use std::{ path::PathBuf, sync::{Arc, Once}, }; use log::info; use crate::{ parser::{ task::{CodeSource, DADKTask, TaskType}, task_log::TaskLog, }, scheduler::SchedEntity, utils::{lazy_init::Lazy, path::abs_path}, }; use super::ExecutorError; pub static CACHE_ROOT: Lazy = Lazy::new(); /// # 初始化缓存根目录 /// /// ## 参数 /// /// - `path` 缓存根目录的路径 pub fn cache_root_init(path: Option) -> Result<(), ExecutorError> { let cache_root: String; if path.is_none() { // 查询环境变量,是否有设置缓存根目录 let env = std::env::var("DADK_CACHE_ROOT"); if env.is_ok() { cache_root = env.unwrap(); } else { // 如果没有设置环境变量,则使用默认值 // 默认值为当前目录下的.cache目录 let cwd = std::env::current_dir().map_err(|e| ExecutorError::IoError(e.to_string()))?; let cwd = cwd.to_str(); if cwd.is_none() { return Err(ExecutorError::IoError( std::io::Error::new( std::io::ErrorKind::Other, "Current dir is not a valid unicode string", ) .to_string(), )); } let cwd = cwd.unwrap(); cache_root = format!("{}/dadk_cache", cwd); } } else { // 如果有设置缓存根目录,则使用设置的值 let path = path.unwrap(); let x = path.to_str().ok_or(ExecutorError::IoError( std::io::Error::new( std::io::ErrorKind::Other, "Cache root dir is not a valid unicode string", ) .to_string(), ))?; cache_root = x.to_string(); } let cache_root = PathBuf::from(cache_root); // 如果缓存根目录不存在,则创建 if !cache_root.exists() { info!("Cache root dir not exists, create it: {:?}", cache_root); std::fs::create_dir_all(&cache_root).map_err(|e| ExecutorError::IoError(e.to_string()))?; } else if !cache_root.is_dir() { // 如果缓存根目录不是目录,则报错 return Err(ExecutorError::IoError( std::io::Error::new( std::io::ErrorKind::NotADirectory, format!("Cache root dir is not a directory: {:?}", cache_root), ) .to_string(), )); } // 初始化缓存根目录 static CACHE_ROOT_INIT_ONCE: Once = Once::new(); CACHE_ROOT_INIT_ONCE.call_once(|| CACHE_ROOT.init(cache_root)); // 设置环境变量 std::env::set_var("DADK_CACHE_ROOT", CACHE_ROOT.get().to_str().unwrap()); info!("Cache root dir: {:?}", CACHE_ROOT.get()); return Ok(()); } #[derive(Debug, Clone, Copy)] pub enum CacheDirType { /// 构建缓存目录 Build, /// 源码缓存目录 Source, /// 每个任务执行数据缓存目录 TaskData, } #[derive(Debug, Clone)] pub struct CacheDir { #[allow(dead_code)] entity: Arc, pub path: PathBuf, pub cache_type: CacheDirType, } impl CacheDir { pub const DADK_BUILD_CACHE_DIR_ENV_KEY_PREFIX: &'static str = "DADK_BUILD_CACHE_DIR"; pub const DADK_SOURCE_CACHE_DIR_ENV_KEY_PREFIX: &'static str = "DADK_SOURCE_CACHE_DIR"; pub fn new(entity: Arc, cache_type: CacheDirType) -> Result { let task = entity.task(); let path = Self::get_path(&task, cache_type); let result = Self { entity, path, cache_type, }; result.create()?; return Ok(result); } fn get_path(task: &DADKTask, cache_type: CacheDirType) -> PathBuf { let cache_root = CACHE_ROOT.get(); let name_version = task.name_version(); let cache_dir = match cache_type { CacheDirType::Build => { format!("{}/build/{}", cache_root.to_str().unwrap(), name_version) } CacheDirType::Source => { format!("{}/source/{}", cache_root.to_str().unwrap(), name_version) } CacheDirType::TaskData => { format!