr::new(page_align_down(base.data())); size = page_align_up((size as usize) + base.data() - rsvd_base.data()); base = rsvd_base; let mut inner = self.inner.lock(); let (start_index, end_index) = self.isolate_range(&mut inner, base, size)?; for i in start_index..end_index { if set { inner.initial_memory_regions[i].flags |= flags; } else { inner.initial_memory_regions[i].flags &= !flags; } } let num = inner.initial_memory_regions_num as isize; self.do_merge_blocks(&mut inner, 0, num); return Ok(()); } /// 标记内存区域为保留区域 pub fn reserve_block(&self, base: PhysAddr, size: usize) -> Result<(), SystemError> { return self.set_or_clear_flags(base, size, true, MemoryAreaAttr::RESERVED); } /// 判断[base, base+size)与已有区域是否有重叠 pub fn is_overlapped(&self, base: PhysAddr, size: usize) -> bool { let inner = self.inner.lock(); return self.do_is_overlapped(base, size, false, &inner); } /// 判断[base, base+size)与已有Reserved区域是否有重叠 pub fn is_overlapped_with_reserved(&self, base: PhysAddr, size: usize) -> bool { let inner = self.inner.lock(); return self.do_is_overlapped(base, size, true, &inner); } fn do_is_overlapped( &self, base: PhysAddr, size: usize, require_reserved: bool, inner: &SpinLockGuard<'_, InnerMemBlockManager>, ) -> bool { let mut res = false; for i in 0..inner.initial_memory_regions_num { if require_reserved && !inner.initial_memory_regions[i] .flags .contains(MemoryAreaAttr::RESERVED) { // 忽略非保留区域 continue; } let range_base = inner.initial_memory_regions[i].base; let range_end = range_base + inner.initial_memory_regions[i].size; if (base >= range_base && base < range_end) || (base + size > range_base && base + size <= range_end) || (base <= range_base && base + size >= range_end) { res = true; break; } } return res; } /// 生成迭代器 pub fn to_iter(&self) -> MemBlockIter { let inner = self.inner.lock(); return MemBlockIter { inner, index: 0, usable_only: false, }; } /// 生成迭代器,迭代所有可用的物理内存区域 pub fn to_iter_available(&self) -> MemBlockIter { let inner = self.inner.lock(); return MemBlockIter { inner, index: 0, usable_only: true, }; } /// 获取初始内存区域数量 pub fn total_initial_memory_regions(&self) -> usize { let inner = self.inner.lock(); return inner.initial_memory_regions_num; } /// 根据索引获取初始内存区域 pub fn get_initial_memory_region(&self, index: usize) -> Option { let inner = self.inner.lock(); return inner.initial_memory_regions.get(index).copied(); } } pub struct MemBlockIter<'a> { inner: SpinLockGuard<'a, InnerMemBlockManager>, index: usize, usable_only: bool, } #[allow(dead_code)] impl<'a> MemBlockIter<'a> { /// 获取内存区域数量 pub fn total_num(&self) -> usize { self.inner.initial_memory_regions_num } /// 获取指定索引的内存区域 pub fn get_area(&self, index: usize) -> &PhysMemoryArea { &self.inner.initial_memory_regions[index] } /// 获取当前索引 pub fn current_index(&self) -> usize { self.index } } impl<'a> Iterator for MemBlockIter<'a> { type Item = PhysMemoryArea; fn next(&mut self) -> Option { while self.index < self.inner.initial_memory_regions_num { if self.usable_only { if self.inner.initial_memory_regions[self.index] .flags .is_empty() == false { self.index += 1; if self.index >= self.inner.initial_memory_regions_num { return None; } continue; } } break; } if self.index >= self.inner.initial_memory_regions_num { return None; } let ret = self.inner.initial_memory_regions[self.index]; self.index += 1; return Some(ret); } } bitflags! { /// 内存区域属性 pub struct MemoryAreaAttr: u32 { /// No special request const NONE = 0x0; /// Hotpluggable region const HOTPLUG = (1 << 0); /// Mirrored region const MIRROR = (1 << 1); /// do not add to kenrel direct mapping const NOMAP = (1 << 2); /// Always detected via a driver const DRIVER_MANAGED = (1 << 3); /// Memory is reserved const RESERVED = (1 << 4); } }