Lines Matching refs:__u32
66 __u32 hindex; /* Handle index, or ~0 if not present. */
67 __u32 offset; /* Offset to start of buffer. */
130 __u32 bin_cl_size;
132 __u32 shader_rec_size;
139 __u32 shader_rec_count;
141 __u32 uniforms_size;
144 __u32 bo_handle_count;
159 __u32 clear_color[2];
160 __u32 clear_z;
163 __u32 pad:24;
176 __u32 flags;
184 __u32 perfmonid;
189 __u32 in_sync;
195 __u32 out_sync;
197 __u32 pad2;
221 __u32 handle;
222 __u32 pad;
233 __u32 size;
234 __u32 flags;
236 __u32 handle;
237 __u32 pad;
253 __u32 handle;
254 __u32 flags;
269 __u32 size;
271 __u32 flags;
277 __u32 handle;
279 __u32 pad;
283 __u32 handle;
284 __u32 paddr;
285 __u32 size;
286 __u32 pad;
300 __u32 bo_count;
302 __u32 start_bin, start_render;
304 __u32 ct0ca, ct0ea;
305 __u32 ct1ca, ct1ea;
306 __u32 ct0cs, ct1cs;
307 __u32 ct0ra0, ct1ra0;
309 __u32 bpca, bpcs;
310 __u32 bpoa, bpos;
312 __u32 vpmbase;
314 __u32 dbge;
315 __u32 fdbgo;
316 __u32 fdbgb;
317 __u32 fdbgr;
318 __u32 fdbgs;
319 __u32 errstat;
322 __u32 pad[16];
336 __u32 param;
337 __u32 pad;
342 __u32 handle;
343 __u32 flags;
348 __u32 handle;
349 __u32 flags;
357 __u32 handle;
358 __u32 len;
372 __u32 handle;
373 __u32 madv;
374 __u32 retained;
375 __u32 pad;
415 __u32 id;
416 __u32 ncounters;
421 __u32 id;
434 __u32 id;