Lines Matching refs:stores
13 stores the Y components. The second plane is the chroma plane and stores the
311 ``V4L2_PIX_FMT_NV12MT_16X16`` is similar to ``V4L2_PIX_FMT_NV12M`` but stores
312 pixels in 2D 16x16 tiles, and stores tiles linearly in memory.
316 ``V4L2_PIX_FMT_NV12MT`` is similar to ``V4L2_PIX_FMT_NV12M`` but stores
317 pixels in 2D 64x32 tiles, and stores 2x2 groups of tiles in
325 ``V4L2_PIX_FMT_NV12_4L4`` stores pixels in 4x4 tiles, and stores
330 ``V4L2_PIX_FMT_NV12_16L16`` stores pixels in 16x16 tiles, and stores
335 ``V4L2_PIX_FMT_NV12_32L32`` stores pixels in 32x32 tiles, and stores
340 ``V4L2_PIX_FMT_NV12M_8L128`` is similar to ``V4L2_PIX_FMT_NV12M`` but stores
341 pixels in 2D 8x128 tiles, and stores tiles linearly in memory.
345 ``V4L2_PIX_FMT_NV12_8L128`` is similar to ``V4L2_PIX_FMT_NV12M_8L128`` but stores
348 ``V4L2_PIX_FMT_NV12M_10BE_8L128`` is similar to ``V4L2_PIX_FMT_NV12M`` but stores
349 10 bits pixels in 2D 8x128 tiles, and stores tiles linearly in memory.
363 ``V4L2_PIX_FMT_NV12_10BE_8L128`` is similar to ``V4L2_PIX_FMT_NV12M_10BE_8L128`` but stores
718 ``V4L2_PIX_FMT_P010_4L4`` stores pixels in 4x4 tiles, and stores tiles linearly