use alloc::{ string::{String, ToString}, sync::{Arc, Weak}, vec::Vec, }; use log::warn; use system_error::SystemError; use crate::{ driver::{ base::{ class::Class, device::{ bus::Bus, device_manager, driver::Driver, Device, DeviceCommonData, DeviceType, IdTable, }, kobject::{KObjType, KObject, KObjectCommonData, KObjectState, LockedKObjectState}, kset::KSet, }, tty::virtual_terminal::virtual_console::{CursorOperation, VcCursor, VirtualConsoleData}, }, filesystem::{ kernfs::KernFSInode, sysfs::{file::sysfs_emit_str, Attribute, AttributeGroup, SysFSOpsSupport}, vfs::syscall::ModeType, }, libs::{ rwlock::{RwLockReadGuard, RwLockWriteGuard}, spinlock::{SpinLock, SpinLockGuard}, }, }; use super::{fbmem::sys_class_graphics_instance, FbCursor, ScrollMode}; pub mod framebuffer_console; /// framebuffer console设备管理器实例 static mut FB_CONSOLE_MANAGER: Option = None; pub fn fb_console_manager() -> &'static FbConsoleManager { unsafe { FB_CONSOLE_MANAGER.as_ref().unwrap() } } /// 初始化framebuffer console pub(super) fn fb_console_init() -> Result<(), SystemError> { // todo: 对全局的console信号量加锁(linux中是console_lock) let fbcon_device: Arc = FbConsoleDevice::new(); { let fbcon_manager = FbConsoleManager::new(fbcon_device.clone()); unsafe { FB_CONSOLE_MANAGER = Some(fbcon_manager) }; } device_manager().register(fbcon_device.clone() as Arc)?; fb_console_manager().init_device()?; return Ok(()); } /// framebuffer console设备管理器 #[derive(Debug)] pub struct FbConsoleManager { _inner: SpinLock, /// framebuffer console设备实例 /// (对应`/sys/class/graphics/fbcon`) device: Arc, } impl FbConsoleManager { pub fn new(device: Arc) -> Self { return Self { _inner: SpinLock::new(InnerFbConsoleManager {}), device, }; } #[allow(dead_code)] #[inline(always)] pub fn device(&self) -> &Arc { &self.device } /// 初始化设备 fn init_device(&self) -> Result<(), SystemError> { return Ok(()); // todo } } #[derive(Debug)] struct InnerFbConsoleManager {} #[derive(Debug)] struct InnerFbConsoleDevice { device_common: DeviceCommonData, kobject_common: KObjectCommonData, } /// `/sys/class/graphics/fbcon`代表的 framebuffer console 设备 #[derive(Debug)] #[cast_to([sync] Device)] pub struct FbConsoleDevice { inner: SpinLock, kobj_state: LockedKObjectState, } impl FbConsoleDevice { const NAME: &'static str = "fbcon"; pub fn new() -> Arc { return Arc::new(Self { inner: SpinLock::new(InnerFbConsoleDevice { device_common: DeviceCommonData::default(), kobject_common: KObjectCommonData::default(), }), kobj_state: LockedKObjectState::new(None), }); } fn inner(&self) -> SpinLockGuard { self.inner.lock() } } impl KObject for FbConsoleDevice { fn as_any_ref(&self) -> &dyn core::any::Any { self } fn set_inode(&self, inode: Option>) { self.inner().kobject_common.kern_inode = inode; } fn inode(&self) -> Option> { self.inner().kobject_common.kern_inode.clone() } fn parent(&self) -> Option> { self.inner().kobject_common.parent.clone() } fn set_parent(&self, parent: Option>) { self.inner().kobject_common.parent = parent; } fn kset(&self) -> Option> { self.inner().kobject_common.kset.clone() } fn set_kset(&self, kset: Option>) { self.inner().kobject_common.kset = kset; } fn kobj_type(&self) -> Option<&'static dyn KObjType> { self.inner().kobject_common.kobj_type } fn set_kobj_type(&self, ktype: Option<&'static dyn KObjType>) { self.inner().kobject_common.kobj_type = ktype; } fn name(&self) -> String { Self::NAME.to_string() } fn set_name(&self, _name: String) { // 不允许修改 warn!