( "{}/task_data/{}", cache_root.to_str().unwrap(), name_version ) } }; abs_path(&PathBuf::from(cache_dir)) } pub fn build_dir(entity: Arc) -> Result { return Ok(Self::new(entity.clone(), CacheDirType::Build)?.path); } pub fn source_dir(entity: Arc) -> Result { return Ok(Self::new(entity.clone(), CacheDirType::Source)?.path); } pub fn build_dir_env_key(entity: &Arc) -> Result { let name_version_env = entity.task().name_version_env(); return Ok(format!( "{}_{}", Self::DADK_BUILD_CACHE_DIR_ENV_KEY_PREFIX, name_version_env )); } pub fn source_dir_env_key(entity: &Arc) -> Result { let name_version_env = entity.task().name_version_env(); return Ok(format!( "{}_{}", Self::DADK_SOURCE_CACHE_DIR_ENV_KEY_PREFIX, name_version_env )); } pub fn need_source_cache(entity: &Arc) -> bool { let task_type = &entity.task().task_type; if let TaskType::BuildFromSource(cs) = task_type { match cs { CodeSource::Git(_) | CodeSource::Archive(_) => { return true; } CodeSource::Local(_) => { return false; } } } else if let TaskType::InstallFromPrebuilt(ps) = task_type { match ps { crate::parser::task::PrebuiltSource::Archive(_) => return false, crate::parser::task::PrebuiltSource::Local(_) => return false, } } unimplemented!("Not fully implemented task type: {:?}", task_type); } pub fn create(&self) -> Result<(), ExecutorError> { if !self.path.exists() { info!("Cache dir not exists, create it: {:?}", self.path); std::fs::create_dir_all(&self.path) .map_err(|e| ExecutorError::IoError(e.to_string()))?; info!("Cache dir: [{:?}] created.", self.path); } else if !self.path.is_dir() { // 如果路径类别不是目录,则报错 return Err(ExecutorError::IoError( std::io::Error::new( std::io::ErrorKind::NotADirectory, format!("Cache dir is not a directory: {:?}", self.path), ) .to_string(), )); } return Ok(()); } /// 判断缓存目录是否为空 pub fn is_empty(&self) -> Result { let x = self .path .read_dir() .map_err(|e| ExecutorError::IoError(e.to_string()))?; for _ in x { return Ok(false); } return Ok(true); } /// # 递归删除自身目录 /// 递归删除自身目录,如果目录不存在,则忽略 /// /// 请注意,这会删除整个目录,包括目录下的所有文件和子目录 pub fn remove_self_recursive(&self) -> Result<(), ExecutorError> { let path = &self.path; if path.exists() { std::fs::remove_dir_all(path).map_err(|e| ExecutorError::IoError(e.to_string()))?; } return Ok(()); } } #[derive(Debug, Clone)] pub struct TaskDataDir { dir: CacheDir, } impl TaskDataDir { const TASK_LOG_FILE_NAME: &'static str = "task_log.toml"; pub fn new(entity: Arc) -> Result { let dir = CacheDir::new(entity.clone(), CacheDirType::TaskData)?; return Ok(Self { dir }); } /// # 获取任务日志 pub fn task_log(&self) -> TaskLog { let path = self.dir.path.join(Self::TASK_LOG_FILE_NAME); if path.exists() { let content = std::fs::read_to_string(&path).unwrap(); let task_log: TaskLog = toml::from_str(&content).unwrap(); return task_log; } else { return TaskLog::new(); } } /// # 设置任务日志 pub fn save_task_log(&self, task_log: &TaskLog) -> Result<(), ExecutorError> { let path = self.dir.path.join(Self::TASK_LOG_FILE_NAME); let content = toml::to_string(task_log).unwrap(); std::fs::write(&path, content).map_err(|e| ExecutorError::IoError(e.to_string()))?; return Ok(()); } }