Lines Matching refs:pixelDepth
610 unsigned pixelDepth, in nv3UpdateArbitrationSettings() argument
623 sim_data.pix_bpp = (char)pixelDepth; in nv3UpdateArbitrationSettings()
794 unsigned pixelDepth, in nv4UpdateArbitrationSettings() argument
811 sim_data.pix_bpp = (char)pixelDepth; in nv4UpdateArbitrationSettings()
1043 unsigned pixelDepth, in nv10UpdateArbitrationSettings() argument
1060 sim_data.pix_bpp = (char)pixelDepth; in nv10UpdateArbitrationSettings()
1088 unsigned pixelDepth, in nForceUpdateArbitrationSettings() argument
1113 sim_data.pix_bpp = (char)pixelDepth; in nForceUpdateArbitrationSettings()
1227 int pixelDepth; in CalcStateExt() local
1239 pixelDepth = (bpp + 1)/8; in CalcStateExt()
1247 pixelDepth * 8, in CalcStateExt()
1256 | (((pixelDepth > 2) ? 3 : pixelDepth) << 8) in CalcStateExt()
1263 pixelDepth * 8, in CalcStateExt()
1282 pixelDepth * 8, in CalcStateExt()
1288 pixelDepth * 8, in CalcStateExt()
1309 state->repaint0 = (((width/8)*pixelDepth) & 0x700) >> 3; in CalcStateExt()
1310 state->pixel = pixelDepth > 2 ? 3 : pixelDepth; in CalcStateExt()
1318 state->pitch3 = pixelDepth * width; in CalcStateExt()