use core::{ ffi::{c_uint, c_void}, mem::MaybeUninit, sync::atomic::{AtomicBool, Ordering}, }; use alloc::{boxed::Box, sync::Arc}; use crate::{ arch::MMArch, driver::tty::serial::serial8250::send_to_default_serial8250_port, include::bindings::bindings::{ multiboot2_get_Framebuffer_info, multiboot2_iter, multiboot_tag_framebuffer_info_t, FRAME_BUFFER_MAPPING_OFFSET, SPECIAL_MEMOEY_MAPPING_VIRT_ADDR_BASE, }, kinfo, libs::{ align::page_align_up, lib_ui::screen_manager::{ScmBuffer, ScmBufferFlag, ScmBufferInfo}, rwlock::{RwLock, RwLockReadGuard}, spinlock::SpinLock, }, mm::{ allocator::page_frame::PageFrameCount, kernel_mapper::KernelMapper, no_init::pseudo_map_phys, page::PageFlags, MemoryManagementArch, PhysAddr, VirtAddr, }, syscall::SystemError, time::timer::{Timer, TimerFunction}, }; pub mod fbdev; static mut __MAMAGER: Option = None; pub fn video_refresh_manager() -> &'static VideoRefreshManager { return unsafe { &__MAMAGER .as_ref() .expect("Video refresh manager has not been initialized yet!") }; } ///管理显示刷新变量的结构体 pub struct VideoRefreshManager { device_buffer: RwLock, fb_info: multiboot_tag_framebuffer_info_t, refresh_target: RwLock>>>>, running: AtomicBool, } const REFRESH_INTERVAL: u64 = 30; impl VideoRefreshManager { /** * @brief 启动定时刷新 * @return 启动成功: true, 失败: false */ pub fn run_video_refresh(&self) -> bool { //设置Manager运行标志 let res = self.set_run(); //设置成功则开始任务,否则直接返回false if res { //第一次将expire_jiffies设置小一点,使得这次刷新尽快开始,后续的刷新将按照REFRESH_INTERVAL间隔进行 let timer = Timer::new(VideoRefreshExecutor::new(), 1); //将新一次定时任务加入队列 timer.activate(); } return res; } /// 停止定时刷新 #[allow(dead_code)] pub fn stop_video_refresh(&self) { self.running.store(false, Ordering::SeqCst); } fn set_run(&self) -> bool { let res = self .running .compare_exchange(false, true, Ordering::SeqCst, Ordering::SeqCst); if res.is_ok() { return true; } else { return false; } } /** * @brief VBE帧缓存区的地址重新映射 * 将帧缓存区映射到地址SPECIAL_MEMOEY_MAPPING_VIRT_ADDR_BASE处 */ fn init_frame_buffer(&self) { kinfo!("Re-mapping VBE frame buffer..."); let buf_vaddr = VirtAddr::new( SPECIAL_MEMOEY_MAPPING_VIRT_ADDR_BASE as usize + FRAME_BUFFER_MAPPING_OFFSET as usize, ); let mut frame_buffer_info_graud = self.device_buffer.write(); if let ScmBuffer::DeviceBuffer(vaddr) = &mut (frame_buffer_info_graud).buf { *vaddr = buf_vaddr; } // 地址映射 let mut paddr = PhysAddr::new(self.fb_info.framebuffer_addr as usize); let count = PageFrameCount::new( page_align_up(frame_buffer_info_graud.buf_size()) / MMArch::PAGE_SIZE, ); let page_flags: PageFlags = PageFlags::new().set_execute(true).set_write(true); let mut kernel_mapper = KernelMapper::lock(); let mut kernel_mapper = kernel_mapper.as_mut(); assert!(kernel_mapper.is_some()); let mut vaddr = buf_vaddr; unsafe { for _ in 0..count.data() { let flusher = kernel_mapper .as_mut() .unwrap() .map_phys(vaddr, paddr, page_flags) .unwrap(); flusher.flush(); vaddr += MMArch::PAGE_SIZE; paddr += MMArch::PAGE_SIZE; } } kinfo!("VBE frame buffer successfully Re-mapped!"); } /** * @brief 初始化显示模块,需先低级初始化才能高级初始化 * @param level 初始化等级 * false -> 低级初始化:不使用double buffer * true ->高级初始化:增加double buffer的支持 * @return int */ pub fn video_reinitialize(&self, level: bool) -> Result<(), SystemError> { if !level { self.init_frame_buffer(); } else { // 开启屏幕计时刷新 assert!(self.run_video_refresh()); } return Ok(()); } /** * @brief 设置帧缓冲区刷新目标 * * @param buf * @return int */ pub fn set_refresh_target(&self, buf_info: &ScmBufferInfo) -> Result<(), SystemError> { let mut refresh_target = self.refresh_target.write_irqsave(); if let ScmBuffer::DoubleBuffer(double_buffer) = &buf_info.buf { *refresh_target = Some(double_buffer.clone()); return Ok(()); } return Err(SystemError::EINVAL); } #[allow(dead_code)] pub fn refresh_target(&self) -> RwLockReadGuard<'_, Option>>>> { let x = self.refresh_target.read(); return x; } pub fn device_buffer(&self) -> RwLockReadGuard<'_, ScmBufferInfo> { return self.device_buffer.read(); } /// 在riscv64平台下暂时不支持 #[cfg(target_arch = "riscv64")] pub unsafe fn video_init() -> Result<(), SystemError> { return Err(SystemError::ENOSYS); } /// 此函数用于初始化显示驱动,为后续的图形输出做好准备。 #[cfg(not(target_arch = "riscv64"))] pub unsafe fn video_init() -> Result<(), SystemError> { static INIT: AtomicBool = AtomicBool::new(false); if INIT .compare_exchange(false, true, Ordering::SeqCst, Ordering::SeqCst) .is_err() { panic!("Try to init video twice!"); } let mut _reserved: u32 = 0; let mut fb_info: MaybeUninit = MaybeUninit::uninit(); //从multiboot2中读取帧缓冲区信息至fb_info multiboot2_iter( Some(multiboot2_get_Framebuffer_info), fb_info.as_mut_ptr() as usize as *mut c_void, &mut _reserved as *mut c_uint, ); fb_info.assume_init(); let fb_info: multiboot_tag_framebuffer_info_t = core::mem::transmute(fb_info); let width = fb_info.framebuffer_width; let height = fb_info.framebuffer_height; //初始化帧缓冲区信息结构体 let (bit_depth, flags) = if fb_info.framebuffer_type == 2 { //当type=2时,width与height用字符数表示,故depth=8 (8u32, ScmBufferFlag::SCM_BF_TEXT | ScmBufferFlag::SCM_BF_FB) } else { //否则为图像模式,depth应参照帧缓冲区信息里面的每个像素的位数 ( fb_info.framebuffer_bpp as u32, ScmBufferFlag::SCM_BF_PIXEL | ScmBufferFlag::SCM_BF_FB, ) }; let buf_vaddr = VirtAddr::new(0xffff800003200000); let device_buffer = ScmBufferInfo::new_device_buffer( width, height, width * height * ((bit_depth + 7) / 8), bit_depth, flags, buf_vaddr, ) .unwrap(); let init_text = "Video driver to map.\n\0"; send_to_default_serial8250_port(init_text.as_bytes()); //地址映射 let paddr = PhysAddr::new(fb_info.framebuffer_addr as usize); let count = PageFrameCount::new( page_align_up(device_buffer.buf_size() as usize) / MMArch::PAGE_SIZE, ); pseudo_map_phys(buf_vaddr, paddr, count); let result = Self { fb_info, device_buffer: RwLock::new(device_buffer), refresh_target: RwLock::new(None), running: AtomicBool::new(false), }; __MAMAGER = Some(result); let init_text = "Video driver initialized.\n\0"; send_to_default_serial8250_port(init_text.as_bytes()); return Ok(()); } } //刷新任务执行器 #[derive(Debug)] struct VideoRefreshExecutor; impl VideoRefreshExecutor { fn new() -> Box { return Box::new(VideoRefreshExecutor); } } impl TimerFunction for VideoRefreshExecutor { /** * @brief 交给定时器执行的任务,此方法不应手动调用 * @return Ok(()) */ fn run(&mut self) -> Result<(), SystemError> { // 获得Manager let manager = video_refresh_manager(); let start_next_refresh = || { //判断是否还需要刷新,若需要则继续分配下一次计时任务,否则不分配 if manager.running.load(Ordering::SeqCst) { let timer = Timer::new(VideoRefreshExecutor::new(), REFRESH_INTERVAL); //将新一次定时任务加入队列 timer.activate(); } }; let mut refresh_target: Option>>>>> = None; const TRY_TIMES: i32 = 2; for i in 0..TRY_TIMES { let g = manager.refresh_target.try_read(); if g.is_none() { if i == TRY_TIMES - 1 { start_next_refresh(); return Ok(()); } continue; } refresh_target = Some(g.unwrap()); break; } let refresh_target = refresh_target.unwrap(); if let ScmBuffer::DeviceBuffer(vaddr) = manager.device_buffer().buf { let p = vaddr.as_ptr() as *mut u8; let mut target_guard = None; for _ in 0..2 { if let Ok(guard) = refresh_target.as_ref().unwrap().try_lock_irqsave() { target_guard = Some(guard); break; } } if target_guard.is_none() { start_next_refresh(); return Ok(()); } let mut target_guard = target_guard.unwrap(); unsafe { p.copy_from_nonoverlapping( target_guard.as_mut_ptr() as *mut u8, manager.device_buffer().buf_size() as usize, ) } } start_next_refresh(); return Ok(()); } } #[no_mangle] pub unsafe extern "C" fn rs_video_init() -> i32 { return VideoRefreshManager::video_init() .map(|_| 0) .unwrap_or_else(|e| e.to_posix_errno()); }