("fbcon name can not be changed"); } fn kobj_state(&self) -> RwLockReadGuard { self.kobj_state.read() } fn kobj_state_mut(&self) -> RwLockWriteGuard { self.kobj_state.write() } fn set_kobj_state(&self, state: KObjectState) { *self.kobj_state.write() = state; } } impl Device for FbConsoleDevice { fn dev_type(&self) -> DeviceType { DeviceType::Char } fn id_table(&self) -> IdTable { IdTable::new(Self::NAME.to_string(), None) } fn set_bus(&self, bus: Option>) { self.inner().device_common.bus = bus; } fn bus(&self) -> Option> { self.inner().device_common.bus.clone() } fn set_class(&self, _class: Option>) { // 不允许修改 warn!("fbcon's class can not be changed"); } fn class(&self) -> Option> { sys_class_graphics_instance().map(|ins| ins.clone() as Arc) } fn driver(&self) -> Option> { self.inner() .device_common .driver .clone() .and_then(|driver| driver.upgrade()) } fn set_driver(&self, driver: Option>) { self.inner().device_common.driver = driver; } fn is_dead(&self) -> bool { self.inner().device_common.dead } fn can_match(&self) -> bool { self.inner().device_common.can_match } fn set_can_match(&self, can_match: bool) { self.inner().device_common.can_match = can_match; } fn state_synced(&self) -> bool { todo!() } fn attribute_groups(&self) -> Option<&'static [&'static dyn AttributeGroup]> { return Some(&[&AnonymousAttributeGroup]); } fn dev_parent(&self) -> Option> { self.inner().device_common.get_parent_weak_or_clear() } fn set_dev_parent(&self, dev_parent: Option>) { self.inner().device_common.parent = dev_parent; } } /// framebuffer console设备的匿名属性组 #[derive(Debug)] struct AnonymousAttributeGroup; impl AttributeGroup for AnonymousAttributeGroup { fn name(&self) -> Option<&str> { None } fn attrs(&self) -> &[&'static dyn Attribute] { return &[&AttrRotate, &AttrRotateAll, &AttrCursorBlink]; } fn is_visible( &self, _kobj: Arc, attr: &'static dyn Attribute, ) -> Option { return Some(attr.mode()); } } #[derive(Debug)] struct AttrRotate; impl Attribute for AttrRotate { fn name(&self) -> &str { "rotate" } fn mode(&self) -> ModeType { ModeType::S_IRUGO | ModeType::S_IWUSR } fn support(&self) -> SysFSOpsSupport { SysFSOpsSupport::ATTR_SHOW | SysFSOpsSupport::ATTR_STORE } /// https://code.dragonos.org.cn/xref/linux-6.1.9/drivers/video/fbdev/core/fbcon.c#3226 fn show(&self, _kobj: Arc, buf: &mut [u8]) -> Result { warn!("fbcon rotate show not implemented"); return sysfs_emit_str(buf, "0\n"); } /// https://code.dragonos.org.cn/xref/linux-6.1.9/drivers/video/fbdev/core/fbcon.c#3182 fn store(&self, _kobj: Arc, _buf: &[u8]) -> Result { warn!("fbcon rotate store not implemented"); return Err(SystemError::ENOSYS); } } #[derive(Debug)] struct AttrRotateAll; impl Attribute for AttrRotateAll { fn name(&self) -> &str { "rotate_all" } fn mode(&self) -> ModeType { ModeType::S_IWUSR } fn support(&self) -> SysFSOpsSupport { SysFSOpsSupport::ATTR_STORE } /// https://code.dragonos.org.cn/xref/linux-6.1.9/drivers/video/fbdev/core/fbcon.c#3204 fn store(&self, _kobj: Arc, _buf: &[u8]) -> Result { warn!("fbcon rotate_all store not implemented"); return Err(SystemError::ENOSYS); } } #[derive(Debug)] struct AttrCursorBlink; impl Attribute for AttrCursorBlink { fn name(&self) -> &str { "cursor_blink" } fn mode(&self) -> ModeType { ModeType::S_IRUGO | ModeType::S_IWUSR } fn support(&self) -> SysFSOpsSupport { SysFSOpsSupport::ATTR_SHOW | SysFSOpsSupport::ATTR_STORE } /// https://code.dragonos.org.cn/xref/linux-6.1.9/drivers/video/fbdev/core/fbcon.c#3245 fn show(&self, _kobj: Arc, _buf: &mut [u8]) -> Result { todo!() } fn store(&self, _kobj: Arc, _buf: &[u8]) -> Result { todo!() } } #[derive(Debug, Default)] #[allow(dead_code)] pub struct FrameBufferConsoleData { /// 光标闪烁间隔 pub cursor_blink_jiffies: i64, /// 是否刷新光标 pub cursor_flash: bool, pub display: FbConsoleDisplay, /// 光标状态 pub cursor_state: FbCursor, /// 重设光标? pub cursor_reset: bool, /// cursor 位图数据 pub cursor_data: Vec, } pub trait FrameBufferConsole { fn fbcon_data(&self) -> SpinLockGuard; /// ## 将位块移动到目标位置 /// 坐标均以字体为单位而不是pixel /// ### 参数 /// ### sy: 起始位置的y坐标 /// ### sx: 起始位置的x坐标、 /// ### dy: 目标位置的y坐标 /// ### dx: 目标位置的x坐标 /// ### height: 位图高度 /// ### width: 位图宽度 #[allow(clippy::too_many_arguments)] fn bmove( &self, vc_data: &VirtualConsoleData, sy: i32, sx: i32, dy: i32, dx: i32, height: u32, width: u32, ) -> Result<(), SystemError>; /// ## 清除位图 /// /// ### 参数 /// ### sy: 原位置的y坐标 /// ### sx: 原位置的x坐标、 /// ### height: 位图高度 /// ### width: 位图宽度 fn clear( &self, vc_data: &VirtualConsoleData, sy: u32, sx: u32, height: u32, width: u32, ) -> Result<(), SystemError>; /// ## 显示字符串 /// /// ### 参数 /// ### y: 起始位置y坐标 /// ### x: 起始位置的x坐标、 /// ### fg: 前景色 /// ### bg: 背景色 #[allow(clippy::too_many_arguments)] fn put_string( &self, vc_data: &VirtualConsoleData, data: &[u16], count: u32, y: u32, x: u32, fg: u32, bg: u32, ) -> Result<(), SystemError>; fn cursor(&self, vc_data: &VirtualConsoleData, op: CursorOperation, fg: u32, bg: u32); } /// 表示 framebuffer 控制台与低级帧缓冲设备之间接口的数据结构 #[derive(Debug, Default)] pub struct FbConsoleDisplay { /// 硬件滚动的行数 pub yscroll: u32, /// 光标 pub cursor_shape: VcCursor, /// 滚动模式 pub scroll_mode: ScrollMode, virt_rows: u32, } impl FbConsoleDisplay { pub fn real_y(&self, mut ypos: u32) -> u32 { let rows = self.virt_rows; ypos += self.yscroll; if ypos < rows { return ypos; } else { return ypos - rows; } } } bitflags! { pub struct FbConAttr:u8 { const UNDERLINE = 1; const REVERSE = 2; const BOLD = 4; } } impl FbConAttr { pub fn get_attr(c: u16, color_depth: u32) -> Self { let mut attr = Self::empty(); if color_depth == 1 { if Self::underline(c) { attr.insert(Self::UNDERLINE); } if Self::reverse(c) { attr.intersects(Self::REVERSE); } if Self::blod(c) { attr.insert(Self::BOLD); } } attr } pub fn update_attr(&self, dst: &mut [u8], src: &[u8], vc_data: &VirtualConsoleData) { let mut offset = if vc_data.font.height < 10 { 1 } else { 2 } as usize; let width = (vc_data.font.width + 7) / 8; let cellsize = (vc_data.font.height * width) as usize; // 大于offset的部分就是下划线 offset = cellsize - (offset * width as usize); for i in 0..cellsize { let mut c = src[i]; if self.contains(Self::UNDERLINE) && i >= offset { // 下划线 c = 0xff; } if self.contains(Self::BOLD) { c |= c >> 1; } if self.contains(Self::REVERSE) { c = !c; } dst[i] = c; } } pub fn underline(c: u16) -> bool { c & 0x400 != 0 } pub fn blod(c: u16) -> bool { c & 0x200 != 0 } pub fn reverse(c: u16) -> bool { c & 0x800 != 0 } }